¬ {UI_15_MINUTES}15 Minutes {UI_30_MINUTES}30 Minutes {UI_60_MINUTES}60 Minutes {UI_AD}AD {UI_ADVICE_CUSTOM_ARMY}Drag unit cards from the top list to the bottom list to add units to your army. The first slot is reserved for the generals unit. Select the faction symbols to view the other armies. {UI_ADVICE_CUSTOM_FACTION}Click the faction symbol next to the player name to change faction using the small arrows or by selecting a faction from the list on the right. {UI_ADVICE_CUSTOM_LOCATION}Use the drop-down menus to configure the conditions for the battle. Return to the previous menu to reset the battle conditions. {UI_ADVICE_EDITORS_BATTLEFIELD}Choose a location on the map for the battlefield using the cursor. Use the arrow keys to move the cursor position. The panel at the bottom shows information on the current position. {UI_ADVICE_EDITORS_BATTLEFIELD_LOAD}Select a historical battle from the list to edit. {UI_ADVICE_EDITORS_CAMPAIGN_LOAD}Select a custom campaign from the list to edit. {UI_ADVICE_FIRST_GAME}This is the Single Player menu. Select Prologue for an introduction to the game. {UI_ADVICE_HELP_PROMPT}F1 - Help {UI_ADVICE_HISTORICAL_BATTLE}Select a historical battle from the list on the left. The description of the battle will appear in the box on the right if one exists. The word 'Custom' indicates a battle that has been edited. {UI_ADVICE_HISTORICAL_BATTLE_FACTION}Click the faction symbols to view each factions army. Select a faction symbol to choose your faction. {UI_ADVICE_IMPERIAL_CAMPAIGN}This is a description of the main campaign game. Select the arrow on the right to continue. {UI_ADVICE_IMPERIAL_CAMPAIGN_FACTION}Choose from the three main Roman factions, Julii, Scipii and Brutii. There are drop-down menus for choosing advice and difficulty level . {UI_ADVICE_LOAD_ASSIGN_KEYS}Load and save your key preferences. Enter a name for your key setup in the text box. {UI_ADVICE_LOAD_BATTLE_SETUP}Load and save your customised battle setup. Enter a name for the setup in the text box. {UI_ADVICE_LOAD_GAME}Choose to load a previous campaign save game, custom battle setup or battle replay. {UI_ADVICE_LOAD_GENERIC}Select a previous save game from the list. Double-click to load or use the load button. {UI_ADVICE_MAIN_MENU}This is the Main Menu. From here you can play single or multiplayer games, continue your most recent game, configure the game or load a previously saved game. {UI_ADVICE_MULTIPLAYER}Enter an online name in the text box. Select Online battles for Internet play or Lan battles for Local area play. {UI_ADVICE_MULTIPLAYER_LAN}Select a game from the list. Click on the list headers to sort by category. Use the buttons on the right to join as a player, join as a spectator, host a new game or refresh the list. {UI_ADVICE_MULTIPLAYER_LAN_HOST}Enter the name of the game to be hosted. Adding a joining password is optional. The Max players dictates the entry limit for players joining. {UI_ADVICE_NEW_GAME}This is the Single Player menu. Choose to play the main imperial campaign game, historical battles or even create your own battles with custom battle. {UI_ADVICE_OPTIONS}This is the options menu. Here you can adjust each aspect of the game and also view the credits. {UI_ADVICE_OPTIONS_AUDIO}Use the sliders to adjust the volume of each element of the sound. {UI_ADVICE_OPTIONS_EDITORS}The editors allow creation and editing of new battles and campaigns. {UI_ADVICE_OPTIONS_GAME}These are the gameplay options. Choose the level of realism for the battles and campaigns. {UI_ADVICE_OPTIONS_KEYS}Select a shortcut from the list and re-assign a key to the shortcut. Modifiers can be used and up to two keys can be assigned per shortcut. {UI_ADVICE_OPTIONS_VIDEO}Use the drop-down menus to change the display options and the arrow on the right to apply the changes. {UI_ADVICE_PROVINCIAL_CAMPAIGN}Select a campaign from the list on the left. The description will appear in the box on the right if one exists. The word 'Custom' indicates a campaign that has been edited. {UI_ADVICE_PROVINCIAL_CAMPAIGN_FACTION}Select a faction symbol to choose your faction. Grey symbols represent non-playable factions. There are drop-down menus for choosing advice and difficulty level. {UI_ADVICE_WELCOME}Welcome to Rome: Total War. Select Single Player to get started. Press F1 for help and advice. {UI_ALL}All {UI_ANNO}ANNO {UI_APPLE_CHANGES}Apply Changes {UI_APPLY_CHANGES_INGO}APPLIES CHANGES MADE TO OPTIONS ON THIS SCREEN {UI_ARMIES}ARMIES {UI_ARMY_ADD_UNIT_TOOLTIP}Drag card into the unit list or left click to add a unit {UI_ARMY_ARTILLERY_TOOLTIP}SHOW AVAILABLE ARTILLERY UNITS {UI_ARMY_CAVALRY_TOOLTIP}SHOW AVAILABLE CAVALRY UNITS {UI_ARMY_COST_PENALTY_TOOLTIP}Cost increased: Too many of this type selected {UI_ARMY_INFANTRY_TOOLTIP}SHOW AVAILABLE INFANTRY UNITS {UI_ARMY_MISSILE_TOOLTIP}SHOW AVAILABLE MISSILE UNITS {UI_ARMY_SAVE_SETUP_TOOLTIP}Load and save custom battle setup {UI_ARMY_UNIT_LIST_TOOLTIP}Drag and drop to re-order the list, right click to remove a unit {UI_ASSIGN_KEYS_LOAD}Load and save key settings {UI_ASSIGN_KEYS_POSITION}CLICK AND DRAG POSITIONS UNITS {UI_ASSIGN_KEYS_RESTORE}Restore default keys {UI_ASSIGN_KEYS_SELECT}CLICK AND DRAG SELECTS UNITS {UI_ASSIGN_KEYS_TITLE}Keyboard Settings {UI_ASSIGN_NEXT_CATEGORY_INFO}SELECT NEXT KEY CATEGORY {UI_ASSIGN_NEXT_KEYSET_INFO}Select next key set {UI_ASSIGN_PREV_CATEGORY_INFO}SELECT PREVIOUS KEY CATEGORY {UI_ASSIGN_PREV_KEYSET_INFO}Select previous key set {UI_AUDIO_3D_AUDIO}ENABLE 3D AUDIO {UI_AUDIO_3D_AUDIO_INFO}TOGGLE 3D AUDIO (IF AVAILABLE) {UI_AUDIO_APPLY_INFO}APPLY CHANGES {UI_AUDIO_CREATIVE_LABS_EAX_1}EAX level 1 not supported. {UI_AUDIO_CREATIVE_LABS_EAX_2}Hardware accelerated. Supports multiple speakers for full surround sound. EAX level 2 supported. Number of channels depends on soundcard. {UI_AUDIO_CREATIVE_LABS_EAX_3}Hardware accelerated. Supports multiple speakers for full surround sound. EAX level 3 supported. Number of channels depends on soundcard. {UI_AUDIO_CREATIVE_LABS_EAX_4}Hardware accelerated. Supports multiple speakers for full surround sound. EAX level 4 supported. Number of channels depends on soundcard. {UI_AUDIO_DIRECT_SOUND_HARDWARE}Direct Sound Hardware Mixing not supported. {UI_AUDIO_DIRECT_SOUND_SOFTWARE}Direct Sound Software Mixing not supported. {UI_AUDIO_DOLBY_SURROUND}Dolby Surround not supported. {UI_AUDIO_ENGLISH}ENGLISH {UI_AUDIO_FX_VOL_INFO}Change the sound effects volume {UI_AUDIO_HW}HARDWARE ACCELERATION {UI_AUDIO_INFO_ENGLISH}ALL SPEECH IN ENGLISH {UI_AUDIO_INFO_MUTE}TOGGLE SOUND ON AND OFF {UI_AUDIO_INFO_SUBTITLES}ENABLE SUBTITLES FOR ALL SPEECH {UI_AUDIO_MASTER_VOLUME}Master {UI_AUDIO_MASTER_VOL_INFO}Change the master volume {UI_AUDIO_MILES_FAST_2D_POSITIONAL}2 speakers or headphones only. 64 channels, simulates EAX effects. Most Compatible. {UI_AUDIO_MUSIC_VOLUME}Music {UI_AUDIO_MUSIC_VOL_INFO}Change the music volume {UI_AUDIO_MUTE}MUTE {UI_AUDIO_MUTE_MUSIC}Mute Music {UI_AUDIO_MUTE_MUSIC_INFO}TOGGLE MUSIC ON/OFF {UI_AUDIO_MUTE_SOUND}Mute Sound {UI_AUDIO_MUTE_SOUND_INFO}Toggle sound on/off {UI_AUDIO_PROVIDER}Sound Provider {UI_AUDIO_PROVIDER_INFO}Change sound provider {UI_AUDIO_RESET_INFO}RESET TO DEFAULTS {UI_AUDIO_SFX_VOLUME}Effects {UI_AUDIO_SPEECH_VOLUME}Speech {UI_AUDIO_SPEECH_VOL_INFO}Change the speech volume {UI_AUDIO_SUBTITLES}Subtitles {UI_AUDIO_SUBTITLES_INFO}Display subtitles during cutscenes {UI_AUDIO_TITLE}Audio Settings {UI_AUDIO_VOLUME}Volume {UI_AUTOFOLLOW}Show CPU Moves {UI_AUTOFOLLOW_INFO}Camera will follow AI character movement visible to your faction {UI_AUTOMANAGE}Manage All Cities {UI_AUTOMANAGE_INFO}Check this option to allow manual construction, recruitment and tax management in settlements without governors {UI_BACK}BACK {UI_BAN_JOIN_FILTER_INFO}Toggle to prevent the selected player(s) from joining your game {UI_BARBARIAN}BARBARIAN {UI_BATTLE_EDITOR_INFO_CHOOSE_LOCATION}LEFT-CLICK TO CHOOSE A LOCATION, USE ARROW KEYS TO MOVE LOCATION {UI_BATTLE_EDITOR_INFO_CHOOSE_SEASON}SELECT A SEASON FOR THE BATTLE {UI_BATTLE_EDITOR_INFO_LOCATION_INFO}INFORMATION ABOUT THE SELECTED LOCATION {UI_BATTLE_EDITOR_INFO_START}EDIT A NEW CUSTOM BATTLE {UI_BATTLE_EDITOR_LOAD_LOAD}LOAD CUSTOM BATTLEFIELD {UI_BATTLE_EDITOR_LOAD_TITLE}Load Custom Battlefield {UI_BC}BC {UI_CAMERA_GENERAL}General's Camera {UI_CAMERA_RESTORE_INFO}Reset camera settings to default {UI_CAMERA_ROTATE_INFO}Change the camera rotation speed {UI_CAMERA_RTS}RTS Camera {UI_CAMERA_SPEED_INFO}Change the camera movement speed {UI_CAMERA_STYLE}Camera Style {UI_CAMERA_STYLE_INFO}Select the style of camera to be used during battles from the list {UI_CAMERA_TOTAL_WAR}Total War Camera {UI_CAMPAIGN_EDITOR_INFO_START}EDIT A NEW CUSTOM CAMPAIGN {UI_CAMPAIGN_EDITOR_LOAD_LOAD}LOAD CUSTOM CAMPAIGN {UI_CAMPAIGN_EDITOR_LOAD_TITLE}LOAD CUSTOM CAMPAIGN {UI_CARTHAGE}CARTHAGE {UI_CHAT_TEXT_INFO}Enter chat messages {UI_CHAT_WINDOW_INFO}Recent incoming chat messages {UI_CONFIRM_DELETE_FILE}Are you sure you want to delete this file? {UI_CONFIRM_LOAD_KEYS}Loading keys will lose current assigned keys, continue? {UI_CONFIRM_OVERWRITE_FILE}This file already exists, overwrite? {UI_CONNECT_IP_ADDRESS}HOST IP ADDRESS {UI_CREDITS_TITLE}Credits {UI_CUSTOMISE_ABILITY_STAT}ABILITIES: {UI_CUSTOMISE_ADVANCED}Show Advanced Conditions {UI_CUSTOMISE_ADVANCED_INFO}SET WEATHER CONDITIONS AND ADD SETTLEMENTS TO SIEGE {UI_CUSTOMISE_ADVICE_HIGH}Tell Me Everything {UI_CUSTOMISE_ADVICE_LOW}Only Vital Info {UI_CUSTOMISE_ADVICE_MEDIUM}Get Me Started {UI_CUSTOMISE_ADVICE_NONE}Turn Advice Off {UI_CUSTOMISE_ATTACK_STAT}ATTACK: {UI_CUSTOMISE_BAD_ON_FOREST}Is bad in forests {UI_CUSTOMISE_BAD_ON_SAND}Is bad in deserts {UI_CUSTOMISE_BAD_ON_SCRUB}Is bad in scrub {UI_CUSTOMISE_BAD_ON_SNOW}Is bad in snow {UI_CUSTOMISE_BUILDING_ATTACK_STAT}vs. BUILDINGS {UI_CUSTOMISE_CAN_DO_PHALANX}Can perform phalanx formation {UI_CUSTOMISE_CAN_DO_TESTUDO}Can perform testudo formation {UI_CUSTOMISE_CATEGORY_STAT}CATEGORY: {UI_CUSTOMISE_CAVALRY}Cavalry {UI_CUSTOMISE_CHARGE_STAT}CHARGE: {UI_CUSTOMISE_DEFEND_STAT}DEFENCE: {UI_CUSTOMISE_DIFFICULTY_EASY}Easy Difficulty {UI_CUSTOMISE_DIFFICULTY_HARD}Hard Difficulty {UI_CUSTOMISE_DIFFICULTY_MEDIUM}Medium Difficulty {UI_CUSTOMISE_DIFFICULTY_VERY_HARD}Very Hard Difficulty {UI_CUSTOMISE_ENVIRONMENT}Environment {UI_CUSTOMISE_GOOD_ON_FOREST}Is good in forests {UI_CUSTOMISE_GOOD_ON_SAND}Is good in deserts {UI_CUSTOMISE_GOOD_ON_SCRUB}Is good in scrub {UI_CUSTOMISE_GOOD_ON_SNOW}Is good in snow {UI_CUSTOMISE_HP_STAT}HIT POINTS {UI_CUSTOMISE_INFANTRY}Infantry {UI_CUSTOMISE_LOAD_PREVIOUS}Load Previous Battles {UI_CUSTOMISE_LOCATION}Location {UI_CUSTOMISE_LOCATION_INFO}CHOOSE A LOCATION {UI_CUSTOMISE_MISSILE}Missile {UI_CUSTOMISE_MISSILE_STAT}MISSILE {UI_CUSTOMISE_NO_ABILITY}No Abilities {UI_CUSTOMISE_SEASON}Season {UI_CUSTOMISE_SEASON_INFO}CHOOSE THE TIME OF YEAR {UI_CUSTOMISE_SEASON_SUMMER}Summer {UI_CUSTOMISE_SEASON_WINTER}Winter {UI_CUSTOMISE_SETTLEMENT}Settlement {UI_CUSTOMISE_SETTLEMENT_CULTURE}Culture {UI_CUSTOMISE_SETTLEMENT_CULTURE_BARBARIAN}BARBARIAN {UI_CUSTOMISE_SETTLEMENT_CULTURE_CARTHAGE}CARTHAGE {UI_CUSTOMISE_SETTLEMENT_CULTURE_EASTERN}EASTERN {UI_CUSTOMISE_SETTLEMENT_CULTURE_EGYPT}EGYPT {UI_CUSTOMISE_SETTLEMENT_CULTURE_GREEK}GREEK {UI_CUSTOMISE_SETTLEMENT_CULTURE_INFO}Choose the culture of the settlement {UI_CUSTOMISE_SETTLEMENT_CULTURE_NONE}No Settlement Present {UI_CUSTOMISE_SETTLEMENT_CULTURE_ROMAN}ROMAN {UI_CUSTOMISE_SETTLEMENT_DEFENSES}Defences {UI_CUSTOMISE_SETTLEMENT_DEFENSES_INFO}Choose the defences of the settlement {UI_CUSTOMISE_SETTLEMENT_TYPE_CASTLE}Castle {UI_CUSTOMISE_SETTLEMENT_TYPE_CITY}City {UI_CUSTOMISE_SETTLEMENT_TYPE_FORT}Fort {UI_CUSTOMISE_SETTLEMENT_TYPE_FORTRESS}Citadel {UI_CUSTOMISE_SETTLEMENT_TYPE_HUGE_CITY}Huge City {UI_CUSTOMISE_SETTLEMENT_TYPE_INFO}Choose a settlement level to siege {UI_CUSTOMISE_SETTLEMENT_TYPE_LARGE_CASTLE}Fortress {UI_CUSTOMISE_SETTLEMENT_TYPE_LARGE_CITY}Large City {UI_CUSTOMISE_SETTLEMENT_TYPE_LARGE_TOWN}Large Town {UI_CUSTOMISE_SETTLEMENT_TYPE_STAR_FORT}Star Fort {UI_CUSTOMISE_SETTLEMENT_TYPE_STONE_KEEP}Wooden Castle {UI_CUSTOMISE_SETTLEMENT_TYPE_TOWN}Town {UI_CUSTOMISE_SETTLEMENT_TYPE_VILLAGE}Village {UI_CUSTOMISE_SETTLEMENT_TYPE_WOODEN_CASTLE}Motte And Bailey {UI_CUSTOMISE_SIEGE}Artillery {UI_CUSTOMISE_SKIRMISH}Skirmish {UI_CUSTOMISE_SPEARMEN}Spearmen {UI_CUSTOMISE_TIME_OF_DAY}Time Of Day {UI_CUSTOMISE_TIME_OF_DAY_AFTERNOON}Afternoon {UI_CUSTOMISE_TIME_OF_DAY_INFO}Choose the time of day {UI_CUSTOMISE_TIME_OF_DAY_MIDDAY}Midday {UI_CUSTOMISE_TIME_OF_DAY_MORNING}Morning {UI_CUSTOMISE_TIME_OF_DAY_NIGHT}Night {UI_CUSTOMISE_TIME_OF_DAY_SUNRISE}Sunrise {UI_CUSTOMISE_TIME_OF_DAY_SUNSET}Sunset {UI_CUSTOMISE_UNIT_CAN_CONCEAL}Can hide {UI_CUSTOMISE_UNIT_IS_COMMAND}A command unit {UI_CUSTOMISE_UNIT_IS_GENERAL}A unit suitable for a general {UI_CUSTOMISE_UNIT_IS_HARDY}Is hardy {UI_CUSTOMISE_UNIT_IS_HEAVY}Is a heavy unit {UI_CUSTOMISE_UNIT_IS_VERY_HARDY}Is very hardy {UI_CUSTOMISE_WEAPON_AREA}Weapon has an area affect {UI_CUSTOMISE_WEAPON_ARMOUR_PIERCING}Uses armour piercing weaponry {UI_CUSTOMISE_WEAPON_BODY_PIERCING}Uses body piercing weaponry {UI_CUSTOMISE_WEAPON_PRECURSOR}Uses a thrown precursor weapon {UI_CUSTOMISE_WEATHER}Weather {UI_CUSTOMISE_WEATHER_DENSE_FOG}DENSE FOG {UI_CUSTOMISE_WEATHER_FOG}Dense Fog {UI_CUSTOMISE_WEATHER_HAZY}HAZY {UI_CUSTOMISE_WEATHER_HEAVY_RAIN}Heavy Rain {UI_CUSTOMISE_WEATHER_INFO}Choose the weather conditions {UI_CUSTOMISE_WEATHER_LIGHT_FOG}LIGHT FOG {UI_CUSTOMISE_WEATHER_LIGHT_RAIN}Light rain {UI_CUSTOMISE_WEATHER_RANDOM}RANDOM {UI_CUSTOMISE_WEATHER_SNOW}Blizzard {UI_CUSTOMISE_WEATHER_SNOW_BLIZZARD}BLIZZARD {UI_CUSTOMISE_WEATHER_SNOW_FALLING}SNOW FALL {UI_CUSTOMISE_WEATHER_SUNSHINE}Calm {UI_CUSTOMISE_WIN_CONDITIONS}WIN CONDITIONS {UI_CUSTOMISE_WIN_CONDITIONS_INFO}CHOOSE VICTORY CONDITIONS {UI_CUSTOMISE_WIN_CONDITIONS_LAST_MAN}Last Man Standing {UI_CUSTOMISE_WIN_CONDITIONS_POINTS}Scored Resolution {UI_CUSTOMISE_WIN_CONDITIONS_SIEGE}Siege Assault {UI_CUSTOM_ARC_TOOLTIP}Choose the size of the settlement to siege {UI_CUSTOM_ARMIES_TOOLTIP}Customise the armies {UI_CUSTOM_ARMOUR_TOOLTIP}Change the armour level of the selected unit {UI_CUSTOM_ARMY_ARMOUR}ARMOUR LEVEL {UI_CUSTOM_ARMY_DENARI}Florins Left {UI_CUSTOM_ARMY_DISCIPLINE}DISCIPLINE LEVEL {UI_CUSTOM_ARMY_PERIOD}Period {UI_CUSTOM_ARMY_SAVE_ARMY}Load & Save Army {UI_CUSTOM_ARMY_SAVE_ARMY_INFO}Load a previous army or save current army {UI_CUSTOM_ARMY_SAVE_SETUP}Load & Save Battle {UI_CUSTOM_ARMY_TEAM_ARROWS_INFO}Click to switch between teams {UI_CUSTOM_ARMY_TITLE}Select Units {UI_CUSTOM_ARMY_UNIT_TYPE}Unit Type {UI_CUSTOM_ARMY_UPGRADES}Upgrades {UI_CUSTOM_ARMY_WEAPON}WEAPON LEVEL {UI_CUSTOM_ASSIGN_TOOLTIP}SELECT TO CHOOSE A FACTION FOR THIS SLOT {UI_CUSTOM_ATTACK_DENARI_TOOLTIP}CHANGE THE FLORINS TO BE SHARED AMONGST THE TEAM MEMBERS {UI_CUSTOM_BATTLE_ADD_CPU_PLAYER}Add CPU Player {UI_CUSTOM_BATTLE_ARCHITECTURE}SETTLEMENT SIZE {UI_CUSTOM_BATTLE_ATTACKER_DENARI}Florins {UI_CUSTOM_BATTLE_ATTACKER_INFO}Select to change this army to an attacker {UI_CUSTOM_BATTLE_AUTOMATED_DEFENCES}Automated Defences {UI_CUSTOM_BATTLE_AUTOMATED_DEFENCES_INFO}TOGGLE AUTOMATED SETTLEMENT DEFENCES {UI_CUSTOM_BATTLE_CHOOSE_BATTLE}Choose Battle {UI_CUSTOM_BATTLE_CPU_PLAYER1}CPU Player {UI_CUSTOM_BATTLE_CPU_PLAYER2}Empty {UI_CUSTOM_BATTLE_CPU_PLAYER3}CPU Player 3 {UI_CUSTOM_BATTLE_CPU_PLAYER4}CPU Player 4 {UI_CUSTOM_BATTLE_CPU_PLAYER5}CPU Player 5 {UI_CUSTOM_BATTLE_CPU_PLAYER6}CPU Player 6 {UI_CUSTOM_BATTLE_CPU_PLAYER7}CPU Player 7 {UI_CUSTOM_BATTLE_CULTURE}SETTLEMENT TYPE {UI_CUSTOM_BATTLE_CUSTOMISE_ARMY_INFO}SELECT TO CUSTOMISE THE ARMY FOR THIS FACTION {UI_CUSTOM_BATTLE_DEFENDER_DENARI}DEFENDER FLORINS {UI_CUSTOM_BATTLE_DEFENDER_INFO}Select to change this team to defenders {UI_CUSTOM_BATTLE_DIFFICULTY}Difficulty {UI_CUSTOM_BATTLE_GAME_NAME}Game Name {UI_CUSTOM_BATTLE_GAME_TYPE}Game Type {UI_CUSTOM_BATTLE_HANDICAP}HANDICAP DEFENDERS {UI_CUSTOM_BATTLE_HUMAN_PLAYER}Human Player {UI_CUSTOM_BATTLE_KICK}Kick {UI_CUSTOM_BATTLE_LOCK_GAME}Lock Vacant Slots {UI_CUSTOM_BATTLE_NAME}NAME {UI_CUSTOM_BATTLE_NEXT_FACTION_INFO}Next faction {UI_CUSTOM_BATTLE_NEXT_TEAM_INFO}Next Team {UI_CUSTOM_BATTLE_PERIOD}Period in which selected troops can be recruited in main game {UI_CUSTOM_BATTLE_PERIOD_SELECT_INFO}Select the period in the Medieval Era from which your troops are drawn {UI_CUSTOM_BATTLE_PLAYER_FACTION}Faction {UI_CUSTOM_BATTLE_PLAYER_NAME}Player Name {UI_CUSTOM_BATTLE_PREVIOUS_FACTION_INFO}Previous faction {UI_CUSTOM_BATTLE_PREVIOUS_TEAM_INFO}Previous Team {UI_CUSTOM_BATTLE_SEASON}SEASON {UI_CUSTOM_BATTLE_SELECT_FACTION_INFO}SELECT A FACTION FROM THE DROP DOWN MENU {UI_CUSTOM_BATTLE_SOLDIERS}SOLDIERS {UI_CUSTOM_BATTLE_START_BATTLE_INFO}Start the battle {UI_CUSTOM_BATTLE_STATUS_INFO}Defence or Attack status of army {UI_CUSTOM_BATTLE_STRENGTHS}Strengths {UI_CUSTOM_BATTLE_TEAM}Team {UI_CUSTOM_BATTLE_TEAM1}Team 1 {UI_CUSTOM_BATTLE_TEAM2}Team 2 {UI_CUSTOM_BATTLE_TEAM3}Team 3 {UI_CUSTOM_BATTLE_TEAM4}Team 4 {UI_CUSTOM_BATTLE_TEAM_FLORINS_INFO}Enter figure for team treasury {UI_CUSTOM_BATTLE_TERRAIN_TITLE}Choose Conditions {UI_CUSTOM_BATTLE_TERRAIN_TYPE}TERRAIN TYPE {UI_CUSTOM_BATTLE_TIME_LIMIT}Time Limit {UI_CUSTOM_BATTLE_TITLE}Customise Battle {UI_CUSTOM_BATTLE_TOOLTIP}Customise the battle {UI_CUSTOM_BATTLE_USED}FLORINS USED {UI_CUSTOM_BATTLE_WEAKNESSES}Weaknesses {UI_CUSTOM_CLEAR_ARMY_TOOLTIP}Clear the current army {UI_CUSTOM_CULTURE_TOOLTIP}Choose the type of settlement to siege {UI_CUSTOM_DEFEND_DENARI_TOOLTIP}CHANGE THE FLORINS AVAILABLE TO THE DEFENDERS {UI_CUSTOM_DIFFICULTY_TOOLTIP}Choose the difficulty level of the AI {UI_CUSTOM_EXPERIENCE_TOOLTIP}Change the experience level of the selected unit {UI_CUSTOM_GAMETYPE_TOOLTIP}Choose the victory conditions of the battle {UI_CUSTOM_LADDERS_TOOLTIP}Change the number of siege ladders {UI_CUSTOM_LOCATION_TOOLTIP}Choose the location where the battle will be fought {UI_CUSTOM_NO_PLAYER}Empty {UI_CUSTOM_RAMS_TOOLTIP}Change the number of battering rams {UI_CUSTOM_RANDOM_ARMY_TOOLTIP}Let the computer choose an army for you {UI_CUSTOM_SAP_POINTS_TOOLTIP}CHANGE THE NUMBER OF SAPPING POINTS {UI_CUSTOM_SEASON_TOOLTIP}Choose a season {UI_CUSTOM_TIMELIMIT_TOOLTIP}Choose the length of time the battle will last {UI_CUSTOM_TOWERS_TOOLTIP}Change the number of siege towers {UI_CUSTOM_WEAPON_TOOLTIP}Change the weapon level of the selected unit {UI_DEFAULT_PLAYER_NAME}Player {UI_DEMO_AGINCOURT}Battle of Agincourt {UI_DEMO_AGINCOURT_INFO}PLAY THE BATTLE OF AGINCOURT {UI_DEMO_MOVIE}Overview Movie {UI_DEMO_MOVIE_INFO}WATCH THE CAMPAIGN MAP MOVIE {UI_DEMO_PAVIA}Battle of Pavia {UI_DEMO_PAVIA_INFO}PLAY THE BATTLE OF PAVIA {UI_DEMO_TEXT}DEMO {UI_DEMO_TUTORIAL}Battle Tutorial {UI_DEMO_TUTORIAL_INFO}PLAY BATTLE MAP TUTORIAL {UI_DENARI}florins {UI_DIFF_EASY}Easy {UI_DIFF_EXTREME}Extreme {UI_DIFF_HARD}Hard {UI_DIFF_MEDIUM}Medium {UI_EASTERN}EASTERN {UI_EDITORS_BATTLE}BATTLEFIELD EDITOR {UI_EDITORS_CAMPAIGN}CUSTOM CAMPAIGN EDITOR {UI_EDITORS_HISTORICAL}HISTORICAL BATTLES EDITOR {UI_EDITORS_TITLE}BATTLE EDITOR {UI_EDITORS_UNIT}UNIT EDITOR {UI_EDITOR_BEGIN_EDITOR}START EDITING NEW MAP {UI_EDITOR_DISCLAIMER}The Battle Editor is intended for advanced users and is not supported. It is possible to create battles that do not work properly, or edit Historical Battles so that they cannot be won. Please refer to your documentation. Please do not contact Sega Customer Support for assistance with these tools. {UI_EDITOR_INFO_BATTLEFIELD}CREATE A NEW CUSTOM BATTLEFIELD {UI_EDITOR_INFO_CAMPAIGN}CREATE A NEW CUSTOM CAMPAIGN {UI_EDITOR_LOCATION_SELECT}Choose A Location {UI_EGYPT}EGYPT {UI_ERROR_ARMY_OVERSPENT}One or more armies has overspent {UI_ERROR_CANNOT_SAVE}Cannot save the game. The drive may be full or write protected or the save folder may be missing. {UI_ERROR_CONNECTION_LOST}Connection lost {UI_ERROR_CONNECT_TO_HOST_FAILED}Failed to join game {UI_ERROR_CONNECT_TO_HOST_FAILED_CAPACITY}Unable to join game - the game is full {UI_ERROR_CONNECT_TO_HOST_FAILED_INCOMPATIBLE}Unable to join game - incompatible versions or data {UI_ERROR_CONNECT_TO_HOST_FAILED_PASSWORD}Password invalid {UI_ERROR_FAILED_TO_CONNECT_TO_LAN}Failed to connect to LAN {UI_ERROR_GAME_NAME_REQUIRED}Please enter a game name {UI_ERROR_INFANTRY_REQUIRED}Armies require at least one infantry unit when assaulting a settlement {UI_ERROR_INVALID_FILENAME}This filename contains invalid characters, only use alphanumeric characters please {UI_ERROR_INVALID_PLAYER_EMAIL}Invalid player email {UI_ERROR_INVALID_PLAYER_NAME}You cannot use this player name, please choose another {UI_ERROR_INVALID_PLAYER_PASSWORD}Invalid player password {UI_ERROR_INVALID_PLAYER_PROFILE}Invalid player profile {UI_ERROR_NEED_ATTACK_AND_DEFEND}Need at least two teams {UI_ERROR_NEED_SIEGE_DEFENDER}One team must defend the settlement {UI_ERROR_NEED_SIEGE_EQUIPMENT}Armies require at least one item of siege equipment when assaulting a settlement {UI_ERROR_NOT_ENOUGH_UNITS}Each army must have at least one unit {UI_ERROR_NO_FILENAME}Please enter a filename {UI_ERROR_NO_PLAYABLE_FACTIONS}Please select an item from the list {UI_ERROR_PLAYER_NAME_REQUIRED}Please enter a player name {UI_ERROR_PLAYER_NOT_PRESENT}Please select a faction {UI_ERROR_PLAYER_OVERSPENT}You do not have enough money to create your army {UI_ERROR_PROVIDER_NOT_SUPPORTED}Unable to activate Sound Provider, this could be due to lack of hardware support {UI_ERROR_SAP_INFANTRY_REQUIRED}Sap capable infantry required to use sap points {UI_FACTIONS_ALLIES}TEAM ALLIES {UI_FACTIONS_ARMIES}ARMIES {UI_FACTIONS_DEFENDERS}THIS TEAM IS DEFENDING {UI_FACTIONS_GENERALS_UNIT}GENERAL'S UNIT {UI_FACTIONS_NON_PLAYABLE}NON-PLAYABLE {UI_FACTIONS_NO_ALLIES}THIS FACTION HAS NO ALLIES {UI_FACTIONS_NO_DESCRIPTION}NO DESCRIPTION {UI_FACTIONS_SELECT_FACTION}Factions {UI_FACTIONS_SELECT_FACTION_INFO}Left-click to select faction {UI_FACTIONS_SET_DEFENDERS}SELECT TO CHANGE THIS TEAM TO DEFENDERS {UI_FACTIONS_UNSELECT_FACTION_INFO}NO FACTION {UI_FACTION_AZTECS}THE AZTECS {UI_FACTION_AZTECS_DESCRIPTION}Aztecs\nFlexible selection of all troop types, plus powerful elephants! {UI_FACTION_BYZANTIUM}BYZANTIUM {UI_FACTION_BYZANTIUM_DESCRIPTION}Byzantines\nMany hoplite phalanxes (including Spartans) and missile support but limited cavalry choice {UI_FACTION_DENMARK}DENMARK {UI_FACTION_DENMARK_DESCRIPTION}Danes\nHoplites and pike phalanxes plus powerful cavalry {UI_FACTION_EGYPT}EGYPT {UI_FACTION_EGYPT_DESCRIPTION}Egyptians\nGood spearmen and foot archers along with swift cavalry and chariots {UI_FACTION_ENGLAND}ENGLAND {UI_FACTION_ENGLAND_DESCRIPTION}English\nFanatical barbarian infantry plus swift charioteers {UI_FACTION_FRANCE}FRANCE {UI_FACTION_FRANCE_DESCRIPTION}French\nStrong close-combat infantry, but very limited cavalry {UI_FACTION_HRE}THE HOLY ROMAN EMPIRE {UI_FACTION_HRE_DESCRIPTION}Romans\nAxemen and specialist infantry with limited selection of cavalry {UI_FACTION_HUNGARY}HUNGARY {UI_FACTION_HUNGARY_DESCRIPTION}Hungarians\nGood choice of hoplite phalanxes and barbarian close-combat specialists but limited cavalry {UI_FACTION_MILAN}MILAN {UI_FACTION_MILAN_DESCRIPTION}Milanese\nLegionary infantry and supporting auxiliary troops, limited cavalry {UI_FACTION_MONGOLS}THE MONGOLS {UI_FACTION_MONGOLS_DESCRIPTION}Mongolians\nCavalry, including horse archers and powerful armoured cataphracts; weak infantry {UI_FACTION_MOORS}THE MOORS {UI_FACTION_MOORS_DESCRIPTION}Moors\nLight desert infantry and good cavalry including camel-mounted specialists {UI_FACTION_NORMANS}NORMANS {UI_FACTION_NORMANS_DESCRIPTION}NORMANS SUMMARY DESCRIPTION {UI_FACTION_PAPAL_STATES}THE PAPAL STATES {UI_FACTION_PAPAL_STATES_DESCRIPTION}The Papal States\nLegionary infantry and supporting auxiliary troops, limited cavalry {UI_FACTION_POLAND}POLAND {UI_FACTION_POLAND_DESCRIPTION}Polish\nBarbarian close-combat infantry including falxmen but very little cavalry {UI_FACTION_PORTUGAL}PORTUGAL {UI_FACTION_PORTUGAL_DESCRIPTION}Portuguese\nHorse archers including armoured cataphract archers but few infantry types {UI_FACTION_RUSSIA}RUSSIA {UI_FACTION_RUSSIA_DESCRIPTION}Russians\nMaster horsemen and archers but almost no melee infantry {UI_FACTION_SAXONS}SAXONS {UI_FACTION_SAXONS_DESCRIPTION}SAXONS SUMMARY DESCRIPTION {UI_FACTION_SCOTLAND}SCOTLAND {UI_FACTION_SCOTLAND_DESCRIPTION}Scottish\nPowerful selection of phalanxes, heavy cataphract cavalry and elephants {UI_FACTION_SELECT_10000_GOLD}10000 FLORINS {UI_FACTION_SELECT_100_TURNS}100 TURNS {UI_FACTION_SELECT_20000_GOLD}20000 FLORINS {UI_FACTION_SELECT_30_TURNS}30 TURNS {UI_FACTION_SELECT_50000_GOLD}50000 FLORINS {UI_FACTION_SELECT_60_TURNS}60 TURNS {UI_FACTION_SELECT_ADVICE_INFO}Select an advice level, this relates to how much the advisor will assist when playing {UI_FACTION_SELECT_ADVISOR_LEVEL}Advice Level {UI_FACTION_SELECT_ARCADE_BATTLES}ARCADE STYLE BATTLES {UI_FACTION_SELECT_ARCADE_BATTLES_INFO}BATTLES ARE LESS REALISTIC AND MORE ACTION ORIENTATED {UI_FACTION_SELECT_BATTLE_DIFFICULTY}Battle Difficulty {UI_FACTION_SELECT_BATTLE_DIFFICULTY_INFO}Select battle difficulty, this relates to opponent strength {UI_FACTION_SELECT_CAMPAIGN_DIFFICULTY}Difficulty {UI_FACTION_SELECT_CAMPAIGN_DIFFICULTY_INFO}Select campaign difficulty {UI_FACTION_SELECT_CAPITAL}CAPITAL {UI_FACTION_SELECT_CUSTOM_RULES_LONG}Long {UI_FACTION_SELECT_CUSTOM_RULES_SHORT}Short {UI_FACTION_SELECT_CUSTOM_WIN_CONDITIONS}Campaign Rules {UI_FACTION_SELECT_CUSTOM_WIN_CONDITIONS_INFO}Choose between long and short campaign victory conditions {UI_FACTION_SELECT_DENARI}FLORINS {UI_FACTION_SELECT_DIGNITAS}DIGNITAS {UI_FACTION_SELECT_DREAD}DREAD {UI_FACTION_SELECT_ECONOMIC}ECONOMIC {UI_FACTION_SELECT_ECONOMIC_INFO}TO WIN YOU MUST BECOME RICH {UI_FACTION_SELECT_EUROPE}Europe 1080 A.D. {UI_FACTION_SELECT_INFO}SELECT FACTION TO VIEW ARMY {UI_FACTION_SELECT_LEADER}LEADER {UI_FACTION_SELECT_MILITARY}MILITARY {UI_FACTION_SELECT_MILITARY_INFO}TO WIN YOU MUST CONQUER THE MAP {UI_FACTION_SELECT_NUM_ARMIES}ARMIES {UI_FACTION_SELECT_NUM_ASSASSINS}ASSASSINS {UI_FACTION_SELECT_NUM_DIPLOMATS}DIPLOMATS {UI_FACTION_SELECT_NUM_FAMILY}FAMILY MEMBERS {UI_FACTION_SELECT_NUM_NAVIES}NAVIES {UI_FACTION_SELECT_NUM_SETTLEMENTS}SETTLEMENTS {UI_FACTION_SELECT_NUM_SPIES}SPIES {UI_FACTION_SELECT_START_CAMPAIGN_INFO}Start the campaign {UI_FACTION_SELECT_TAKE_100_PROVINCES}LONG - TAKE 100 PROVINCES {UI_FACTION_SELECT_TAKE_30_PROVINCES}SHORT - TAKE 30 PROVINCES {UI_FACTION_SELECT_TAKE_60_PROVINCES}MEDIUM - TAKE 60 PROVINCES {UI_FACTION_SELECT_TIME_LIMIT}TIME LIMIT {UI_FACTION_SELECT_TIME_LIMIT_INFO}TO WIN YOU MUST BECOME THE STRONGEST FACTION WITHIN THE TIME LIMIT {UI_FACTION_SELECT_TITLE}Select Faction {UI_FACTION_SELECT_VICTORY_CONDITIONS}ARCADE STYLE BATTLES {UI_FACTION_SELECT_WIN_CONDITIONS}WIN CONDITIONS: {UI_FACTION_SICILY}SICILY {UI_FACTION_SICILY_DESCRIPTION}Sicilians\nLegionary infantry and supporting auxiliary troops, limited cavalry {UI_FACTION_SLAVES}REBELS {UI_FACTION_SLAVES_DESCRIPTION}Slaves and Rebels\nGladiators and cheap (but weak) peasants {UI_FACTION_SPAIN}SPAIN {UI_FACTION_SPAIN_DESCRIPTION}Spanish\nGood mix of fanatic barbarians and organised infantry with some cavalry support {UI_FACTION_TIMURIDS}TIMURIDS {UI_FACTION_TIMURIDS_DESCRIPTION}Timurids\nCavalry, including horse archers and powerful armoured cataphracts; weak infantry {UI_FACTION_TURKS}THE TURKS {UI_FACTION_TURKS_DESCRIPTION}Turks\nFlexible army of light infantry, phalanxes, heavy cavalry and chariots {UI_FACTION_VENICE}VENICE {UI_FACTION_VENICE_DESCRIPTION}Venetians\nLegionary infantry and supporting auxiliary troops, limited cavalry {UI_FAMILY}FAMILY MEMBERS {UI_FEST_CPU_BATTLE_ALLY}CPU ALLY {UI_FEST_CPU_BATTLE_ENEMY}CPU ENEMY {UI_FEST_GSARCADE_GAME_NOT_FOUND}The game you chose to join has not been found. Please select another game. {UI_FEST_GSARCADE_LOOKING_FOR_GAME}SYSTEM MESSAGE: Looking for selected game... {UI_FEST_HUMAN_BATTLE_ALLY}ALLY {UI_FEST_HUMAN_BATTLE_ENEMY}ENEMY {UI_FEST_NW_CANNOT_DROP}Unable to drop players - there must be exactly one player causing the problem to proceed with a drop {UI_FEST_NW_DROP_IN_PROGRESS}Attempting to drop player... {UI_FEST_NW_HALTED_IN_BATTLE_KNOWN_PLAYER}No response from player: {UI_FEST_NW_HALTED_IN_BATTLE_MULTIPLE}This window will close automatically if the game resumes. {UI_FEST_NW_JOIN_NAT_FAILED}NAT negotiation failed {UI_FEST_NW_JOIN_REJECTED}Unable to join game - you have been banned by the host {UI_FEST_NW_NO_RESPONSE_FROM_HOST}No response from host {UI_FEST_NW_PLAYERS_LOST_CONTACT_WITH}Lost contact with: {UI_FEST_NW_PLAYERS_STILL_NOT_FINISHED_PHASE}Waiting for: {UI_FEST_NW_PLAYER_AI_TAKEOVER}This player's army is now AI controlled {UI_FEST_NW_PLAYER_RESIGNED}Player has admitted defeat! {UI_FEST_REPLAY_INCOMPATIBLE_DATA}ERROR - this replay file is for a battle played with a different version of game data. {UI_FEST_REPLAY_INCOMPATIBLE_EXE}ERROR - this replay file is for a battle played with a different version of the game. {UI_FEST_SAME_FACTIONS_WITH_DIFFERENT_ALLIANCES}Armies of the same faction must be in the same team. {UI_FILTER_GAMES}Joinable Games Only {UI_FILTER_GAMES_INFO}Toggle to filter games that cannot be joined from the game list {UI_FRIEND_ADD_INFO}ROOM LIST OF ALL ROOMS AVAILABLE {UI_FRIEND_REMOVE_INFO}REMOVE SELECTED PLAYER FROM FRIENDS {UI_FRIEND_SHOW_INFO}Toggle to filter lobby chat {UI_GAMESPY_HOSTING_PROBLEM}GameSpy encountered problems trying to host game, possibly because of a firewall. Check GameSpy documentation for configuration advice. {UI_GAME_INFO_AUTORESOLVE}Autoresolve all campaign battles {UI_GAME_INFO_BARBARIAN}ENABLE BARBARIAN HORDE EVENTS {UI_GAME_INFO_CHARACTER_AGING}ENABLE CHARACTERS GETTING OLD AND DYING {UI_GAME_INFO_DISABLE_CONSOLE}Disable the cheat console {UI_GAME_INFO_DISASTERS}ENABLE DISASTER EVENTS {UI_GAME_INFO_FATIGUE}TOGGLE THE EFFECTS OF FATIGUE ON AND OFF {UI_GAME_INFO_FOG_OF_WAR}ENABLE FOG OF WAR, UNEXPLORED AREAS REMAIN SHROUDED {UI_GAME_INFO_GENERAL_CAMERA}RESTRICT THE CAMERA TO THE GENERAL'S UNIT {UI_GAME_INFO_ICON_BAR}TOGGLE ICON BAR ON AND OFF {UI_GAME_INFO_LIMITED_AMMO}LIMITED AMMUNITION FOR MISSILE UNITS {UI_GAME_INFO_MINIMAL_UI}Basic battlefield controls only, with increased visibility {UI_GAME_INFO_MORALE}TOGGLE THE EFFECTS OF MORALE ON AND OFF {UI_GAME_INFO_RADAR}TOGGLE RADAR ON AND OFF {UI_GAME_INFO_RANDOM_HARVEST}ENABLE RANDOM HARVESTS {UI_GAME_INFO_RESTRICT_CAMERA}Restrict the camera to local area of the units {UI_GAME_INFO_REVOLTS}ENABLE REVOLT IN SETTLEMENT EVENTS {UI_GAME_INFO_RTS_CAMERA}FIXED ANGLE AERIAL VIEW OF THE BATTLEFIELD {UI_GAME_INFO_TIME_LIMIT}Toggle time limit for battles in campaign games {UI_GAME_INFO_USE_PASSWORDS}Password protect player turns {UI_GAME_LOCKED}UNLOCK PLAYER ENTRY TO ALLOW PLAYERS TO JOIN {UI_GAME_OPTIONS_AMMO}LIMITED AMMUNITION {UI_GAME_OPTIONS_AUTORESOLVE}Autoresolve Battles {UI_GAME_OPTIONS_BARBARIANS}BARBARIAN HORDE {UI_GAME_OPTIONS_CAMERA}Camera {UI_GAME_OPTIONS_CAMERA_MODE}CAMERA MODE {UI_GAME_OPTIONS_CAMPAIGN_SETTINGS}CAMPAIGN SETTINGS {UI_GAME_OPTIONS_CHARACTER_AGING}CHARACTER AGING {UI_GAME_OPTIONS_DEFAULT_CAMERA}TOTAL WAR CAMERA {UI_GAME_OPTIONS_DISABLE_CONSOLE}Disable Console {UI_GAME_OPTIONS_DISASTERS}DISASTERS {UI_GAME_OPTIONS_FATIGUE}FATIGUE {UI_GAME_OPTIONS_FOG_OF_WAR}FOG OF WAR {UI_GAME_OPTIONS_GENERAL_CAMERA}General Camera {UI_GAME_OPTIONS_ICON_BAR}ICON BAR {UI_GAME_OPTIONS_INTERFACE}USER-INTERFACE SETTINGS {UI_GAME_OPTIONS_MINIMAL_UI}Minimal UI {UI_GAME_OPTIONS_MISC}Miscellaneous {UI_GAME_OPTIONS_MORALE}MORALE {UI_GAME_OPTIONS_MOVE_CAMERA}Movement Speed {UI_GAME_OPTIONS_RADAR}RADAR {UI_GAME_OPTIONS_RANDOM_HARVEST}RANDOM HARVEST {UI_GAME_OPTIONS_REALISM}REALISM SETTINGS {UI_GAME_OPTIONS_RESTRICT}Restrict Camera {UI_GAME_OPTIONS_REVOLTS}REVOLTS {UI_GAME_OPTIONS_ROTATE_CAMERA}Rotation Speed {UI_GAME_OPTIONS_RTS_CAMERA}RTS Camera {UI_GAME_OPTIONS_SUPPLY}SUPPLY {UI_GAME_OPTIONS_TIME_LIMIT}No Battle Time Limit {UI_GAME_OPTIONS_TITLE}Game Settings {UI_GAME_OPTIONS_USE_PASSWORDS}Use Passwords {UI_GAME_UNLOCKED}LOCK PLAYER ENTRY TO PREVENT PLAYERS FROM JOINING {UI_GREEK}GREEK {UI_GROUND_TYPE_BEACH}BEACH {UI_GROUND_TYPE_CLIMATE}CLIMATE {UI_GROUND_TYPE_COASTAL}COASTAL {UI_GROUND_TYPE_FERTILE_HIGH}FERTILE HIGH {UI_GROUND_TYPE_FERTILE_LOW}FERTILE LOW {UI_GROUND_TYPE_FERTILE_MEDIUM}FERTILE MEDIUM {UI_GROUND_TYPE_FOREST_DENSE}FOREST DENSE {UI_GROUND_TYPE_FOREST_SPARSE}FOREST SPARSE {UI_GROUND_TYPE_GROUND}GROUND {UI_GROUND_TYPE_HEIGHT}HEIGHT {UI_GROUND_TYPE_HILLS}HILLS {UI_GROUND_TYPE_MOUNTAINS_HIGH}MOUNTAINS HIGH {UI_GROUND_TYPE_MOUNTAINS_LOW}MOUNTAINS LOW {UI_GROUND_TYPE_OCEAN}OCEAN {UI_GROUND_TYPE_RIVER}RIVER {UI_GROUND_TYPE_SEA_DEEP}SEA DEEP {UI_GROUND_TYPE_SEA_SHALLOW}SEA SHALLOW {UI_GROUND_TYPE_SWAMP}SWAMP {UI_GROUND_TYPE_VOLCANO}VOLCANO {UI_GROUND_TYPE_WILDERNESS}WILDERNESS {UI_GS_PLAYER_NAME}Profile {UI_GS_PLAYER_NAME_HELP}A free GameSpy ID available from\nwww.GameSpyID.com\nis required to play online battles {UI_GS_SAVE_PASSWORD}Save my password {UI_HISTORICAL_BATTLE_AVAILABLE_ARMIES}Select Army {UI_HISTORICAL_BATTLE_CHOOSE_ARMY}Choose Army {UI_HISTORICAL_BATTLE_DESCRIPTION}THIS IS A DESCRIPTION OF THE BATTLE. IT SHOULD OUTLINE VICTORY CONDITIONS AND PROVIDE SOME HISTORICAL BACKGROUND. {UI_HISTORICAL_BATTLE_DESCRIPTION_TITLE}Battle Description {UI_HISTORICAL_BATTLE_OPTIONS}Options {UI_HISTORICAL_BATTLE_PLAY_BATTLE_INFO}PLAY THE BATTLE {UI_HISTORICAL_BATTLE_SELECT_TITLE}Select Battle {UI_HISTORICAL_BATTLE_TITLE}Historical Battles {UI_HISTORICAL_DESCR_TOOLTIP}Description of the selected battle {UI_HISTORICAL_SELECT_TOOLTIP}Select a historical battle {UI_HISTORICAL_START}Start the historical battle {UI_HOST_BALANCED_BATTLE}Balanced Battle {UI_HOST_BALANCED_BATTLE_INFO}Choose conditions for an evenly matched battle {UI_HOST_CUSTOM_BATTLE}Custom Battle {UI_HOST_CUSTOM_BATTLE_INFO}Choose conditions for custom battle {UI_HOST_GAME_SETUP}Game Setup {UI_HOST_HISTORICAL_BATTLE}Historical Battle {UI_HOST_HISTORICAL_BATTLE_INFO}Choose conditions for historical battle {UI_HOTSEAT_CAMPAIGN}Hotseat Campaign {UI_HOTSEAT_CAMPAIGN_TITLE}Hotseat Campaign {UI_HOTSEAT_FACTION_SELECT_TITLE}Select Factions {UI_HOTSEAT_INFO_CAMPAIGN}Play a local hotseat campaign game {UI_IGNORING_FILTER_INFO}Toggle to filter out incoming chat from the selected player(s) {UI_IMPERIAL_CAMPAIGN_DESCRIPTION}THIS IS A DESCRIPTION OF THE IMPERIAL CAMPAIGN. IT SHOULD OUTLINE THE OBJECTIVES AND PROVIDE SOME BACKGROUND FOR THE CAMPAIGN. {UI_IMPERIAL_CAMPAIGN_DESCRIPTION_INFO}IMPERIAL CAMPAIGN DESCRIPTION {UI_IMPERIAL_CAMPAIGN_START_INFO}SELECT A FACTION {UI_IMPERIAL_CAMPAIGN_TITLE}IMPERIAL CAMPAIGN {UI_INCOMING_FILTER_INFO}Toggle between private and public chat modes {UI_INFO_LADDERS}Ladders {UI_INFO_RAMS}Rams {UI_INFO_SAP_POINTS}Sap Points {UI_INFO_TOWERS}Towers {UI_INVALID_CDKEY_FORMAT}Invalid CD-key format {UI_INVALID_IP_ADDRESS}Invalid IP address {UI_JOIN_GAME_PASSWORD}Enter Game Password {UI_KEYBOARD_SETTINGS_BATTLE}Battle {UI_KEYBOARD_SETTINGS_BATTLE_INFO}Select to change battle map keys {UI_KEYBOARD_SETTINGS_CAMERA}Camera {UI_KEYBOARD_SETTINGS_CAMERA_INFO}Select to change camera keys {UI_KEYBOARD_SETTINGS_CAMPAIGN}Campaign {UI_KEYBOARD_SETTINGS_CAMPAIGN_INFO}Select to change campaign map keys {UI_KEYBOARD_SETTINGS_LOAD_SAVE}Load/Save Settings {UI_KEYBOARD_SETTINGS_MISC}Misc {UI_KEYBOARD_SETTINGS_MISC_INFO}Select to change miscellaneous keys {UI_KEYS_LOADED_CONFIRMATION}Keys successfully loaded {UI_KICK_PLAYER_INFO}KICK THE SELECTED PLAYER FROM THE GAME {UI_LAST_MAN_STANDING}Last Man Standing {UI_LEVEL}Level {UI_LOAD_BATTLE_REPLAY}Load Battle Replay {UI_LOAD_BATTLE_REPLAY_TOOLTIP}Load the selected battle replay {UI_LOAD_CAMPAIGN_GAME}Load Campaign Game {UI_LOAD_CAMPAIGN_SAVE_TOOLTIP}Load the selected campaign game {UI_LOAD_CUSTOM_BATTLE}Load Custom Battle {UI_LOAD_CUSTOM_BATTLE_TOOLTIP}Load the selected custom battle {UI_LOAD_GAME_DATE}Sort By Date {UI_LOAD_GAME_DATE_INFO}Sort the list chronologically {UI_LOAD_GAME_DATE_NAME}Sort the list alphabetically {UI_LOAD_GAME_DELETE}Delete {UI_LOAD_GAME_DELETE_INFO}Delete the selected game {UI_LOAD_GAME_INFO}PREVIOUS SAVE GAMES {UI_LOAD_GAME_LOAD}Load {UI_LOAD_GAME_LOAD_INFO}Load the selected game {UI_LOAD_GAME_NAME}Sort By Name {UI_LOAD_GAME_TITLE}Load Game {UI_LOCATION_AFRICAN_COAST}African Coast {UI_LOCATION_ALEXANDRIA}Alexandria {UI_LOCATION_ALPINE_VALLEY}Alpine Valley {UI_LOCATION_ANCRYA}Ancrya {UI_LOCATION_ANDALUSIA}Andalusia {UI_LOCATION_ARABIAN_DUNES}Arabian Dunes {UI_LOCATION_ARRETIUM}Arretium {UI_LOCATION_ATHENS}Athens {UI_LOCATION_BLACK_FOREST}Black Forest {UI_LOCATION_BRITISH_GRASSLAND}British Grassland {UI_LOCATION_CAPPADOCIAN_FOREST}Cappadocian Forest {UI_LOCATION_CARPATHIA}Carpathia {UI_LOCATION_CARTHAGE}Carthage {UI_LOCATION_CILICIAN_HILLS}Cilician Hills {UI_LOCATION_EIFEL_MOUNTAINS}Eifel Mountains {UI_LOCATION_ENGLISH_DOWNS}English Downs {UI_LOCATION_GALLIC_COUNTRYSIDE}Gallic Countryside {UI_LOCATION_GERMANIC_FOREST}Germanic Forest {UI_LOCATION_GREEK_SHORE}Greek Shore {UI_LOCATION_HIGHLANDS}Highlands {UI_LOCATION_ILLYRIAN_VALLEY}Illyrian Valley {UI_LOCATION_ISLE_DE_FRANCE}Isle de France {UI_LOCATION_ITALIAN_LOWLAND}Italian Lowland {UI_LOCATION_LEBANON}Lebanon {UI_LOCATION_LIBYAN_PLAINS}Libyan Plains {UI_LOCATION_LOMBARDY}Lombardy {UI_LOCATION_LONDINIUM}Londinium {UI_LOCATION_MACEDONIAN_RUINS}Macedonian Ruins {UI_LOCATION_MAYAN_JUNGLE}Mayan Jungle {UI_LOCATION_MOON_RIVER}Moon River {UI_LOCATION_MOROCCO}Morocco {UI_LOCATION_NILE_BRIDGE}Nile Bridge {UI_LOCATION_NORDIC_WOODLAND}Nordic Woodland {UI_LOCATION_NUMIDIAN_BASIN}Numidian Basin {UI_LOCATION_PALM_BEACH}Palm Beach {UI_LOCATION_PONTIC_PEAKS}Pontic Peaks {UI_LOCATION_PORTUGALN_MOUNTAINS}Armenian Mountains {UI_LOCATION_PRIPPET_MARSHES}Prippet Marshes {UI_LOCATION_RHODES}Rhodes {UI_LOCATION_RIVER_JORDAN}River Jordan {UI_LOCATION_RIVER_PO}River Po {UI_LOCATION_RIVER_SEINE}River Seine {UI_LOCATION_ROME}Rome {UI_LOCATION_SAHARAN_SANDS}Saharan Sands {UI_LOCATION_SAHARA_DESERT}Sahara Desert {UI_LOCATION_SARMATION_MOUND}Sarmation Mound {UI_LOCATION_SCORPION'S_PARADISE}Scorpion's Paradise {UI_LOCATION_SCOTTISH_GLEN}Scottish Glen {UI_LOCATION_SCOTTISH_HIGHLAND}Scottish Highland {UI_LOCATION_SICILIAN_BEACH}Sicilian Beach {UI_LOCATION_SIERRA_NEVADA}Sierra Nevada {UI_LOCATION_SOUTHWATER}Southwater {UI_LOCATION_SPANISH_PLAIN}Spanish Plain {UI_LOCATION_SWISS_ALP}Swiss Alps {UI_LOCATION_SYRIAN_FLATS}Syrian Flats {UI_LOCATION_THE_SEA_OF_GRASS}The Sea of Grass {UI_LOCATION_THRACIAN_FOOTHILLS}Thracian Foothills {UI_LOCATION_TUSCANY}Tuscany {UI_LOCATION_TUSCAN_BAY}Tuscan Bay {UI_LOCATION_VALLEY_OF_MEXICO}Valley of Mexico {UI_LOCK_GAME_INFO}Toggle player entry locking, prevents new players from joining when locked {UI_MAIN_BATTLE_TREBIA}THE BATTLE OF TREBIA {UI_MAIN_BATTLE_TREBIA_INFO}PLAY THE BATTLE OF TREBIA {UI_MAIN_BATTLE_TUTORIAL}TUTORIAL BATTLE {UI_MAIN_BATTLE_TUTORIAL_INFO}PLAY THE TUTORIAL BATTLE {UI_MAIN_MENU_BACK_INFO}前の画面に戻る {UI_MAIN_MENU_CONTINUE}キャンペーン再開 {UI_MAIN_MENU_CONTINUE_INFO}Continue from last saved game {UI_MAIN_MENU_CREDITS}クレジット {UI_MAIN_MENU_CREDITS_INFO}View the Credits {UI_MAIN_MENU_LOAD_GAME}ロード {UI_MAIN_MENU_LOAD_GAME_INFO}Load a previously saved game {UI_MAIN_MENU_MULTIPLAYER}マルチプレイヤー {UI_MAIN_MENU_MULTIPLAYER_INFO}Play multiplayer battles {UI_MAIN_MENU_OPTIONS}設定 {UI_MAIN_MENU_OPTIONS_INFO}Options for video, sound and gameplay {UI_MAIN_MENU_QUIT}終了 {UI_MAIN_MENU_QUIT_INFO}Exit the game {UI_MAIN_MENU_SINGLE_PLAYER}シングルプレイヤー {UI_MAIN_MENU_SINGLE_PLAYER_INFO}Play single player campaigns and battles {UI_MAIN_MENU_TUTORIALS}チュートリアル {UI_MAIN_MENU_TUTORIALS_INFO}Learn how to play the game {UI_MAIN_QUIT_DEMO}EXIT THE DEMO {UI_MAP_NAME_INDICATOR}Map Name {UI_MP_ADD_AI_PLAYER_INFO}Add a computer controlled player {UI_MP_DIRECT_HOST_LOCATED}Host located {UI_MP_DIRECT_TRYING_TO_LOCATE_HOST}Trying to locate host {UI_MP_DOWNLOAD_IN_PROGRESS}Download in progress {UI_MP_DOWNLOAD_REQUIRED}Requires download {UI_MP_EMAIL_ADDRESS}Email Address {UI_MP_HOST}(HOST) {UI_MP_H_LAN_ARCHITECTURE}ARCHITECTURE {UI_MP_H_LAN_ATTACKER_DENARII}ATTACKERS' FLORINS {UI_MP_H_LAN_CONTINUE}CONTINUE {UI_MP_H_LAN_DEFENDERS_DENARII}DEFENDERS'' FLORINS {UI_MP_H_LAN_DIFFICULTY}DIFFICULTY {UI_MP_H_LAN_GAME_NAME}Game Name {UI_MP_H_LAN_GAME_TYPE}GAME TYPE {UI_MP_H_LAN_HANDICAP_DEFENDERS}HANDICAP DEFENDERS {UI_MP_H_LAN_MAX_PLAYERS}Max Players {UI_MP_H_LAN_PASSWORD}Password {UI_MP_H_LAN_SAVE_LOAD}SAVE OR LOAD A GAME SETUP {UI_MP_H_LAN_SEASON}SEASON {UI_MP_H_LAN_TERRAIN}TERRAIN {UI_MP_H_LAN_TERRAIN_TYPE}TERRAIN TYPE {UI_MP_H_LAN_TIME_LIMIT}TIME LIMIT {UI_MP_H_LAN_TITLE}Host Game {UI_MP_JOIN_CHAT_BOX_TITLE}CHAT {UI_MP_JOIN_GAME_LIST}GAME LIST {UI_MP_JOIN_PLAYER_LIST_BOX_TITLE}PLAYERS {UI_MP_JOIN_PRIVATE_CHAT}PRIVATE CHAT {UI_MP_JOIN_PUBLIC_CHAT}PUBLIC CHAT {UI_MP_JOIN_SERVER_HOST}Host a new game {UI_MP_JOIN_SERVER_JOIN}Join selected game {UI_MP_JOIN_SERVER_REFRESH}REFRESH GAME LIST {UI_MP_JOIN_TITLE}JOIN A GAME {UI_MP_KICK_PLAYER_INFO}Remove this player from the game {UI_MP_LAN}LAN Battles {UI_MP_LAN_GAMES_LIST}GAME LIST {UI_MP_LAN_LOBBY_ATTACK_DENARI}ATTACKERS' FLORINS {UI_MP_LAN_LOBBY_CHAT_MESSAGES}CHAT MESSAGES {UI_MP_LAN_LOBBY_DEFEND_DENARI}DEFENDERS' FLORINS {UI_MP_LAN_LOBBY_GAME_NAME}Game Name {UI_MP_LAN_LOBBY_GAME_NAME_INFO}Click to sort servers by game name {UI_MP_LAN_LOBBY_HOST_GAME}Host Game {UI_MP_LAN_LOBBY_JOIN_GAME}Join Game {UI_MP_LAN_LOBBY_KICK_INFO}KICK PLAYER {UI_MP_LAN_LOBBY_LEGIO_INFO}CUSTOMISE ARMY {UI_MP_LAN_LOBBY_LOCK_INFO}LOCK PLAYER {UI_MP_LAN_LOBBY_MAP_NAME}Map Name {UI_MP_LAN_LOBBY_MAP_NAME_INFO}Click to sort servers by map name {UI_MP_LAN_LOBBY_NUM_ATTACKERS}ATTACKERS {UI_MP_LAN_LOBBY_NUM_DEFENDERS}DEFENDERS {UI_MP_LAN_LOBBY_PING}Ping {UI_MP_LAN_LOBBY_PING_INFO}Click to sort servers by ping {UI_MP_LAN_LOBBY_PLAYERS}Players {UI_MP_LAN_LOBBY_PLAYERS_INFO}Click to sort servers by players {UI_MP_LAN_LOBBY_PLAYER_ATTACKING}PLAYER IS ATTACKING {UI_MP_LAN_LOBBY_PLAYER_DEFENDING}PLAYER IS DEFENDING {UI_MP_LAN_LOBBY_PLAYER_READY}PLAYER READY {UI_MP_LAN_LOBBY_PRIVATE_CHAT}PRIVATE CHAT {UI_MP_LAN_LOBBY_PUBLIC_CHAT}PUBLIC CHAT {UI_MP_LAN_LOBBY_READY}READY TO PLAY {UI_MP_LAN_LOBBY_REFRESH_SERVER}Refresh Server List {UI_MP_LAN_LOBBY_SEND_MESSAGE}SEND MESSAGE {UI_MP_LAN_LOBBY_STATUS}Status {UI_MP_LAN_LOBBY_STATUS_INFO}Click to sort servers by status {UI_MP_LAN_LOBBY_TITLE}Lobby {UI_MP_LAN_LOBBY_TOGGLE_PRIVATE_INFO}TOGGLE PLAYER BETWEEN PRIVATE AND PUBLIC CHAT {UI_MP_LAN_PASSWORD}HOST GAME PASSWORD {UI_MP_LAN_PLAYER_NAME}PLAYER NAME {UI_MP_LAN_SERVER_HOST}HOST A NEW GAME {UI_MP_LAN_SERVER_JOIN}Join selected game {UI_MP_LAN_SERVER_REFRESH}Refresh game list {UI_MP_LAN_TITLE}Lobby {UI_MP_LOGON_CD_KEY}CHANGE CD KEY {UI_MP_LOGON_DISABLE_AUTOPATCHING}DISABLE AUTOPATCHING {UI_MP_LOGON_EMAIL_PASSWORD}EMAIL PASSWORD {UI_MP_LOGON_INFO}Accept {UI_MP_LOGON_NEW_PASSWORD}NEW PASSWORD {UI_MP_LOGON_PASSWORD}PASSWORD {UI_MP_LOGON_REMEMBER_PASSWORD}REMEMBER PASSWORD {UI_MP_LOGON_TITLE}LOGON {UI_MP_LOGON_USER_NAME}USER NAME {UI_MP_LOGON_VERIFY_PASSWORD}VERIFY_NEW_PASSWORD {UI_MP_ONLINE}Online Battles {UI_MP_OTHER_PLAYERS_INFO}SLOTS FOR OTHER PLAYERS {UI_MP_PASSWORD}Password {UI_MP_PERSONAL_DETAILS}Details {UI_MP_PLAYER_NAME}Player Name {UI_MP_REGISTER}REGISTER ONLINE {UI_MP_REGISTER_CD_KEY}CHANGE CD KEY {UI_MP_REGISTER_CD_KEY_BOX}ENTER THE SERIAL NUMBER FOUND ON YOUR CD JEWEL CASE {UI_MP_REGISTER_CONTINUE}CONTINUE {UI_MP_REGISTER_E-MAIL}E-MAIL {UI_MP_REGISTER_E-MAIL_BOX}ENTER AN ADDRESS WHERE WE CAN SEND YOU LOST PASSWORDS {UI_MP_REGISTER_PASSWORD}PASSWORD {UI_MP_REGISTER_PLAYER_NAME}PLAYER NAME {UI_MP_REGISTER_REMEMBER_PASSWORD}REMEMBER PASSWORD {UI_MP_REGISTER_SAVE_LOAD}SAVE/LOAD CONFIGURATION {UI_MP_REGISTER_TITLE}ONLINE REGISTRATION {UI_MP_REGISTER_VERIFY_PASSWORD}VERIFY PASSWORD {UI_MP_REMEMBER_DETAILS}Remember My Details {UI_MP_SERVER_LIST_HOST_BUTTON}HOST A GAME {UI_MP_SERVER_LIST_JOIN_BUTTON}JOIN SELECTED GAME SERVER {UI_MP_SERVER_LIST_REFRESH_BUTTON}REFRESH SERVER LIST {UI_MP_SERVER_LIST_TITLE}CHOOSE A GAME SERVER {UI_MP_TITLE}Multiplayer {UI_MP_WWW}VISIT WWW.TOTALWAR.COM {UI_MULTIPLAYER_DIRECT_CONNECTION}ONLINE DIRECT CONNECTION {UI_MULTIPLAYER_DIRECT_CONNECTION_INFO}CONNECT TO HOST USING IP ADDRESS OR HOST DIRECT CONNECTION GAME {UI_MULTIPLAYER_INFO_CHOOSE}Choose conditions for the battle {UI_MULTIPLAYER_INFO_ENTRY}Enter the name of this game {UI_MULTIPLAYER_INFO_GAMENAME}SORT GAME LIST BY GAME NAME {UI_MULTIPLAYER_INFO_GAMETYPE}SORT GAME LIST BY GAME TYPE {UI_MULTIPLAYER_INFO_HOSTING}HOST THE BATTLE {UI_MULTIPLAYER_INFO_LAN}Play local network battles {UI_MULTIPLAYER_INFO_MAX}The maximum number of players that can join this game {UI_MULTIPLAYER_INFO_ONLINE}Play online multiplayer battles {UI_MULTIPLAYER_INFO_PASSWORD}Enter password required to join this game {UI_MULTIPLAYER_INFO_PING}SORT GAME LIST BY PING {UI_MULTIPLAYER_INFO_PLAYER}ONLINE PLAYER NAME {UI_MULTIPLAYER_INFO_PLAYERS}SORT GAME LIST BY PLAYERS {UI_MULTIPLAYER_INFO_REGISTER}REGISTER ONLINE FOR SUPPORT {UI_MULTIPLAYER_INFO_SPECTATE}JOIN GAME AS A SPECTATOR {UI_MULTIPLAYER_INFO_START}START THE MULTIPLAYER BATTLE {UI_MULTIPLAYER_INFO_STATUS}SORT GAME LIST BY STATUS {UI_MULTIPLAYER_INFO_VISIT}VISIT THE TOTAL WAR WEBSITE FOR LATEST NEWS {UI_MULTIPLAYER_PLAYER_WAITING}Waiting for other players to start {UI_MULTIPLAYER_SPECTATE_WAITING}Waiting for game to start {UI_NAVIES}NAVIES {UI_NEED_RAM}Armies require at least one ram or piece of artillery when assaulting a multi-ring castle {UI_NEW_GAME_CUSTOM_BATTLE}Custom Battle {UI_NEW_GAME_CUSTOM_BATTLE_INFO}Play custom battle {UI_NEW_GAME_HISTORICAL_BATTLE}Historical Battle {UI_NEW_GAME_HISTORICAL_BATTLE_INFO}Play historical battles {UI_NEW_GAME_HISTORICAL_CAMPAIGNS}HISTORICAL CAMPAIGNS {UI_NEW_GAME_HISTORICAL_CAMPAIGNS_INFO}Play historical campaigns {UI_NEW_GAME_IMPERIAL_CAMPAIGN}Grand Campaign {UI_NEW_GAME_IMPERIAL_CAMPAIGN_INFO}Play the main campaign {UI_NEW_GAME_PROLOGUE}Tutorial {UI_NEW_GAME_PROLOGUE_INFO}Play Norman Conquest tutorial {UI_NEW_GAME_PROVINCIAL_CAMPAIGN}Custom Campaign {UI_NEW_GAME_PROVINCIAL_CAMPAIGN_INFO}Play a custom campaign {UI_NEW_GAME_QUICK_BATTLE}Quick Battle {UI_NEW_GAME_QUICK_BATTLE_INFO}Play quick battle {UI_NEW_GAME_TITLE}Single Player {UI_NEXT}NEXT {UI_NO}NO {UI_NONE}None {UI_NO_LIMIT}No Time Limit {UI_NW_ADDRESS}Address {UI_NW_ALL_PLAYERS_TO_DOUBLE_SPEED}All players must select at least double speed to use double speed. {UI_NW_ALL_PLAYERS_TO_PAUSE}All players must select pause to pause the game. {UI_NW_ALL_PLAYERS_TO_TRIPLE_SPEED}All players must select triple speed to use triple speed. {UI_NW_ALL_PLAYERS_TO_UNPAUSE}All players must select normal, double or triple speed to unpause the game. {UI_NW_ANY_PLAYERS_TO_DOUBLE_SPEED}Any player can select double speed to use double speed. {UI_NW_ANY_PLAYERS_TO_SINGLE_SPEED}Any player can select pause or normal speed to use single speed. {UI_NW_CAPTURE_THE_FLAG}Capture the Flag {UI_NW_COMMAND_DROP_PLAYERS_NOT_IN_SYNC}Host can enter the following as a chat message to kick all unsynchronised players: {UI_NW_COMMAND_PLAYERS_NOT_IN_SYNC}Players not synchronised with host: {UI_NW_ELIMINATION}Elimination {UI_NW_FAILED_NO_DATA}Data not entered {UI_NW_FAILED_TO_HOST}Failed to host {UI_NW_FAILED_TO_LOGON}Failed to logon {UI_NW_FAILED_TO_LOGON_CDKEY}Logon failed - invalid CD-key {UI_NW_FAILED_TO_LOGON_MANDATORY_UPDATE}Logon failed - mandatory update required from: {UI_NW_FROZEN_POSSIBLE_PLAYER_LEAVE_INFO}Possible network problems for player. You may leave the game immediately, or wait. {UI_NW_FROZEN_POSSIBLE_PLAYER_LEAVE_QUERY}Leave now? {UI_NW_GAME_CURRENTLY_DOUBLE_SPEED}Game currently playing at double speed. {UI_NW_GAME_CURRENTLY_PAUSED}Game currently paused. {UI_NW_GAME_CURRENTLY_SINGLE_SPEED}Game currently playing at normal speed. {UI_NW_GAME_CURRENTLY_TRIPLE_SPEED}Game currently playing at triple speed. {UI_NW_GAME_DESYNCED}WARNING: Game desynchronised {UI_NW_GAME_IN_PROGRESS}Game in progress {UI_NW_GAME_IN_SETUP_STAGE}Setup stage {UI_NW_GAME_IN_SETUP_STAGE_LOCKED}Setup stage (locked) {UI_NW_GAME_IN_SYNC}Game synchronised {UI_NW_GAME_NOT_IN_SYNC}Game desynchronised {UI_NW_GAME_RESYNCED}Game now synchronised {UI_NW_HALTED_ADVICE}A message will appear if the game resumes, but you may also leave the game now. {UI_NW_HALTED_HOST_CAN_DROP_ADVICE}As host you can attempt to kick this player. {UI_NW_HALTED_IN_BATTLE_KNOWN_PLAYER_HOST}As host you may attempt to kick this player from the game. {UI_NW_HALTED_WARNING}SYSTEM MESSAGE: Game halted. Possible network problems {UI_NW_HALTED_WARNING_KNOWN_PLAYER}SYSTEM MESSAGE: Game halted. Possible network problems {UI_NW_HOST_LEFT}SYSTEM MESSAGE: Host has left and terminated the game {UI_NW_HOST_LEFT_CD_KEY_REUSED}SYSTEM MESSAGE: Host was disconnected, terminating game. Either their GameSpy connection was lost or another player logged on with the same CD key {UI_NW_INCOMPATIBLE}Incompatible {UI_NW_INCOMPATIBLE_EXE}Not compatible {UI_NW_INCOMPATIBLE_GAME}Not compatible game data {UI_NW_INCOMPATIBLE_MAP}Map version differs {UI_NW_INCOMPATIBLE_MOD}Using different mod {UI_NW_KING_OF_THE_HILL}King of the Hill {UI_NW_LIST_DEFENSES}DEFENCES: {UI_NW_LIST_DENARII}TEAM FLORINS: {UI_NW_LIST_GAME_NAME}GAME NAME {UI_NW_LIST_GAME_TYPE}GAME TYPE: {UI_NW_LIST_HOST_NAME}HOST NAME: {UI_NW_LIST_MAP_NAME}MAP NAME {UI_NW_LIST_MULTIPLIER}UNIT SCALING: {UI_NW_LIST_PASSWORD}PASSWORD: {UI_NW_LIST_PING}PING {UI_NW_LIST_PLAYERS}PLAYERS {UI_NW_LIST_RESTRICT}RESTRICT CAMERA: {UI_NW_LIST_SETTLEMENT}SETTLEMENT: {UI_NW_LIST_STATUS}STATUS {UI_NW_LIST_TIME_LIMIT}TIME LIMIT: {UI_NW_LOGGED_IN_AS_MODIFIED_NAME}Logged on successfully. Player name modified to provide unique name. {UI_NW_LOGGED_IN_AS_ORIGINAL_NAME}Logged on successfully. {UI_NW_LOGGED_OFF_AS_CDKEY_REUSED}Disconnected: either GameSpy connection was lost or another player logged on with the same CD Key {UI_NW_LOGGED_OFF_AS_DISCONNECTED}Disconnected: GameSpy connection was lost {UI_NW_MISSING_MAP}Map missing {UI_NW_NOTIFY_OF_UPDATE}NEW UPDATE AVAILABLE FROM: {UI_NW_NO_MORE_CPU_PLAYERS}No more CPU players can be added. Multiplayer games must have at least two human players. {UI_NW_PING}Ping {UI_NW_PLAYERS}Players {UI_NW_PLAYER_CHANGING_DISPLAY}SYSTEM MESSAGE: Player changing display settings - this will make the game freeze {UI_NW_PLAYER_DROPPED}SYSTEM MESSAGE: Player has been dropped {UI_NW_PLAYER_JOINED}SYSTEM MESSAGE: Player has joined the game {UI_NW_PLAYER_KICKED}SYSTEM MESSAGE: Player has been kicked {UI_NW_PLAYER_LEFT}SYSTEM MESSAGE: Player has left the game {UI_NW_PLAYER_LEFT_CD_KEY_REUSED}SYSTEM MESSAGE: Player was disconnected. Either their GameSpy connection was lost or another player logged on with the same CD key {UI_NW_PLAYER_SELECTED_DOUBLE_SPEED}Player has selected PLAY at double speed. {UI_NW_PLAYER_SELECTED_PAUSE}Player has selected PAUSE. {UI_NW_PLAYER_SELECTED_SINGLE_SPEED}Player has selected PLAY at normal speed. {UI_NW_PLAYER_SELECTED_TRIPLE_SPEED}Player has selected PLAY at triple speed. {UI_NW_POSSIBLE_PLAYER_DROP_INFO}Possible network problems for player. You may attempt to drop player now, or wait. {UI_NW_POSSIBLE_PLAYER_DROP_QUERY}Drop player now? {UI_NW_RESCUE_THE_HOSTAGES}Rescue the Hostages {UI_NW_RESUMED}SYSTEM MESSAGE: Game resumed {UI_NW_UNKNOWN_GAME_TYPE}HISTORICAL {UI_NW_WAITING_TO_COMMENCE}Waiting to commence {UI_NW_WARN_OF_SOFT_GS_DISCONNECTION}WARNING: GameSpy connection lost. Game will continue, but if you are hosting no results will be stored for this battle. {UI_NW_WARN_YOU_ARE_LAST_PLAYER}WARNING: All other players have left the game {UI_ONLINE_RANKING}ONLINE RANKING {UI_ONLINE_RANKING_INFO}VIEW ONLINE RANKING {UI_ONLINE_RANKING_TITLE}ONLINE RANKINGS {UI_ONLINE_RANK_SHOW_OWN_POSITION}SHOW OWN POSITION {UI_ONLINE_RANK_SHOW_OWN_POSITION_INFO}LOCATE OWN POSITION IN TABLE {UI_ONLINE_RANK_SHOW_TOP_OF_TABLE}SHOW TOP OF TABLE {UI_ONLINE_RANK_SHOW_TOP_OF_TABLE_INFO}LOCATE THE TOP OF THE TABLE {UI_ONLINE_RANK_TABLE_INFO}TABLE SHOWING ONLINE PLAYER RANKINGS {UI_OPTIONS_ASSIGN_KEYS}Keyboard Settings {UI_OPTIONS_AUDIO}Audio Settings {UI_OPTIONS_EDITORS}Battle Editor {UI_OPTIONS_GAME}Game Settings {UI_OPTIONS_INFO_ASSIGN}Change keyboard setup {UI_OPTIONS_INFO_AUDIO}Change audio settings {UI_OPTIONS_INFO_CREDITS}View the credits {UI_OPTIONS_INFO_EDITOR}Create new battles {UI_OPTIONS_INFO_GAME}Change gameplay settings {UI_OPTIONS_INFO_VIDEO}Change graphics and performance settings {UI_OPTIONS_TITLE}Options {UI_OPTIONS_VIDEO}Video Settings {UI_OPTION_CONFIRM_EXIT}You have made changes to the options. Exiting will discard those changes. Would you like to exit anyway? {UI_OUTGOING_FILTER_INFO}Toggle player as private chat recipient {UI_OWNER_AI}AI {UI_OWNER_HUMAN}Human {UI_PERFORMANCE_WARNING}This battle exceeds the recommended size for your detected settings, this may result in degraded performance. {UI_PERIOD}Period {UI_PERIOD_EARLY}Early {UI_PERIOD_HIGH}High {UI_PERIOD_INFO}CHOOSE THE PERIOD IN WHICH TO SET BATTLE {UI_PERIOD_LATE}Late {UI_PLAYER_CD_KEY}Enter Gamespy CD Key {UI_PLAYER_EMAIL}Enter Player Email {UI_PLAYER_LIST_INFO}List of all players in the lobby/game {UI_PLAYER_NAME}ENnter Player Name {UI_PLAYER_PASSWORD}Enter Gamespy Password {UI_PLAYER_WAITING_STATUS}Status {UI_PLAYER_WAITING_TITLE}Player Waiting {UI_POP_DIALOG_INFO}CLOSE THIS DIALOG {UI_PREVIOUS_BATTLE}previous battle {UI_PROLOGUE_BATTLE}Battle of Hastings {UI_PROLOGUE_BATTLE_AND_CAMPAIGN}PLAY BATTLE AND CAMPAIGN TUTORIALS {UI_PROLOGUE_BATTLE_ONLY}Play battle tutorial {UI_PROLOGUE_CAMPAIGN}The Norman Conquest {UI_PROLOGUE_CAMPAIGN_ONLY}Play campaign and siege tutorial {UI_PROLOGUE_DESCR}THE PROLOGUE CAMPAIGN IS A TUTORIAL {UI_PROLOGUE_NORMANS}The Normans {UI_PROLOGUE_TITLE}The Norman Conquest {UI_PROLOGUE_WILLIAM_I}Duke William {UI_PROVINCIAL_CAMPAIGN_DESCRIPTION}Campaign Description {UI_PROVINCIAL_CAMPAIGN_SELECT}Select Campaign {UI_PROVINCIAL_CAMPAIGN_SELECT_FACTION}Select a faction {UI_PROVINCIAL_CAMPAIGN_SELECT_TOOLTIP}Select custom campaign {UI_PROVINCIAL_CAMPAIGN_TITLE}Custom Campaigns {UI_QUICKSTART_BATTLES}Quick Start Battle {UI_QUICKSTART_BATTLES_INFO}Battles designed for newcomers or those in a rush {UI_QUIT_EXIT_TO_WINDOWS}Exit program? {UI_REUSED_CDKEY}Logged off - your CD-key has been reused. {UI_ROMAN}ROMAN {UI_SAVE_ARMY_DELETE_INFO}DELETE THE SELECTED ARMY {UI_SAVE_ARMY_LIST_INFO}CHOOSE A PREVIOUSLY SAVED ARMY FROM THE LIST {UI_SAVE_ARMY_LOAD_INFO}LOAD THE SELECTED ARMY FOR EDITING {UI_SAVE_ARMY_SAVE_INFO}SAVE THE CURRENT CUSTOM ARMY {UI_SAVE_ARMY_TEXTBOX_INFO}ENTER THE NAME OF ARMY TO BE SAVED {UI_SAVE_ARMY_TITLE}Save & Load Army {UI_SAVE_ASSIGN_KEYS_DELETE}Delete {UI_SAVE_ASSIGN_KEYS_DELETE_TOOLTIP}DELETE THE SELECTED KEY SETTINGS {UI_SAVE_ASSIGN_KEYS_LIST_TOOLTIP}CHOOSE A PREVIOUSLY SAVED KEY SETUP FROM THE LIST {UI_SAVE_ASSIGN_KEYS_LOAD}Load {UI_SAVE_ASSIGN_KEYS_LOAD_TOOLTIP}LOAD THE SELECTED KEY SETTINGS {UI_SAVE_ASSIGN_KEYS_SAVE}Save {UI_SAVE_ASSIGN_KEYS_SAVE_TOOLTIP}SAVE THE CURRENT KEY SETTINGS {UI_SAVE_ASSIGN_KEYS_TEXTBOX_TOOLTIP}ENTER NAME OF KEY SETTING TO BE SAVED {UI_SAVE_ASSIGN_KEYS_TITLE}Save & Load Keys {UI_SAVE_BATTLE_SETUP_DELETE}Delete {UI_SAVE_BATTLE_SETUP_DELETE_TOOLTIP}DELETE THE SELECTED CUSTOM BATTLE {UI_SAVE_BATTLE_SETUP_KEYS_TITLE}Save & Load Battle {UI_SAVE_BATTLE_SETUP_LIST_TOOLTIP}CHOOSE A PREVIOUSLY SAVED BATTLE SETUP FROM THE LIST {UI_SAVE_BATTLE_SETUP_LOAD}Load {UI_SAVE_BATTLE_SETUP_LOAD_AND_START_TOOLTIP}LOAD AND START THE SELECTED CUSTOM BATTLE {UI_SAVE_BATTLE_SETUP_LOAD_TOOLTIP}LOAD THE SELECTED CUSTOM BATTLE FOR EDITING {UI_SAVE_BATTLE_SETUP_SAVE}Save {UI_SAVE_BATTLE_SETUP_SAVE_TOOLTIP}SAVE THE CURRENT CUSTOM BATTLE {UI_SAVE_BATTLE_SETUP_TEXTBOX_TOOLTIP}ENTER NAME OF CUSTOM BATTLE TO BE SAVED {UI_SAVE_SUCCESSFUL}Save successful {UI_SCENARIOS}Scenarios {UI_SCENARIOS_INFO}A selection of battles with deployment phases {UI_SCORED_RESOLUTION}POINTS VICTORY {UI_SELECT_ATTACKERS}ATTACKERS {UI_SELECT_AVAILABLUE_UNITS_TOOLTIP}Units available to selected army {UI_SELECT_DEFENDERS}DEFENDERS {UI_SELECT_MAIN_ARMY}MAIN ARMY {UI_SELECT_MAIN_ARMY_TOOLTIP}SHOW MAIN ARMY UNITS {UI_SELECT_REINFORCEMENTS}REINFORCEMENTS {UI_SELECT_REINFORCEMENTS_TOOLTIP}SHOW REINFORCEMENT UNITS {UI_SETTLEMENTS}SETTLEMENTS {UI_SETTLEMENT_ALLOWED}User-defined Settlement allowed {UI_SETTLEMENT_NOT_ALLOWED}User-defined Settlement not allowed {UI_SETTLEMENT_PRESENT}Pre-defined settlement present {UI_SETTLEMENT_UNSUPPORTED}No user-defined settlements allowed on this map {UI_SHORTCUT_EXIST}Shortcut already in use for: {UI_SHORTCUT_EXIST_OVERRIDE}Override? {UI_SHORTCUT_OVERRIDE}OVERRIDE SHORTCUT {UI_START}START {UI_TEAM_FILTER_INFO}Toggle to only send chat to team members {UI_TEST_TEXT}Abgenommene SFldner-Deutsch-Ritter {UI_TEST_TIMER}Is this display mode acceptable? Seconds until display is reset: {UI_TOGGLE_CHAT_WINDOW}Toggle chat window {UI_TOTAL_PLAYERS}Total Soldiers {UI_TOTAL_PLAYERS_INFO}TOTAL NUMBER OF SOLDIERS IN THE BATTLE {UI_UI_ERROR_CONNECT_TO_HOST_FAILED_ALREADY_PLAYING}Failed to connect to Host (Game already playing) {UI_UNUSED}UNUSED. SHOULD NOT APPEAR {UI_VIDEO_AA_HIGH}High Anti-Aliasing {UI_VIDEO_AA_LOW}Low Anti-Aliasing {UI_VIDEO_AA_MEDIUM}Medium Anti-Aliasing {UI_VIDEO_AA_OFF}No Anti-Aliasing {UI_VIDEO_ADVANCED}Show Advanced Options {UI_VIDEO_ADVANCED_INFO}Select to view more advanced video options {UI_VIDEO_ANTIALIAS}Anti-Aliasing: {UI_VIDEO_APPLY_CHANGES}Apply Changes {UI_VIDEO_APPLY_INFO}Apply changes made {UI_VIDEO_AUTODETECT}Auto-detect {UI_VIDEO_AUTODETECT_INFO}Auto-detects optimum settings for your system {UI_VIDEO_BATTLE_RESOLUTION}Battle Map Resolution {UI_VIDEO_BATTLE_RESOLUTION_INFO}Change the resolution of the battle map {UI_VIDEO_BLOOM}Bloom {UI_VIDEO_BLOOM_INFO}Toggle bloom effect {UI_VIDEO_BRIGHTNESS}Brightness {UI_VIDEO_BRIGHTNESS_INFO}Change gamma brightness {UI_VIDEO_BUILDING_DETAIL}Building Detail {UI_VIDEO_CAMPAIGN_SHADOWS}Campaign Shadows {UI_VIDEO_CAMPAIGN_SHADOWS_INFO}Toggle campaign map shadows {UI_VIDEO_CHANGE}APPLY RESOLUTION CHANGE {UI_VIDEO_DESYNC}DESYNCHRONISE ANIMATIONS {UI_VIDEO_DESYNC_INFO}DISABLES SYNCHRONISED ANIMATIONS {UI_VIDEO_DETAIL_EXTREME}Extreme {UI_VIDEO_DETAIL_HIGH}High {UI_VIDEO_DETAIL_HIGHEST}Highest {UI_VIDEO_DETAIL_LOW}Low {UI_VIDEO_DETAIL_LOWEST}Lowest {UI_VIDEO_DETAIL_MEDIUM}Medium {UI_VIDEO_DETAIL_MED_HIGH}Med-High {UI_VIDEO_DETAIL_MED_LOW}Med-Low {UI_VIDEO_DETAIL_SHADOWS}DETAILED UNIT SHADOWS {UI_VIDEO_DETAIL_SHADOWS_INFO}TOGGLE HIGH QUALITY UNIT SHADOWS {UI_VIDEO_DUST_SMOKE_INFO}Toggle the display of smoke and dust particles {UI_VIDEO_EFFECTS_DETAIL}Effects Detail {UI_VIDEO_EFFECTS_DETAIL_INFO}Change the level of detail for effects {UI_VIDEO_GLINTS}DUST {UI_VIDEO_GRASS_DETAIL}Grass Detail {UI_VIDEO_GRASS_DETAIL_INFO}Change the visual range of the grass {UI_VIDEO_INFO_ANTIALIAS}SMOOTHS JAGGED EDGES, USE BUTTON ON THE FAR RIGHT TO APPLY CHANGES {UI_VIDEO_INFO_BUILDING}Change the level of detail on the buildings in battles {UI_VIDEO_INFO_GLINTS}SHOW DUST PARTICLES {UI_VIDEO_INFO_HWTNL}USE HARDWARE TRANSFORMATION AND LIGHTING IF AVAILABLE {UI_VIDEO_INFO_REFELCTIONS}SHOW WATER REFLECTIONS {UI_VIDEO_INFO_RESOLUTION}Change the resolution of the campaign map {UI_VIDEO_INFO_SHADOW}ENABLE DETAILED SHADOWS {UI_VIDEO_INFO_SMOKE}SHOW SMOKE PARTICLES {UI_VIDEO_INFO_UNITS}Change the level of detail of units in battles {UI_VIDEO_INFO_WIDESCREEN}CHANGE TO WIDESCREEN ASPECT RATIO, FOR USE WITH WIDESCREEN MONITORS {UI_VIDEO_OPTIONS_AUTOMATIC_PERFORMANCE_MANAGER}Automatic performance manager {UI_VIDEO_OPTIONS_AUTOMATIC_PERFORMANCE_MANAGER_INFO}Dynamically adjusts video details to optimise performance {UI_VIDEO_OPTIONS_CUSTOMISE_VIDEO_OPTIONS}Customise video settings {UI_VIDEO_OPTIONS_CUSTOMISE_VIDEO_OPTIONS_INFO}Fine tune the video settings {UI_VIDEO_OPTIONS_TITLE}Video Settings {UI_VIDEO_OVERSAMPLING}Anti-Aliasing {UI_VIDEO_OVERSAMPLING_INFO}Set the level of anti-aliasing (Reduces jagged edges) {UI_VIDEO_PERFORMANCE}Graphical Quality {UI_VIDEO_PERFORMANCE_BALANCED}Medium {UI_VIDEO_PERFORMANCE_CUSTOM}Custom {UI_VIDEO_PERFORMANCE_INFO}Choose level of visual detail {UI_VIDEO_PERFORMANCE_QUALITY}Best {UI_VIDEO_PERFORMANCE_SPEED}Low {UI_VIDEO_REFLECTIONS}Reflections {UI_VIDEO_REFLECTIONS_INFO}Toggle the display of water reflections and metallic glints {UI_VIDEO_RESET_INFO}RESTORE THE DEFAULT SETTINGS FOR THIS SYSTEM {UI_VIDEO_RESOLUTION}Campaign Resolution {UI_VIDEO_RESOLUTION_INFO}CHOOSE A DISPLAY RESOLUTION AND COLOUR DEPTH {UI_VIDEO_RESTORE_DEFAULT}Default Settings {UI_VIDEO_SHADER_VERSION}Shader Version {UI_VIDEO_SHADER_VERSION_1}Version 1 {UI_VIDEO_SHADER_VERSION_2}Version 2 {UI_VIDEO_SHADER_VERSION_INFO}Change shader version {UI_VIDEO_SHADOW}ENHANCED SHADOWS {UI_VIDEO_SHADOWS}Battle Map Shadows {UI_VIDEO_SHADOWS_INFO}TOGGLE BATTLE MAP SHADOWS {UI_VIDEO_SHADOW_QUALITY}Shadow Quality {UI_VIDEO_SHADOW_QUALITY_INFO}Change the level of shadow quality {UI_VIDEO_SMOKE}SMOKE {UI_VIDEO_TERRAIN_DETAIL}Terrain Detail {UI_VIDEO_TERRAIN_DETAIL_INFO}SET THE VISUAL DETAIL LEVEL FOR BUILDINGS AND TERRAIN {UI_VIDEO_TEXTURE_FILTERING}Texture Filtering {UI_VIDEO_TEXTURE_FILTERING_ANISOTROPIC}Anisotropic {UI_VIDEO_TEXTURE_FILTERING_BILINEAR}Bilinear {UI_VIDEO_TEXTURE_FILTERING_INFO}Change texture filtering {UI_VIDEO_TEXTURE_FILTERING_POINT}Point {UI_VIDEO_TEXTURE_FILTERING_TRILINEAR}Trilinear {UI_VIDEO_TEXTURE_QUALITY}Texture Quality {UI_VIDEO_TEXTURE_QUALITY_INFO}Change the level of texture quality {UI_VIDEO_UNIT_DETAIL}Unit Detail {UI_VIDEO_UNIT_DETAIL_INFO}Change the level of battlefield unit detail {UI_VIDEO_UNIT_SCALE}Unit Scale {UI_VIDEO_UNIT_SCALE_HUGE}Huge {UI_VIDEO_UNIT_SCALE_INFO}Set the default unit size scale {UI_VIDEO_UNIT_SCALE_LARGE}Large {UI_VIDEO_UNIT_SCALE_NORMAL}Normal {UI_VIDEO_UNIT_SCALE_SMALL}Small {UI_VIDEO_UNIT_SHADERS}Unit Shaders {UI_VIDEO_UNIT_SHADERS_INFO}TOGGLE UNIT SHADERS {UI_VIDEO_USE_32BIT}USE 32BIT COLOUR {UI_VIDEO_USE_TNL}USE HARDWARE TNL {UI_VIDEO_VEGETATION}Vegetation {UI_VIDEO_VEGETATION_DETAIL}Vegetation Detail {UI_VIDEO_VEGETATION_DETAIL_INFO}Change the level of detail for vegetation {UI_VIDEO_VEGETATION_INFO}TOGGLE VEGETATION AND GRASS {UI_VIDEO_VSYNC}V-sync {UI_VIDEO_VSYNC_INFO}Toggle vertical sync {UI_VIDEO_WIDESCREEN}Widescreen {UI_VIDEO_WIDESCREEN_INFO}Change aspect ratio for widescreen monitors {UI_WIN_CONDITIONS}Win Conditions {UI_WIN_CONDITION_DENARI}FLORINS {UI_WIN_CONDITION_LAND_OWNER}TO WIN YOUR TERRITORY MUST EXCEED {UI_WIN_CONDITION_LAST_FACTION}BE FIRST TO HOLD 15 PROVINCES AND YOU ALONE MUST DESTROY OR OUTLAST THE FOLLOWING FACTION(S): {UI_WIN_CONDITION_REGIONS}REGIONS {UI_WIN_CONDITION_TIME_LIMIT}TO WIN YOU MUST BECOME THE STRONGEST FACTION WITHIN THE TIME LIMIT {UI_WIN_CONDITION_TURNS}TURNS {UI_WIN_CONDITION_TYCOON}TO WIN YOUR INCOME PER TURN MUST EXCEED {UI_YES}YES {UI__DUMMY_TEXT}DO NOT TRANSLATE - DUMMY TEXT