tx_Ordnance_NewState_Text_170029 Ordnance True
tx_Naval_NewState_Text_54 Naval True
text_tx_NewState_Text_37004b Do you want to keep the new screen resolution? True
dy_experience_7_Tooltip_5f004c Experience: 7 True
bottom_Tooltip_59 Move this slider to scroll up and down the panel. True
arrow_R_Tooltip_60022 Shuffle army towards back of reinforcement queue True
dy_experience_1_Tooltip_5f004a Experience: 1 True
tab_title_Tooltip_360046 This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy. True
gov_type_tx_constitutional_monarchy_Text_520063 Constitutional Monarchy True
dy_experience_4_Tooltip_5f004f Experience: 4 True
name_textbox_Tooltip_67000b Your currently selected unit. True
dy_general_Tooltip_7f0034 Your leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. True
date_Episodic_Tooltip_7d0063 Turn number True
level_Tooltip_26005b This column shows the level of development each building has reached.||The highlighted pip represents how far along the building tree each building is. You can also see how many levels there are to each building.||To see what levels there are left to develop you can left click on a building to see its building tree. True
arrow_down_Tooltip_73006c Scroll down True
name_textbox_Tooltip_2b0044 On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. True
dy_experience_6_Tooltip_5f004d Experience: 6 True
faction_ally_Tooltip_15002d Ally True
dy_experience_5_Tooltip_5f004e Experience: 5 True
StatusIcon_Hidden_Tooltip_630049 Hidden True
txt_function_strat_recruit_options_capped_Text_770026 Left click to recruit, right click for further information. True
status_icon_closed_Tooltip_36003e Closed True
label_txt_Tooltip_64000f Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. True
button_halt_Tooltip_60002 Drop anchor||This will halt your ship. True
label_tx_NewState_Tooltip_4b0062 Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this. True
city_management_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. True
vslider_Tooltip_7d0059 Use this slider to scroll up and down. True
uni_title_NewState_Text_19003b Universities True
tx_levels_NewState_Text_32007a Tax Levels True
button_taxes_Tooltip_7b004f Sets tax rate across all your regions.||Selecting this will bring up the government panel policies tab. True
hrading-condition_Tooltip_400058 You will need to complete these to win the game. True
upper_class_reaction_icon_Angry_Tooltip_69000d Angry||This is the higher class public order.||Your higher class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right. True
tx_commodities_Tooltip_17004e Your commodities. These are the supplies you're receiving.||These depend on the resource slots and industrial buildings you have throughout your faction.||Some regions have more resource slots than others, you can see these on the map.||By taking regions with a lot of resource slots and developing industry you can improve the commodities you will receive. True
vslider_Tooltip_11003a Use this slider to scroll up and down the panel. True
heading_imports_NewState_Text_7c004f Supply True
victory_ticket_tx_NewState_Text_75001b Points to win: True
declare_war_Tooltip_20 1 True
battle_settings_Tooltip_75002d On this tab you can change settings such as weather, time period and army size.||The same options appear for every battle in every map.||Once chosen, you can save your settings and load them up at any time.||Move your cursor over the different settings for more information. True
At War bar_Tooltip_640030 You are at war with these nations.||They may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. True
button_tx_trade_Text_740025 Request Trade Agreement True
tx_upkeep_army_NewState_Text_500069 Army Upkeep True
heading_tx_NewState_Text_36006c Gameplay Options True
copy of copy of heading_tx_NewState_Text_4e0017 Unit Flags True
button_tx_peace_Text_450066 Request Peace True
tab_title_NewState_Text_18002d Graphics True
offers_Tooltip_3f0069 This is where all your offers are placed.||Whenever you select a diplomatic offer it will appear in this panel.||You can then choose to select another action or make the proposal.||To remove an offer simply left click on it. True
head_tx_Tooltip_1c0063 This is the status column of your armies.||Here you will find a brief description of the armies location and what they are currently doing.||Left-click here to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army. True
trade_partners_Tooltip_c003d You have a trade partnership with these nations. True
attribute_Tooltip_1b0009 This shows the character's command on land or at sea. True
button_ok_Tooltip_d0074 Click this button once you are happy with your choices. True
TX_Enemy Killed_naval_Text_5002d Enemy Ships Sunk True
button_tx_regions_Tooltip_7d0014 Click this button to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly factions.||A region is valued by its income and its strategic value in the game.||Selecting this button will bring up the regions panel. True
coffee_NewState_Tooltip_6c0040 Coffee True
effects_icons1_garrison_effect_Tooltip_6e0064 Garrison effect True
effects_icons2_garrison_effect_Tooltip_6e0064 Garrison effect True
effects_icons3_garrison_effect_Tooltip_6e0064 Garrison effect True
3_Tooltip_48004a Jewellery||Send a gift of jewellery to demonstrate the worth you place on your friendship. True
battle_time_tx_NewState_Text_530023 Battle Time Limit: True
arrow R_Tooltip_180072 Previous theatre True
button_tx_regions_Tooltip_11007b Click here to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Clicking this button will bring up the regions panel. True
battle_setting_fight_no_ai_Text_7b0003 Default: Fight Battles, Don't Play as AI True
tab_abilities_Tooltip_240006 Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have. True
dy_banner_Tooltip_36002b Men onboard True
status_not_ready_Tooltip_17003a Player not ready True
shooting_Tooltip_26003d Challenger's shooting skill True
furs_NewState_Tooltip_60034 Furs True
tab_philosophy_Tooltip_30000a Enlightenment technologies||This includes political thought and economic ideas.||Enlightenment can improve your wealth and cut some recruitment and building costs.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them. True
route_pip_SeaRaided_Tooltip_780052 The sea route these good are being transported on is being raided! True
pip_pop_Tooltip_16001a Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number. True
tab_philosophy_Tooltip_4e0076 Here you can demand any philosophy technology they have researched.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them. True
traits_title_Tooltip_20051 Traits are earned and created by the character's actions and experience over the game.||They can provide additional bonuses on the campaign and battle map and give a strategic use to specific characters.||Some may be economically minded and suited to running a city, whereas others are more at home on the battlefield.||Move your cursor over the traits to see their effects.||Not all traits are desirable, some traits are effectively penalties!||If this happens some damage control may be in order - move the character into a position where they can play to their strengths rather than fall prey to their weaknesses!||Move the cursor over the traits to see their effects. True
tx_Filters_Tooltip_180028 This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above. True
gov_type_tx_absolute_monarchy_Tooltip_240073 The higher classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Because he is the absolute power, the monarch's traits will have double the effect in this government.||Town wealth will grow slower under this rule and technological research will be more expensive, but early buildings will be cheaper. True
button_tx_third_party_Text_780018 Change Policy towards ... True
Level_1_Tooltip_30003a Attribute level True
Level_2_Tooltip_30003a Attribute level True
Level_3_Tooltip_30003a Attribute level True
Level_4_Tooltip_30003a Attribute level True
Level_5_Tooltip_30003a Attribute level True
Level_6_Tooltip_30003a Attribute level True
Level_7_Tooltip_30003a Attribute level True
Level_8_Tooltip_30003a Attribute level True
Level_9_Tooltip_30003a Attribute level True
bg_title_frame_Tooltip_5c0051 If this panel has appeared, it means you cannot completely merge the two selected groups as there are too many units.||Instead, you can pick and choose which units will be moved into which army or navy.||You could take the best of both and create an elite force, or try to balance out both groups to equal strength.||Move your cursor over the areas below for more information. True
turns_Tooltip_550071 Rather than trying to take this city by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. True
end_trade_Tooltip_3b0061 Cancelling a trade partnership will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this.||It will also cut them off from your trade exports, this may deprive them of valuable resources. True
tab_title_Tooltip_1b0076 This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information. True
nav_button_shot_standard_Tooltip_2e0029 Select round shot||Use these cannonballs to wreak maximum damage upon an enemy ship's hull.||Use them when you want to destroy a ship or damage it badly.||If you want to capture a ship for yourself, use another type of shot to avoid having to repair any damage later. True
string_NewState_Text_770027 Options True
lower_class_reaction_icon_Neutral_Tooltip_5b0036 Feeling neutral||This is the lowest class public order.||Your lowest class are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right. True
Level_Tooltip_3b005e Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True
total_Tooltip_170054 Total region wealth||This is the sum of all the factors that are contributing to the wealth of this region.||This value will increase each turn by the total growth shown below-left. True
tx_nation_Tooltip_6c You have made trade agreements with these nations and have established trade routes with them.||Gain more trade partners by broking trade agreements in the Diplomacy panel. True
treaties_title_Tooltip_57003f Before making any offers or demands, you may want to check this section.||If you already hold treaties with this nation it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it. True
mp_Tooltip_540058 These are the movement points for each of your fleets.||Each fleet can only travel so far each turn and this column will show you which ones can still be moved.||The coloured bar will become emptier as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them to before ending turn.||You can order your fleets by movement points by clicking on this column's title. True
"Population"_Tooltip_220013 This section provides details on the population of this region.||You should aim to increase the population in a region as much as possible.||It is also beneficial to encourage your population to be the same religion as your faction.||Move your cursor over the different areas below for more details. True
string_NewState_Text_4a001e User Interface True
dy_value_Tooltip_7c0027 Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. True
box_24_Tooltip_20046 This is your enlightenment prestige. True
arrow_L_Tooltip_1b0076 Cycle to the next build policy. True