label_txt_NewState_Text_3b007d Shader Model True
label_txt_NewState_Text_3e0074 Advice Level True
label_txt_NewState_Text_40010 Game: True
label_txt_NewState_Text_40051 水 True
label_txt_NewState_Text_410007 Sound System True
label_txt_NewState_Text_410072 船の詳細 True
label_txt_NewState_Text_420060 Campaign Advice True
label_txt_NewState_Text_42007d Texture Filtering True
label_txt_NewState_Text_430074 部隊のディテール True
label_txt_NewState_Text_44 Radar True
label_txt_NewState_Text_44001a HDR True
label_txt_NewState_Text_48007f AI Strength: True
label_txt_NewState_Text_4a0018 陸戦部隊 True
label_txt_NewState_Text_4e002c Weather: True
label_txt_NewState_Text_4e0069 建物のディテール True
label_txt_NewState_Text_50042 Cards True
label_txt_NewState_Text_530023 Battle Time Limit: True
label_txt_NewState_Text_580073 Order Buttons True
label_txt_NewState_Text_5b0014 Distortion Effects True
label_txt_NewState_Text_5d001d Volumetric Effects True
label_txt_NewState_Text_5e0025 Number of players: True
label_txt_NewState_Text_640059 命令 True
label_txt_NewState_Text_6a0018 陸戦部隊 True
label_txt_NewState_Text_6b002a 空 True
label_txt_NewState_Text_6d0020 Quality True
label_txt_NewState_Text_6f0075 Filter: True
label_txt_NewState_Text_700038 Spectators allowed: True
label_txt_NewState_Text_730052 Memory True
label_txt_NewState_Text_770007 Number of players: True
label_txt_NewState_Text_78004b Maximum Fleet Size True
label_txt_NewState_Text_7b002e 影 True
label_txt_NewState_Text_7b0071 Time Period: True
label_txt_NewState_Text_7f005a Sound Channels True
label_txt_NewState_Text_80025 Frame Rate Cap True
label_txt_NewState_Text_c0007 Wind Strength: True
label_txt_NewState_Tooltip_110007 test True
label_txt_NewState_Tooltip_120017 This setting selects the amount of detail for the textures.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_1e007a This setting selects how detailed and how far shadows in the game will appear.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_1f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_210064 Select your preferred system for the game from the list below. True
label_txt_NewState_Tooltip_2c007a This scales the number of men in each unit in land battles.|| Reducing this may improve game performance in battles considerably. True
label_txt_NewState_Tooltip_30071 The higher the particle effects setting, the grander the effects will appear in game. || Some particle effects will only appear on the higher settings, giving an even more visceral experience. || However, if your game is running slow, you amy want to switch to a lower setting. True
label_txt_NewState_Tooltip_320077 This setting selects how far away trees are rendered.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_3f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_4003c Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_440033 This determines the number of sounds that can be played simultaneously.||With fewer channels, some sounds are given priority over others to help speed up performance. True
label_txt_NewState_Tooltip_45005f Many sounds in the game have several variations.||A large amount of variation makes for a richer sound experience, fewer variations will mean a faster performance. True
label_txt_NewState_Tooltip_49004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_4b0062 Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_4e005a Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. True
label_txt_NewState_Tooltip_4e007a Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. True
label_txt_NewState_Tooltip_51004b Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_52001b This scales the number of ships in each fleet in sea battles.|| Reducing this may improve game performance in battles considerably. True
label_txt_NewState_Tooltip_5b002d Check this to simulate ambient lighting and shadows around the edges of objects. True
label_txt_NewState_Tooltip_5d0002 This setting selects how many units are rendered from a distance on the battle map.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_610057 Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. True
label_txt_NewState_Tooltip_620026 This setting selects the amount of detail you will see on your ships.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_63004b This setting selects how far away grass is rendered.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_640024 This setting selects the amount of detail you will see on your units.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_69004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_6c004f Check this for faster rendering shadows. || If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_77005f Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_790029 This setting selects the amount of detail you will see on your buildings.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_7d0060 This sets the maximum frame rate for battles.|| Setting a maximum frame rate cap may improve performance in battles considerably. True
label_txt_NewState_Tooltip_7d0067 The higher this setting the crisper and more realistic the game textures will appear.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_7f0030 This determines the amount of runtime available for sounds.||More memory means more sounds. True
label_txt_NewState_Tooltip_d006e Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_e0037 The type of shader model you can choose depends upon your graphics card.||If your game is running slow you may want to choose the next shader model down. True
label_txt_NewStte_Text_410007 Sound System True
label_txt_Tooltip_260048 Set the number of spectators of your battles here. True
label_txt_Tooltip_340032 Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
label_txt_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
label_txt_Tooltip_4c003c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
label_txt_Tooltip_560059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True
label_txt_Tooltip_570039 Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
label_txt_Tooltip_590056 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it True
label_txt_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. True
label_txt_Tooltip_5c000f A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious. True
label_txt_Tooltip_64000f Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. True
label_txt_Tooltip_760059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True
label_txt_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. True
label_txt_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! True
land_battle_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. True
LandBanner_1_Tooltip_370070 Men in unit True
latency_1_Tooltip_680079 Slow connection True
latency_2_Tooltip_260053 Average connection True
latency_3_Tooltip_78006d Good connection True
latency_Tooltip_550073 This displays the games' current connection status. || You can sort these by clicking on the column title. True
latency_Tooltip_780079 This displays the games current connection status. || You can sort these by clicking on the column title. True
leader_name_banner_Tooltip_57002e This is the leader of the nation you are negotiating with.||Right-clicking on their portrait will bring up their details panel, which will provide you with more specific details about them.||Much like your leader, their diplomatic skills may affect negotiations and the deals you are able to make. True
leader_name_tx_Tooltip_30013 This is the leader of the nation you are negotiating with.||Their diplomatic skills may affect negotiations and the deals you are able to make. True
leader_name_tx_Tooltip_5d0020 貴方の国の指導者||指導者の技能が高いと提案が承諾されやすくなる True
Level Pip 5_filled_Tooltip_20002e . True
Level_1_Tooltip_30003a Attribute level True
Level_2_Tooltip_30003a Attribute level True
Level_3_Tooltip_30003a Attribute level True
Level_4_Tooltip_30003a Attribute level True
Level_5_Tooltip_30003a Attribute level True
Level_6_Tooltip_30003a Attribute level True
Level_7_Tooltip_30003a Attribute level True