ui_unit_stats_onscreen_name_ammo Ammunition True
ui_unit_stats_onscreen_name_armour Armour True
ui_unit_stats_onscreen_name_charge_bonus Charge Bonus True
ui_unit_stats_onscreen_name_marksmanship Accuracy True
ui_unit_stats_onscreen_name_melee_attack Melee Attack True
ui_unit_stats_onscreen_name_melee_bonus_vs_cav Bonus vs Cavalry True
ui_unit_stats_onscreen_name_melee_defence Melee Defence True
ui_unit_stats_onscreen_name_morale Morale True
ui_unit_stats_onscreen_name_range Range True
ui_unit_stats_onscreen_name_reload_skill Reload Skill True
ui_unit_stats_onscreen_name_ship_cannon_range Cannon Range True
ui_unit_stats_onscreen_name_ship_cannons Cannons True
ui_unit_stats_onscreen_name_ship_hull_strength Hull Strength True
ui_unit_stats_onscreen_name_ship_manouverability Manoeuvrability True
ui_unit_stats_onscreen_name_ship_missile_troop_marksmanship Missile Accuracy True
ui_unit_stats_onscreen_name_ship_missile_troop_range Missile Range True
ui_unit_stats_onscreen_name_ship_soldier_melee_attack Melee Attack True
ui_unit_stats_onscreen_name_ship_soldier_melee_defence Melee Defence True
ui_unit_stats_tooltip_text_ammo The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. True
ui_unit_stats_tooltip_text_armour This shows how resistant a unit is to missile fire and melee attacks. True
ui_unit_stats_tooltip_text_charge_bonus This increases a unit's melee attack when charging in. True
ui_unit_stats_tooltip_text_marksmanship This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. True
ui_unit_stats_tooltip_text_melee_attack This determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase. True
ui_unit_stats_tooltip_text_melee_bonus_vs_cav This shows the melee bonus this unit receives when fighting against cavalry units. True
ui_unit_stats_tooltip_text_melee_defence This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from projectiles! True
ui_unit_stats_tooltip_text_morale A unit with high morale is less likely to rout in the face of danger.||Gaining experience on the battlefield will improve morale for this unit. True
ui_unit_stats_tooltip_text_range A long range enables you to hit enemies from a distance, but weapons still tend to be more accurate at shorter ranges. True
ui_unit_stats_tooltip_text_reload_skill This is the speed this unit can reload.||This will be raised by gaining experience in battle. True
ui_unit_stats_tooltip_text_ship_cannon_range This shows the effective range for this ship. True
ui_unit_stats_tooltip_text_ship_cannons This shows the number of cannons for this ship. True
ui_unit_stats_tooltip_text_ship_hull_strength The hull strength determines how much damage this ship will receive when hit. True
ui_unit_stats_tooltip_text_ship_manouverability This determines the speed this ship can change course. True
ui_unit_stats_tooltip_text_ship_missile_troop_marksmanship This reflects the likelihood of hitting the enemy by fire. True
ui_unit_stats_tooltip_text_ship_missile_troop_range A long range enables you to hit enemies from a distance, but weapons still tend to be more accurate at shorter ranges. True
ui_unit_stats_tooltip_text_ship_soldier_melee_attack This determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase. True
ui_unit_stats_tooltip_text_ship_soldier_melee_defence This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from projectiles! True