avatar_skills_description_avatar_skill_ammo_quantity_0 Increased ammunition. \n \n Your avatar and his bodyguard each carry 20 extra arrows. \n \n Requires Enable Bow skill. \n True
avatar_skills_description_avatar_skill_ammo_quantity_1 Increased ammunition. \n \n Your avatar and his bodyguard each carry 20 extra arrows. \n \n Requires Enable Bow skill. \n True
avatar_skills_description_avatar_skill_armour_0 Improved Armour. \n \n Increases the defence of your avatar and his bodyguard against both melee and missile attacks. \n \n Requires 1 point in Melee Defence skill. \n True
avatar_skills_description_avatar_skill_armour_1 Improved Armour. \n \n Increases the defence of your avatar and his bodyguard against both melee and missile attacks. \n \n Requires 1 point in Melee Defence skill \n True
avatar_skills_description_avatar_skill_armour_2 Greatly Improved Armour. \n \n Increases the defence of your avatar and his bodyguard against both melee and missile attacks. \n True
avatar_skills_description_avatar_skill_armour_piercing_arrows_0 Armour-Piercing Arrows. \n \n Your avatar and his bodyguard shoot bodkin-style arrows designed to penetrate armour. \n \n Requires 3 points in Bow Damage skill. \n True
avatar_skills_description_avatar_skill_armour_piercing_arrows_1 Armour-Piercing Arrows. \n \n Your avatar and his bodyguard shoot bodkin-style arrows designed to penetrate armour. \n \n Requires 3 points in Bow Damage skill. \n True
avatar_skills_description_avatar_skill_army_morale_0 Improved Army Morale. \n \n Your avatar's reputation inspires his entire army, increasing the morale of all units. \n True
avatar_skills_description_avatar_skill_army_morale_1 Improved Army Morale. \n \n Your avatar's reputation inspires his entire army, increasing the morale of all units. \n True
avatar_skills_description_avatar_skill_army_morale_2 Greatly Improved Army Morale. \n \n Your avatar's reputation inspires his entire army, increasing the morale of all units. \n True
avatar_skills_description_avatar_skill_aura_radius_0 Increased Avatar Aura Radius. \n \n Units within the aura radius receive a morale bonus, with the effect being stronger closer to your avatar. \n \n Requires 2 points in Rally. \n True
avatar_skills_description_avatar_skill_aura_radius_1 Increased Avatar Aura Radius. \n \n Units within the aura radius receive a morale bonus, with the effect being stronger closer to your avatar. \n \n Requires 2 points in Rally. \n True
avatar_skills_description_avatar_skill_aura_radius_2 Greatly Increased Avatar Aura Radius. \n \n Units within the aura radius receive a morale bonus, with the effect being stronger closer to your avatar. \n True
avatar_skills_description_avatar_skill_aura_radius_3 Elite Avatar Aura Radius. \n \n Units within the aura radius receive a morale bonus, with the effect being stronger closer to your avatar. \n True
avatar_skills_description_avatar_skill_banzai_0 Enable Banzai Ability. \n \n When activated, boosts the melee attack and charge bonus of your avatar and his bodyguard, and gives them unbreakable morale for a short time. \n \n Requires 2 points in Charge skill. \n True
avatar_skills_description_avatar_skill_banzai_1 Enable Banzai Ability. \n \n When activated, boosts the melee attack and charge bonus of your avatar and his bodyguard, and gives them unbreakable morale for a short time. \n \n Requires 2 points in Charge skill. \n True
avatar_skills_description_avatar_skill_bodyguard_unit_size_0 Increased Avatar Bodyguard Unit Size. \n \n The number of men in your avatar's personal guard is increased. \n \n Requires No Penalty Against Spears skill. \n True
avatar_skills_description_avatar_skill_bodyguard_unit_size_1 Increased Avatar Bodyguard Unit Size. \n \n The number of men in your avatar's personal guard is increased. \n \n Requires No Penalty Against Spears skill. \n True
avatar_skills_description_avatar_skill_bow_damage_0 Increased Bow Damage. \n \n The amount of damage inflicted by the arrows of your avatar and his bodyguard is increased. \n \n Requires Enable Bow skill. \n True
avatar_skills_description_avatar_skill_bow_damage_1 Increased Bow Damage. \n \n The amount of damage inflicted by the arrows of your avatar and his bodyguard is increased. \n \n Requires Enable Bow skill. \n True
avatar_skills_description_avatar_skill_bow_damage_2 Greatly Increased Bow Damage. \n \n The amount of damage inflicted by the arrows of your avatar and his bodyguard is increased. \n True
avatar_skills_description_avatar_skill_bow_damage_3 Elite Bow Damage. \n \n The amount of damage inflicted by the arrows of your avatar and his bodyguard is increased. \n True
avatar_skills_description_avatar_skill_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus your avatar and his bodyguard receive when charging an enemy. \n \n \n Requires 1 point in Speed skill and 1 point in Melee Attack skill. \n True
avatar_skills_description_avatar_skill_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus your avatar and his bodyguard receive when charging an enemy. \n \n Requires 1 point in Speed skill and 1 point in Melee Attack skill. \n True
avatar_skills_description_avatar_skill_charge_2 Greatly Improved Charge Bonus. \n \n Increases the melee bonus your avatar and his bodyguard receive when charging an enemy. \n True
avatar_skills_description_avatar_skill_enable_bow_0 Enable Avatar Bow. \n \n Your avatar and his bodyguard can shoot bows from horseback. \n True
avatar_skills_description_avatar_skill_enable_bow_1 Enable Avatar Bow. \n \n Your avatar and his bodyguard can shoot bows from horseback. \n True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_0 Fatigue Resistance Aura \n \n Your units within your avatar's aura radius will become fatigued more slowly and will recover more quickly. \n True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_1 Fatigue Resistance Aura \n \n Your units within your avatar's aura radius will become fatigued more slowly and will recover more quickly. \n True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_2 Improved Fatigue Resistance Aura \n \n Your units within your avatar's aura radius will become fatigued more slowly and will recover more quickly. \n True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_3 Greatly Improved Fatigue Resistance Aura \n \n Your units within your avatar's aura radius will become fatigued more slowly and will recover more quickly. \n True
avatar_skills_description_avatar_skill_fire_arrows_0 Enable Fire Arrows. \n \n When activated, fire arrows increase the lethality of your avatar and his bodyguard's shots and can also ignite wooden buildings. \n True
avatar_skills_description_avatar_skill_fire_arrows_1 Enable Fire Arrows. \n \n When activated, fire arrows increase the lethality of your avatar and his bodyguard's shots and can also ignite wooden buildings. \n True
avatar_skills_description_avatar_skill_hitpoint_0 Additional Avatar Hitpoint. \n \n Increases the amount of damage your avatar can sustain before being incapacitated. \n \n Requires 3 points in Fatigue Resistance. \n True
avatar_skills_description_avatar_skill_hitpoint_1 Additional Avatar Hitpoint. \n \n Increases the amount of damage your avatar can sustain before being incapacitated. \n \n Requires 3 points in Fatigue Resistance. \n True
avatar_skills_description_avatar_skill_inspire_0 Enable Inspire Ability. \n \n When activated, allows the avatar to boost the morale, melee attack and accuracy of a single unit. \n True
avatar_skills_description_avatar_skill_inspire_1 Enable Inspire Ability. \n \n When activated, allows the avatar to boost the morale, melee attack and accuracy of a single unit. \n True
avatar_skills_description_avatar_skill_inspire_2 Reduced Cooldown For Inspire Ability. \n \n When activated, allows the avatar to boost the morale, melee attack and accuracy of a single unit. \n True
avatar_skills_description_avatar_skill_marksmanship_0 Improved Accuracy. \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n \n Requires Enable Bow skill. \n True
avatar_skills_description_avatar_skill_marksmanship_1 Improved Accuracy. \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n \n Requires Enable Bow skill. \n True
avatar_skills_description_avatar_skill_marksmanship_2 Greatly Improved Accuracy. \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n True
avatar_skills_description_avatar_skill_marksmanship_3 Elite Accuracy. \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n True
avatar_skills_description_avatar_skill_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_melee_attack_2 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_melee_attack_3 Elite Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_melee_defence_0 Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n True
avatar_skills_description_avatar_skill_melee_defence_1 Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n True
avatar_skills_description_avatar_skill_melee_defence_2 Greatly Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n True
avatar_skills_description_avatar_skill_melee_defence_3 Elite Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n True
avatar_skills_description_avatar_skill_morale_0 Improved Avatar Morale. \n \n Improves the morale of your avatar and his bodyguard. \n \n Requires 1 point in Melee Attack skill and 1 point in Melee Defence skill. \n True
avatar_skills_description_avatar_skill_morale_1 Improved Avatar Morale. \n \n Improves the morale of your avatar and his bodyguard. \n \n Requires 1 point in Melee Attack skill and 1 point in Melee Defence skill. \n True
avatar_skills_description_avatar_skill_morale_2 Greatly Improved Avatar Morale. \n \n Improves the morale of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_morale_3 Elite Avatar Morale. \n \n Improves the morale of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_no_spear_penalty_0 No Penalty Against Spears. \n \n Your avatar and his bodyguard ignore the penalty suffered by all other cavalry units when attacking enemies armed with spears. \n \n Requires Banzai skill and 2 points in Armour skill. \n True
avatar_skills_description_avatar_skill_no_spear_penalty_1 No Penalty Against Spears. \n \n Your avatar and his bodyguard ignore the penalty suffered by all other cavalry units when attacking enemies armed with spears. \n \n Requires Banzai skill and 2 points in Armour skill. \n True
avatar_skills_description_avatar_skill_rally_0 Reduced Cooldown For Rally Ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n True
avatar_skills_description_avatar_skill_rally_1 Reduced Cooldown For Rally Ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n True
avatar_skills_description_avatar_skill_rally_2 Further Reduced Cooldown For Rally Ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n True
avatar_skills_description_avatar_skill_rally_3 Greatly Reduced Cooldown For Rally Ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n True
avatar_skills_description_avatar_skill_range_0 Increased Bow Range. \n \n Shot range for your avatar and his bodyguard is increased. \n True
avatar_skills_description_avatar_skill_range_1 Increased Bow Range. \n \n Shot range for your avatar and his bodyguard is increased. \n True
avatar_skills_description_avatar_skill_range_2 Greatly Increased Bow Range. \n \n Shot range for your avatar and his bodyguard is increased. \n True
avatar_skills_description_avatar_skill_reload_speed_0 Improved Reload Speed. \n \n Increases the rate at which your avatar and his bodyguard shoot arrows. \n \n Requires 1 point in Accuracy skill and 1 point in Speed skill. \n True
avatar_skills_description_avatar_skill_reload_speed_1 Improved Reload Speed. \n \n Increases the rate at which your avatar and his bodyguard shoot arrows. \n \n Requires 1 point in Accuracy skill and 1 point in Speed skill. \n True
avatar_skills_description_avatar_skill_reload_speed_2 Greatly improved Reload Speed. \n \n Increases the rate at which your avatar and his bodyguard shoot arrows. \n True
avatar_skills_description_avatar_skill_scare_enemies_0 Scare Nearby Enemies. \n \n Enemies close to your avatar will suffer a morale penalty. \n \n This effect is always active. \n True
avatar_skills_description_avatar_skill_scare_enemies_1 Scare Nearby Enemies. \n \n Enemies close to your avatar will suffer a morale penalty. \n \n This effect is always active. \n True
avatar_skills_description_avatar_skill_scare_enemies_2 Scare Nearby Enemies. \n \n Enemies close to your avatar will suffer an even greater morale penalty. \n \n This effect is always active. \n True
avatar_skills_description_avatar_skill_snipe_0 Enable Snipe Ability. \n \n If hidden already, your avatar and his bodyguard can shoot without betraying their position. \n \n Only works whilst stationary. \n \n Requires 2 points in Increased Range skill. \n True
avatar_skills_description_avatar_skill_snipe_1 Enable Snipe Ability. \n \n If hidden already, your avatar and his bodyguard can shoot without betraying their position. \n \n Only works whilst stationary. \n \n Requires 2 points in Increased Range skill. \n True
avatar_skills_description_avatar_skill_speed_0 Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_speed_1 Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_speed_2 Greatly Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_speed_3 Elite Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_speed_4 Legendary Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_avatar_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 1 point in Speed skill. \n True
avatar_skills_description_avatar_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 1 point in Speed skill. \n True
avatar_skills_description_avatar_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n True
avatar_skills_description_avatar_skill_stamina_3 Elite Fatigue Resistance. \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n True
avatar_skills_description_avatar_skill_stand_and_fight_0 Enable Stand and Fight Ability. \n \n When activated, your avatar will dismount to encourage units near to him, boosting their morale, melee attack and reload speed. \n \n The ability will remain active until cancelled. \n \n Your avatar is unable to move whilst Stand and Fight is active. \n \n Requires 2 points in Inspire skill. \n True
avatar_skills_description_avatar_skill_stand_and_fight_1 Enable Stand and Fight Ability. \n \n When activated, your avatar will dismount to encourage units near to him, boosting their morale, melee attack and reload speed. \n \n The ability will remain active until cancelled. \n \n Your avatar is unable to move whilst Stand and Fight is active. \n \n Requires 2 points in Inspire skill. \n True
avatar_skills_description_avatar_skill_whistling_arrows_0 Enable Whistling Arrows. \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them. \n True
avatar_skills_description_avatar_skill_whistling_arrows_1 Enable Whistling Arrows. \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them. \n True
avatar_skills_description_boshin_avatar_bushido_skills_armour_0 Improved Armour. \n \n Increases the defence of your avatar and his bodyguard against both melee and missile attacks. \n \n Requires: 2 points in Melee Defence \n True
avatar_skills_description_boshin_avatar_bushido_skills_armour_1 Improved Armour. \n \n Increases the defence of your avatar and his bodyguard against both melee and missile attacks. \n \n Requires: 2 points in Melee Defence \n True
avatar_skills_description_boshin_avatar_bushido_skills_armour_2 Greatly improved Armour. \n \n Increases the defence of your avatar and his bodyguard against both melee and missile attacks. \n \n Requires: 1 point in Armour \n True
avatar_skills_description_boshin_avatar_bushido_skills_banzai_0 Avatar gains the Banzai ability. When utilised, this ability gives the avatar's bodyguard unit a 20 second boost to morale and attack. \n \n Requires: 2 points in Melee Attack \n True
avatar_skills_description_boshin_avatar_bushido_skills_banzai_1 Avatar gains the Banzai ability. When utilised, this ability gives the avatar's bodyguard unit a 20 second boost to morale and attack. \n \n Requires: 2 points in Melee Attack \n True
avatar_skills_description_boshin_avatar_bushido_skills_bushido_command_0 Your avatar and his bodyguard unit gain a charge bonus \n True
avatar_skills_description_boshin_avatar_bushido_skills_bushido_command_1 Your avatar and his bodyguard unit gain a charge bonus \n True
avatar_skills_description_boshin_avatar_bushido_skills_cavalry_capture_0 Melee cavalry units can capture key buildings without dismounting. \n \n Requires: Double Time (cavalry). True
avatar_skills_description_boshin_avatar_bushido_skills_cavalry_capture_1 Melee cavalry units can capture key buildings without dismounting. \n \n Requires: Double Time (cavalry). True
avatar_skills_description_boshin_avatar_bushido_skills_cop-operative_capture_0 Up to three units in a key building's radius will combine to speed the rate of capture. \n \n Requires: Double Time (infantry) True
avatar_skills_description_boshin_avatar_bushido_skills_cop-operative_capture_1 Up to three units in a key building's radius will combine to speed the rate of capture. \n \n Requires: Double Time (infantry) True
avatar_skills_description_boshin_avatar_bushido_skills_double_time_cavalry_0 Hours of training across all kinds of terrain has resulted in all melee cavalry units gaining a speed and fatigue resistance bonus. \n \n Requires: Second Wind \n True
avatar_skills_description_boshin_avatar_bushido_skills_double_time_cavalry_1 Hours of training across all kinds of terrain has resulted in all melee cavalry units gaining a speed and fatigue resistance bonus. \n \n Requires: Second Wind \n True
avatar_skills_description_boshin_avatar_bushido_skills_double_time_cavalry_2 Hours of training across all kinds of terrain has resulted in all melee cavalry units gaining a speed and fatigue resistance bonus. \n \n Requires: 1 point in Double Time (cavalry) \n True
avatar_skills_description_boshin_avatar_bushido_skills_double_time_infantry_0 Hours of training across all kinds of terrain has resulted in all non-gunpowder infantry units gaining a speed and fatigue resistance bonus. \n \n Requires: Bushido Command \n \n Requires: Speed True
avatar_skills_description_boshin_avatar_bushido_skills_double_time_infantry_1 Hours of training across all kinds of terrain has resulted in all non-gunpowder infantry units gaining a speed and fatigue resistance bonus. \n \n Requires: Second Wind \n True
avatar_skills_description_boshin_avatar_bushido_skills_double_time_infantry_2 Hours of training across all kinds of terrain has resulted in all non-gunpowder infantry units gaining a speed and fatigue resistance bonus. \n \n Requires: 1 point in Second Wind \n True
avatar_skills_description_boshin_avatar_bushido_skills_guerilla_deployment_0 Gives a speed, morale and stamina bonus to all units for a short period of time. \n True
avatar_skills_description_boshin_avatar_bushido_skills_guerilla_deployment_1 Gives a speed, morale and stamina bonus to all units for a short period of time. \n True
avatar_skills_description_boshin_avatar_bushido_skills_last_man_standing_0 Your avatar has an uncanny ability to cheat death and will always be the last man in his unit to die. \n \n Requires: Armour \n True
avatar_skills_description_boshin_avatar_bushido_skills_last_man_standing_1 Your avatar has an uncanny ability to cheat death and will always be the last man in his unit to die. \n \n Requires: 2 points in Armour \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n \n Requires: Charge \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n \n Requires: Charge \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_attack_2 Greatly improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n \n Requires: 1 point in Melee Attack \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_attack_3 Elite Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n \n Requires: 2 points in Melee Attack \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_defence_0 Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n \n Requires: Charge \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_defence_1 Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n \n Requires: Charge \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_defence_2 Greatly improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n \n Requires: 1 point in Melee Defence \n True
avatar_skills_description_boshin_avatar_bushido_skills_melee_defence_3 Elite Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n \n Requires: 2 points in Melee Defence \n True
avatar_skills_description_boshin_avatar_bushido_skills_morale_bonus_0 All of your non-gunpowder units receive a morale bonus. \n True
avatar_skills_description_boshin_avatar_bushido_skills_morale_bonus_1 All of your non-gunpowder units receive a morale bonus. \n True
avatar_skills_description_boshin_avatar_bushido_skills_offence_0 All of your non-gunpowder units receive a charge bonus. \n True
avatar_skills_description_boshin_avatar_bushido_skills_offence_1 All of your non-gunpowder units receive a charge bonus. \n True
avatar_skills_description_boshin_avatar_bushido_skills_second_wind_0 Your avatar gains the second wind ability. When utilised, this ability gives the avatar bodyguard unit and units in the near vicinity an immediate energy boost. \n \n Requires: Speed \n True
avatar_skills_description_boshin_avatar_bushido_skills_second_wind_1 Your avatar gains the second wind ability. When utilised, this ability gives the avatar bodyguard unit and units in the near vicinity an immediate energy boost. \n \n Requires: Speed \n True
avatar_skills_description_boshin_avatar_bushido_skills_speed_0 Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n \n Requires: Charge \n True
avatar_skills_description_boshin_avatar_bushido_skills_speed_1 Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n \n Requires: Charge \n True
avatar_skills_description_boshin_avatar_bushido_skills_speed_2 Greatly improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n \n Requires: 1 point in Speed \n True
avatar_skills_description_boshin_avatar_command_skills_ammo_change_cooldown_0 Drilled Crew. \n \n All naval crew are highly drilled and the cooldown period for changing ammunition types is significantly reduced. \n \n Requires: Flagship Armour \n True
avatar_skills_description_boshin_avatar_command_skills_ammo_change_cooldown_1 Drilled Crew. \n \n All naval crew are highly drilled and the cooldown period for changing ammunition types is significantly reduced. \n \n Requires: Flagship Armour \n True
avatar_skills_description_boshin_avatar_command_skills_ammo_change_cooldown_2 Drilled Crew. \n \n All naval crew are highly drilled and the cooldown period for changing ammunition types is significantly reduced. \n \n Requires: 1 point in Drilled Crew \n True
avatar_skills_description_boshin_avatar_command_skills_bombardment_0 Enables Bombardment ability \n \n Your avatar can call up the support of a naval bombardment to wreak havoc in a specified area. \n True
avatar_skills_description_boshin_avatar_command_skills_bombardment_1 Enables Bombardment ability \n \n Your avatar can call up the support of a naval bombardment to wreak havoc in a specified area. \n True
avatar_skills_description_boshin_avatar_command_skills_flagship_hull_strength_0 Improved Flagship Armour. \n \n The hull of your avatar's flagship is re-inforced to afford better protection. \n True
avatar_skills_description_boshin_avatar_command_skills_flagship_hull_strength_1 Improved Flagship Armour. \n \n The hull of your avatar's flagship is re-inforced to afford better protection. \n True
avatar_skills_description_boshin_avatar_command_skills_flagship_hull_strength_2 Greatly improved Flagship Armour. \n \n The hull of your avatar's flagship is re-inforced to afford better protection. \n \n Requires: 1 point in Flagship Armour \n True
avatar_skills_description_boshin_avatar_command_skills_flagship_hull_strength_3 Elite Flagship Armour. \n \n The hull of your avatar's flagship is re-inforced to afford better protection. \n \n Requires: 2 points in Flagship Armour \n True
avatar_skills_description_boshin_avatar_command_skills_flagship_hull_strength_4 Legendary Flagship Armour. \n \n The hull of your avatar's flagship is re-inforced to afford better protection. \n \n Requires: 3 points in Flagship Armour \n True
avatar_skills_description_boshin_avatar_command_skills_improve_aura_0 Increased avatar aura radius. \n \n Units within the avatar's aura radius receive a morale bonus, with the effect being stronger closer to your avatar. True
avatar_skills_description_boshin_avatar_command_skills_improve_aura_1 Increased avatar aura radius. \n \n Units within the avatar's aura radius receive a morale bonus, with the effect being stronger closer to your avatar. True
avatar_skills_description_boshin_avatar_command_skills_improve_aura_2 Greatly increased avatar aura radius. \n \n Units within the avatar's aura radius receive a morale bonus, with the effect being stronger closer to your avatar. True
avatar_skills_description_boshin_avatar_command_skills_increased_army_morale_0 Increased army morale. \n \n Your avatar's reputation inspires his entire army, increasing the morale of all units. \n True
avatar_skills_description_boshin_avatar_command_skills_increased_army_morale_1 Increased Army Morale. \n \n Your avatar's reputation inspires his entire army, increasing the morale of all units. \n True
avatar_skills_description_boshin_avatar_command_skills_naval_instructor_0 Enables your avatar to train naval units. \n True
avatar_skills_description_boshin_avatar_command_skills_naval_instructor_1 Enables your avatar to train naval units. \n True
avatar_skills_description_boshin_avatar_command_skills_quick_march_0 Increases the movement speed of all land units. \n True
avatar_skills_description_boshin_avatar_command_skills_quick_march_1 Increases the movement speed of all land units. \n True
avatar_skills_description_boshin_avatar_command_skills_quick_march_2 Greatly increases the movement speed of all land units. \n \n Requires: 1 point in Quick March \n True
avatar_skills_description_boshin_avatar_command_skills_rally_0 Reduced cooldown for Rally ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n \n Requires: Improve Aura. True
avatar_skills_description_boshin_avatar_command_skills_rally_1 Reduced cooldown for Rally ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n \n Requires: Improve Aura. True
avatar_skills_description_boshin_avatar_command_skills_rally_2 Greatly reduced cooldown for Rally ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n \n Requires: 1 point in Rally \n True
avatar_skills_description_boshin_avatar_command_skills_rally_3 Greatly reduced cooldown for Rally ability. \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n \n Requires: 2 points in Rally \n True
avatar_skills_description_boshin_avatar_command_skills_rapid_capture_0 Increases the speed at which key buildings will be captured in land battles. \n \n Requires: Quick March \n True
avatar_skills_description_boshin_avatar_command_skills_rapid_capture_1 Increases the speed at which key buildings will be captured in land battles. \n \n Requires: Quick March \n True
avatar_skills_description_boshin_avatar_command_skills_rapid_capture_2 Greatly increases the speed at which key buildings will be captured in land battles. \n \n Requires: 1 point in Rapid Capture \n True
avatar_skills_description_boshin_avatar_command_skills_rapid_capture_naval_0 Increases the speed at which key buildings will be captured in naval battles. \n \n Requires: Naval Speed \n True
avatar_skills_description_boshin_avatar_command_skills_rapid_capture_naval_1 Increases the speed at which key buildings will be captured in naval battles. \n \n Requires: Naval Speed \n True
avatar_skills_description_boshin_avatar_command_skills_rapid_capture_naval_2 Greatly increases the speed at which key buildings will be captured in naval battles. \n \n Requires: 1 point in Rapid Capture (naval) \n True
avatar_skills_description_boshin_avatar_command_skills_reconaissance_0 Gives the ability to see the enemy army during deployment phase. \n \n Requires: Scouting. \n True
avatar_skills_description_boshin_avatar_command_skills_reconaissance_1 Gives the ability to see the enemy army during deployment phase. \n \n Requires: 4 points in Scouting \n True
avatar_skills_description_boshin_avatar_command_skills_scouting_0 Increases the spotting range of all units. \n True
avatar_skills_description_boshin_avatar_command_skills_scouting_1 Increases the spotting range of all units. \n True
avatar_skills_description_boshin_avatar_command_skills_scouting_2 Greatly increases the spotting range of all units. \n Requires: 1 point in Scouting \n True
avatar_skills_description_boshin_avatar_command_skills_scouting_3 Greatly increases the spotting range of all units. \n Requires: 2 points in Scouting \n True
avatar_skills_description_boshin_avatar_command_skills_scouting_4 Greatly increases the spotting range of all units. \n Requires: 3 points in Scouting \n True
avatar_skills_description_boshin_avatar_command_skills_second_in_command_0 Increases the radius of the aura from all elite units. \n \n Requires: Rally \n True
avatar_skills_description_boshin_avatar_command_skills_second_in_command_1 Increases the radius of the aura from all elite units. \n \n Requires: Rally \n True
avatar_skills_description_boshin_avatar_command_skills_second_in_command_2 Increases the potency of the aura from all elite units. \n \n Requires: Rally \n True
avatar_skills_description_boshin_avatar_command_skills_ship_speed_0 Naval Speed \n \n All naval units have increased speed. \n \n Requires: Speed \n True
avatar_skills_description_boshin_avatar_command_skills_ship_speed_1 Naval Speed \n \n All naval units have increased speed. \n \n Requires: Speed \n True
avatar_skills_description_boshin_avatar_command_skills_ship_speed_2 Greatly improved Naval Speed \n \n All naval units have increased speed. \n \n Requires: 1 point in Naval Speed \n True
avatar_skills_description_boshin_avatar_command_skills_stand_and_fight_0 Enable Stand & Fight ability. \n \n When activated, your avatar will dismount to encourage units near to him, boosting their morale, melee attack and reload speed. \n \n The ability will remain active until cancelled. \n \n Your avatar is unable to move whilst Stand & Fight is active. \n True
avatar_skills_description_boshin_avatar_command_skills_stand_and_fight_1 Enable Stand & Fight ability. \n \n When activated, your avatar will dismount to encourage units near to him, boosting their morale, melee attack and reload speed. \n \n The ability will remain active until cancelled. \n \n Your avatar is unable to move whilst Stand & Fight is active. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_enable_gun_0 Enables your avatar and his bodyguard to shoot guns from horseback. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_enable_gun_1 Enables your avatar and his bodyguard to shoot guns from horseback. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_firing_drill_cavalry_0 Improved Cavalry Reload Speed. \n \n Increases the rate at which your cavalry units reload their guns. \n \n Requires: Gun instructor \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_firing_drill_cavalry_1 Improved cavalry Reload Speed. \n \n Increases the rate at which your cavalry units reload their guns. \n \n Requires: Reload (line infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_firing_drill_cavalry_2 Greatly improved cavalry Reload Speed. \n \n Increases the rate at which your cavalry units reload their guns. \n \n Requires: 1 point in Reload (cavalry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_firing_drill_line_infantry_0 Improved line infantry Reload Speed. \n \n Increases the rate at which your line infantry units reload their guns. \n \n Requires: Gun Instructor \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_firing_drill_line_infantry_1 Improved line infantry Reload Speed. \n \n Increases the rate at which your line infantry units reload their guns. \n \n Requires: Gun Instructor \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_firing_drill_line_infantry_2 Greatly improved line infantry Reload Speed. \n \n Increases the rate at which your line infantry units reload their guns. \n \n Requires: 1 point in Reload (line infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_ganbatte_0 Enable Ganbatte ability. \n \n When activated, your avatar will encourage units near to him, boosting their morale, melee attack and reload speed. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_ganbatte_1 Enable Ganbatte ability. \n \n When activated, your avatar will encourage units near to him, boosting their morale, melee attack and reload speed. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_gun_instructor_0 Gun instruction. \n \n Your avatar becomes skilled in the art of instruction and can now impart some of his skills to his army. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_gun_instructor_1 Gun Instruction. \n \n Enables your avatar to unlock the Reload (line infantry), Extra ammunition (line infantry) and Accuracy (light infantry) skills. \n \n Requires: Reload \n \n Requires: Extra Ammunition \n \n Requires: Accuracy \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_naval_accuracy_0 Improves the accuracy of the artillery for all naval units. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_naval_accuracy_1 Improves the accuracy of the artillery for all naval units. \n \n Requires: Accuracy \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_naval_accuracy_2 Greatly improves the accuracy of the artillery for all naval units. \n \n Requires: 1 point in Accuracy (naval) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_naval_reload_0 Improves the rate at which all naval units reload their artillery. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_naval_reload_1 Improves the rate at which all naval units reload their artillery. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_naval_reload_2 Greatly improves the rate at which all naval units reload their artillery. \n \n Requires: 1 point in Reload (naval) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_avatar_0 Improved avatar accuracy. \n \n Your avatar and his bodyguard shoot their guns with greater accuracy. \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_avatar_1 Improved avatar accuracy. \n \n Your avatar and his bodyguard shoot their guns with greater accuracy. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_avatar_2 Greatly improved Avatar Accuracy. \n \n Your avatar and his bodyguard shoot their guns with greater accuracy. \n \n Requires: Accuracy \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_cavalry_0 Improved accuracy. \n \n Your cavalry units shoot their guns with greater accuracy. \n \n Requires Gun instructor. \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_cavalry_1 Improved Cavalry Accuracy. \n \n Your cavalry units shoot their guns with greater accuracy. \n \n Requires: Accuracy (light infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_cavalry_2 Greatly improved Cavalry Accuracy. \n \n Your cavalry units shoot their guns with greater accuracy. \n \n Requires: 1 point in Accuracy (cavalry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_riflemen_0 Improved light infantry rifle accuracy. \n \n Your Tosa Riflemen, Yugekitai & Sharpshooters shoot their guns with greater accuracy. \n \n Requires: Gun Instructor \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_riflemen_1 Improved light infantry rifle accuracy. \n \n Your Tosa Riflemen, Yugekitai & Sharpshooters shoot their guns with greater accuracy. \n \n Requires: Gun Instructor \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_precision_riflemen_2 Greatly light infantry rifle accuracy. \n \n Your Tosa Riflemen, Yugekitai & Sharpshooters shoot their guns with greater accuracy. \n \n Requires: 1 point in Accuracy (rifle light infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_avatar_0 Increased avatar ammunition. \n \n Your avatar and his bodyguard unit will carry extra bullets. \n \n Requires: Firing Drill (avatar) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_avatar_1 Increased avatar ammunition. \n \n Your avatar and his bodyguard unit will carry extra bullets. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_avatar_2 Greatly increased avatar ammunition. \n \n Your avatar and his bodyguard unit will carry extra bullets. \n \n Requires: Extra Ammunition \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_line_infantry_0 Increased line infantry ammunition \n \n All your line infantry units will carry extra bullets. \n \n Requires: Gun Instructor \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_line_infantry_1 Increased line infantry ammunition \n \n All your line infantry units will carry extra bullets. \n \n Requires: Gun Instructor \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_line_infantry_2 Greatly increased line infantry ammunition \n \n All your line infantry units will carry extra bullets. \n \n Requires: Extra Ammunition (line infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_riflemen_0 Increased light infantry ammunition \n \nYour Tosa Riflemen, Yugekitai & Sharpshooters carry extra bullets. \n \n Requires: Gun Instructor \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_riflemen_1 Increased light infantry ammunition \n \n Your Tosa Riflemen, Yugekitai & Sharpshooters carry extra bullets. \n \n Requires: Extra Ammunition (rifle light infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_provision_riflemen_2 Greatly increased light infantry ammunition \n \n Your Tosa Riflemen, Yugekitai & Sharpshooters carry extra bullets. \n \n Requires: Extra Ammunition (rifle light infantry) \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_range_0 Increased avatar gun range. \n \n Shot range for your avatar and his bodyguard is increased. \n \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_range_1 Increased avatar gun range. \n \n Shot range for your avatar and his bodyguard is increased. \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_range_2 Greatly increased avatar gun range. \n \n Shot range for your avatar and his bodyguard is increased. \n \n Requires: 1 point in Range \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_reload_speed_0 Improved reload speed. \n \n Increases the rate at which your avatar and his bodyguard shoot their guns. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_reload_speed_1 Improved reload speed. \n \n Increases the rate at which your avatar and his bodyguard reload their guns. \n \n Requires: Enable Gun \n True
avatar_skills_description_boshin_avatar_gunpowder_skills_reload_speed_2 Greatly improved reload speed. \n \n Increases the rate at which your avatar and his bodyguard reload their guns. \n \n Requires: 1 point in Reload \n True
avatar_skills_description_bow_ashigaru_skill_advanced_marksmanship_0 Improved Accuracy. \n \n Missile attacks are more accurate. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_advanced_marksmanship_1 Improved Accuracy. \n \n Missile attacks are more accurate. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_advanced_marksmanship_2 Improved Accuracy. \n \n Missile attacks are more accurate. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_advanced_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_advanced_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_advanced_reload_2 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type. True
avatar_skills_description_bow_ashigaru_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type. True
avatar_skills_description_bow_ashigaru_skill_damage_0 Increased Bow Damage. \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_bow_ashigaru_skill_damage_1 Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_bow_ashigaru_skill_fire_arrows_0 Enable Fire Arrows. \n \n When activated, fire arrows increase the lethality of this unit's shots and can also ignite wooden buildings. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_fire_arrows_1 Enable Fire Arrows. \n \n When activated, fire arrows increase the lethality of this unit's shots and can also ignite wooden buildings. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_guerilla_deployment_0 Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_ashigaru_skill_guerilla_deployment_1 Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_ashigaru_skill_marksmanship_0 Improved Accuracy. \n \n Missile attacks are more accurate. True
avatar_skills_description_bow_ashigaru_skill_marksmanship_1 Improved Accuracy. \n \n Missile attacks are more accurate. True
avatar_skills_description_bow_ashigaru_skill_marksmanship_2 Improved Accuracy. \n \n Missile attacks are more accurate. True
avatar_skills_description_bow_ashigaru_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_morale_1 Improved Morale \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_ashigaru_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_ashigaru_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_ashigaru_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_ashigaru_skill_reload_2 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_ashigaru_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_ashigaru_skill_snipe_0 Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_ashigaru_skill_snipe_1 Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_ashigaru_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_ashigaru_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_ashigaru_skill_speed_2 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_ashigaru_skill_spot_range_0 Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_bow_ashigaru_skill_spot_range_1 Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_bow_ashigaru_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_ashigaru_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_ashigaru_skill_stamina_2 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_cavalry_skill_advanced_clan_damage_0 Elite Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Unit level requirement: level 9. \n \n Requires 1 point in advanced Bow Damage, 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_cavalry_skill_advanced_clan_damage_1 Elite Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Unit level requirement: level 9. \n \n Requires 1 point in advanced Bow Damage, 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_cavalry_skill_advanced_damage_0 Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Bow Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_damage_1 Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Bow Damage. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_marksmanship_0 Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_marksmanship_1 Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_marksmanship_2 Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 2 points in basic Reload. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_reload_2 Legendary Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_unit_spotting_0 Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 1 point in basic Enemy Spotting. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_unit_spotting_1 Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_advanced_unit_spotting_2 Elite Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type. True
avatar_skills_description_bow_cavalry_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type. True
avatar_skills_description_bow_cavalry_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_cavalry_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_cavalry_skill_cantabrian_circle_0 Swooping Crane Ability. \n \n When this ability is activated, the unit will wheel in a circular formation maintaining a steady fire on the target unit. True
avatar_skills_description_bow_cavalry_skill_cantabrian_circle_1 Swooping Crane Ability. \n \n When this ability is activated, the unit will wheel in a circular formation maintaining a steady fire on the target unit. True
avatar_skills_description_bow_cavalry_skill_damage_0 Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_bow_cavalry_skill_damage_1 Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_bow_cavalry_skill_marksmanship_0 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_bow_cavalry_skill_marksmanship_1 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_bow_cavalry_skill_marksmanship_2 Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_bow_cavalry_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_cavalry_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_cavalry_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_cavalry_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_cavalry_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_cavalry_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_cavalry_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_cavalry_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_cavalry_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_cavalry_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_cavalry_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_cavalry_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_cavalry_skill_unit_spotting_0 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_bow_cavalry_skill_unit_spotting_1 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_bow_skill_advanced_damage_0 Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Bow Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_damage_1 Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_marksmanship_0 Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_marksmanship_1 Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_marksmanship_2 Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_advanced_reload_2 Legendary Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type. True
avatar_skills_description_bow_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type. True
avatar_skills_description_bow_skill_assassinate_0 Stealth Ability. \n \n When activated, this ability allows the unit to remain hidden whilst running for a short period. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_assassinate_1 Stealth Ability. \n \n When activated, this ability allows the unit to remain hidden whilst running for a short period. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_damage_0 Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_bow_skill_damage_1 Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_bow_skill_guerilla_deployment_0 Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_guerilla_deployment_1 Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_marksmanship_0 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_bow_skill_marksmanship_1 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_bow_skill_marksmanship_2 Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_bow_skill_rally_0 Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_rally_1 Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_bow_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_bow_skill_snipe_0 Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_snipe_1 Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan. True
avatar_skills_description_bow_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_bow_skill_spot_range_0 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_bow_skill_spot_range_1 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_bow_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_bow_skill_whistling_arrows_0 Whistling Arrows. \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them. True
avatar_skills_description_bow_skill_whistling_arrows_1 Whistling Arrows. \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them. True
avatar_skills_description_cooking_pot_firebomb_skill_accuracy_0 Improved Accuracy. \n \n The unit hurls firebombs with greater accuracy. True
avatar_skills_description_cooking_pot_firebomb_skill_accuracy_1 Improved Accuracy. \n \n The unit hurls firebombs with greater accuracy. True
avatar_skills_description_cooking_pot_firebomb_skill_accuracy_2 Greatly Improved Accuracy. \n \n The unit hurls firebombs with greater accuracy. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type. \n \n Requires 1 point in basic Extra Ammunition. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_damage_0 Greatly Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Missile Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_damage_1 Greatly Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_range_0 Greatly Increased Range. \n \n Shot range is increased. \n \n Requires 1 point in basic Increased Range. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_range_1 Greatly Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_reload_2 Legendary Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type. True
avatar_skills_description_cooking_pot_firebomb_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type. True
avatar_skills_description_cooking_pot_firebomb_skill_blind_grenades_0 Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_blind_grenades_1 Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_damage_0 Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_cooking_pot_firebomb_skill_damage_1 Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_cooking_pot_firebomb_skill_guerilla_deployment_0 Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_guerilla_deployment_1 Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_morale_2 Greatly Improved Morale. \n \n Units with high morale are less likelt to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_range_0 Increased Range. \n \n Shot range is increased. True
avatar_skills_description_cooking_pot_firebomb_skill_range_1 Increased Range. \n \n Shot range is increased. True
avatar_skills_description_cooking_pot_firebomb_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. True
avatar_skills_description_cooking_pot_firebomb_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs.. True
avatar_skills_description_cooking_pot_firebomb_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. True
avatar_skills_description_cooking_pot_firebomb_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_cooking_pot_firebomb_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_cooking_pot_firebomb_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_cooking_pot_firebomb_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_cooking_pot_firebomb_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_cooking_pot_firebomb_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_cooking_pot_firebomb_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_firearm_cav_skill_advanced_damage_0 Greatly Increased Missile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Missile Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_damage_1 Greatly Increased Missile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Missile Damage. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_marksmanship_0 Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_marksmanship_1 Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_marksmanship_2 Legendary Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_reload_2 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_speed_0 Elite Speed. \n \n Increases the unit's movement speed. \n \n Requires 2 points in basic Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_speed_1 Elite Speed. \n \n Increases the unit's movement speed. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_stamina_0 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 2 points in basic Fatigue Resistance. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_stamina_1 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_unit_spotting_0 Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 1 point in basic Enemy Spotting. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_unit_spotting_1 Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_advanced_unit_spotting_2 Elite Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. True
avatar_skills_description_firearm_cav_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. True
avatar_skills_description_firearm_cav_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_damage_0 Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_firearm_cav_skill_damage_1 Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_firearm_cav_skill_marksmanship_0 Improved Accuracy. \n \n The unit fires with greater accuracy. True
avatar_skills_description_firearm_cav_skill_marksmanship_1 Improved Accuracy \n \n The unit fires with greater accuracy. True
avatar_skills_description_firearm_cav_skill_marksmanship_2 Greatly Improved Accuracy \n \n The unit fires with greater accuracy. True
avatar_skills_description_firearm_cav_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_firearm_cav_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_firearm_cav_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_firearm_cav_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearm_cav_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_firearm_cav_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_firearm_cav_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_firearm_cav_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_firearm_cav_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_firearm_cav_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_firearm_cav_skill_unit_spotting_0 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_firearm_cav_skill_unit_spotting_1 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_firearms_skill_advanced_marksmanship_0 Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_advanced_marksmanship_1 Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_damage_0 Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_firearms_skill_damage_1 Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_firearms_skill_damage_2 Greatly Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_firearms_skill_fire_by_rank_0 Fire By Rank Ability. \n \n A more efficient firing drill. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_fire_by_rank_1 Fire By Rank Ability. \n \n A more efficient firing drill. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_marksmanship_0 Improved Accuracy. \n \n The unit fires with greater accuracy. True
avatar_skills_description_firearms_skill_marksmanship_1 Improved Accuracy \n \n The unit fires with greater accuracy. True
avatar_skills_description_firearms_skill_marksmanship_2 Greatly Improved Accuracy \n \n The unit fires with greater accuracy. True
avatar_skills_description_firearms_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_rapid_volley_0 Rapid Volley Ability. \n \n When active, greatly increases reload rate for a short period. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_rapid_volley_1 Rapid Volley Ability. \n \n When active, greatly increases reload rate for a short period. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_firearms_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_firearms_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_firearms_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_firearms_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_firearms_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_firearms_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_firearms_skill_spot_range_0 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_firearms_skill_spot_range_1 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_firearms_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_firearms_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_firearms_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_gatling_advanced_skill_speed_0 Elite Speed. \n \n Increases the unit's movement speed. \n \n Requires 2 points in basic Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_advanced_skill_speed_1 Elite Speed. \n \n Increases the unit's movement speed. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_skill_advanced_marksmanship_0 Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_skill_advanced_marksmanship_1 Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_skill_advanced_marksmanship_2 Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_skill_advanced_stamina_0 Legendary Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires Elite Fatigue Resistance skill. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_skill_advanced_stamina_1 Legendary Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens. True
avatar_skills_description_gatling_skill_marksmanship_0 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_gatling_skill_marksmanship_1 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_gatling_skill_marksmanship_2 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_gatling_skill_marksmanship_3 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_gatling_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_gatling_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_gatling_skill_speed_2 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_gatling_skill_speed_3 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_gatling_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_gatling_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_gatling_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_gatling_skill_stamina_3 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_imp_firearm_cav_clan_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_firearm_cav_clan_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_firearm_cav_clan_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n\n Requires 20 clan tokens. True
avatar_skills_description_imp_firearm_cav_clan_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_firearm_cav_clan_skill_reload_0 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_firearm_cav_clan_skill_reload_1 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n\n Requires 20 clan tokens. True
avatar_skills_description_imp_firearm_cav_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_imp_firearm_cav_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_imp_firearm_cav_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_imp_firearm_cav_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_imp_firearm_cav_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_imp_light_inf_clan_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_light_inf_clan_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_light_inf_clan_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n\n Requires 20 clan tokens. True
avatar_skills_description_imp_light_inf_clan_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_light_inf_clan_skill_reload_0 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_light_inf_clan_skill_reload_1 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n\n Requires 20 clan tokens. True
avatar_skills_description_imp_light_inf_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_imp_light_inf_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_imp_light_inf_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_imp_light_inf_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_imp_light_inf_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_imp_line_inf_clan_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_kneel_fire_0 Kneel Fire Ability. \n \n Unlocks the Kneel Fire ability, which greatly increases the units' rate of fire. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_kneel_fire_1 Kneel Fire Ability. \n \n Unlocks the Kneel Fire ability, which greatly increases the units' rate of fire. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Imperial specialism clan. \n\n Requires 20 clan tokens. True
avatar_skills_description_imp_line_inf_clan_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 20 clan tokens. True
avatar_skills_description_light_cavalry_advanced_skill_charge_0 Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 1 point in basic Charge Bonus. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_advanced_skill_charge_1 Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_advanced_skill_melee_attack_0 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 1 point in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_advanced_skill_melee_attack_1 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_advanced_skill_unit_spotting_0 Legendary Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 3 points in basic Spot Enemies. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_advanced_skill_unit_spotting_1 Legendary Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_banzai_0 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_light_cavalry_banzai_1 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_light_cavalry_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_light_cavalry_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_light_cavalry_inspire_0 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_light_cavalry_inspire_1 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_light_cavalry_melee_attack_0 Improved melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_light_cavalry_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_light_cavalry_melee_defence_0 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_light_cavalry_melee_defence_1 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_light_cavalry_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_cavalry_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_cavalry_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_cavalry_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_cavalry_speed_3 Elite Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_cavalry_speed_4 Legendary Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_cavalry_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_cavalry_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_cavalry_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_cavalry_stamina_3 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_cavalry_stamina_4 Legendary Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_cavalry_unit_spotting_0 Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. True
avatar_skills_description_light_cavalry_unit_spotting_1 Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. True
avatar_skills_description_light_cavalry_unit_spotting_2 Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. True
avatar_skills_description_light_cavalry_unit_spotting_3 Elite Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_light_inf_advanced_skill_speed_0 Elite Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_inf_advanced_skill_speed_1 Elite Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_inf_skill_advanced_marksmanship_0 Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_inf_skill_advanced_marksmanship_1 Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_inf_skill_advanced_stamina_0 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 2 points in basic Fatigue Resistance. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_inf_skill_advanced_stamina_1 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_inf_skill_marksmanship_0 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_light_inf_skill_marksmanship_1 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_light_inf_skill_marksmanship_2 Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_light_inf_skill_marksmanship_3 Elite Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_light_inf_skill_reload_3 Elite Reload Speed. \n \n Increases the rate at which the unit shoots. True
avatar_skills_description_light_inf_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_inf_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_light_inf_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_inf_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_inf_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_light_inf_skill_spot_range_0 Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_light_inf_skill_spot_range_1 Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_light_inf_skill_spot_range_2 Greatly Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_light_inf_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_inf_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_light_inf_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_line_inf_skill_advanced_marksmanship_0 Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_advanced_marksmanship_1 Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_line_inf_skill_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_line_inf_skill_marksmanship_0 Improved Accuracy. \n \n The unit fires with greater accuracy. True
avatar_skills_description_line_inf_skill_marksmanship_1 Improved Accuracy \n \n The unit fires with greater accuracy. True
avatar_skills_description_line_inf_skill_marksmanship_2 Greatly Improved Accuracy \n \n The unit fires with greater accuracy. True
avatar_skills_description_line_inf_skill_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_line_inf_skill_melee_defence_0 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_line_inf_skill_melee_defence_1 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_line_inf_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_morale_1 Improved Morale \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_line_inf_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_line_inf_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_line_inf_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_line_inf_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_line_inf_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_line_inf_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_line_inf_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_line_inf_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_line_inf_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_line_inf_skill_suppressive_fire_0 Suppressive Fire Ability. \n Unlocks the Suppressive Fire ability. True
avatar_skills_description_line_inf_skill_suppressive_fire_1 Suppressive Fire Ability. \n Unlocks the Suppressive Fire ability. True
avatar_skills_description_melee_cavalry_skill_advanced_charge_0 Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 2 points in basic Charge Bonus. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_charge_1 Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_charge_2 Legendary Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_melee_attack_0 Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 2 points in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_melee_attack_1 Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_melee_attack_2 Legendary Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_stamina_0 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 2 points in basic Fatigue Resistance. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_stamina_1 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_advanced_stamina_2 Legendary Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_banzai_0 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_melee_cavalry_skill_banzai_1 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_melee_cavalry_skill_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_melee_cavalry_skill_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_melee_cavalry_skill_charge_2 Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_melee_cavalry_skill_inspiration_0 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_melee_cavalry_skill_inspiration_1 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_melee_cavalry_skill_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_melee_cavalry_skill_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_melee_cavalry_skill_melee_attack_2 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_melee_cavalry_skill_melee_defence_0 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_melee_cavalry_skill_melee_defence_1 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_melee_cavalry_skill_melee_defence_2 Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_melee_cavalry_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_melee_cavalry_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_melee_cavalry_skill_morale_2 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_melee_cavalry_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_melee_cavalry_skill_scare_enemies_0 Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_melee_cavalry_skill_scare_enemies_1 Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_melee_cavalry_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_melee_cavalry_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_melee_cavalry_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_melee_cavalry_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_melee_cavalry_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_melee_cavalry_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_monk_cav_advanced_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_bonus_vs_cav_0 Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_bonus_vs_cav_1 Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_bonus_vs_cav_2 Greatly Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_morale_0 Legendary Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_morale_1 Legendary Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_replenish_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_replenish_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_warcry_0 Warcry. \n \n Grants this unit the Warcry special ability, allowing it to terrify and stun mearby enemy units. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_advanced_skill_warcry_1 Warcry. \n \n Grants this unit the Warcry special ability, allowing it to terrify and stun mearby enemy units. \n \n Requires 10 clan tokens. True
avatar_skills_description_monk_cav_clan_skill_armour_0 Elite Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_monk_cav_clan_skill_armour_1 Elite Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_monk_cav_clan_skill_hold_firm_0 Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_monk_cav_clan_skill_hold_firm_1 Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_monk_cav_clan_skill_second_wind_0 Second Wind Ability. \n \n This ability restore the stamina levels of nearby friendly units. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_monk_cav_clan_skill_second_wind_1 Second Wind Ability. \n \n This ability restore the stamina levels of nearby friendly units. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan. True
avatar_skills_description_monk_cav_skill_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_monk_cav_skill_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_monk_cav_skill_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_monk_cav_skill_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_monk_cav_skill_defence_0 Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n True
avatar_skills_description_monk_cav_skill_defence_1 Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n True
avatar_skills_description_monk_cav_skill_defence_2 Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_monk_cav_skill_defence_3 Elite Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_monk_cav_skill_defence_4 Legendary Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_monk_cav_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_monk_cav_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_monk_cav_skill_morale_2 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_monk_cav_skill_morale_3 Elite Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_monk_cav_skill_speed_0 Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_monk_cav_skill_speed_1 Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n True
avatar_skills_description_monk_cav_skill_spotting_0 Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. True
avatar_skills_description_monk_cav_skill_spotting_1 Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. True
avatar_skills_description_monk_cav_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_monk_cav_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_monk_cav_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_monk_cav_skill_stamina_3 Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_shog_firearm_cav_clan_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_firearm_cav_clan_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_firearm_cav_clan_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_firearm_cav_clan_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_firearm_cav_clan_skill_reload_0 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_firearm_cav_clan_skill_reload_1 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n\n Requires 20 clan tokens. True
avatar_skills_description_shog_firearm_cav_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_shog_firearm_cav_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_shog_firearm_cav_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_shog_firearm_cav_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_shog_firearm_cav_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_shog_light_inf_clan_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_light_inf_clan_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_light_inf_clan_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_light_inf_clan_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_light_inf_clan_skill_reload_0 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_light_inf_clan_skill_reload_1 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n\n Requires 20 clan tokens. True
avatar_skills_description_shog_light_inf_skill_advanced_reload_0 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_shog_light_inf_skill_advanced_reload_1 Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_shog_light_inf_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_shog_light_inf_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_shog_light_inf_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_shog_line_inf_clan_skill_ammo_quantity_0 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_ammo_quantity_1 Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_kneel_fire_0 Kneel Fire Ability. \n \n Unlocks the Kneel Fire ability, which greatly increases the units' rate of fire. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_kneel_fire_1 Kneel Fire Ability. \n \n Unlocks the Kneel Fire ability, which greatly increases the units' rate of fire. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 9 and have learned 8 other skills. \n \n Must be member of an Shogunate specialism clan. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_line_inf_clan_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 20 clan tokens. True
avatar_skills_description_shog_melee_cav_clan_skill_banzai_0 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a Shogunate specialism clan. True
avatar_skills_description_shog_melee_cav_clan_skill_banzai_1 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a Shogunate specialism clan. True
avatar_skills_description_shog_melee_cav_clan_skill_inspire_0 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a Shogunate specialism clan. True
avatar_skills_description_shog_melee_cav_clan_skill_inspire_1 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a Shogunate specialism clan. True
avatar_skills_description_siege_skill_advanced_marksmanship_0 Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 3 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_advanced_marksmanship_1 Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_advanced_reload_0 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 3 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_advanced_reload_1 Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_damage_0 Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_siege_skill_damage_1 Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_siege_skill_damage_2 Greatly Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_siege_skill_damage_3 Elite Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased. True
avatar_skills_description_siege_skill_marksmanship_0 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_siege_skill_marksmanship_1 Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_siege_skill_marksmanship_2 Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_siege_skill_marksmanship_3 Elite Accuracy. \n \n The unit shoots with greater accuracy. True
avatar_skills_description_siege_skill_range_0 Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_range_1 Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_range_2 Greatly Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_range_3 Elite Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_reload_0 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_siege_skill_reload_1 Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_siege_skill_reload_2 Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_siege_skill_reload_3 Elite Reload Speed. \n \n Increases the rate at which the unit fires. True
avatar_skills_description_siege_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_siege_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_bonus_vs_cavalry_0 Elite Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 2 points in basic Bonus vs. Cavalry. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_bonus_vs_cavalry_1 Elite Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_bonus_vs_cavalry_2 Legendary Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_melee_defence_0 Elite Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 2 points in basic Melee Defence. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_melee_defence_1 Elite Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_melee_defence_2 Legendary Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_morale_0 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 1 point in basic Morale. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_morale_1 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_advanced_morale_2 Elite Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_banzai_0 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_banzai_1 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_bonus_vs_cavalry_0 Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. True
avatar_skills_description_spear_skill_bonus_vs_cavalry_1 Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. True
avatar_skills_description_spear_skill_bonus_vs_cavalry_2 Greatly Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. True
avatar_skills_description_spear_skill_inspiration_0 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_inspiration_1 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_spear_skill_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_spear_skill_melee_attack_2 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_spear_skill_melee_defence_0 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_spear_skill_melee_defence_1 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_spear_skill_melee_defence_2 Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_spear_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_spear_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_spear_skill_rally_0 Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_rally_1 Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_spear_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_spear_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_spear_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_spear_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_spear_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_spear_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_spear_skill_stand_firm_0 Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_spear_skill_stand_firm_1 Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan. True
avatar_skills_description_stealth_skill_advanced_charge_0 Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 2 points in basic Charge Bonus. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_charge_1 Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_charge_2 Legendary Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_melee_attack_0 Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 2 points in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_melee_attack_1 Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_melee_attack_2 Legendary Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_morale_0 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 1 point in basic Morale. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_morale_1 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_spot_distance_0 Greatly Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. \n \n Requires 1 point in basic Enemy Spotting. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_advanced_spot_distance_1 Greatly Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_stealth_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_stealth_skill_armour_penetration_0 Armour Penetration. \n \n Melee attacks penetrate armour. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_stealth_skill_armour_penetration_1 Armour Penetration. \n \n Melee attacks penetrate armour. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_stealth_skill_blind_grenades_0 Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit. True
avatar_skills_description_stealth_skill_blind_grenades_1 Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit. True
avatar_skills_description_stealth_skill_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_stealth_skill_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_stealth_skill_charge_2 Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_stealth_skill_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_stealth_skill_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_stealth_skill_melee_attack_2 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_stealth_skill_melee_defence_0 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_stealth_skill_melee_defence_1 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_stealth_skill_melee_defence_2 Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_stealth_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_stealth_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_stealth_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_stealth_skill_scare_enemies_0 Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_stealth_skill_scare_enemies_1 Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_stealth_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_stealth_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_stealth_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_stealth_skill_spot_distance_0 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_stealth_skill_spot_distance_1 Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. True
avatar_skills_description_stealth_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_stealth_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_stealth_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_sword_skill_advanced_melee_attack_0 Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 2 points in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_advanced_melee_attack_1 Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_advanced_melee_attack_2 Legendary Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_advanced_melee_defence_0 Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 1 point in basic Melee Defence. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_advanced_melee_defence_1 Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_advanced_morale_0 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 1 point in basic Morale. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_advanced_morale_1 Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_armour_0 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_armour_1 Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_banzai_0 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_banzai_1 Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_charge_0 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_sword_skill_charge_1 Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_sword_skill_charge_2 Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_sword_skill_charge_3 Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_sword_skill_charge_4 Legendary Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. True
avatar_skills_description_sword_skill_inspiration_0 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_inspiration_1 Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_melee_attack_0 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_sword_skill_melee_attack_1 Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_sword_skill_melee_attack_2 Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. True
avatar_skills_description_sword_skill_melee_defence_0 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_sword_skill_melee_defence_1 Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. True
avatar_skills_description_sword_skill_morale_0 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_sword_skill_morale_1 Improved Morale. \n \n Units with high morale are less likely to rout in battle. True
avatar_skills_description_sword_skill_rally_0 Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_rally_1 Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_replenish_unit_0 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_replenish_unit_1 Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens. True
avatar_skills_description_sword_skill_scare_enemies_0 Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_scare_enemies_1 Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan. True
avatar_skills_description_sword_skill_speed_0 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_sword_skill_speed_1 Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_sword_skill_speed_2 Greatly Improved Speed. \n \n Increases the unit's movement speed. True
avatar_skills_description_sword_skill_stamina_0 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_sword_skill_stamina_1 Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_description_sword_skill_stamina_2 Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. True
avatar_skills_onscreen_name_avatar_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_avatar_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_avatar_skill_armour_0 Armour True
avatar_skills_onscreen_name_avatar_skill_armour_1 Armour True
avatar_skills_onscreen_name_avatar_skill_armour_2 Armour True
avatar_skills_onscreen_name_avatar_skill_armour_piercing_arrows_0 Armour Penetration True
avatar_skills_onscreen_name_avatar_skill_armour_piercing_arrows_1 Armour Penetration True
avatar_skills_onscreen_name_avatar_skill_army_morale_0 Increased Army Morale True
avatar_skills_onscreen_name_avatar_skill_army_morale_1 Increased Army Morale True
avatar_skills_onscreen_name_avatar_skill_army_morale_2 Increased Army Morale True
avatar_skills_onscreen_name_avatar_skill_aura_radius_0 Increased Aura True
avatar_skills_onscreen_name_avatar_skill_aura_radius_1 Increased Aura True
avatar_skills_onscreen_name_avatar_skill_aura_radius_2 Increased Aura True
avatar_skills_onscreen_name_avatar_skill_aura_radius_3 Increased Aura True
avatar_skills_onscreen_name_avatar_skill_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_avatar_skill_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_avatar_skill_bodyguard_unit_size_0 Increased Bodyguard Size True
avatar_skills_onscreen_name_avatar_skill_bodyguard_unit_size_1 Increased Bodyguard Size True
avatar_skills_onscreen_name_avatar_skill_bow_damage_0 Bow Damage True
avatar_skills_onscreen_name_avatar_skill_bow_damage_1 Bow Damage True
avatar_skills_onscreen_name_avatar_skill_bow_damage_2 Bow Damage True
avatar_skills_onscreen_name_avatar_skill_bow_damage_3 Bow Damage True
avatar_skills_onscreen_name_avatar_skill_charge_0 Charge True
avatar_skills_onscreen_name_avatar_skill_charge_1 Charge True
avatar_skills_onscreen_name_avatar_skill_charge_2 Charge True
avatar_skills_onscreen_name_avatar_skill_enable_bow_0 Enable Bow True
avatar_skills_onscreen_name_avatar_skill_enable_bow_1 Enable Bow True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_0 Fatigue Resistance Aura True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_1 Fatigue Resistance Aura True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_2 Fatigue Resistance Aura True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_3 Fatigue Resistance Aura True
avatar_skills_onscreen_name_avatar_skill_fire_arrows_0 Fire Arrows True
avatar_skills_onscreen_name_avatar_skill_fire_arrows_1 Fire Arrows True
avatar_skills_onscreen_name_avatar_skill_hitpoint_0 Hitpoint Bonus True
avatar_skills_onscreen_name_avatar_skill_hitpoint_1 Hitpoint Bonus True
avatar_skills_onscreen_name_avatar_skill_inspire_0 Inspire Ability True
avatar_skills_onscreen_name_avatar_skill_inspire_1 Inspire Ability True
avatar_skills_onscreen_name_avatar_skill_inspire_2 Inspire Ability True
avatar_skills_onscreen_name_avatar_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_avatar_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_avatar_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_avatar_skill_marksmanship_3 Accuracy True
avatar_skills_onscreen_name_avatar_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_avatar_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_avatar_skill_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_avatar_skill_melee_attack_3 Melee Attack True
avatar_skills_onscreen_name_avatar_skill_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_avatar_skill_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_avatar_skill_melee_defence_2 Melee Defence True
avatar_skills_onscreen_name_avatar_skill_melee_defence_3 Melee Defence True
avatar_skills_onscreen_name_avatar_skill_morale_0 Morale True
avatar_skills_onscreen_name_avatar_skill_morale_1 Morale True
avatar_skills_onscreen_name_avatar_skill_morale_2 Morale True
avatar_skills_onscreen_name_avatar_skill_morale_3 Morale True
avatar_skills_onscreen_name_avatar_skill_no_spear_penalty_0 No Penalty Against Spears True
avatar_skills_onscreen_name_avatar_skill_no_spear_penalty_1 No Penalty Against Spears True
avatar_skills_onscreen_name_avatar_skill_rally_0 Rally True
avatar_skills_onscreen_name_avatar_skill_rally_1 Rally True
avatar_skills_onscreen_name_avatar_skill_rally_2 Rally True
avatar_skills_onscreen_name_avatar_skill_rally_3 Rally True
avatar_skills_onscreen_name_avatar_skill_range_0 Increased Range True
avatar_skills_onscreen_name_avatar_skill_range_1 Increased Range True
avatar_skills_onscreen_name_avatar_skill_range_2 Increased Range True
avatar_skills_onscreen_name_avatar_skill_reload_speed_0 Reload Speed True
avatar_skills_onscreen_name_avatar_skill_reload_speed_1 Reload Speed True
avatar_skills_onscreen_name_avatar_skill_reload_speed_2 Reload Speed True
avatar_skills_onscreen_name_avatar_skill_scare_enemies_0 Scare Enemies True
avatar_skills_onscreen_name_avatar_skill_scare_enemies_1 Scare Enemies True
avatar_skills_onscreen_name_avatar_skill_scare_enemies_2 Scare Enemies True
avatar_skills_onscreen_name_avatar_skill_snipe_0 Sniping True
avatar_skills_onscreen_name_avatar_skill_snipe_1 Sniping True
avatar_skills_onscreen_name_avatar_skill_speed_0 Speed True
avatar_skills_onscreen_name_avatar_skill_speed_1 Speed True
avatar_skills_onscreen_name_avatar_skill_speed_2 Speed True
avatar_skills_onscreen_name_avatar_skill_speed_3 Speed True
avatar_skills_onscreen_name_avatar_skill_speed_4 Speed True
avatar_skills_onscreen_name_avatar_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_avatar_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_avatar_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_avatar_skill_stamina_3 Fatigue Resistance True
avatar_skills_onscreen_name_avatar_skill_stand_and_fight_0 Stand and Fight True
avatar_skills_onscreen_name_avatar_skill_stand_and_fight_1 Stand and Fight True
avatar_skills_onscreen_name_avatar_skill_whistling_arrows_0 Whistling Arrows True
avatar_skills_onscreen_name_avatar_skill_whistling_arrows_1 Whistling Arrows True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_armour_0 Armour True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_armour_1 Armour True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_armour_2 Armour True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_bushido_command_0 Charge True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_bushido_command_1 Charge True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_cavalry_capture_0 Cavalry Capture True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_cavalry_capture_1 Cavalry Capture True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_cop-operative_capture_0 Co-operative Capture True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_cop-operative_capture_1 Co-operative Capture True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_double_time_cavalry_0 Double Time \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_double_time_cavalry_1 Double Time \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_double_time_cavalry_2 Double Time \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_double_time_infantry_0 Double Time (infantry) True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_double_time_infantry_1 Double Time \n (infantry) True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_double_time_infantry_2 Double Time \n (infantry) True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_guerilla_deployment_0 Heroic Assault True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_guerilla_deployment_1 Heroic Assault True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_last_man_standing_0 Last man standing True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_last_man_standing_1 Last Man Standing True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_attack_3 Melee Attack True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_defence_2 Melee Defence True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_melee_defence_3 Melee Defence True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_morale_bonus_0 Bushido Morale True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_morale_bonus_1 Bushido Morale True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_offence_0 Bushido Charge True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_offence_1 Bushido Charge True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_second_wind_0 Second Wind True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_second_wind_1 Second Wind True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_speed_0 Speed True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_speed_1 Speed True
avatar_skills_onscreen_name_boshin_avatar_bushido_skills_speed_2 Speed True
avatar_skills_onscreen_name_boshin_avatar_command_skills_ammo_change_cooldown_0 Drilled Crew True
avatar_skills_onscreen_name_boshin_avatar_command_skills_ammo_change_cooldown_1 Drilled Crew True
avatar_skills_onscreen_name_boshin_avatar_command_skills_ammo_change_cooldown_2 Drilled Crew True
avatar_skills_onscreen_name_boshin_avatar_command_skills_bombardment_0 Bombardment True
avatar_skills_onscreen_name_boshin_avatar_command_skills_bombardment_1 Bombardment True
avatar_skills_onscreen_name_boshin_avatar_command_skills_flagship_hull_strength_0 Flagship Armour True
avatar_skills_onscreen_name_boshin_avatar_command_skills_flagship_hull_strength_1 Flagship Armour True
avatar_skills_onscreen_name_boshin_avatar_command_skills_flagship_hull_strength_2 Flagship Armour True
avatar_skills_onscreen_name_boshin_avatar_command_skills_flagship_hull_strength_3 Flagship Armour True
avatar_skills_onscreen_name_boshin_avatar_command_skills_flagship_hull_strength_4 Flagship Armour True
avatar_skills_onscreen_name_boshin_avatar_command_skills_improve_aura_0 Improve Aura True
avatar_skills_onscreen_name_boshin_avatar_command_skills_improve_aura_1 Improve Aura True
avatar_skills_onscreen_name_boshin_avatar_command_skills_improve_aura_2 Improve Aura True
avatar_skills_onscreen_name_boshin_avatar_command_skills_increased_army_morale_0 Increased army morale True
avatar_skills_onscreen_name_boshin_avatar_command_skills_increased_army_morale_1 Increased Army Morale True
avatar_skills_onscreen_name_boshin_avatar_command_skills_naval_instructor_0 Naval Instructor True
avatar_skills_onscreen_name_boshin_avatar_command_skills_naval_instructor_1 Naval Instructor True
avatar_skills_onscreen_name_boshin_avatar_command_skills_quick_march_0 Quick March True
avatar_skills_onscreen_name_boshin_avatar_command_skills_quick_march_1 Quick March True
avatar_skills_onscreen_name_boshin_avatar_command_skills_quick_march_2 Quick March True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rally_0 Rally True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rally_1 Rally True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rally_2 Rally True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rally_3 Rally True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rapid_capture_0 Rapid Capture \n (land) True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rapid_capture_1 Rapid Capture \n (land) True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rapid_capture_2 Rapid Capture \n (land) True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rapid_capture_naval_0 Rapid Capture \n (land) True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rapid_capture_naval_1 Rapid Capture \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_command_skills_rapid_capture_naval_2 Rapid Capture \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_command_skills_reconaissance_0 Reconaissance True
avatar_skills_onscreen_name_boshin_avatar_command_skills_reconaissance_1 Reconaissance True
avatar_skills_onscreen_name_boshin_avatar_command_skills_scouting_0 Scouting True
avatar_skills_onscreen_name_boshin_avatar_command_skills_scouting_1 Scouting True
avatar_skills_onscreen_name_boshin_avatar_command_skills_scouting_2 Scouting True
avatar_skills_onscreen_name_boshin_avatar_command_skills_scouting_3 Scouting True
avatar_skills_onscreen_name_boshin_avatar_command_skills_scouting_4 Scouting True
avatar_skills_onscreen_name_boshin_avatar_command_skills_second_in_command_0 Second in Command True
avatar_skills_onscreen_name_boshin_avatar_command_skills_second_in_command_1 Second in Command True
avatar_skills_onscreen_name_boshin_avatar_command_skills_second_in_command_2 Second in Command True
avatar_skills_onscreen_name_boshin_avatar_command_skills_ship_speed_0 Naval Speed True
avatar_skills_onscreen_name_boshin_avatar_command_skills_ship_speed_1 Naval Speed True
avatar_skills_onscreen_name_boshin_avatar_command_skills_ship_speed_2 Naval Speed True
avatar_skills_onscreen_name_boshin_avatar_command_skills_stand_and_fight_0 Stand & Fight True
avatar_skills_onscreen_name_boshin_avatar_command_skills_stand_and_fight_1 Stand & Fight True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_enable_gun_0 Enable Gun True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_enable_gun_1 Enable Gun True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_firing_drill_cavalry_0 Reload \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_firing_drill_cavalry_1 Reload \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_firing_drill_cavalry_2 Reload \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_firing_drill_line_infantry_0 Reload \n (line infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_firing_drill_line_infantry_1 Reload \n (line infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_firing_drill_line_infantry_2 Reload \n (line infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_ganbatte_0 Ganbatte True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_ganbatte_1 Ganbatte True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_gun_instructor_0 Gun Instructor True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_gun_instructor_1 Gun Instructor True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_naval_accuracy_0 Accuracy \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_naval_accuracy_1 Accuracy \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_naval_accuracy_2 Accuracy \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_naval_reload_0 Reload \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_naval_reload_1 Reload \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_naval_reload_2 Reload \n (naval) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_avatar_0 Accuracy True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_avatar_1 Accuracy True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_avatar_2 Accuracy True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_cavalry_0 Accuracy \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_cavalry_1 Accuracy \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_cavalry_2 Accuracy \n (cavalry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_riflemen_0 Accuracy \n (rifle light infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_riflemen_1 Accuracy \n (rifle light infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_precision_riflemen_2 Accuracy \n (rifle light infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_avatar_0 Extra Ammunition True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_avatar_1 Extra Ammunition True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_avatar_2 Extra Ammunition True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_line_infantry_0 Extra Ammunition (line infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_line_infantry_1 Extra Ammunition (line infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_line_infantry_2 Extra Ammunition (line infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_riflemen_0 Extra Ammunition (rifle light infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_riflemen_1 Extra Ammunition (rifle light infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_provision_riflemen_2 Extra Ammunition (rifle light infantry) True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_range_0 Range True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_range_1 Range True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_range_2 Range True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_reload_speed_0 Reload True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_reload_speed_1 Reload True
avatar_skills_onscreen_name_boshin_avatar_gunpowder_skills_reload_speed_2 Reload True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_reload_2 Reload Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_bow_ashigaru_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_bow_ashigaru_skill_damage_0 Bow Damage True
avatar_skills_onscreen_name_bow_ashigaru_skill_damage_1 Bow Damage True
avatar_skills_onscreen_name_bow_ashigaru_skill_fire_arrows_0 Fire Arrows True
avatar_skills_onscreen_name_bow_ashigaru_skill_fire_arrows_1 Fire Arrows True
avatar_skills_onscreen_name_bow_ashigaru_skill_guerilla_deployment_0 Kisho Training True
avatar_skills_onscreen_name_bow_ashigaru_skill_guerilla_deployment_1 Kisho Training True
avatar_skills_onscreen_name_bow_ashigaru_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_bow_ashigaru_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_bow_ashigaru_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_bow_ashigaru_skill_morale_0 Morale True
avatar_skills_onscreen_name_bow_ashigaru_skill_morale_1 Morale True
avatar_skills_onscreen_name_bow_ashigaru_skill_range_0 Increased Range True
avatar_skills_onscreen_name_bow_ashigaru_skill_range_1 Increased Range True
avatar_skills_onscreen_name_bow_ashigaru_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_bow_ashigaru_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_bow_ashigaru_skill_snipe_0 Snipe True
avatar_skills_onscreen_name_bow_ashigaru_skill_snipe_1 Snipe True
avatar_skills_onscreen_name_bow_ashigaru_skill_speed_0 Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_speed_1 Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_speed_2 Speed True
avatar_skills_onscreen_name_bow_ashigaru_skill_spot_range_0 Spotting Range True
avatar_skills_onscreen_name_bow_ashigaru_skill_spot_range_1 Spotting Range True
avatar_skills_onscreen_name_bow_ashigaru_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_bow_ashigaru_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_bow_ashigaru_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_clan_damage_0 Bow Damage True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_clan_damage_1 Bow Damage True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_damage_0 Bow Damage True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_damage_1 Bow Damage True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_reload_2 Reload Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_unit_spotting_0 Enemy Spotting True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_unit_spotting_1 Enemy Spotting True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_unit_spotting_2 Enemy Spotting True
avatar_skills_onscreen_name_bow_cavalry_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_bow_cavalry_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_bow_cavalry_skill_armour_0 Armour True
avatar_skills_onscreen_name_bow_cavalry_skill_armour_1 Armour True
avatar_skills_onscreen_name_bow_cavalry_skill_cantabrian_circle_0 Swooping Crane True
avatar_skills_onscreen_name_bow_cavalry_skill_cantabrian_circle_1 Swooping Crane True
avatar_skills_onscreen_name_bow_cavalry_skill_damage_0 Bow Damage True
avatar_skills_onscreen_name_bow_cavalry_skill_damage_1 Bow Damage True
avatar_skills_onscreen_name_bow_cavalry_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_bow_cavalry_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_bow_cavalry_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_bow_cavalry_skill_range_0 Increased Range True
avatar_skills_onscreen_name_bow_cavalry_skill_range_1 Increased Range True
avatar_skills_onscreen_name_bow_cavalry_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_bow_cavalry_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_bow_cavalry_skill_speed_0 Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_speed_1 Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_speed_2 Speed True
avatar_skills_onscreen_name_bow_cavalry_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_bow_cavalry_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_bow_cavalry_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_bow_cavalry_skill_unit_spotting_0 Enemy Spotting True
avatar_skills_onscreen_name_bow_cavalry_skill_unit_spotting_1 Enemy Spotting True
avatar_skills_onscreen_name_bow_skill_advanced_damage_0 Bow Damage True
avatar_skills_onscreen_name_bow_skill_advanced_damage_1 Bow Damage True
avatar_skills_onscreen_name_bow_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_bow_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_bow_skill_advanced_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_bow_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_bow_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_bow_skill_advanced_reload_2 Reload Speed True
avatar_skills_onscreen_name_bow_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_bow_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_bow_skill_assassinate_0 Stealth True
avatar_skills_onscreen_name_bow_skill_assassinate_1 Stealth True
avatar_skills_onscreen_name_bow_skill_damage_0 Bow Damage True
avatar_skills_onscreen_name_bow_skill_damage_1 Bow Damage True
avatar_skills_onscreen_name_bow_skill_guerilla_deployment_0 Kisho Training True
avatar_skills_onscreen_name_bow_skill_guerilla_deployment_1 Kisho Training True
avatar_skills_onscreen_name_bow_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_bow_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_bow_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_bow_skill_rally_0 Rally True
avatar_skills_onscreen_name_bow_skill_rally_1 Rally True
avatar_skills_onscreen_name_bow_skill_range_0 Increased Range True
avatar_skills_onscreen_name_bow_skill_range_1 Increased Range True
avatar_skills_onscreen_name_bow_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_bow_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_bow_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_bow_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_bow_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_bow_skill_snipe_0 Sniping True
avatar_skills_onscreen_name_bow_skill_snipe_1 Sniping True
avatar_skills_onscreen_name_bow_skill_speed_0 Speed True
avatar_skills_onscreen_name_bow_skill_speed_1 Speed True
avatar_skills_onscreen_name_bow_skill_speed_2 Speed True
avatar_skills_onscreen_name_bow_skill_spot_range_0 Enemy Spotting True
avatar_skills_onscreen_name_bow_skill_spot_range_1 Enemy Spotting True
avatar_skills_onscreen_name_bow_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_bow_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_bow_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_bow_skill_whistling_arrows_0 Whistling Arrows True
avatar_skills_onscreen_name_bow_skill_whistling_arrows_1 Whistling Arrows True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_accuracy_0 Accuracy True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_accuracy_1 Accuracy True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_accuracy_2 Accuracy True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_damage_0 Missile Damage True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_damage_1 Missile Damage True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_range_0 Increased Range True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_range_1 Increased Range True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_reload_2 Reload Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_blind_grenades_0 Blinding Grenades True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_blind_grenades_1 Blinding Grenades True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_damage_0 Missile Damage True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_damage_1 Missile Damage True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_guerilla_deployment_0 Kisho Training True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_guerilla_deployment_1 Kisho Training True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_morale_0 Morale True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_morale_1 Morale True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_morale_2 Morale True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_range_0 Increased Range True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_range_1 Increased Range True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_speed_0 Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_speed_1 Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_speed_2 Speed True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_damage_0 Missile Damage True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_damage_1 Missile Damage True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_reload_2 Reload Speed True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_speed_0 Speed True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_speed_1 Speed True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_unit_spotting_0 Enemy Spotting True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_unit_spotting_1 Enemy Spotting True
avatar_skills_onscreen_name_firearm_cav_skill_advanced_unit_spotting_2 Enemy Spotting True
avatar_skills_onscreen_name_firearm_cav_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_firearm_cav_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_firearm_cav_skill_armour_0 Armour True
avatar_skills_onscreen_name_firearm_cav_skill_armour_1 Armour True
avatar_skills_onscreen_name_firearm_cav_skill_damage_0 Missile Damage True
avatar_skills_onscreen_name_firearm_cav_skill_damage_1 Missile Damage True
avatar_skills_onscreen_name_firearm_cav_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_firearm_cav_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_firearm_cav_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_firearm_cav_skill_range_0 Increased Range True
avatar_skills_onscreen_name_firearm_cav_skill_range_1 Increased Range True
avatar_skills_onscreen_name_firearm_cav_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_firearm_cav_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_firearm_cav_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_firearm_cav_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_firearm_cav_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_firearm_cav_skill_speed_0 Speed True
avatar_skills_onscreen_name_firearm_cav_skill_speed_1 Speed True
avatar_skills_onscreen_name_firearm_cav_skill_speed_2 Speed True
avatar_skills_onscreen_name_firearm_cav_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_firearm_cav_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_firearm_cav_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_firearm_cav_skill_unit_spotting_0 Enemy Spotting True
avatar_skills_onscreen_name_firearm_cav_skill_unit_spotting_1 Enemy Spotting True
avatar_skills_onscreen_name_firearms_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_firearms_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_firearms_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_firearms_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_firearms_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_firearms_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_firearms_skill_damage_0 Missile Damage True
avatar_skills_onscreen_name_firearms_skill_damage_1 Missile Damage True
avatar_skills_onscreen_name_firearms_skill_damage_2 Missile Damage True
avatar_skills_onscreen_name_firearms_skill_fire_by_rank_0 Fire By Rank True
avatar_skills_onscreen_name_firearms_skill_fire_by_rank_1 Fire By Rank True
avatar_skills_onscreen_name_firearms_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_firearms_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_firearms_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_firearms_skill_range_0 Increased Range True
avatar_skills_onscreen_name_firearms_skill_range_1 Increased Range True
avatar_skills_onscreen_name_firearms_skill_rapid_volley_0 Rapid Volley True
avatar_skills_onscreen_name_firearms_skill_rapid_volley_1 Rapid Volley True
avatar_skills_onscreen_name_firearms_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_firearms_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_firearms_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_firearms_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_firearms_skill_replenish_unit_1 Replenish unit True
avatar_skills_onscreen_name_firearms_skill_speed_0 Speed True
avatar_skills_onscreen_name_firearms_skill_speed_1 Speed True
avatar_skills_onscreen_name_firearms_skill_speed_2 Speed True
avatar_skills_onscreen_name_firearms_skill_spot_range_0 Enemy Spotting True
avatar_skills_onscreen_name_firearms_skill_spot_range_1 Enemy Spotting True
avatar_skills_onscreen_name_firearms_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_firearms_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_firearms_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_gatling_advanced_skill_speed_0 Speed True
avatar_skills_onscreen_name_gatling_advanced_skill_speed_1 Speed True
avatar_skills_onscreen_name_gatling_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_gatling_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_gatling_skill_advanced_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_gatling_skill_advanced_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_gatling_skill_advanced_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_gatling_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_gatling_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_gatling_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_gatling_skill_marksmanship_3 Accuracy True
avatar_skills_onscreen_name_gatling_skill_speed_0 Speed True
avatar_skills_onscreen_name_gatling_skill_speed_1 Speed True
avatar_skills_onscreen_name_gatling_skill_speed_2 Speed True
avatar_skills_onscreen_name_gatling_skill_speed_3 Speed True
avatar_skills_onscreen_name_gatling_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_gatling_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_gatling_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_gatling_skill_stamina_3 Fatigue Resistance True
avatar_skills_onscreen_name_imp_firearm_cav_clan_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_imp_firearm_cav_clan_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_imp_firearm_cav_clan_skill_range_0 Increased Range True
avatar_skills_onscreen_name_imp_firearm_cav_clan_skill_range_1 Increased Range True
avatar_skills_onscreen_name_imp_firearm_cav_clan_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_imp_firearm_cav_clan_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_imp_firearm_cav_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_imp_firearm_cav_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_imp_firearm_cav_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_imp_firearm_cav_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_imp_firearm_cav_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_clan_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_imp_light_inf_clan_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_imp_light_inf_clan_skill_range_0 Increased Range True
avatar_skills_onscreen_name_imp_light_inf_clan_skill_range_1 Increased Range True
avatar_skills_onscreen_name_imp_light_inf_clan_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_clan_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_imp_light_inf_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_kneel_fire_0 Kneel Fire True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_kneel_fire_1 Kneel Fire True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_morale_0 Morale True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_morale_1 Morale True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_range_0 Increased Range True
avatar_skills_onscreen_name_imp_line_inf_clan_skill_range_1 Increased Range True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_charge_0 Charge Bonus True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_charge_1 Charge Bonus True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_unit_spotting_0 Spot Enemies True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_unit_spotting_1 Spot Enemies True
avatar_skills_onscreen_name_light_cavalry_armour_0 Armour True
avatar_skills_onscreen_name_light_cavalry_armour_1 Armour True
avatar_skills_onscreen_name_light_cavalry_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_light_cavalry_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_light_cavalry_charge_0 Charge Bonus True
avatar_skills_onscreen_name_light_cavalry_charge_1 Charge Bonus True
avatar_skills_onscreen_name_light_cavalry_inspire_0 Inspire Ability True
avatar_skills_onscreen_name_light_cavalry_inspire_1 Inspire Ability True
avatar_skills_onscreen_name_light_cavalry_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_light_cavalry_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_light_cavalry_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_light_cavalry_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_light_cavalry_morale_0 Morale True
avatar_skills_onscreen_name_light_cavalry_morale_1 Morale True
avatar_skills_onscreen_name_light_cavalry_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_light_cavalry_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_light_cavalry_speed_0 Speed True
avatar_skills_onscreen_name_light_cavalry_speed_1 Speed True
avatar_skills_onscreen_name_light_cavalry_speed_2 Speed True
avatar_skills_onscreen_name_light_cavalry_speed_3 Speed True
avatar_skills_onscreen_name_light_cavalry_speed_4 Speed True
avatar_skills_onscreen_name_light_cavalry_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_light_cavalry_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_light_cavalry_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_light_cavalry_stamina_3 Fatigue Resistance True
avatar_skills_onscreen_name_light_cavalry_stamina_4 Fatigue Resistance True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_0 Spot Enemies True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_1 Spot Enemies True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_2 Spot Enemies True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_3 Spot Enemies True
avatar_skills_onscreen_name_light_inf_advanced_skill_speed_0 Speed True
avatar_skills_onscreen_name_light_inf_advanced_skill_speed_1 Speed True
avatar_skills_onscreen_name_light_inf_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_light_inf_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_light_inf_skill_advanced_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_light_inf_skill_advanced_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_light_inf_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_light_inf_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_light_inf_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_light_inf_skill_marksmanship_3 Accuracy True
avatar_skills_onscreen_name_light_inf_skill_reload_3 Reload Speed True
avatar_skills_onscreen_name_light_inf_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_light_inf_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_light_inf_skill_speed_0 Speed True
avatar_skills_onscreen_name_light_inf_skill_speed_1 Speed True
avatar_skills_onscreen_name_light_inf_skill_speed_2 Speed True
avatar_skills_onscreen_name_light_inf_skill_spot_range_0 Spotting Range True
avatar_skills_onscreen_name_light_inf_skill_spot_range_1 Spotting Range True
avatar_skills_onscreen_name_light_inf_skill_spot_range_2 Spotting Range True
avatar_skills_onscreen_name_light_inf_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_light_inf_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_light_inf_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_line_inf_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_line_inf_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_line_inf_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_line_inf_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_line_inf_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_line_inf_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_line_inf_skill_charge_0 Charge True
avatar_skills_onscreen_name_line_inf_skill_charge_1 Charge True
avatar_skills_onscreen_name_line_inf_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_line_inf_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_line_inf_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_line_inf_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_line_inf_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_line_inf_skill_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_line_inf_skill_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_line_inf_skill_morale_0 Morale True
avatar_skills_onscreen_name_line_inf_skill_morale_1 Morale True
avatar_skills_onscreen_name_line_inf_skill_range_0 Increased Range True
avatar_skills_onscreen_name_line_inf_skill_range_1 Increased Range True
avatar_skills_onscreen_name_line_inf_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_line_inf_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_line_inf_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_line_inf_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_line_inf_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_line_inf_skill_speed_0 Speed True
avatar_skills_onscreen_name_line_inf_skill_speed_1 Speed True
avatar_skills_onscreen_name_line_inf_skill_speed_2 Speed True
avatar_skills_onscreen_name_line_inf_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_line_inf_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_line_inf_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_line_inf_skill_suppressive_fire_0 Suppressive Fire True
avatar_skills_onscreen_name_line_inf_skill_suppressive_fire_1 Suppressive Fire True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_charge_0 Charge True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_charge_1 Charge True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_charge_2 Charge True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_melee_cavalry_skill_armour_0 Armour True
avatar_skills_onscreen_name_melee_cavalry_skill_armour_1 Armour True
avatar_skills_onscreen_name_melee_cavalry_skill_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_melee_cavalry_skill_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_melee_cavalry_skill_charge_0 Charge True
avatar_skills_onscreen_name_melee_cavalry_skill_charge_1 Charge True
avatar_skills_onscreen_name_melee_cavalry_skill_charge_2 Charge True
avatar_skills_onscreen_name_melee_cavalry_skill_inspiration_0 Inspire Ability True
avatar_skills_onscreen_name_melee_cavalry_skill_inspiration_1 Inspire Ability True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_defence_2 Melee Defence True
avatar_skills_onscreen_name_melee_cavalry_skill_morale_0 Morale True
avatar_skills_onscreen_name_melee_cavalry_skill_morale_1 Morale True
avatar_skills_onscreen_name_melee_cavalry_skill_morale_2 Morale True
avatar_skills_onscreen_name_melee_cavalry_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_melee_cavalry_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_melee_cavalry_skill_scare_enemies_0 Scare Enemies True
avatar_skills_onscreen_name_melee_cavalry_skill_scare_enemies_1 Scare Enemies True
avatar_skills_onscreen_name_melee_cavalry_skill_speed_0 Speed True
avatar_skills_onscreen_name_melee_cavalry_skill_speed_1 Speed True
avatar_skills_onscreen_name_melee_cavalry_skill_speed_2 Speed True
avatar_skills_onscreen_name_melee_cavalry_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_melee_cavalry_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_melee_cavalry_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_monk_cav_advanced_skill_armour_0 Armour True
avatar_skills_onscreen_name_monk_cav_advanced_skill_armour_1 Armour True
avatar_skills_onscreen_name_monk_cav_advanced_skill_bonus_vs_cav_0 Bonus vs. Cavalry True
avatar_skills_onscreen_name_monk_cav_advanced_skill_bonus_vs_cav_1 Bonus vs. Cavalry True
avatar_skills_onscreen_name_monk_cav_advanced_skill_bonus_vs_cav_2 Bonus vs. Cavalry True
avatar_skills_onscreen_name_monk_cav_advanced_skill_morale_0 Morale True
avatar_skills_onscreen_name_monk_cav_advanced_skill_morale_1 Morale True
avatar_skills_onscreen_name_monk_cav_advanced_skill_replenish_0 Replenish Unit True
avatar_skills_onscreen_name_monk_cav_advanced_skill_replenish_1 Replenish Unit True
avatar_skills_onscreen_name_monk_cav_advanced_skill_warcry_0 Warcry True
avatar_skills_onscreen_name_monk_cav_advanced_skill_warcry_1 Warcry True
avatar_skills_onscreen_name_monk_cav_clan_skill_armour_0 Armour True
avatar_skills_onscreen_name_monk_cav_clan_skill_armour_1 Armour True
avatar_skills_onscreen_name_monk_cav_clan_skill_hold_firm_0 Hold Firm True
avatar_skills_onscreen_name_monk_cav_clan_skill_hold_firm_1 Hold Firm True
avatar_skills_onscreen_name_monk_cav_clan_skill_second_wind_0 Second Wind True
avatar_skills_onscreen_name_monk_cav_clan_skill_second_wind_1 Second Wind True
avatar_skills_onscreen_name_monk_cav_skill_attack_0 Melee Attack True
avatar_skills_onscreen_name_monk_cav_skill_attack_1 Melee Attack True
avatar_skills_onscreen_name_monk_cav_skill_charge_0 Charge Bonus True
avatar_skills_onscreen_name_monk_cav_skill_charge_1 Charge Bonus True
avatar_skills_onscreen_name_monk_cav_skill_defence_0 Melee Defence True
avatar_skills_onscreen_name_monk_cav_skill_defence_1 Melee Defence True
avatar_skills_onscreen_name_monk_cav_skill_defence_2 Melee Defence True
avatar_skills_onscreen_name_monk_cav_skill_defence_3 Melee Defence True
avatar_skills_onscreen_name_monk_cav_skill_defence_4 Melee Defence True
avatar_skills_onscreen_name_monk_cav_skill_morale_0 Morale True
avatar_skills_onscreen_name_monk_cav_skill_morale_1 Morale True
avatar_skills_onscreen_name_monk_cav_skill_morale_2 Morale True
avatar_skills_onscreen_name_monk_cav_skill_morale_3 Morale True
avatar_skills_onscreen_name_monk_cav_skill_speed_0 Speed True
avatar_skills_onscreen_name_monk_cav_skill_speed_1 Speed True
avatar_skills_onscreen_name_monk_cav_skill_spotting_0 Spotting Range True
avatar_skills_onscreen_name_monk_cav_skill_spotting_1 Spotting Range True
avatar_skills_onscreen_name_monk_cav_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_monk_cav_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_monk_cav_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_monk_cav_skill_stamina_3 Fatigue Resistance True
avatar_skills_onscreen_name_shog_firearm_cav_clan_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_shog_firearm_cav_clan_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_shog_firearm_cav_clan_skill_range_0 Increased Range True
avatar_skills_onscreen_name_shog_firearm_cav_clan_skill_range_1 Increased Range True
avatar_skills_onscreen_name_shog_firearm_cav_clan_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_shog_firearm_cav_clan_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_shog_firearm_cav_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_shog_firearm_cav_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_shog_firearm_cav_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_shog_firearm_cav_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_shog_firearm_cav_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_clan_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_shog_light_inf_clan_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_shog_light_inf_clan_skill_range_0 Increased Range True
avatar_skills_onscreen_name_shog_light_inf_clan_skill_range_1 Increased Range True
avatar_skills_onscreen_name_shog_light_inf_clan_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_clan_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_shog_light_inf_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_ammo_quantity_0 Extra Ammunition True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_ammo_quantity_1 Extra Ammunition True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_kneel_fire_0 Kneel Fire True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_kneel_fire_1 Kneel Fire True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_morale_0 Morale True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_morale_1 Morale True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_range_0 Increased Range True
avatar_skills_onscreen_name_shog_line_inf_clan_skill_range_1 Increased Range True
avatar_skills_onscreen_name_shog_melee_cav_clan_skill_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_shog_melee_cav_clan_skill_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_shog_melee_cav_clan_skill_inspire_0 Inspire Ability True
avatar_skills_onscreen_name_shog_melee_cav_clan_skill_inspire_1 Inspire Ability True
avatar_skills_onscreen_name_siege_skill_advanced_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_siege_skill_advanced_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_siege_skill_advanced_reload_0 Reload Speed True
avatar_skills_onscreen_name_siege_skill_advanced_reload_1 Reload Speed True
avatar_skills_onscreen_name_siege_skill_damage_0 Missile Damage True
avatar_skills_onscreen_name_siege_skill_damage_1 Missile Damage True
avatar_skills_onscreen_name_siege_skill_damage_2 Missile Damage True
avatar_skills_onscreen_name_siege_skill_damage_3 Missile Damage True
avatar_skills_onscreen_name_siege_skill_marksmanship_0 Accuracy True
avatar_skills_onscreen_name_siege_skill_marksmanship_1 Accuracy True
avatar_skills_onscreen_name_siege_skill_marksmanship_2 Accuracy True
avatar_skills_onscreen_name_siege_skill_marksmanship_3 Accuracy True
avatar_skills_onscreen_name_siege_skill_range_0 Increased Range True
avatar_skills_onscreen_name_siege_skill_range_1 Increased Range True
avatar_skills_onscreen_name_siege_skill_range_2 Increased Range True
avatar_skills_onscreen_name_siege_skill_range_3 Range True
avatar_skills_onscreen_name_siege_skill_reload_0 Reload Speed True
avatar_skills_onscreen_name_siege_skill_reload_1 Reload Speed True
avatar_skills_onscreen_name_siege_skill_reload_2 Reload Speed True
avatar_skills_onscreen_name_siege_skill_reload_3 Reload Speed True
avatar_skills_onscreen_name_siege_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_siege_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_spear_skill_advanced_bonus_vs_cavalry_0 Bonus vs. Cavalry True
avatar_skills_onscreen_name_spear_skill_advanced_bonus_vs_cavalry_1 Bonus vs. Cavalry True
avatar_skills_onscreen_name_spear_skill_advanced_bonus_vs_cavalry_2 Bonus vs. Cavalry True
avatar_skills_onscreen_name_spear_skill_advanced_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_spear_skill_advanced_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_spear_skill_advanced_melee_defence_2 Melee Defence True
avatar_skills_onscreen_name_spear_skill_advanced_morale_0 Morale True
avatar_skills_onscreen_name_spear_skill_advanced_morale_1 Morale True
avatar_skills_onscreen_name_spear_skill_advanced_morale_2 Morale True
avatar_skills_onscreen_name_spear_skill_armour_0 Armour True
avatar_skills_onscreen_name_spear_skill_armour_1 Armour True
avatar_skills_onscreen_name_spear_skill_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_spear_skill_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_spear_skill_bonus_vs_cavalry_0 Bonus vs. Cavalry True
avatar_skills_onscreen_name_spear_skill_bonus_vs_cavalry_1 Bonus vs. Cavalry True
avatar_skills_onscreen_name_spear_skill_bonus_vs_cavalry_2 Bonus vs. Cavalry True
avatar_skills_onscreen_name_spear_skill_inspiration_0 Inspire Ability True
avatar_skills_onscreen_name_spear_skill_inspiration_1 Inspire Ability True
avatar_skills_onscreen_name_spear_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_spear_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_spear_skill_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_spear_skill_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_spear_skill_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_spear_skill_melee_defence_2 Melee Defence True
avatar_skills_onscreen_name_spear_skill_morale_0 Morale True
avatar_skills_onscreen_name_spear_skill_morale_1 Morale True
avatar_skills_onscreen_name_spear_skill_rally_0 Rally True
avatar_skills_onscreen_name_spear_skill_rally_1 Rally True
avatar_skills_onscreen_name_spear_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_spear_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_spear_skill_speed_0 Speed True
avatar_skills_onscreen_name_spear_skill_speed_1 Speed True
avatar_skills_onscreen_name_spear_skill_speed_2 Speed True
avatar_skills_onscreen_name_spear_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_spear_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_spear_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_spear_skill_stand_firm_0 Hold Firm True
avatar_skills_onscreen_name_spear_skill_stand_firm_1 Hold Firm True
avatar_skills_onscreen_name_stealth_skill_advanced_charge_0 Charge Bonus True
avatar_skills_onscreen_name_stealth_skill_advanced_charge_1 Charge Bonus True
avatar_skills_onscreen_name_stealth_skill_advanced_charge_2 Charge Bonus True
avatar_skills_onscreen_name_stealth_skill_advanced_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_stealth_skill_advanced_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_stealth_skill_advanced_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_stealth_skill_advanced_morale_0 Morale True
avatar_skills_onscreen_name_stealth_skill_advanced_morale_1 Morale True
avatar_skills_onscreen_name_stealth_skill_advanced_spot_distance_0 Enemy Spotting True
avatar_skills_onscreen_name_stealth_skill_advanced_spot_distance_1 Enemy Spotting True
avatar_skills_onscreen_name_stealth_skill_armour_0 Armour True
avatar_skills_onscreen_name_stealth_skill_armour_1 Armour True
avatar_skills_onscreen_name_stealth_skill_armour_penetration_0 Armour Penetration True
avatar_skills_onscreen_name_stealth_skill_armour_penetration_1 Armour Penetration True
avatar_skills_onscreen_name_stealth_skill_blind_grenades_0 Blinding Grenades True
avatar_skills_onscreen_name_stealth_skill_blind_grenades_1 Blinding Grenades True
avatar_skills_onscreen_name_stealth_skill_charge_0 Charge Bonus True
avatar_skills_onscreen_name_stealth_skill_charge_1 Charge Bonus True
avatar_skills_onscreen_name_stealth_skill_charge_2 Charge Bonus True
avatar_skills_onscreen_name_stealth_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_stealth_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_stealth_skill_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_stealth_skill_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_stealth_skill_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_stealth_skill_melee_defence_2 Melee Defence True
avatar_skills_onscreen_name_stealth_skill_morale_0 Morale True
avatar_skills_onscreen_name_stealth_skill_morale_1 Morale True
avatar_skills_onscreen_name_stealth_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_stealth_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_stealth_skill_scare_enemies_0 Scare Enemies True
avatar_skills_onscreen_name_stealth_skill_scare_enemies_1 Scare Enemies True
avatar_skills_onscreen_name_stealth_skill_speed_0 Speed True
avatar_skills_onscreen_name_stealth_skill_speed_1 Speed True
avatar_skills_onscreen_name_stealth_skill_speed_2 Speed True
avatar_skills_onscreen_name_stealth_skill_spot_distance_0 Enemy Spotting True
avatar_skills_onscreen_name_stealth_skill_spot_distance_1 Enemy Spotting True
avatar_skills_onscreen_name_stealth_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_stealth_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_stealth_skill_stamina_2 Fatigue Resistance True
avatar_skills_onscreen_name_sword_skill_advanced_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_sword_skill_advanced_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_sword_skill_advanced_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_sword_skill_advanced_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_sword_skill_advanced_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_sword_skill_advanced_morale_0 Morale True
avatar_skills_onscreen_name_sword_skill_advanced_morale_1 Morale True
avatar_skills_onscreen_name_sword_skill_armour_0 Armour True
avatar_skills_onscreen_name_sword_skill_armour_1 Armour True
avatar_skills_onscreen_name_sword_skill_banzai_0 Banzai Ability True
avatar_skills_onscreen_name_sword_skill_banzai_1 Banzai Ability True
avatar_skills_onscreen_name_sword_skill_charge_0 Charge True
avatar_skills_onscreen_name_sword_skill_charge_1 Charge True
avatar_skills_onscreen_name_sword_skill_charge_2 Charge True
avatar_skills_onscreen_name_sword_skill_charge_3 Charge True
avatar_skills_onscreen_name_sword_skill_charge_4 Charge True
avatar_skills_onscreen_name_sword_skill_inspiration_0 Inspire Ability True
avatar_skills_onscreen_name_sword_skill_inspiration_1 Inspire Ability True
avatar_skills_onscreen_name_sword_skill_melee_attack_0 Melee Attack True
avatar_skills_onscreen_name_sword_skill_melee_attack_1 Melee Attack True
avatar_skills_onscreen_name_sword_skill_melee_attack_2 Melee Attack True
avatar_skills_onscreen_name_sword_skill_melee_defence_0 Melee Defence True
avatar_skills_onscreen_name_sword_skill_melee_defence_1 Melee Defence True
avatar_skills_onscreen_name_sword_skill_morale_0 Morale True
avatar_skills_onscreen_name_sword_skill_morale_1 Morale True
avatar_skills_onscreen_name_sword_skill_rally_0 Rally True
avatar_skills_onscreen_name_sword_skill_rally_1 Rally True
avatar_skills_onscreen_name_sword_skill_replenish_unit_0 Replenish Unit True
avatar_skills_onscreen_name_sword_skill_replenish_unit_1 Replenish Unit True
avatar_skills_onscreen_name_sword_skill_scare_enemies_0 Scare Enemies True
avatar_skills_onscreen_name_sword_skill_scare_enemies_1 Scare Enemies True
avatar_skills_onscreen_name_sword_skill_speed_0 Speed True
avatar_skills_onscreen_name_sword_skill_speed_1 Speed True
avatar_skills_onscreen_name_sword_skill_speed_2 Speed True
avatar_skills_onscreen_name_sword_skill_stamina_0 Fatigue Resistance True
avatar_skills_onscreen_name_sword_skill_stamina_1 Fatigue Resistance True
avatar_skills_onscreen_name_sword_skill_stamina_2 Fatigue Resistance True