dy_terrain_Tooltip_30040 Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
icon_siege_Tooltip_20008 In these battles you will play as either the defender or the attacker.||Attackers will need to siege and capture a settlement to achieve victory, whereas defenders will have to hold the attacker off until the time limit expires. True
dy_funds_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True
firepower_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. True
firepower_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. True
tx_trade_Tooltip_7a0056 Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. True
heading_txt_1_Text_750030 Waiting ... True
heading_tx_Tooltip_d003e Here you can see the overall difficulty of your nation and set the individual difficulty settings for your campaign and battle maps. True
finances_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True
tx_atwar_Tooltip_7b0047 These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. True
wind-gauge_Tooltip_150032 This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed. True
tab_taxes_Tooltip_410041 Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. True
selector_Tooltip_52005b Current selection True
dy_number_Tooltip_d0011 Reinforcements are taken from any armies or navies nearby when the battle is declared.||If your force is not at full capacity you can augment it with reinforcements.||If you have a routing unit or fleet you can bring on a replacement.||Once brought on you can control a reinforcing unit much like any other unit.||There is a maximum of twenty units allowed in battle at one time. True
title_dy_Tooltip_7d0053 Choose a battle map from the options below.||The map description tab to the right will give you details on the selected map to help you make your choice. True
human_tx_Tooltip_3e0050 If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved. True
60_tx_NewState_Text_3d000c 1 Hour True
pay_once_Tooltip_6c0079 Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. True
funds_tx_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True
arrow_up_Tooltip_15001d Scroll up True
ranked_tx_Tooltip_5002c When this box is checked, your battle will be ranked and you will receive points for it. True
power_dy_Tooltip_1f0028 Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully! True
blue_bar_Tooltip_2b007b Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. True
descr_tx_they_Text_f0060 This nation has declared war on you: True
shooting_Tooltip_2b0017 Challengers shooting skill True
dy_value_Tooltip_5d005a This determines the speed this ship can change course.||Different ships have different sailing characteristics. True
dy_value_Tooltip_3b004c This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. True
dy_value_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. True
dy_value_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. True
dy_value_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. True
tech_demand_Tooltip_26006d Here you can demand any technology the other nation has researched.||Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment. True
ok_regions_Tooltip_720072 Accept True
heading_tx_Tooltip_710060 To win the multiplayer campaign you must complete these objectives within the time limit given. True
Ammunition_Tooltip_760059 Ammunition True
heading_txt_0_Text_7b0025 New Screen Resolution True
button_save_Tooltip_28000e Save Army True
heading_tx_Tooltip_200045 This section lists your games, turns played, date and time of saving.||You can sort them by name, turns and date by clicking on the column title. True
east_africa_Tooltip_460040 Straits of Madagascar||Trade theatre for East Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True
experience_Tooltip_620014 Experience is gained through battle.||The more experienced your units are, the better they will perform in battle. True
heading_txt_1_Text_28001b Battle Deployment True
dy_policing_Tooltip_25004a Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed. True
button_back_Tooltip_180009 Previous True
button_tech_Tooltip_1f000f Research and Technology||This is the age of enlightenment, and as such new ideas and theories can help to inform your nation's development.||To see more information click on this button to bring up the Research and Technology panel. True
marble_bar_Tooltip_660016 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. True
tx_cabinet_txt_Text_6d003b Cabinet True
button_back_Tooltip_180029 Previous True
sabotage_Tooltip_1f000c You have been given the option of sabotage - a chance to wreak some havoc!||Clicking on this will open up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue. True
heading_txt_1_Text_2f0079 End Deployment True
mini_flag_Tooltip_e007c This player's nation True
cmp_diff_tx_Tooltip_1e0019 Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. True
button_send_Tooltip_75003d Send proposal||When you have finished balancing your offers and demands, select this button to send the proposal to the other nation.||If you change your mind about any aspect of your proposal you can either left-click on individual offers and demands or press the clear offer button to the right.||Once you have sent the proposal the other nation will respond, either positively, negatively or with a counteroffer.||Their representative will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it! True
button_save_Tooltip_750062 Save Map and Armies True
faction_foe_Tooltip_30059 Enemy True
tx_route_Tooltip_1e007b This displays whether the trade route is by sea or road. True
btl_diff_tx_Tooltip_780025 You can increase or decrease battle difficulty with the slider. True
dy_prestige_Tooltip_3f000f Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True
region_name_Tooltip_5a007f Currently selected region.||Use the arrows to the left and right to switch to your next region's details. True
reloading_Tooltip_e005f This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill. True
BannerNaval_1_Tooltip_36002b Men onboard True
btl_diff_tx_Tooltip_6c007f Increase the battle difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. True
button_kick_Tooltip_440011 Fire minister||Use this to fire a useless minister from his position on the cabinet.||Be warned however - he may be replaced by someone even worse!||If you are in an absolute monarchy the minister will be placed by one the candidates at the bottom of this tab. True
dy_general_Tooltip_53002a The enemy leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. True
button_tick_Tooltip_1f0049 Close True
button_back_Tooltip_7c0061 Previous screen True
sum_tx_default_Text_30034 Total tax percentage True
west_africa_Tooltip_170049 Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True
navy_demote_Tooltip_2e000a Demote admiral||Not all men are born to lead, and sometimes your ship may be helmed by an incompetent admiral.||Demoting an admiral will stop any negative effects he may be having on the fleet, and leave room to promote a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering the ship. True
title_frame_Tooltip_2b0044 On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. True
title_frame_Tooltip_7b001b You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. True
tx_policing_Tooltip_25004a Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed. True
button_halt_Tooltip_60002 Drop anchor||This will halt your ship. True
assassinate_Tooltip_580079 You have a chance to use your assassination skills here.||Clicking on this will open up the Assassination panel.||The opportunity to dispose of a potential threat or competition can be risky.||The Assassination panel will provide you with the percentage chance of success. True
power_dy_Tooltip_6d007f Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations. True
navy_repair_Tooltip_240057 Repair selected ships||Ships can become damaged in battle and this will repair broken masts, holes in the hull and replenish its crew!||To repair a ship you must be in a port.||A damaged ship can still be used in battle but its effectiveness will be greatly reduced. True
button_team_Tooltip_6b006f When this is selected any messages you send will be only sent to players on your team.||To send messages to all select the all button. True
heading_txt_Tooltip_170000 This screen provides you with the battle map options for your chosen type of battle.||You can select a map, view its description, and set the finer details of the battle environment here. True
dy_general_Tooltip_7f0034 Your leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. True
button_halt_Tooltip_36007b Halt selected units True
line_astern_Tooltip_2a0023 Line astern||This arranges your grouped ships one behind the other.||As the ships sail past the enemy they will fire off a broadside one by one.||If any of the ships' sails are damaged in this formation that ship will be dropped rather than slow the formation down. True
button_kick_Tooltip_580067 Kick this player True
button_tick_Tooltip_720052 Accept True
button_load_Tooltip_70006 Load army True
button_kick_Tooltip_700057 Kick player from this game True
button_kick_Tooltip_76006f Kick player True
Experience_Tooltip_25003f Unit experience||This will improve their performance in battle.||You can add upgrade experience by clicking on the upgrade experience button, but it will cost you some of your funds. True
shooting_Tooltip_3b005e Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True
heading_txt_Tooltip_360027 Here are four different battle types and the saved battles option - choose from one of these and then adjust the settings to your taste!||Mouse over the five battle options to learn more details about them. True
season_year_Tooltip_70076 Current year of campaign True
button_zoom_Tooltip_260058 Toggle zoom||Once the map view is zoomed you can left-click and drag on the map to move the view. True
label_txt_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! True
heading_txt_Tooltip_370038 This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them. True
button_duel_Tooltip_12001e Duel||Click here once you have chosen your target.||Killing someone as part of a duel is not murder - it is a personal matter and as such does not have political consequences.||A more underhand nation may choose to use a duel to dispatch political enemies under the guise of a personal dispute, thus avoiding any diplomacy troubles.||If one was to choose this ungentlemanly path, then picking a target belonging to an enemy nation may prove beneficial.||If you suddenly get cold feet, or the odds are not favourable, click the top right button to cancel. True
ok_payments_Tooltip_720052 Accept True
tx_prestige_Tooltip_3f000f Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True
heading_txt_Tooltip_77001e Pick friends from your friend list below by checking the box to the right of their name.||When you have invited all the friends you want click the tick button. True
button_zoom_Tooltip_5c0051 Zoom to your agent's location True
tx_Military_Tooltip_790057 This is based on the strength of your armies, your military research and your military conquests. True
tx_Ordnance_Tooltip_160044 The ordnance tree concentrates on developing artillery and allows you to advance your cannons and rockets.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
button_zoom_Tooltip_5f006e Zoom to location True
heading_txt_Tooltip_3d007f On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information. True