army_fort_inactive_Tooltip_4a	You are unable to build a fort.||Building a fort requires a general and you must be within your own region.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are in one of your own regions, you need to either raise enough funds or choose a clearer area to build upon.	True
army_fort_Tooltip_12006e	Build fort||Building a fort requires a general and you must be within your own region.||If your army is on the move and vulnerable to attack, it may be wise to build a fort for protection.	True
army_order_panel_Tooltip_380026	Available units for this battle.||Click on a unit to add them to your setup.||They will be placed in the slots below.||The recruitment cost is shown on each units card.||These units are specific to the time period of the battle.||You can change the time period on the previous screen.||Later periods will have more units to choose from and the battles will be more complex.	True
army_promote_inactive_Tooltip_3a003f	You cannot recruit a general at this time.||You have either insufficient funds or there is no space in your army for the general's bodyguard unit.||You will need to raise the funds or disband a unit to make room for the bodyguard unit.	True
army_promote_inactive_Tooltip_400032	You cannot recruit a general at this time.||You have either insufficient funds, there is no space in your army for the general's bodyguard unit or you are a rebel army.|| Rebel armies cannot recruit generals. || If you are not a rebel army you will need to raise the funds or disband a unit to make room for the bodyguard unit.	True
army_promote_Tooltip_25004a	Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals allow you to replenish armies, build forts, add morale bonuses in battle and recruit units on land.	True
army_promote_Tooltip_280044	将軍を登用 || This button opens up the Enlist New General panel where you can recruit a general and add a general's bodyguard unit for your army. || Generals allow you to recruit and replenish units in the field, greatly increase campaign map movement speed and can inspire and rally units in battle.	True
army_promote_Tooltip_430044	Recruit general||This will recruit a general and change a unit to a generals bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land.	True
army_promote_Tooltip_5a0061	Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land.	True
army_promote_Tooltip_7a0025	将軍を登用 || This button opens up the Enlist New General panel, where they can be recruited and a general's bodyguard unit added to your army. || Generals allow you to recruit and replenish units in the field, greatly increase campaign map movement speed, and can inspire and rally units in battle.	True
army_replenish_Tooltip_300028	Replenish selected units||Each unit can hold a maximum number of men.||If some of these have been lost in battle you can replenish units with fresh recruits.||Fresh recruits will not have the experience of battle hardened men and may reduce the units overall experience as a result.	True
army_size_Tooltip_260048	This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.	True
army_size_Tooltip_580077	This displays the available funds each player has to recruit their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.	True
army_size_Tooltip_60048	This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.	True
arrow L_Tooltip_11006d	次の場所	True
arrow L_Tooltip_4c007e	Click this arrow to cycle to the next filter option.	True
arrow L_Tooltip_62006b	前の領土	True
arrow L_Tooltip_630049	Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
arrow L_Tooltip_6a0056	Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
arrow L_Tooltip_6a005b	Switch map context	True
arrow R_Tooltip_180072	前の場所	True
arrow R_Tooltip_4c007e	Click this arrow to cycle to the next filter option.	True
arrow R_Tooltip_630069	Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
arrow R_Tooltip_6a005b	Switch map context	True
arrow R_Tooltip_6a0076	Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
arrow R_Tooltip_6b0074	次の領土	True
arrow_down_Tooltip_73006c	スクロールダウン	True
arrow_L_Tooltip_10050	Next build policy	True
arrow_L_Tooltip_110016	次	True
arrow_L_Tooltip_220010	Shuffle unit||Move the selected unit towards front of reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue.	True
arrow_L_Tooltip_5b0049	Shuffle unit||Move the selected unit towards the front of the reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue.	True
arrow_R_Tooltip_180029	戻る	True
arrow_R_Tooltip_310005	Shuffle unit||Move the selected unit towards back of reinforcement queue.||Units at the back of the reinforcement queue will be the last brought into battle.||There is a maximum of twenty units allowed in battle at once, so you may want to move the weakest units to the end of the queue.	True
arrow_R_Tooltip_8004f	Previous build policy	True
arrow_up_Tooltip_15001d	スクロールアップ	True
art_title_tx_NewState_Text_50045	大砲	True
assassinate_Tooltip_580079	You have a chance to use your assassination skills here.||Clicking on this will open up the Assassination panel.||The opportunity to dispose of a potential threat or competition can be risky.||The Assassination panel will provide you with the percentage chance of success.	True
At War bar_Tooltip_7b0047	These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel.	True
Attitude_dy_other_nations_Text_750078	選択した国に対する他国の態度	True
Attitude_dy_other_nations_Text_f0025	選択した国に対する他国の態度	True
Attitude_dy_other_nations_Tooltip_d003a	Regions coloured green will be friendly toward the selected nation, and red will be unfriendly.||Click the arrows to the left and right to switch between the contexts.	True
Attitude_dy_thier_attitude_Text_180001	選択した国の他国に対する態度	True
Attitude_dy_thier_attitude_Text_1b0025	選択した国の他国に対する態度	True
Attitude_dy_thier_attitude_Tooltip_30005c	Regions coloured green means the selected nation is friendly towards this region and red means unfriendly.||Click the arrows to the left and right to switch between the contexts.	True
attitude_Tooltip_330041	クリックで態度でソートする。	True
auto_Tooltip_280020	If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory.	True
auto_tx_NewState_Text_360047	自動戦闘	True
auto_tx_NewState_Text_7a0039	Autoresolve all battles	True
auto_tx_Tooltip_280020	If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory.	True
background_title_NewState_Text_690047	背景	True
Banner_1_Tooltip_370070	Men in unit	True
Banner_naval_1_Tooltip_4c0071	Men on board	True
banner_Tooltip_560019	Your government's head of state.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of their management skills.||Right-click to bring up their character panel.	True
banner_tx_emperor_Text_670035	皇帝	True
banner_tx_monarch_Text_6d0039	君主	True
BannerNaval_1_Tooltip_36002b	Men onboard	True
bar_graph_window_Tooltip_1a006c	This displays the number of prestige points awarded in each area, depending on your filter view.	True
bar_Tooltip_10011	A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	True
bar_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	True
bar_Tooltip_1f006e	You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel.	True
bar_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus.	True
bar_Tooltip_2a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
bar_Tooltip_3b004c	This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	True
bar_Tooltip_410033	This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value.	True
bar_Tooltip_42004e	The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology.	True
bar_Tooltip_510060	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle.	True
bar_Tooltip_550022	This determines the amount of damage your guns will inflict on an enemy target.	True
bar_Tooltip_5f001a	You can improve the speed of this unit by researching copper bottoms in the naval technology.	True
bar_Tooltip_6f0058	この部隊が戦場に携行できる弾薬の総数||弾薬を使い果たすと以降部隊は白兵戦モードで戦います.|| 戦闘の後弾薬は自動的に補給されます	True
bar_Tooltip_710023	This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	True
bar_Tooltip_750022	This determines the amount of damage your guns will inflict on an enemy target.	True
bar_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
bar_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	True
bar_Tooltip_e005f	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill.	True
battle_label_NewState_Text_15004e	Friedland	True
battle_label_NewState_Text_190041	Trafalgar	True
battle_label_NewState_Text_4a001a	The Pyramids	True
battle_label_NewState_Text_60004f	Austerlitz	True
battle_label_NewState_Text_60028	Lodi	True
battle_label_NewState_Text_6003a	Borodino	True
battle_label_NewState_Text_64002b	Dresden	True
battle_label_NewState_Text_7003e	Waterloo	True
battle_label_NewState_Text_70052	Ligny	True
battle_label_NewState_Text_78004e	Arcole	True
battle_label_NewState_Text_7b002f	Battle of the Nile	True
battle_mode_tx_NewState_Text_4e0001	Default battle resolution	True
battle_setting_auto_ai_Text_52006a	Default: Autoresolve, Play as AI	True
battle_setting_default_Text_76004e	Default: Autoresolve, Don't Play as AI	True
battle_setting_fight_ai_Text_13005d	Default: Fight Battles, Play as AI	True
battle_setting_fight_no_ai_Text_7b0003	Default: Fight Battles, Don't Play as AI	True
battle_settings_Tooltip_23000d	This column shows the default settings for battles.||In instances where players can't agree on whether to autoresolve or manually fight a battle, the game will default to this setting.||You can sort this column by clicking on the title to find your battle preference.	True
battle_settings_Tooltip_75002d	On this tab you can change settings such as weather, time period and army size.||The same options appear for every battle in every map.||Once chosen, you can save your settings and load them up at any time.||Move your cursor over the different settings for more information.	True
battle_time_limit_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	True
battle_time_tx_NewState_Text_530023	Battle Time Limit:	True
battles_tx_NewState_Text_4a0029	Battles:	True
battles_tx_NewState_Text_630076	Battle Settings:	True
bg_title_frame_Tooltip_5a0073	This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map.	True
bg_title_frame_Tooltip_5c0051	If this panel has appeared, it means you cannot completely merge the two selected groups as there are too many units.||Instead, you can pick and choose which units will be moved into which army or navy.||You could take the best of both and create an elite force, or try to balance out both groups to equal strength.||Move your cursor over the areas below for more information.	True
bg_title_frame_Tooltip_60067	Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information.	True
bg_title_frame_Tooltip_690068	This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information.	True