• 追加された行はこの色です。
  • 削除された行はこの色です。
txt_function_strat_reinforcement_Text_610025	Drag and drop these unit cards to change their position in the reinforcement queue.	True
txt_function_strat_reinforcement_Tooltip_610025	Drag and drop these unit cards to change their position in the reinforcement queue.	True
txt_function_strat_tech_required_Text_230009	Requires the following technology:	True
txt_function_technology_Text_6c0064	Left click to research, right click for further information	True
txt_header_construction_Text_16006a	Enables construction of:	True
txt_header_generic_Text_7a002c	Provides the following effects:	True
txt_header_generic_Text_7a002c	以下の効果を供給する:	True
txt_header_recruitment_enable_Text_72006f	Enables recruitment of:	True
txt_header_recruitment_unlock_Text_71007d	Unlocks recruitment of:	True
txt_header_requires_Text_110015	Requires:	True
txt_header_technology_Text_6007e	Enables research of:	True
txt_header_requires_Text_110015	必要:	True
txt_header_technology_Text_6007e	研究を可能にする:	True
txt_next_election_NewState_Text_30001e	Next election:	True
txt_next_election_Tooltip_280024	Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late.	True
txt_no_ownership_NewState_Text_790048	Nobody	True
txt_ownership_Controlled_Text_24000f	Controlled by:	True
txt_ownership_Occupied_Text_59007d	Held by:	True
txt_popularity_NewState_Text_25000b	Government popularity:	True
txt_popularity_NewState_Text_25000b	政府の支持率:	True
txt_popularity_Tooltip_220068	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration.	True
txt_surround_box_NewState_Text_74003a	Territories	True
txt_surround_box_Tooltip_3e000a	This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information.	True
type_Tooltip_200072	Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot.	True
UC_button_increase_file_Tooltip_3c001b	Increase file||Increases the file, or depth of the selected unit.	True
UC_button_increase_rank_Tooltip_30001c	Increase rank||Increases the rank, or width of the selected unit.	True
UC_button_move_backwards_Tooltip_4c0032	Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using green markers.	True
UC_button_move_backwards_Tooltip_680073	Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using blue markers.	True
UC_button_move_forwards_Tooltip_470049	Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using green markers.	True
UC_button_move_forwards_Tooltip_6006d	Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using blue markers.	True
UC_button_turn_left_Tooltip_1c0045	Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using green markers.	True
UC_button_turn_left_Tooltip_5d0061	Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using blue markers.	True
UC_button_turn_right_Tooltip_580052	Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using green markers.	True
UC_button_turn_right_Tooltip_5c0033	Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using blue markers.	True
uni_title_NewState_Text_19003b	Universities	True
uni_title_Tooltip_64007e	These are the universities you can steal from.	True
unit_id_tx_NewState_Text_770018	Floating flags	True
units_tx_NewState_Text_1a003c	Unit	True
university_tech_icon_available_steal_Tooltip_66004b	Available for stealing	True
university_tech_icon_available_Tooltip_90052	Available for researching	True
university_tech_icon_not_available_Tooltip_280046	Not available for research	True
university_tech_icon_researched_Tooltip_7e0046	Researched	True
university_tech_icon_researching_Tooltip_74002d	Researching	True
university_tech_icon_researched_Tooltip_7e0046	研究済み	True
university_tech_icon_researching_Tooltip_74002d	研究中	True
university_tech_icon_stealing_Tooltip_1b0034	Stealing	True
unlocked_NewState_Text_60006a	locked	True
upkeep_cost_NewState_Text_550060	Upkeep Cost	True
upkeep_cost_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	True
upper_class_reaction_icon_Angry_Tooltip_3e0044	Ruling class: Angry||Your ruling class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Angry_Tooltip_69000d	Angry||This is the higher class public order.||Your higher class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Happy_Tooltip_1e0035	Ruling class: Under control||Your ruling class are currently under control.||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Happy_Tooltip_49007c	Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Neutral_Tooltip_690055	Ruling class: Indifferent||Your ruling class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Neutral_Tooltip_74000b	Feeling neutral||This is the higher class public order.||Your higher class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right.	True
upper_class_tx_default_Text_6b002a	Upper class tax	True
upper_class_tx_default_Text_6b002a	上流階級の税金	True
US_map_Tooltip_3f0011	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - Europe and India - to see other regions the selected nation may own.	True
US_map_Tooltip_67002a	This shows the regions you control in America.||The regions in green are yours.	True
victory_conditions_Tooltip_7a0031	To win the grand campaign you must complete these objectives within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.	True
victory_Tooltip_400058	You will need to complete these to win the game.	True
victory_Tooltip_400058	ゲームに勝つためにはこれ等を完了する必要があります	True
visit_Tooltip_290079	A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation.	True
visit_Tooltip_690071	Select this if you wish to visit without performing a specific action.||Your agent can always perform an action on the next turn.	True
votes_Tooltip_350065	To play a rematch, all players must agree to it.||This shows the votes for a rematch.	True
votes_Tooltip_64000f	Before swapping sides, each player must agree to it.||This shows the votes for swapping sides.	True
vslider_Tooltip_11001a	Use this slider to scroll up and down the panel.	True
vslider_Tooltip_11003a	Use this slider to scroll up and down the panel.	True
vslider_Tooltip_530059	Use this slider to scroll up and down	True
waiting_tx_NewState_Text_1d0069	Waiting for other players to finish loading.	True
waiting_tx_NewState_Text_1d0069	他のプレイヤーのロードが終わるまで御待ちください	True
waiting_tx_reconnecting_Text_12000f	Re-establishing connection...	True
wall_damage_NewState_Text_4b0041	Willingness to surrender:	True
war_declared_tx_NewState_Text_5e0006	War Declared	True
war_declared_tx_Tooltip_54006a	Now you have declared war you can see which nations have joined and which have refused.||This may have caused changes to allies for both sides, which you can check on each nation's diplomacy information.	True
wealth_dy_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	True
wealth_dy_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
wealth_NewState_Text_610078	Wealth:	True
wealth_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	True
wealth_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
weather_NewState_Text_4e002c	Weather:	True
weather_Tooltip_22004b	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it.	True
west_africa_Tooltip_170049	Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
willingness_NewState_Text_760057	Willing to surrender:	True
willingness_NewState_Tooltip_29005b	If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead.	True
willingness_Tooltip_29005b	If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead.	True
wind-gauge_NewState_Text_7a0025	Wind gauge:	True
wind-gauge_Tooltip_150032	This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed.	True
wind-speed_NewState_Text_7f0036	Wind speed:	True
winning_tx_NewState_Text_45003a	Winning Side:	True
year_Tooltip_4e0044	This is the year you were issued the mission.	True
year_tx_Tooltip_4e0044	This is the year you were issued the mission.	True
year_tx_tx_Text_170038	Year	True
year_txt_NewState_Text_310044	Start Year:	True
year_txt_NewState_Text_310044	開始年:	True
year_txt_Tooltip_420037	Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above.	True
years_NewState_Text_90001	1792	True
your_allies_tx_NewState_Text_55007a	Your Allies	True
your_allies_tx_Tooltip_2d0053	You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances.	True
zoom-_Tooltip_190060	Zoom out	True
zoom-_Tooltip_7e0063	Zoom out||Use these buttons to zoom in and out of your radar map view.	True
zoom+_Tooltip_68001c	Zoom in||Use these buttons to zoom in and out of your radar map view.	True
zoom+_Tooltip_6b007b	Zoom in	True