• 追加された行はこの色です。
  • 削除された行はこの色です。
button_practice_Tooltip_73001d	This will take you out of multiplayer to the single player battle menu. || Use the single player menu to practice against AI opponents before returning here to take on other players.	True
ranked_tx_Tooltip_4b0053	Check this box for a ranked battle. || If a battle is ranked, the victor of the battle is awarded skill points. || This contributes to your command stars. || Command stars denote ranking, and each player's ranking affects how many skill points can be won. || For example, winning a battle against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking.	True
tx_info_NewState_Text_68	Peaceful occupation will result in minor damage to military buildings within the settlement.	True
distance_frame_NewState_Tooltip_efff2	The further away a force is from its capital, the more expensive its commander will be to enlist. || Once enlisted, the commander will immediately appear in the force.	True
embed_Tooltip_2b000e	Your spies have the ability to infiltrate and spy on armies and settlements.|| Through their watchful eyes you can gather information about other nations that may otherwise be hidden from you.|| To see the information, simply left-click on the infiltrated army or city.|| Discovery is always a risk, and even if your spy evades death or capture your nation will be looked upon with suspicion from then on.|| If the chance of success is low you may want to think twice before attempting an infiltration.	True
Title_NewState_Text_500020	Drop-in battle available	True
tx_time to start_NewState_Text_640030	Time to Start:	True
route_pip_SeaRaided_Tooltip_7f0050	This sea trade route is being raided || You are losing a proportion of your goods along this route every turn. || Clicking on the raiding icon will move the camera to the culprit raiding your route. || To stop them, send a fleet to destroy them or see them off. || Raiding ships will be sitting directly on the trade route and will display a flashing pirate flag.	True
tx_generals_enlisted_admirals_Text_3a0005	Admirals enlisted:	True
button_mp_dropin_Unselected_roll_Text_3b0032	drop-in battle	True
latency_Tooltip_550073	This displays the games' current connection status. || You can sort these by clicking on the column title.	True
dropin_tx_Tooltip_600067	Click here to enable drop-in battles.||This will give players the option to replace the AI in battle and fight real opponents instead.	True
tx_Synchronising_NewState_Text_320006	Synchronising:	True
heading_tx_NewState_Text_440019	New chat room	True
tx_generals_enlisted_admirals_Tooltip_3a0060	This is the number of admirals you have and how many more you can enlist. || There is a limit of how many admirals you can have in game at once, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money and have not reached your limit, you can enlist up to three admirals per turn.	True
tx_info_NewState_Text_15007d	Peaceful occupation will result in minor damage to military buildings within the settlement.	True
title_NewState_Text_7003e	Waterloo	True
tab_title_NewState_Text_3b0032	Drop-in Battle	True
tx_time_time_to_start_Text_640030	Time to Start:	True
replenish_icon_fast_Tooltip_10051	High replenishment rate || There are recruitable units within this region.	True
label_NewState_Text_190041	Trafalgar	True
title_NewState_Text_180051	Italy	True
label_NewState_Text_4a001a	The Pyramids	True
label_NewState_Text_7b002f	Battle of the Nile	True
button_previous_Tooltip_180029	Previous	True
dy_title_NewState_Text_1d005b	Attrition	True
players_Tooltip_620006	This shows how many players have joined this battle and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players, or vice versa.	True
build_upgrade_altchain_Tooltip_770014	Change building type || Clicking this button will provide you with a list of building options. || Each building belongs to a building chain, and each chain results in different effects for your nation. || This button allows you to convert the current building to its equivalent on a diferent chain, allowing you to switch to another chain without having to start at the bottom of a new one.	True
Effects_Tooltip_360064	The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect.	True
label_txt_NewState_Text_170000	Game Mode:	True
label_NewState_Text_15004e	Friedland	True
replenish_icon_medium_Tooltip_38006e	Moderate replenishment rate || There are recruitable units in the neighbouring regions.	True
replenish_icon_medium_Tooltip_49001e	Moderate replenishment rate || There are recruitable units in the neighbouring regions. || To increase the replenishment rate, move to a region with recruitable units in the region itself.	True
button_practice_Tooltip_6a0027	This will take you out of multiplayer mode to the single player battle menu. || Use the single player menu to practice against AI opponents before returning here to take on other players.	True
button_enlarge_Tooltip_90047	Enlarge radar map	True
title_NewState_Text_59	Civil	True
tx_construction_Tooltip_6a0041	If this box is checked construction will be managed automatically.	True
button_menu_unselected_Text_100023	Menu	True
tx_generals_enlisted_NewState_Text_370000	Generals enlisted:	True
title_NewState_Text_170048	Egypt	True
route_pip_Sea_Tooltip_680020	Sea trade route	True
army_size_Tooltip_260048	This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.	True
button_tx_alliance_cancel_Text_6c005a	Cancel Your Alliance	True
tx_time_remaining_NewState_Text_740027	Time remaining:	True
latency_Tooltip_780079	This displays the games current connection status. || You can sort these by clicking on the column title.	True
button_replays_Tooltip_560003	Whenever you play a battle, you get the option to save it as a replay. || Watch your greatest victories and worst defeats here.	True
button_tx_break_alliance_Tooltip_720022	Demand the other nation break one of their alliances.|| Losing a valuable ally can affect a nation's political strength. || Clicking this button opens a panel showing the other nation's alliances. || A broken alliance can seriously affect the relationship between nations.	True
label_NewState_Text_64002b	Dresden	True
TX_Battle deployment_Ambush_Text_700071	Ambush!	True
tab_title_Tooltip_f006b	This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign.	True
tx_synchronising_NewState_Text_1d0076	Synchronising battle, please wait...	True
embed_Tooltip_330046	Your spies have the ability to infiltrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other nations that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement your spy has infiltrated.||Discovery is always a risk, and even if your spy evades death or capture, your nation will be looked upon with suspicion.||If your chance of success is low you may want to think twice before an infiltration attempt.	True
title_NewState_Text_6a004d	Industrial	True
heading_txt_Tooltip_4d004d	Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
mp_down_Tooltip_580028	This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	True
host_name_Tooltip_480038	This is the host of the game. || They are responsible for the details of the battle, including any specific rules, and who can and can't join. || Their ranking is displayed their skill rating column. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank.	True
title_NewState_Text_1f0033	Tutorial	True
label_NewState_Text_78004e	Arcole	True
Opponent_found_NewState_Text_79003f	Opponent found!	True
game_type_Tooltip_16001d	This shows the battle type, be it land, sea, or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features. || Find a favourite type here, or perhaps try something new.	True
friendly_Tooltip_3c0015	Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle.	True
button_mp_dropin_Unselected_rolloff_Text_3b0032	drop-in battle	True
button_host_Tooltip_6d000e	When hosting, you can set location, size and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an artillery only battle! || You can allow any players to join or set a password so it is only open to friends.	True
button_host_Tooltip_4d002e	When hosting, you can set location, size, and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an artillery only battle! || You can allow any players to join, or set a password so it is only open to friends.	True
Title_NewState_Text_580069	Player List	True
tx_info_NewState_Text_2d000f	Looting will result in considerable damage to all buildings within the settlement.	True
button_tx_access_Tooltip_55	Click here to negotiate military access. || If one nation wants to move their army into another's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly, and once offered it can only be cancelled by declaring war. || If indefinite access has been offered a nation must wait twenty-five turns before cancelling it. || Allowing military access to your region could leave you vulnerable to attack. || It also exposes your region to scrutiny. || Click this button to see the military access panel and further details.	True
button_steam_friends_list_Tooltip_680071	Open Steam Friends list	True
button_replays_Tooltip_660054	Whenever you play a battle, you get the option to save it as a replay. || Watch your greatest victories or worse defeats here.	True
title_NewState_Text_7f0047	Europe	True
Title_NewState_Text_1c0022	Chat	True
label_NewState_Text_60004f	Austerlitz	True
build_upgrade_altchain_Tooltip_5e0076	Change building type	True
game_type_Tooltip_11002e	This shows the battle type, be it land, sea or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features.  || Find a favourite type here, or perhaps even try something new.	True
button_ignore_voice_Tooltip_680071	Change player voice settings	True
tx_header_tx_enlist_new_admiral_Text_780053	Enlist New Admiral	True
button_tx_break_trade_Tooltip_ff8c0017	Propose a trade embargo against another nation. || Once an embargo has been made, the nations involved will be unable to trade with each other for ten turns. || An embargo will also cancel any current trade agreements with a nation. || Losing a trade agreement will affect a nation's economy and could make them vulnerable. || Cancelling trade can also sour diplomatic relations between nations. || However, be aware that the targeted nation will be informed who was responsible for suggesting the embargo.	True
button_mp_dropin_Inactive_Text_3b0032	drop-in battle	True
Effects_NewState_Text_770033	Effects	True
button_txt_Tooltip_370040	When hosting, you can set location, size and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an army entirely made of militia! || You can allow any players to join or set a password so it is only open to friends.	True
dropin_tx_NewState_Text_280069	Enable drop-in battles:	True
tab_title_NewState_Text_670027	Players	True
build_upgrade_altchain_Tooltip_d30061	Change building type || Clicking this button will provide you with a list of building options. || Each building belongs to a building chain, and each chain produces different effects for your nation. || This button allows you to convert the current building to itメs equivalent on another chain. || This allows you to switch to another chain without having to start at the bottom of a new chain.	True
date_default_Tooltip_7a0001	Turn date||Each turn represents 2 weeks in game time.	True
tx_header_tx_enlist_new_general_Text_7d005e	Enlist New General	True
heading_Tooltip_5c0026	Each battle won here will open a path to the next one. || You will be awarded with a battle honour for each battle you win. || Your performance in battle will determine what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
dropin_tx_Tooltip_30005b	If you have this box checked you will occasionally get the option to join in on other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign. || When a player drops-in on another player's game, their progress in their current campaign will be saved and they will return straight back to it afterwards.	True
dy_cost_insufficient_funds_Tooltip_3f005b	You have insufficient funds to enlist this commander.	True
button_ignore_chat_Tooltip_680071	Change player chat settings	True
player_rank_Tooltip_730057	This is the host's ranking. || You can sort this list by clicking on the column title. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank.	True
army_size_Tooltip_580077	This displays the available funds each player has to recruit their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.	True
distance_frame_NewState_Tooltip_370069	The further away a force is from its nation's capital, the more expensive its commander will be to enlist, reflecting the logistical cost of getting him to his post. || Once enlisted, a commander immediately joins his force.	True
dropin_tx_Tooltip_250048	If this box is checked you will occasionally get the option to join other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign, the progress of which is saved whilst they are away.	True
heading_tx_NewState_Text_250017	Campaign Tutorial	True
heading_txt_NewState_Text_330015	Napoleon's Campaigns	True
heading_txt_NewState_Text_2e000c	Select Battle	True
button_tx_break_alliance_Tooltip_660072	Losing a valuable ally can affect a nation's political strength. || Clicking this button will open a panel showing both nation's alliances. || A broken alliance can seriously affect the relationship between nations.	True
heading_txt_NewState_Text_390010	European Campaign	True
button_mp_dropin_Tooltip_5a007f	Find a human opponent online	True
button_tx_access_Tooltip_100063	Click here to negotiate military access. || If one nation wants to move their army into another nation's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly and once offered it can only be cancelled by declaring war. || If indefinite access has been offered, a nation must wait twenty-five turns before cancelling it. || Allowing military access into your region could leave you vulnerable to an attack. || It also exposes your region to their scrutiny. || Click this button to see the military access panel and more details.	True
#freeze
shooting_Tooltip_2b0017	Challengers shooting skill	True
shooting_Tooltip_3b005e	Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	True
SingleLineCavalryLeftFlank_Tooltip_37004a	Single line cavalry left flank||This formation can be used in attack or defence.||Use this formation to strengthen your left flank and use that flank to lead an attack.||If being attacked on the left flank use this formation to concentrate your cavalry there for defence.	True
SingleLineCavalryLeftFlank_Tooltip_700063	Single line cavalry left flank||All cavalry will be placed on the left flank of your grouped units. ||This can be used in attack or defence.||Use this formation to strengthen your left flank and use that flank to lead an attack.||If being attacked on the left flank use this formation to concentrate your cavalry there for defence.	True
SingleLineCavalryRightFlank_Tooltip_3006e	Single line cavalry right flank||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence.	True
SingleLineCavalryRightFlank_Tooltip_500034	Single line cavalry right flank||All cavalry will be placed on the right flank of your selected units.||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence.	True
SingleLineStandard_Tooltip_370054	Single line standard||This is useful if you only have a few units to manage and will give you a wider firing area.||Units in a single line will be easier to break through if charged.	True
SingleLineStandard_Tooltip_5c007b	Single line standard||This arranges your grouped units into a single line.||This is useful if you only have a few units to manage and will give you a wider firing area.||Units in a single line will be easier to break through if charged.	True
slider_Tooltip_6b005c	Ruling class tax slider||Move to the left to decrease and to the right to increase the tax level for the ruling classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
slider_Tooltip_73006a	Lower class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lower classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
slider_Tooltip_79004e	Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
slider_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
slow_mo_Tooltip_210067	Slow motion||Clicking this button will put the game into slow motion mode.||Slow motion mode gives you the chance to really revel in the glories of war!||Watch a devastating charge send soldiers flying, or see a cannonball reduce a ships mast to splinters!	True
soldiers_Tooltip_110072	Soldiers in each army.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can re-order your armies according to size by clicking on this column's title.	True
south_america_Tooltip_37003b	Coast of Brazil||Trade theatre for South America.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
spectate_icon_Tooltip_700002	Spectators allowed	True
spectate_icon_Tooltip_700022	Spectators allowed	True
speed_NewState_Text_150052	Speed	True
speed_slider_button_Tooltip_280061	Play||This will unpause the game or return it to normal speed.	True
speed_Tooltip_5f001a	You can improve the speed of this unit by researching copper bottoms in the naval technology.	True
spices_NewState_Tooltip_60005f	Spices	True
standard_tx_NewState_Text_430061	Standard Camera	True
standard_tx_NewState_Text_4a003c	WASD Style	True
state_gift_tx_NewState_Text_720052	Present State Gift	True
state_gift_tx_Tooltip_1c0027	Presenting a gift helps to improve relations between nations.||If their public opinion of you is poor this gift may help turn things around.||Giving a gift is not part of diplomatic bartering - although they can help smooth the way for precisely that.||There are three types of gifts to offer - each ascending in value.||When offering a gift, take your own wealth into account.||If you are wealthy it won't look sincere if you skimp on the gift!	True
state_no_Text_6f004e	No	True
state_yes_Text_65002a	Yes	True
status_AI_Tooltip_3d0006	AI player	True
status_icon_closed_locked_Tooltip_28007c	Closed || This game is not available for you to join. || It is already full and requires a password.	True
status_icon_closed_Tooltip_17002d	Closed || This game is not available for you to join. || It is already full and may have started.	True
status_icon_closed_Tooltip_36003e	Closed	True
status_icon_closed_Tooltip_600050	Game closed||You cannot join this game as it has already started.	True
status_icon_no save_Tooltip_28000e	Save game required	True
status_icon_no_save_Tooltip_1c0015	Save game required || This game is not available to you. || To join this campaign game you require it's save.	True
status_icon_open_locked_Tooltip_170051	Password required || You can join this game is you have the correct password.	True
status_icon_open_locked_Tooltip_380000	Password required	True
status_icon_open_locked_Tooltip_f0064	Password required||You can join this game if you have the password for it.	True
status_icon_open_Tooltip_1e002a	Open	True
status_icon_open_Tooltip_4f005e	Game open||You can join this game.	True
status_icon_open_Tooltip_52001d	Open || This game is open to you and available to join.	True
status_icon_save_Tooltip_6c002e	Save game || This is a saved campaign game of yours.	True
status_icon_saved_Tooltip_75006c	Save game	True
status_not_ready_Tooltip_17003a	Player not ready	True
status_not_ready_Tooltip_450014	Player not ready||Waiting for player to click the ready button.	True
status_ready_Tooltip_1004a	Ready	True
status_ready_Tooltip_d0075	Player ready	True
status_slow_Tooltip_680079	Slow connection	True
status_Tooltip_140041	Here you can find your agents current location.||Left-click to jump to their location on the main map.	True
status_Tooltip_15003b	This column shows the current status of each game. || By mousing over the icons in this column you can see if the game is available for you to join or if there is something preventing you.	True
status_Tooltip_18007f	Here you will find a brief description of the fleet's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.	True
status_Tooltip_29003b	This shows the status of the mission. Whether it is ongoing, completed or uncompleted.	True
status_Tooltip_350004	Here you will find a brief description of each army's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.	True
status_Tooltip_4c0059	Here you will find a brief description of the armies location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.	True
status_Tooltip_6e002e	Here you will find a brief description of the fleets location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.	True
status_Tooltip_7f000b	Here you can find each of your agent's current location.||Left-click to jump to their location on the main map.	True
status_tx_final_Text_130017	Opponent found. Arranging battle ...	True
status_tx_Tooltip_29003b	This shows the status of the mission. Whether it is ongoing, completed or uncompleted.	True
status_tx_tx_Text_730047	Status	True
status_tx_wait_Text_780073	Please wait ...	True
StatusIcon_Firing_Tooltip_67005a	Firing	True
StatusIcon_Garrisoned_Tooltip_6a0056	Garrisoned	True
StatusIcon_Hidden_Tooltip_630049	Hidden	True
StatusIcon_Melee_Tooltip_44	Melee	True
StatusIcon_Moving Fast_Tooltip_740060	Moving fast	True
StatusIcon_Moving_Tooltip_610055	Moving	True
StatusIcon_Obstructed_Tooltip_730048	Obstructed	True
StatusIcon_on Fire_Tooltip_7a0063	On fire	True
StatusIcon_Routing_Tooltip_750029	Routing	True
StatusIcon_Sinking_Tooltip_6c0033	Sinking	True
StatusIcon_Taking fire_Tooltip_270057	Under fire	True
StatusIcon_Wavering_Tooltip_a003d	Wavering	True
steal_research_Tooltip_2b005f	Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your spy and the exposure of your nation's dirty dealing!	True
steal_research_Tooltip_50002c	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your spy being caught and your nation's dirty dealing exposed!	True
steal_research_Tooltip_520025	Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your agent and the exposure of your nation's dirty dealing!	True
steal_research_Tooltip_5a0041	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your rake being caught and your nation's dirty dealing exposed!	True
steam_name_NewState_Text_3c0037	dy lobby name	True
string_NewState_Text_10042	Sound	True
string_NewState_Text_18002d	Graphics	True
string_NewState_Text_220046	Exit to Windows	True
string_NewState_Text_2d0006	Game Settings	True
string_NewState_Text_2f001c	Resume Battle	True
string_NewState_Text_39003c	Brightness and Gamma	True
string_NewState_Text_40025	Save	True
string_NewState_Text_4a001e	User Interface	True
string_NewState_Text_5b0068	Quit Battle	True
string_NewState_Text_5f0068	Resume Game	True
string_NewState_Text_70033	Controls	True
string_NewState_Text_740077	Exit to Main Menu	True
string_NewState_Text_770027	Options	True
string_NewState_Text_a0021	Back	True
string_NewState_Text_b002d	Load	True
string_NewState_Text_c0029	Settings	True
sugar_NewState_Tooltip_140046	Sugar	True
sum_tx_default_Text_30034	Total tax percentage	True
swordfighting_Tooltip_100014	Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	True
swordfighting_Tooltip_30024	Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning.	True
swords_Tooltip_2b007b	Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses.	True
swords_Tooltip_5c005b	This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!	True
tab_abilities_Tooltip_240006	Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have.	True
tab_enlightenment_Tooltip_10060	This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs.	True