- 追加された行はこの色です。
- 削除された行はこの色です。
negative_bar_Tooltip_600042 Negative influences||If the ruling class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the ruling classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up. True
button_melee_Locked_Tooltip_34003e This unit can only engage in melee combat at this time. True
button_toggle_advisor_display_hover_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. True
button_toggle_advisor_display_selected_down_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. True
willingness_NewState_Text_760057 Willing to surrender: True
gov_type_tx_empire_Text_610047 Empire True
willingness_Tooltip_29005b If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. True
button_group_Selected_depress_Tooltip_11003a Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations. True
button_group_Unselected_rolloff_Tooltip_680061 Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. True
button_melee_Unselected_rolloff_Tooltip_510024 Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. True
plus_Tooltip_6f0064 Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. True
SingleLineCavalryRightFlank_Tooltip_3006e Single line cavalry right flank||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence. True
dy_income_upper_Tooltip_360005 Total ruling class tax income. ||Changing the ruling class tax level sliders will affect this number. True
button_melee_Selected_Tooltip_2c0014 The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. True
button_melee_Selected_Tooltip_7f0042 Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. True
advice_audio_setting_button_selected_Tooltip_10044 Turn off advice sound || Turning off advice sound will not affect your advice text settings. || You can turn this back on at any time. True
lower_class_reaction_icon_Happy_Tooltip_32004f Lower class: Under control||Your lower class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right. True
button_voice_setting_selected_down_off_Tooltip_4b0062 Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. True
#freeze
txt_function_strat_reinforcement_Text_610025 Drag and drop these unit cards to change their position in the reinforcement queue. True
txt_function_strat_reinforcement_Tooltip_610025 Drag and drop these unit cards to change their position in the reinforcement queue. True
txt_function_strat_tech_required_Text_230009 Requires the following technology: True
txt_function_technology_Text_6c0064 Left click to research, right click for further information True
txt_header_construction_Text_16006a Enables construction of: True
txt_header_generic_Text_7a002c Provides the following effects: True
txt_header_recruitment_enable_Text_72006f Enables recruitment of: True
txt_header_recruitment_unlock_Text_71007d Unlocks recruitment of: True
txt_header_requires_Text_110015 Requires: True
txt_header_technology_Text_6007e Enables research of: True
txt_next_election_NewState_Text_30001e Next election: True
txt_next_election_Tooltip_280024 Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late. True
txt_no_ownership_NewState_Text_790048 Nobody True
txt_ownership_Controlled_Text_24000f Controlled by: True
txt_ownership_Occupied_Text_59007d Held by: True
txt_popularity_NewState_Text_25000b Government popularity: True
txt_popularity_Tooltip_220068 This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration. True
txt_surround_box_NewState_Text_74003a Territories True
txt_surround_box_Tooltip_3e000a This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information. True
type_Tooltip_200072 Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot. True
UC_button_increase_file_Tooltip_3c001b Increase file||Increases the file, or depth of the selected unit. True
UC_button_increase_rank_Tooltip_30001c Increase rank||Increases the rank, or width of the selected unit. True
UC_button_move_backwards_Tooltip_4c0032 Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using green markers. True
UC_button_move_backwards_Tooltip_680073 Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using blue markers. True
UC_button_move_forwards_Tooltip_470049 Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using green markers. True
UC_button_move_forwards_Tooltip_6006d Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using blue markers. True
copy of plus_Tooltip_290013 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect. True
public_order_title_NewState_Tooltip_570060 This section shows the details of this region's wealth.||These details will help to show you how to improve region wealth. True
button_melee_Selected_depress_Tooltip_3f002a Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat. True
button_chat_mode_team_down_off_Tooltip_6c0051 Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. True
map_panel_NewState_Tooltip_390023 These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. True
minus_Tooltip_280035 Negative influences||If the lower classes become too unhappy, public order will break down, resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! True
advice_audio_setting_button_down_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. True
button_movespeed_Unselected_Tooltip_38000c The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. True
button_melee_Locked_Tooltip_53006f This unit can only engage in melee at this time. True
target_tx_NewState_Text_720079 Target: True
sea_battle_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. True
button_movespeed_Selected_Tooltip_780027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. True
button_movespeed_Selected_Tooltip_250072 The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them. True
button_tx_access_Tooltip_a005f Click here to negotiate military access. || If one nation wants to move their army into another's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly, and once offered it can only be cancelled by declaring war. || If indefinite access has been offered a nation must wait twenty-five turns before cancelling it. || Allowing military access to your territories could leave you vulnerable to attack. || It also exposes your territories to scrutiny. || Click this button to see the military access panel and further details. True
tx_Naval_Tooltip_b006b This is based on your research into naval technology, your naval conquests and the strengths of your navies. True
damaged_NewState_Text_5d0054 Partially damaged True
heading_tx_Tooltip_4f0006 Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel. True
button_auto_Tooltip_4e0033 Selecting this means that audio settings are calculated and set according to your hardware. True
button_melee_Selected_depress_Tooltip_75006e Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. True
map_panel_Tooltip_390023 These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. True
pay_once_Tooltip_2d0035 One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments. True
Map panel_Tooltip_4e004e Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. True
UC_button_turn_left_Tooltip_1c0045 Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using green markers. True
UC_button_turn_left_Tooltip_5d0061 Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using blue markers. True
UC_button_turn_right_Tooltip_580052 Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using green markers. True
UC_button_turn_right_Tooltip_5c0033 Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using blue markers. True
uni_title_NewState_Text_19003b Universities True
uni_title_Tooltip_64007e These are the universities you can steal from. True
unit_id_tx_NewState_Text_770018 Floating flags True
units_tx_NewState_Text_1a003c Unit True
university_tech_icon_available_steal_Tooltip_66004b Available for stealing True
university_tech_icon_available_Tooltip_90052 Available for researching True
university_tech_icon_not_available_Tooltip_280046 Not available for research True
university_tech_icon_researched_Tooltip_7e0046 Researched True
university_tech_icon_researching_Tooltip_74002d Researching True
university_tech_icon_stealing_Tooltip_1b0034 Stealing True
unlocked_NewState_Text_60006a locked True
upkeep_cost_NewState_Text_550060 Upkeep Cost True
upkeep_cost_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. True
upper_class_reaction_icon_Angry_Tooltip_3e0044 Ruling class: Angry||Your ruling class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right. True
upper_class_reaction_icon_Angry_Tooltip_69000d Angry||This is the higher class public order.||Your higher class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right. True
upper_class_reaction_icon_Happy_Tooltip_1e0035 Ruling class: Under control||Your ruling class are currently under control.||This is based on the positive and negative factors to the right. True
upper_class_reaction_icon_Happy_Tooltip_49007c Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right. True
upper_class_reaction_icon_Neutral_Tooltip_690055 Ruling class: Indifferent||Your ruling class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right. True
upper_class_reaction_icon_Neutral_Tooltip_74000b Feeling neutral||This is the higher class public order.||Your higher class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right. True
upper_class_tx_default_Text_6b002a Upper class tax True
US_map_Tooltip_3f0011 Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - Europe and India - to see other regions the selected nation may own. True
US_map_Tooltip_67002a This shows the regions you control in America.||The regions in green are yours. True
victory_conditions_Tooltip_7a0031 To win the grand campaign you must complete these objectives within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions. True
victory_Tooltip_400058 You will need to complete these to win the game. True
visit_Tooltip_290079 A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation. True
visit_Tooltip_690071 Select this if you wish to visit without performing a specific action.||Your agent can always perform an action on the next turn. True
votes_Tooltip_350065 To play a rematch, all players must agree to it.||This shows the votes for a rematch. True
votes_Tooltip_64000f Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. True
vslider_Tooltip_11001a Use this slider to scroll up and down the panel. True
vslider_Tooltip_11003a Use this slider to scroll up and down the panel. True
vslider_Tooltip_530059 Use this slider to scroll up and down True
waiting_tx_NewState_Text_1d0069 Waiting for other players to finish loading. True
waiting_tx_reconnecting_Text_12000f Re-establishing connection... True
wall_damage_NewState_Text_4b0041 Willingness to surrender: True
button_melee_Selected_roll_Tooltip_540014 Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. True
button_toggle_advisor_display_selected_Tooltip_40004d Hide advice panel || This dismisses the advice panel until new advice appears.|| You can stop or change the level of advice you receive by pressing the escape key, then Game Menu/Options/Game Settings. True
button_voice_setting_down_Tooltip_4b0062 Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. True
status_icon_closed_locked_Tooltip_28007c Closed || This game is not available for you to join. || It is already full and requires a password. True
button_menu_Tooltip_210048 Game menu (ESC) True
button_movespeed_Selected_roll_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. True
repeatedly_tx_Tooltip_520013 Payments over a number of turns may be easier to manage.||Once a payment deal has been agreed upon, it can only be cancelled by bankruptcy or a declaration of war. True
button_melee_Selected_Tooltip_3f002a Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat. True
button_decrease_selected_hover_Tooltip_66005d Show radar map True
label_txt_NewState_Tooltip_440033 This determines the number of sounds that can be played simultaneously.||With fewer channels, some sounds are given priority over others to help speed up performance. True
advice_audio_setting_button_selected_hover_Tooltip_10044 Turn off advice sound || Turning off advice sound will not affect your advice text settings. || You can turn this back on at any time. True
deployment_order_second_Tooltip_f005f This general, being of higher rank than his opponent, gets to see the enemy deploy first. True
button_movespeed_Selected_depress_Tooltip_780027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. True
button_toggle_advisor_display_selected_hover_Text_570024 Turn off advice text True
button_movespeed_Unselected_depress_Tooltip_38000c The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. True
button_movespeed_Selected_depress_Tooltip_250072 The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them. True
Exempt region.._Tooltip_1d0010 Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help economic growth within the region. True
breaches_NewState_Text_8001b Breaches: True
button_movespeed_Unselected_roll_Tooltip_270078 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. True
button_toggle_chat_display_selected_down_Tooltip_370069 Hide chat window || If you receive a message from another player the chat window will open again. True
minus_Tooltip_7d0076 Negative population growth||High tax rates for the lower classes are likely to be the most detrimental influence on population growth. True
button_melee_Selected_Tooltip_75006e Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. True
negative_bar_Tooltip_4f0044 Negative influences||If the lower classes become too unhappy, public order will break down, resulting in riots and revolts.||The lower classes are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lower class tax rate and lessen the likelihood of transforming them into an angry mob! True
negative_bar_Tooltip_7d0076 Negative population growth||High tax rates for the lower classes are likely to be the most detrimental influence on population growth. True
dy_total_Tooltip_5a006a This money will be added to your funds next turn.||It is the total tax income for your nation.||Changing any of the tax level sliders will affect this number. True
tab_taxes_Tooltip_650023 Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. True
map_panel_Tooltip_4d004d Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. True
tx_info_NewState_Text_1b0079 Liberation will give rise to a new protectorate in the region, loyal to your nation whilst diplomatic relations are strong. True
campaign_games_Tooltip_4c0044 You can view the current LAN campaigns here. True
navy_repair_Tooltip_6e005c Repair selected ships||Ships can become damaged in battle and this will repair broken masts, holes in the hull and replenish its crew!||To repair a ship you must be in a working port.||A damaged ship can still be used in battle but its effectiveness will be greatly reduced. True
tx_info_NewState_Text_1a0050 Resources permitting, a force of conscripts will be granted to the liberating army on behalf of the new protectorate. True
dy_defenses_Tooltip_11001d The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched. True
cancel_stategift_Tooltip_6e0048 Cancel True
war_declared_tx_NewState_Text_5e0006 War Declared True
war_declared_tx_Tooltip_54006a Now you have declared war you can see which nations have joined and which have refused.||This may have caused changes to allies for both sides, which you can check on each nation's diplomacy information. True
wealth_dy_Tooltip_4e0060 Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed! True
wealth_dy_Tooltip_520023 Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. True
wealth_NewState_Text_610078 Wealth: True
wealth_Tooltip_4e0060 Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed! True
wealth_Tooltip_520023 Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. True
weather_NewState_Text_4e002c Weather: True
weather_Tooltip_22004b Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it. True
west_africa_Tooltip_170049 Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True
willingness_NewState_Text_760057 Willing to surrender: True
willingness_NewState_Tooltip_29005b If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. True
tx_turns_NewState_Text_580023 Turns until new commander available: True
tx_recruitment_cost_NewState_Text_46000b Recruitment cost: True
button_txt_NewState_Text_14001a Drop-in Land Battle True
label_tx_NewState_Text_20005 Picture in Picture True
button_txt_NewState_Text_80028 Liberate True
button_auto_Tooltip_56005c Set to default values True
button_txt_NewState_Text_680072 Max. Players True
army_promote_inactive_Tooltip_400032 You cannot recruit a general at this time.||You have either insufficient funds, there is no space in your army for the general's bodyguard unit or you are a rebel army.|| Rebel armies cannot recruit generals. || If you are not a rebel army you will need to raise the funds or disband a unit to make room for the bodyguard unit. True
tx_wealth_NewState_Text_370018 Serbia-Montenegro True
enemy_combatants_header_Tooltip_4f0032 Compare your enemies' details to your own to judge your chances of victory and to be fully prepared for the fight ahead. True
dy_faction_name_NewState_Tooltip_7b006f Emergent nation True
button_txt_NewState_Text_7e0000 Drop-in Sea Battle True
TripleLineIntegratedArtillery_Tooltip_45001c Triple line integrated artillery||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit. True
ai_battles_tx_NewState_Text_66004f Players can play battles for AI factions True
human_tx_NewState_Text_51002f Fight Battle True
battle_mode_tx_NewState_Text_4e0001 Default battle resolution True
auto_tx_NewState_Text_360047 Autoresolve Battle True
willingness_Tooltip_29005b If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. True
wind-gauge_NewState_Text_7a0025 Wind gauge: True
wind-gauge_Tooltip_150032 This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed. True
wind-speed_NewState_Text_7f0036 Wind speed: True
winning_tx_NewState_Text_45003a Winning Side: True
year_Tooltip_4e0044 This is the year you were issued the mission. True
year_tx_Tooltip_4e0044 This is the year you were issued the mission. True
year_tx_tx_Text_170038 Year True
year_txt_NewState_Text_310044 Start Year: True
year_txt_Tooltip_420037 Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above. True
years_NewState_Text_90001 1792 True
your_allies_tx_NewState_Text_55007a Your Allies True
your_allies_tx_Tooltip_2d0053 You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances. True
zoom-_Tooltip_190060 Zoom out True
zoom-_Tooltip_7e0063 Zoom out||Use these buttons to zoom in and out of your radar map view. True
zoom+_Tooltip_68001c Zoom in||Use these buttons to zoom in and out of your radar map view. True
zoom+_Tooltip_6b007b Zoom in True