StatusIcon_Wavering_Tooltip_a003d Wavering True
pip_gov_type_absolute_monarchy_Tooltip_24001e Absolute Monarchy True
melee_attack_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. True
button_swap_Tooltip_610014 Swap ministers True
tab_military_Tooltip_130050 This is their military technology you can demand.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them. True
panel_heading_tx_army_Tooltip_360072 Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds. True
tx_enables_NewState_Text_72006f Enables recruitment of: True
effects_icons3_land_recruit_cost_Tooltip_69004a Army recruitment costs True
tx_Ordnance_Tooltip_160044 The ordnance tree concentrates on developing artillery and allows you to advance your cannons and rockets.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
effects_icons1_repression_Tooltip_63005b Repression True
effects_icons2_repression_Tooltip_63005b Repression True
effects_icons3_repression_Tooltip_63005b Repression True
label_tx_NewState_Text_c004b Gamma True
plus_Tooltip_560048 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. True
button_open_negotiations_Tooltip_3c0035 Open negotiations||You need to have selected a nation before clicking this.||This will open up the diplomacy panel, which is where the real deals are made. True
build_browser_Tooltip_5c000b Building Browser||The Building Browser panel shows all the buildings you have for each region.||Click on this to open up the panel for more details. True
button_back_Tooltip_5b004c Return to last screen True
button_back_Tooltip_180009 Previous True
range_NewState_Text_60059 Range True
heading_txt_txt_Text_170027 Host Campaign Game True
negative_bar_Tooltip_2d001c These are the factors having a negative effect on public order.||If they become too unhappy public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust. Lowering taxes will improve their moods and stop any trouble from being stirred up. True
label_txt_NewState_Tooltip_640024 This setting selects the amount of detail you will see on your units.||If your game is running slow you may want to reduce this. True
plus_Tooltip_7e006f This represents the positive influences affecting Town Wealth Growth.||Developing educational establishments such as colleges, schools and workshops will increase Town Wealth Growth.||Industry also encourages growth - build and upgrade ports in your region to improve this value. True
build_repair_Tooltip_160077 This is your building repair button.||Buildings can become damaged through warfare or the actions of a saboteur intent on slowing your factions progress.||A damaged building will cease to provide its effects and bonuses until it is fully repaired.||If you select a building card for a building that needs to be repaired, this button will change to colour and become active. True
label_txt_NewState_Tooltip_620026 This setting selects the amount of detail you will see on your ships.||If your game is running slow you may want to reduce this. True
minus_Tooltip_2d001c These are the factors having a negative effect on public order.||If they become too unhappy public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust. Lowering taxes will improve their moods and stop any trouble from being stirred up. True
region_NewState_Text_620060 Region: True
defenses_NewState_Text_30017 City Defenses: True
label_txt_NewState_Tooltip_320077 This setting selects how far away trees are rendered.||If your game is running slow you may want to reduce this. True
dy_date_NewState_Text_6b007c Turn: True
effect2_Tooltip_b0043 Diplomacy True
nav_UC_button_hold_course_Tooltip_48001d Set Sail True
demand_access_tx_Tooltip_2d0026 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The chance of acceptance depends greatly on the weight of your demands.||It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the accept button. True
tx_Details_NewState_Text_68002a Details True
heading_tx_Tooltip_200045 This section lists your games, turns played, date and time of saving.||You can sort them by name, turns and date by clicking on the column title. True
regions_Tooltip_360032 This is your demand and offer regions panel.||Regions can be offered or demanded as part of peace negotiations, or as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Select the region or regions you want from the two panels below and click the tick button when you have finished. True
finances_Tooltip_730005 This is your nation's projected income panel.||Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True
options_bar1_Tooltip_f0034 Do not plunge your nation into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for. True
tobacco_NewState_Tooltip_6d003a Tobacco True
button_tx_protector_Tooltip_1d0020 Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict. True
box_24_Tooltip_1c0039 Your military prestige.||This is based on the strength of your armies, your military research and your military conquests. True
score_label_NewState_Text_480004 Skill rating: True
tx_allies_NewState_Text_760072 Allies: True
faction_selection_container_Tooltip_6006f These flags represent the factions you can choose to play as.||Clicking on any of these flags will select that faction, and change the faction details accordingly. True
university_tech_icon_stealing_Tooltip_1b0034 Stealing True
building_Tooltip_240035 This column shows all the buildings you have within the selected region.||In the column below you can left click on a building to view its building tree and right click for more information. True
TX_save_game_Tooltip_5a0073 This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map. True
Prestige_Tooltip_730015 This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True
BannerNaval_1_Tooltip_36002b Men onboard True
funds_tx_NewState_Text_2b005b Funds: True
killometer_clip_Tooltip_5c005b This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! True
label_txt_NewStte_Text_410007 Sound System True
ranked_Tooltip_320059 This disables custom army options. True
unit_id_tx_NewState_Text_470001 Floating unit identifiers True
portrait_Tooltip_610056 Their diplomat.||Pay attention to their responses, they will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it! True
UC_button_increase_rank_Tooltip_40016 Increase rank True
dy_faction_stance_Tooltip_250050 This is the faction your target belongs to, and your faction's political standing with them.||An assassination attempt can be made on any character, whether you are at war, with them, neutral or allied to their faction.||However, if you are discovered it will effect your relationship. Tread carefully if you have something to lose!||Skilled assassins can get away with a stealthy kill and escape with their identity secret. When this happens, the victim's faction will place the blame at the feet of their most hated enemy, and you're faction will be overlooked.||This is a great way to escalate tension between two factions and play them off against each other. True
status_icon_open_locked_Tooltip_380000 Password required True
losing_tx_NewState_Text_6c007d Losing Side: True
button_txt_tx_Text_c002c Exit True
label_tx_NewState_Text_7d001d Volumetric effects True
crescent_attack_Tooltip_460075 Crescent Attack True
TX_target_faction_NewState_Text_500023 Target Faction: True
label_tx_NewState_Text_6d000f Run in Window True
no_building_text_NewState_Text_210043 You do not own an educational building at which to conduct research. Educational buildings can be constructed in towns. You can still steal technologies from other nations. True
bar_Tooltip_c0016 A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit. True
queue_tx_Tooltip_660016 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. True
title_panel_NewState_Text_390002 Victory Tickets True
dy_attribute_title_Tooltip_45000e This shows the character's attribute in their chosen field. True
label_tx_NewState_Text_3d005c 2 hours True
DY_result_normal_victory_Text_4e0023 Victory! True
south_america_Tooltip_37003b Coast of Brazil||Trade theatre for South America.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True
_title_frame_sabotage_Tooltip_38005e From here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders.||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself.||There are more subtle motivations for sabotage - if you succeed, the targetted nation will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another.||Before you do anything, check your chances of success.||If you fail, you may be captured and your nation will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own. True
gentleman_steal_tech_Tooltip_2d0045 Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technologuy scroll.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology scroll for more details. True
popularity_percentage_Tooltip_b0005 This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely the current cabinet will be voted out come elections.||If they are voted out they will be replaced with the opposition. True
mouse_middle_info_NewState_Text_320045 Zoom to Pointer True
icon_classic_battle_Tooltip_1b0023 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
background_title_Tooltip_60038 This section provides historical background about this unit. True
button_back_Tooltip_7c0061 Previous screen True
protectorates_Tooltip_34001c Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income. True
build_browser_Tooltip_2d0077 This button opens up the building browser.||The building browser shows all the buildings you have for each region.||Open up the building browser for more details. True
tab_military_Tooltip_3e0071 Military technology||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||This technology will improve armies and navies.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them. True
heading_tx_Stealing_Text_600069 Technology stealing True
route_pip_Banditry_Tooltip_4f0018 Bandits are pilfering your transported goods! True
population_Tooltip_4c0054 If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region. True
tab_industry_Tooltip_6e0002 Industrial technologies||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. True
Blank_IND_Tooltip_1c004a This shows the regions you control in India.||The regions in green are yours. True
navy_promote_Tooltip_6b0050 Click here to promote this unit.||This will promote one of your men to an admiral.||Admirals can add morale bonuses in battle, rally and recruit units at sea. True
tx_enemy_forces_NewState_Text_5c0008 Enemy Forces True
shooting_Tooltip_40062 This is your shooting skill.||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True
button_cancel_Tooltip_65003f Click this to cancel the merge. True
ships_Tooltip_5b0012 This column shows how many ships you have in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can order your fleets by number of ships by clicking on this column's title. True
tx_Naval_Tooltip_240015 Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests. True
button_cancel_Tooltip_e0044 Refuse offer True
ammunition_Tooltip_6f0078 The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. True
button_txt_NewState_Text_480009 Change Old True
tab_enlightenment_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
icon_rel_orthodox_Tooltip_c000d Orthodox||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
icon_rel_protestant_Tooltip_6a0076 Protestant||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
selector arrow R_click down mouse off_Tooltip_43 C True