• 追加された行はこの色です。
  • 削除された行はこの色です。
avatar_skills_description_avatar_skill_ammo_quantity_0	近接攻撃の上昇。 \n \n ユニットの近接攻撃能力を強化します。	True
avatar_skills_description_avatar_skill_ammo_quantity_1	矢玉の追加。 \n \n あなたのアバターと護衛はそれぞれ20本の矢玉を所持します。 \n \n 前提条件:弓の能力。 \n	True
avatar_skills_description_avatar_skill_armour_0	甲冑の上昇。 \n \n 近接攻撃と遠隔攻撃の両方に対してあなたのアバターと護衛の防御力を強化させます。 \n \n 前提条件:近接防御能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_armour_1	甲冑の上昇。 \n \n 近接攻撃と遠隔攻撃の両方に対してあなたのアバターと護衛の防御力を強化させます。 \n \n 前提条件:近接防御能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_armour_2	甲冑の大幅上昇。 \n \n 近接攻撃と遠隔攻撃の両方に対してあなたのアバターと護衛の防御力を強化させます。 \n	True
avatar_skills_description_avatar_skill_armour_piercing_arrows_0	装甲貫通矢。 \n \n あなたのアバターとその護衛は千枚通し型の、鎧を貫くように設計された矢を射る。 \n \n 前提条件:弓のダメージ能力に3ポイント。 \n	True
avatar_skills_description_avatar_skill_armour_piercing_arrows_1	装甲貫通矢。 \n \n あなたのアバターとその護衛は千枚通し型の、鎧を貫くように設計された矢を射る。 \n \n 前提条件:弓のダメージ能力に3ポイント。 \n	True
avatar_skills_description_avatar_skill_army_morale_0	陸軍の士気増加。 \n \n すべてのユニットの士気を増加させて、あなたのアバターの存在は全ての軍隊を奮い立たせます。 \n \n あなたのアバターが無力化されると、この効果は取り消される。 \n	True
avatar_skills_description_avatar_skill_army_morale_1	陸軍の士気増加。 \n \n すべてのユニットの士気を増加させて、あなたのアバターの存在は全ての軍隊を奮い立たせます \n \n あなたのアバターが無力化されると、この効果は取り消される。 \n	True
avatar_skills_description_avatar_skill_army_morale_2	強力な陸軍の士気増加。 \n \n すべてのユニットの士気を増加させて、あなたのアバターの存在は全ての軍隊を奮い立たせます \n \n あなたのアバターが無力化されると、この効果は取り消される。 \n	True
avatar_skills_description_avatar_skill_aura_radius_0	アバターの指揮範囲拡大。 \n \n あなたのアバターの指揮範囲の中のユニットが、アバターに近いほど効果的に士気のボーナスを得ます。 \n \n 前提条件:再集結能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_aura_radius_1	アバターの指揮範囲拡大。 \n \n あなたのアバターの指揮範囲の中のユニットが、アバターに近いほど効果的に士気のボーナスを得ます。 \n \n 前提条件:再集結能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_aura_radius_2	アバターの指揮範囲大幅拡大。 \n \n あなたのアバターの指揮範囲の中のユニットが、アバターに近いほど効果的に士気のボーナスを得ます。 \n	True
avatar_skills_description_avatar_skill_aura_radius_3	精鋭アバターの指揮範囲。 \n \n あなたのアバターの指揮範囲の中のユニットが、アバターに近いほど効果的に士気のボーナスを得ます。 \n	True
avatar_skills_description_avatar_skill_banzai_0	万歳の能力。 \n \n 能力が働いている時にあなたのアバターと護衛の近接攻撃と突撃ボーナスを上昇させ、短い時間の間不屈の士気を得る。 \n \n 前提条件:突撃能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_banzai_1	万歳の能力。 \n \n 能力が働いている時にあなたのアバターと護衛の近接攻撃と突撃ボーナスを上昇させ、短い時間の間不屈の士気を得る。 \n \n 前提条件:突撃能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_bodyguard_unit_size_0	アバターの護衛部隊の増加。 \n \n あなたのアバターの護衛部隊の人数を増やす。 \n \n 前提条件:対槍兵ペナルティの無効化能力。 \n	True
avatar_skills_description_avatar_skill_bodyguard_unit_size_1	アバターの護衛部隊の増加。 \n \n あなたのアバターの護衛部隊の人数を増やす。 \n \n 前提条件:対槍兵ペナルティの無効化能力。 \n	True
avatar_skills_description_avatar_skill_bow_damage_0	弓ダメージの上昇。 \n \n あなたのアバターと護衛の矢による攻撃能力を強化します。 \n \n 前提条件:弓の能力。 \n	True
avatar_skills_description_avatar_skill_bow_damage_1	弓ダメージの上昇。 \n \n あなたのアバターと護衛の矢による攻撃能力を強化します。 \n \n 前提条件:弓の能力。 \n	True
avatar_skills_description_avatar_skill_bow_damage_2	弓ダメージの大幅上昇。 \n \n あなたのアバターと護衛の矢による攻撃能力を強化します。 \n	True
avatar_skills_description_avatar_skill_bow_damage_3	精鋭の弓ダメージ。 \n \n あなたのアバターと護衛の矢による攻撃能力を強化します。 \n	True
avatar_skills_description_avatar_skill_charge_0	突撃ボーナスの上昇。 \n \n あなたのアバターと護衛が敵に突撃するときに近接戦闘ボーナスを強化します。 \n \n \n 前提条件:速度能力に1ポイントと近接攻撃能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_charge_1	突撃ボーナスの上昇。 \n \n あなたのアバターと護衛が敵に突撃するときに近接戦闘ボーナスを強化します。 \n \n 前提条件:速度能力に1ポイントと近接攻撃能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_charge_2	突撃ボーナスの大幅上昇。 \n \n あなたのアバターと護衛が敵に突撃するときに近接戦闘ボーナスを強化します。 \n	True
avatar_skills_description_avatar_skill_enable_bow_0	アバターの弓の能力。 \n \n あなたのアバターと護衛が馬上から弓を撃ちます。 \n	True
avatar_skills_description_avatar_skill_enable_bow_1	アバターの弓の能力。 \n \n あなたのアバターと護衛が馬上から弓を撃ちます。 \n	True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_0	疲労耐性オーラ \n \n あなたのアバターの指揮範囲にいる部隊の疲労化が緩慢になり、疲労回復が速くなります。 \n	True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_1	疲労耐性オーラ \n \n あなたのアバターの指揮範囲にいる部隊の疲労化が緩慢になり、疲労回復が速くなります。 \n	True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_2	疲労耐性オーラの強化 \n \n あなたのアバターの指揮範囲にいる部隊の疲労化が緩慢になり、疲労回復が速くなります。 \n	True
avatar_skills_description_avatar_skill_fatigue_resistance_aura_3	疲労耐性オーラの大幅強化 \n \n あなたのアバターの指揮範囲にいる部隊の疲労化が緩慢になり、疲労回復が速くなります。 \n	True
avatar_skills_description_avatar_skill_fire_arrows_0	火矢。  \n \n これが働いているとき、火矢が部隊の射撃の攻撃力を増加させ、木造の建物に火をつけることができる。 \n	True
avatar_skills_description_avatar_skill_fire_arrows_1	火矢。  \n \n これが働いているとき、火矢が部隊の射撃の攻撃力を増加させ、木造の建物に火をつけることができる。 \n	True
avatar_skills_description_avatar_skill_hitpoint_0	アバターの追加体力ボーナス。 \n \n あなたのアバターのダメージ許容量を増加します。 \n \n 前提条件:疲労耐性能力に3ポイント。 \n	True
avatar_skills_description_avatar_skill_hitpoint_1	アバターの追加体力ボーナス。 \n \n あなたのアバターのダメージ許容量を増加します。 \n \n 前提条件:疲労耐性能力に3ポイント。 \n	True
avatar_skills_description_avatar_skill_inspire_0	鼓舞能力。 \n \n これが働いているときはこの部隊は一つの部隊の士気と近接攻撃を上昇させることができる。 \n	True
avatar_skills_description_avatar_skill_inspire_1	鼓舞能力。 \n \n これが働いているときはこの部隊は一つの部隊の士気と近接攻撃を上昇させることができる。 \n	True
avatar_skills_description_avatar_skill_inspire_2	鼓舞能力の冷却期間減少。 \n \n これが働いているときはこの部隊は一つの部隊の士気と近接攻撃を上昇させることができる。 \n	True
avatar_skills_description_avatar_skill_marksmanship_0	精度の上昇。 \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n \n Requires Enable Bow skill. \n	True
avatar_skills_description_avatar_skill_marksmanship_1	精度の上昇。 \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n \n Requires Enable Bow skill. \n	True
avatar_skills_description_avatar_skill_marksmanship_2	精度の大幅上昇。 \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n	True
avatar_skills_description_avatar_skill_marksmanship_3	精鋭の精度。 \n \n Your avatar and his bodyguard shoot their bows with greater accuracy. \n	True
avatar_skills_description_avatar_skill_melee_attack_0	近接攻撃の上昇。Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_melee_attack_1	近接攻撃の上昇。Improved Melee Attack. \n \n Increases the melee attack skill of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_melee_attack_2	近接攻撃の大幅上昇。 \n \n Increases the melee attack skill of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_melee_attack_3	精鋭の近接攻撃。 \n \n Increases the melee attack skill of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_melee_defence_0	近接防御の上昇。 \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n	True
avatar_skills_description_avatar_skill_melee_defence_1	近接防御の上昇。 \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n	True
avatar_skills_description_avatar_skill_melee_defence_2	近接防御の大幅上昇。 \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n	True
avatar_skills_description_avatar_skill_melee_defence_3	精鋭の近接防御。 \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n	True
avatar_skills_description_avatar_skill_morale_0	アバターの士気上昇。 \n \n Improves the morale of your avatar and his bodyguard. \n \n Requires 1 point in Melee Attack skill and 1 point in Melee Defence skill. \n	True
avatar_skills_description_avatar_skill_morale_1	アバターの士気上昇。 \n \n Improves the morale of your avatar and his bodyguard. \n \n Requires 1 point in Melee Attack skill and 1 point in Melee Defence skill. \n	True
avatar_skills_description_avatar_skill_morale_2	アバターの士気大幅上昇。 \n \n Improves the morale of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_morale_3	精鋭アバターの士気。 \n \n Improves the morale of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_no_spear_penalty_0	対槍兵ペナルティの無効化。 \n \n Your avatar and his bodyguard ignore the penalty suffered by all other cavalry units when attacking enemies armed with spears. \n \n Requires Banzai skill and 2 points in Armour skill. \n	True
avatar_skills_description_avatar_skill_no_spear_penalty_1	対槍兵ペナルティの無効化。 \n \n Your avatar and his bodyguard ignore the penalty suffered by all other cavalry units when attacking enemies armed with spears. \n \n Requires Banzai skill and 2 points in Armour skill. \n	True
avatar_skills_description_avatar_skill_rally_0	再結集能力の冷却期間減少。 \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n	True
avatar_skills_description_avatar_skill_rally_1	再結集能力の冷却期間減少。 \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n	True
avatar_skills_description_avatar_skill_rally_2	再結集能力の冷却期間大幅減少。 \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n	True
avatar_skills_description_avatar_skill_rally_3	再結集能力の冷却期間大幅減少。 \n \n When activated, the rally ability will restore routing units within your avatar's aura radius to order (shattered units are not affected). \n \n Units within the radius that aren't routing will receive a morale bonus whilst rally is active. \n	True
avatar_skills_description_avatar_skill_range_0	弓の射程増加。 \n \n Shot range for your avatar and his bodyguard is increased. \n	True
avatar_skills_description_avatar_skill_range_1	弓の射程増加。 \n \n Shot range for your avatar and his bodyguard is increased. \n	True
avatar_skills_description_avatar_skill_range_2	弓の射程大幅増加。 \n \n Shot range for your avatar and his bodyguard is increased. \n	True
avatar_skills_description_avatar_skill_reload_speed_0	装填速度増加。 \n \n Increases the rate at which your avatar and his bodyguard shoot arrows. \n \n Requires 1 point in Accuracy skill and 1 point in Speed skill. \n	True
avatar_skills_description_avatar_skill_reload_speed_1	装填速度増加。 \n \n Increases the rate at which your avatar and his bodyguard shoot arrows. \n \n Requires 1 point in Accuracy skill and 1 point in Speed skill. \n	True
avatar_skills_description_avatar_skill_reload_speed_2	装填速度大幅増加。 \n \n Increases the rate at which your avatar and his bodyguard shoot arrows. \n	True
avatar_skills_description_avatar_skill_scare_enemies_0	近くの敵の恐怖。 \n \n Enemies close to your avatar will suffer a morale penalty. \n \n This effect is always active. \n	True
avatar_skills_description_avatar_skill_scare_enemies_1	近くの敵の恐怖。 \n \n Enemies close to your avatar will suffer a morale penalty. \n \n This effect is always active. \n	True
avatar_skills_description_avatar_skill_scare_enemies_2	近くの敵の恐怖。 \n \n Enemies close to your avatar will suffer an even greater morale penalty. \n \n This effect is always active. \n	True
avatar_skills_description_avatar_skill_snipe_0	狙撃能力。 \n \n If hidden already, your avatar and his bodyguard can shoot without betraying their position. \n \n Only works whilst stationary. \n \n Requires 2 points in Increased Range skill. \n	True
avatar_skills_description_avatar_skill_snipe_1	狙撃能力。 \n \n If hidden already, your avatar and his bodyguard can shoot without betraying their position. \n \n Only works whilst stationary. \n \n Requires 2 points in Increased Range skill. \n	True
avatar_skills_description_avatar_skill_speed_0	速度増加。 \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_speed_1	速度増加。 \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_speed_2	速度大幅増加。 \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_speed_3	精鋭の速度。 \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_speed_4	伝説的速度。 \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_avatar_skill_stamina_0	疲労耐性増加。 \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 1 point in Speed skill. \n	True
avatar_skills_description_avatar_skill_stamina_1	疲労耐性増加。 \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability.  \n \n Requires 1 point in Speed skill. \n	True
avatar_skills_description_avatar_skill_stamina_2	疲労耐性大幅増加。 \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n	True
avatar_skills_description_avatar_skill_stamina_3	精鋭の疲労耐性。 \n \n Reduces the rate at which your avatar and his bodyguard become fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n	True
avatar_skills_description_avatar_skill_marksmanship_0	精度の上昇。 \n \n あなたのアバターと護衛はより高い精度で弓を射ます。 \n \n 前提条件:弓の能力。 \n	True
avatar_skills_description_avatar_skill_marksmanship_1	精度の上昇。 \n \n あなたのアバターと護衛はより高い精度で弓を射ます。 \n \n 前提条件:弓の能力。 \n	True
avatar_skills_description_avatar_skill_marksmanship_2	精度の大幅上昇。 \n \n あなたのアバターと護衛はより高い精度で弓を射ます。 \n	True
avatar_skills_description_avatar_skill_marksmanship_3	精鋭の精度。 \n \n あなたのアバターと護衛はより高い精度で弓を射ます。 \n	True
avatar_skills_description_avatar_skill_melee_attack_0	近接攻撃の上昇。 \n \n あなたのアバターと護衛の近接攻撃を強化します。 \n	True
avatar_skills_description_avatar_skill_melee_attack_1	近接攻撃の上昇。 \n \n あなたのアバターと護衛の近接攻撃を強化します。 \n	True
avatar_skills_description_avatar_skill_melee_attack_2	近接攻撃の大幅上昇。 \n \n あなたのアバターと護衛の近接攻撃を強化します。 \n	True
avatar_skills_description_avatar_skill_melee_attack_3	精鋭の近接攻撃。 \n \n あなたのアバターと護衛の近接攻撃を強化します。 \n	True
avatar_skills_description_avatar_skill_melee_defence_0	近接防御の上昇。 \n \n あなたのアバターと護衛の近接攻撃に対する防御能力を強化します。	 \n	True
avatar_skills_description_avatar_skill_melee_defence_1	近接防御の上昇。 \n \n あなたのアバターと護衛の近接攻撃に対する防御能力を強化します。 \n	True
avatar_skills_description_avatar_skill_melee_defence_2	近接防御の大幅上昇。 \n \n あなたのアバターと護衛の近接攻撃に対する防御能力を強化します。 \n	True
avatar_skills_description_avatar_skill_melee_defence_3	精鋭の近接防御。 \n \n あなたのアバターと護衛の近接攻撃に対する防御能力を強化します。 \n	True
avatar_skills_description_avatar_skill_morale_0	アバターの士気上昇。 \n \n あなたのアバターと護衛の士気を強化します。 \n \n 前提条件:近接攻撃能力に1ポイントと近接防御能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_morale_1	アバターの士気上昇。 \n \n あなたのアバターと護衛の士気を強化します。 \n \n 前提条件:近接攻撃能力に1ポイントと近接防御能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_morale_2	アバターの士気大幅上昇。 \n \n あなたのアバターと護衛の士気を強化します。 \n	True
avatar_skills_description_avatar_skill_morale_3	精鋭アバターの士気。 \n \n あなたのアバターと護衛の士気を強化します。 \n	True
avatar_skills_description_avatar_skill_no_spear_penalty_0	対槍兵ペナルティの無効化。 \n \n 槍で武装した敵に攻撃を受けたとき、あなたのアバターと彼の護衛は全ての対槍兵ペナルティを無効化します。 \n \n 前提条件:万歳能力と甲冑能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_no_spear_penalty_1	対槍兵ペナルティの無効化。 \n \n 槍で武装した敵に攻撃を受けたとき、あなたのアバターと彼の護衛は全ての対槍兵ペナルティを無効化します。 \n \n 前提条件:万歳能力と甲冑能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_rally_0	再結集能力の冷却期間減少。 \n \n これが働いているとき、再集結能力はあなたのアバターの指揮範囲の中の敗走部隊を回復するでしょう。(潰走部隊に効果はありません) \n \n 再集結能力が有効である間、半径の中の敗走していない部隊は士気ボーナスを得られる。 \n	True
avatar_skills_description_avatar_skill_rally_1	再結集能力の冷却期間減少。 \n \n これが働いているとき、再集結能力はあなたのアバターの指揮範囲の中の敗走部隊を回復するでしょう。(潰走部隊に効果はありません) \n \n 再集結能力が有効である間、半径の中の敗走していない部隊は士気ボーナスを得られる。 \n	True
avatar_skills_description_avatar_skill_rally_2	再結集能力の冷却期間減少促進。 \n \n これが働いているとき、再集結能力はあなたのアバターの指揮範囲の中の敗走部隊を回復するでしょう。(潰走部隊に効果はありません) \n \n 再集結能力が有効である間、半径の中の敗走していない部隊は士気ボーナスを得られる。 \n	True
avatar_skills_description_avatar_skill_rally_3	再結集能力の冷却期間大幅減少。 \n \n これが働いているとき、再集結能力はあなたのアバターの指揮範囲の中の敗走部隊を回復するでしょう。(潰走部隊に効果はありません) \n \n 再集結能力が有効である間、半径の中の敗走していない部隊は士気ボーナスを得られる。 \n	True
avatar_skills_description_avatar_skill_range_0	弓の射程増加。 \n \n あなたのアバターと護衛の射程距離を増加します。 \n	True
avatar_skills_description_avatar_skill_range_1	弓の射程増加。 \n \n あなたのアバターと護衛の射程距離を増加します。 \n	True
avatar_skills_description_avatar_skill_range_2	弓の射程大幅増加。 \n \n あなたのアバターと護衛の射程距離を増加します。 \n	True
avatar_skills_description_avatar_skill_reload_speed_0	装填速度増加。 \n \n あなたのアバターと護衛の矢の装填速度を増加します。 \n \n 前提条件:精度能力に1ポイントと速度能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_reload_speed_1	装填速度増加。 \n \n あなたのアバターと護衛の矢の装填速度を増加します。 \n \n 前提条件:精度能力に1ポイントと速度能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_reload_speed_2	装填速度大幅増加。 \n \n あなたのアバターと護衛の矢の装填速度を増加します。 \n	True
avatar_skills_description_avatar_skill_scare_enemies_0	近くの敵の恐怖。 \n \n あなたのアバターの近くの敵は士気ペナルティに苦しむでしょう。 \n \n この効果は常時発動しています。 \n	True
avatar_skills_description_avatar_skill_scare_enemies_1	近くの敵の恐怖。 \n \n あなたのアバターの近くの敵は士気ペナルティに苦しむでしょう。 \n \n この効果は常時発動しています。 \n	True
avatar_skills_description_avatar_skill_scare_enemies_2	近くの敵の恐怖。 \n \n あなたのアバターの近くの敵は更に大幅な士気ペナルティに苦しむでしょう。 \n \n この効果は常時発動しています。 \n	True
avatar_skills_description_avatar_skill_snipe_0	狙撃能力。 \n \n あなたのアバターと護衛が潜伏している場合、姿を晒すことなく射撃することができます。 \n \n 待機中のみ効果を発揮します。 \n \n 前提条件:射程増加能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_snipe_1	狙撃能力。 \n \n あなたのアバターと護衛が潜伏している場合、姿を晒すことなく射撃することができます。 \n \n 待機中のみ効果を発揮します。 \n \n 前提条件:射程増加能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_speed_0	速度増加。 \n \n あなたのアバターと護衛の移動速度を増加します。 \n	True
avatar_skills_description_avatar_skill_speed_1	速度増加。 \n \n あなたのアバターと護衛の移動速度を増加します。 \n	True
avatar_skills_description_avatar_skill_speed_2	速度大幅増加。 \n \n あなたのアバターと護衛の移動速度を増加します。 \n	True
avatar_skills_description_avatar_skill_speed_3	精鋭の速度。 \n \n あなたのアバターと護衛の移動速度を増加します。 \n	True
avatar_skills_description_avatar_skill_speed_4	伝説的速度。 \n \n あなたのアバターと護衛の移動速度を増加します。 \n	True
avatar_skills_description_avatar_skill_stamina_0	疲労耐性増加。 \n \n あなたのアバターと護衛の疲労が蓄積する速度を低下させます。 \n \n 疲労は速度、士気、および戦闘能力を損ないます。 \n \n 前提条件:速度能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_stamina_1	疲労耐性増加。 \n \n あなたのアバターと護衛の疲労が蓄積する速度を低下させます。 \n \n 疲労は速度、士気、および戦闘能力を損ないます。  \n \n 前提条件:速度能力に1ポイント。 \n	True
avatar_skills_description_avatar_skill_stamina_2	疲労耐性大幅増加。 \n \n あなたのアバターと護衛の疲労が蓄積する速度を低下させます。 \n \n 疲労は速度、士気、および戦闘能力を損ないます。 \n	True
avatar_skills_description_avatar_skill_stamina_3	精鋭の疲労耐性。 \n \n あなたのアバターと護衛の疲労が蓄積する速度を低下させます。 \n \n 疲労は速度、士気、および戦闘能力を損ないます。 \n	True
avatar_skills_description_avatar_skill_stand_and_fight_0	死守能力。 \n \n これが働いている時はあなたのアバターは下馬して彼の近くの部隊を勇気づけ、彼らの士気と近接攻撃と装填速度を上昇させる。 \n \n この能力は取り消されるその時まで働き続ける。 \n \n 死守能力を使っている間はあなたのアバターは動くことができない。 \n \n 前提条件:鼓舞能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_stand_and_fight_1	死守能力。 \n \n これが働いている時はあなたのアバターは下馬して彼の近くの部隊を勇気づけ、彼らの士気と近接攻撃と装填速度を上昇させる。 \n \n この能力は取り消されるその時まで働き続ける。 \n \n 死守能力を使っている間はあなたのアバターは動くことができない。 \n \n 前提条件:鼓舞能力に2ポイント。 \n	True
avatar_skills_description_avatar_skill_whistling_arrows_0	鏑矢の能力。 \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them. \n	True
avatar_skills_description_avatar_skill_whistling_arrows_1	鏑矢の能力。 \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them. \n	True
avatar_skills_description_avatar_skill_whistling_arrows_0	鏑矢の能力。 \n \n これが使われている時は、鏑矢が狙った敵部隊の士気と近接攻撃と装填速度を低下させる。 \n	True
avatar_skills_description_avatar_skill_whistling_arrows_1	鏑矢の能力。 \n \n これが使われている時は、鏑矢が狙った敵部隊の士気と近接攻撃と装填速度を低下させる。 \n	True
avatar_skills_description_bow_ashigaru_skill_advanced_marksmanship_0	Improved Accuracy. \n \n Missile attacks are more accurate. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_advanced_marksmanship_1	Improved Accuracy. \n \n Missile attacks are more accurate. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_advanced_marksmanship_2	Improved Accuracy. \n \n Missile attacks are more accurate. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_advanced_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_advanced_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_advanced_reload_2	Improved Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_ammo_quantity_0	Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type.	True
avatar_skills_description_bow_ashigaru_skill_ammo_quantity_1	Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type.	True
avatar_skills_description_bow_ashigaru_skill_damage_0	Increased Bow Damage. \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_bow_ashigaru_skill_damage_1	Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_bow_ashigaru_skill_fire_arrows_0	Enable Fire Arrows.  \n \n When activated, fire arrows increase the lethality of this unit's shots and can also ignite wooden buildings. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_fire_arrows_1	Enable Fire Arrows.  \n \n When activated, fire arrows increase the lethality of this unit's shots and can also ignite wooden buildings. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_guerilla_deployment_0	Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_ashigaru_skill_guerilla_deployment_1	Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_ashigaru_skill_marksmanship_0	Improved Accuracy. \n \n Missile attacks are more accurate.	True
avatar_skills_description_bow_ashigaru_skill_marksmanship_1	Improved Accuracy. \n \n Missile attacks are more accurate.	True
avatar_skills_description_bow_ashigaru_skill_marksmanship_2	Improved Accuracy. \n \n Missile attacks are more accurate.	True
avatar_skills_description_bow_ashigaru_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_morale_1	Improved Morale \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_range_0	Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_ashigaru_skill_range_1	Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_ashigaru_skill_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_ashigaru_skill_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_ashigaru_skill_reload_2	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_ashigaru_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_ashigaru_skill_snipe_0	Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_ashigaru_skill_snipe_1	Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_ashigaru_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_ashigaru_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_ashigaru_skill_speed_2	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_ashigaru_skill_spot_range_0	Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_bow_ashigaru_skill_spot_range_1	Improved Spotting Range. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_bow_ashigaru_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_ashigaru_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_ashigaru_skill_stamina_2	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_cavalry_skill_advanced_clan_damage_0	Elite Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Unit level requirement: level 9. \n \n Requires 1 point in advanced Bow Damage, 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_cavalry_skill_advanced_clan_damage_1	Elite Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Unit level requirement: level 9. \n \n Requires 1 point in advanced Bow Damage, 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_cavalry_skill_advanced_damage_0	Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Bow Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_damage_1	Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Bow Damage. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_marksmanship_0	Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_marksmanship_1	Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_marksmanship_2	Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_reload_0	Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 2 points in basic Reload. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_reload_1	Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_reload_2	Legendary Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_unit_spotting_0	Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 1 point in basic Enemy Spotting. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_unit_spotting_1	Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_advanced_unit_spotting_2	Elite Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 5 clan tokens. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_ammo_quantity_0	Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type.	True
avatar_skills_description_bow_cavalry_skill_ammo_quantity_1	Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type.	True
avatar_skills_description_bow_cavalry_skill_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_cavalry_skill_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_cavalry_skill_cantabrian_circle_0	Swooping Crane Ability. \n \n When this ability is activated, the unit will wheel in a circular formation maintaining a steady fire on the target unit.	True
avatar_skills_description_bow_cavalry_skill_cantabrian_circle_1	Swooping Crane Ability. \n \n When this ability is activated, the unit will wheel in a circular formation maintaining a steady fire on the target unit.	True
avatar_skills_description_bow_cavalry_skill_damage_0	Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_bow_cavalry_skill_damage_1	Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_bow_cavalry_skill_marksmanship_0	Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_bow_cavalry_skill_marksmanship_1	Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_bow_cavalry_skill_marksmanship_2	Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_bow_cavalry_skill_range_0	Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_cavalry_skill_range_1	Increased Range. \n \n Shot range is increased. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_cavalry_skill_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_cavalry_skill_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_cavalry_skill_reload_2	Greatly Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_cavalry_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_cavalry_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_cavalry_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_cavalry_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_cavalry_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_cavalry_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_cavalry_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_cavalry_skill_unit_spotting_0	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_bow_cavalry_skill_unit_spotting_1	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_bow_skill_advanced_damage_0	Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Bow Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_damage_1	Greatly Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_marksmanship_0	Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_marksmanship_1	Elite Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_marksmanship_2	Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_reload_0	Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_reload_1	Elite Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_advanced_reload_2	Legendary Reload Speed. \n \n Increases the rate at which the unit shoots. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_ammo_quantity_0	Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type.	True
avatar_skills_description_bow_skill_ammo_quantity_1	Increased Ammunition. \n \n The men of this unit carry significantly more arrows than usual for this unit type.	True
avatar_skills_description_bow_skill_assassinate_0	Stealth Ability. \n \n When activated, this ability allows the unit to remain hidden whilst running for a short period. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_assassinate_1	Stealth Ability. \n \n When activated, this ability allows the unit to remain hidden whilst running for a short period. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_damage_0	Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_bow_skill_damage_1	Increased Bow Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_bow_skill_guerilla_deployment_0	Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_guerilla_deployment_1	Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_marksmanship_0	Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_bow_skill_marksmanship_1	Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_bow_skill_marksmanship_2	Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_bow_skill_rally_0	Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_rally_1	Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_range_0	Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_range_1	Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_skill_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_skill_reload_2	Greatly Improved Reload Speed. \n \n Increases the rate at which the unit shoots.	True
avatar_skills_description_bow_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_bow_skill_snipe_0	Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_snipe_1	Snipe Ability. \n \n If hidden already, the unit can shoot without betraying its position. \n \n Only works whilst stationary. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a bow specialism clan.	True
avatar_skills_description_bow_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_bow_skill_spot_range_0	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_bow_skill_spot_range_1	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_bow_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_bow_skill_whistling_arrows_0	Whistling Arrows. \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them.	True
avatar_skills_description_bow_skill_whistling_arrows_1	Whistling Arrows. \n \n When activated, whistling arrows reduce the morale, melee attack and reload speed of enemy units targeted by them.	True
avatar_skills_description_cooking_pot_firebomb_skill_accuracy_0	Improved Accuracy. \n \n The unit hurls firebombs with greater accuracy.	True
avatar_skills_description_cooking_pot_firebomb_skill_accuracy_1	Improved Accuracy. \n \n The unit hurls firebombs with greater accuracy.	True
avatar_skills_description_cooking_pot_firebomb_skill_accuracy_2	Greatly Improved Accuracy. \n \n The unit hurls firebombs with greater accuracy.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_ammo_quantity_0	Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type. \n \n Requires 1 point in basic Extra Ammunition. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_ammo_quantity_1	Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_damage_0	Greatly Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 1 point in basic Missile Damage. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_damage_1	Greatly Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_range_0	Greatly Increased Range. \n \n Shot range is increased. \n \n Requires 1 point in basic Increased Range. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_range_1	Greatly Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_reload_0	Elite Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_reload_1	Elite Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_advanced_reload_2	Legendary Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_ammo_quantity_0	Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type.	True
avatar_skills_description_cooking_pot_firebomb_skill_ammo_quantity_1	Increased Ammunition. \n \n The men of this unit carry significantly more firebombs than usual for this unit type.	True
avatar_skills_description_cooking_pot_firebomb_skill_blind_grenades_0	Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_blind_grenades_1	Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_damage_0	Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_cooking_pot_firebomb_skill_damage_1	Increased Firebomb Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_cooking_pot_firebomb_skill_guerilla_deployment_0	Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_guerilla_deployment_1	Kisho Training. \n \n During the deployment phase, this unit is able to deploy outside of the deployment area. \n \n May not deploy too close to a key building. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_morale_2	Greatly Improved Morale. \n \n Units with high morale are less likelt to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_range_0	Increased Range. \n \n Shot range is increased.	True
avatar_skills_description_cooking_pot_firebomb_skill_range_1	Increased Range. \n \n Shot range is increased.	True
avatar_skills_description_cooking_pot_firebomb_skill_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs.	True
avatar_skills_description_cooking_pot_firebomb_skill_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs..	True
avatar_skills_description_cooking_pot_firebomb_skill_reload_2	Greatly Improved Reload Speed. \n \n Increases the rate at which the unit prepares and throws firebombs.	True
avatar_skills_description_cooking_pot_firebomb_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_cooking_pot_firebomb_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_cooking_pot_firebomb_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_cooking_pot_firebomb_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_cooking_pot_firebomb_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_cooking_pot_firebomb_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_cooking_pot_firebomb_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_firearms_skill_advanced_marksmanship_0	Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 2 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_advanced_marksmanship_1	Elite Accuracy \n \n The unit fires with greater accuracy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_advanced_reload_0	Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 2 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_advanced_reload_1	Elite Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_ammo_quantity_0	Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_ammo_quantity_1	Increased Ammunition. \n \n The men of this unit carry significantly more ammunition than usual for this unit type. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_damage_0	Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_firearms_skill_damage_1	Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_firearms_skill_damage_2	Greatly Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_firearms_skill_fire_by_rank_0	Fire By Rank Ability. \n \n A more efficient firing drill. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_fire_by_rank_1	Fire By Rank Ability. \n \n A more efficient firing drill. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_marksmanship_0	Improved Accuracy. \n \n The unit fires with greater accuracy.	True
avatar_skills_description_firearms_skill_marksmanship_1	Improved Accuracy \n \n The unit fires with greater accuracy.	True
avatar_skills_description_firearms_skill_marksmanship_2	Greatly Improved Accuracy \n \n The unit fires with greater accuracy.	True
avatar_skills_description_firearms_skill_range_0	Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_range_1	Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_rapid_volley_0	Rapid Volley Ability. \n \n When active, greatly increases reload rate for a short period. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_rapid_volley_1	Rapid Volley Ability. \n \n When active, greatly increases reload rate for a short period. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_firearms_skill_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_firearms_skill_reload_2	Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_firearms_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_firearms_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_firearms_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_firearms_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_firearms_skill_spot_range_0	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_firearms_skill_spot_range_1	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_firearms_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_firearms_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_firearms_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_light_cavalry_advanced_skill_charge_0	Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 1 point in basic Charge Bonus. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_advanced_skill_charge_1	Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_advanced_skill_melee_attack_0	Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 1 point in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_advanced_skill_melee_attack_1	Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_advanced_skill_unit_spotting_0	Legendary Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 3 points in basic Spot Enemies. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_advanced_skill_unit_spotting_1	Legendary Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_banzai_0	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_light_cavalry_banzai_1	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_light_cavalry_charge_0	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_light_cavalry_charge_1	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_light_cavalry_inspire_0	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_light_cavalry_inspire_1	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_light_cavalry_melee_attack_0	Improved melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_light_cavalry_melee_attack_1	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_light_cavalry_melee_defence_0	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_light_cavalry_melee_defence_1	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_light_cavalry_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_light_cavalry_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_light_cavalry_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_light_cavalry_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_light_cavalry_speed_3	Elite Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_light_cavalry_speed_4	Legendary Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_light_cavalry_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_light_cavalry_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_light_cavalry_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_light_cavalry_stamina_3	Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_light_cavalry_stamina_4	Legendary Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_light_cavalry_unit_spotting_0	Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased.	True
avatar_skills_description_light_cavalry_unit_spotting_1	Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased.	True
avatar_skills_description_light_cavalry_unit_spotting_2	Greatly Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased.	True
avatar_skills_description_light_cavalry_unit_spotting_3	Elite Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_melee_cavalry_skill_advanced_charge_0	Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 2 points in basic Charge Bonus. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_charge_1	Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_charge_2	Legendary Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_melee_attack_0	Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 2 points in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_melee_attack_1	Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_melee_attack_2	Legendary Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_stamina_0	Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 2 points in basic Fatigue Resistance. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_stamina_1	Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_advanced_stamina_2	Legendary Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_banzai_0	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_melee_cavalry_skill_banzai_1	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_melee_cavalry_skill_charge_0	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_melee_cavalry_skill_charge_1	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_melee_cavalry_skill_charge_2	Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_melee_cavalry_skill_inspiration_0	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_melee_cavalry_skill_inspiration_1	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_melee_cavalry_skill_melee_attack_0	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_melee_cavalry_skill_melee_attack_1	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_melee_cavalry_skill_melee_attack_2	Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_melee_cavalry_skill_melee_defence_0	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_melee_cavalry_skill_melee_defence_1	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_melee_cavalry_skill_melee_defence_2	Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_melee_cavalry_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_melee_cavalry_skill_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_melee_cavalry_skill_morale_2	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_melee_cavalry_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_melee_cavalry_skill_scare_enemies_0	Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_melee_cavalry_skill_scare_enemies_1	Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_melee_cavalry_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_melee_cavalry_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_melee_cavalry_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_melee_cavalry_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_melee_cavalry_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_melee_cavalry_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_monk_cav_advanced_skill_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_bonus_vs_cav_0	Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry.  \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_bonus_vs_cav_1	Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_bonus_vs_cav_2	Greatly Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_morale_0	Legendary Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_morale_1	Legendary Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_replenish_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_replenish_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_warcry_0	Warcry. \n \n Grants this unit the Warcry special ability, allowing it to terrify and stun mearby enemy units. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_advanced_skill_warcry_1	Warcry. \n \n Grants this unit the Warcry special ability, allowing it to terrify and stun mearby enemy units. \n \n Requires 10 clan tokens.	True
avatar_skills_description_monk_cav_clan_skill_armour_0	Elite Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_monk_cav_clan_skill_armour_1	Elite Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_monk_cav_clan_skill_hold_firm_0	Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_monk_cav_clan_skill_hold_firm_1	Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_monk_cav_clan_skill_second_wind_0	Second Wind Ability. \n \n This ability restore the stamina levels of nearby friendly units. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_monk_cav_clan_skill_second_wind_1	Second Wind Ability. \n \n This ability restore the stamina levels of nearby friendly units. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a cavalry specialism clan.	True
avatar_skills_description_monk_cav_skill_attack_0	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_monk_cav_skill_attack_1	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_monk_cav_skill_charge_0	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_monk_cav_skill_charge_1	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_monk_cav_skill_defence_0	Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n	True
avatar_skills_description_monk_cav_skill_defence_1	Improved Melee Defence. \n \n Increases the skill of your avatar and his bodyguard at defending themselves against melee attacks. \n	True
avatar_skills_description_monk_cav_skill_defence_2	Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_monk_cav_skill_defence_3	Elite Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_monk_cav_skill_defence_4	Legendary Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_monk_cav_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_monk_cav_skill_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_monk_cav_skill_morale_2	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_monk_cav_skill_morale_3	Elite Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_monk_cav_skill_speed_0	Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_monk_cav_skill_speed_1	Improved Speed. \n \n Increases the movement speed of your avatar and his bodyguard. \n	True
avatar_skills_description_monk_cav_skill_spotting_0	Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased.	True
avatar_skills_description_monk_cav_skill_spotting_1	Improved Enemy Spotting. \n \n The range at which this unit spots hidden enemies is increased.	True
avatar_skills_description_monk_cav_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_monk_cav_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_monk_cav_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_monk_cav_skill_stamina_3	Elite Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_siege_skill_advanced_marksmanship_0	Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 3 points in basic Accuracy. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_advanced_marksmanship_1	Legendary Accuracy. \n \n The unit shoots with greater accuracy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_advanced_reload_0	Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 3 points in basic Reload Speed. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_advanced_reload_1	Legendary Reload Speed. \n \n Increases the rate at which the unit fires. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_damage_0	Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_siege_skill_damage_1	Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_siege_skill_damage_2	Greatly Increased Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_siege_skill_damage_3	Elite Projectile Damage \n \n The amount of damage inflicted by this unit's missiles is increased.	True
avatar_skills_description_siege_skill_marksmanship_0	Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_siege_skill_marksmanship_1	Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_siege_skill_marksmanship_2	Greatly Improved Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_siege_skill_marksmanship_3	Elite Accuracy. \n \n The unit shoots with greater accuracy.	True
avatar_skills_description_siege_skill_range_0	Increased Range. \n \n Shot range is increased. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_range_1	Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_range_2	Greatly Increased Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_range_3	Elite Range. \n \n Shot range is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_reload_0	Improved Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_siege_skill_reload_1	Improved Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_siege_skill_reload_2	Greatly Improved Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_siege_skill_reload_3	Elite Reload Speed. \n \n Increases the rate at which the unit fires.	True
avatar_skills_description_siege_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_siege_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_bonus_vs_cavalry_0	Elite Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 2 points in basic Bonus vs. Cavalry. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_bonus_vs_cavalry_1	Elite Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_bonus_vs_cavalry_2	Legendary Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_melee_defence_0	Elite Melee Defence. \n \n Increases the unit's skill in defending against melee attacks.  \n \n Requires 2 points in basic Melee Defence. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_melee_defence_1	Elite Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_melee_defence_2	Legendary Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_morale_0	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 1 point in basic Morale. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_morale_1	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_advanced_morale_2	Elite Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_banzai_0	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_banzai_1	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_bonus_vs_cavalry_0	Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry.	True
avatar_skills_description_spear_skill_bonus_vs_cavalry_1	Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry.	True
avatar_skills_description_spear_skill_bonus_vs_cavalry_2	Greatly Increased Bonus Versus Cavalry. \n \n Increases the unit's skill in melee versus cavalry.	True
avatar_skills_description_spear_skill_inspiration_0	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_inspiration_1	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_melee_attack_0	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_spear_skill_melee_attack_1	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_spear_skill_melee_attack_2	Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_spear_skill_melee_defence_0	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_spear_skill_melee_defence_1	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_spear_skill_melee_defence_2	Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_spear_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_spear_skill_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_spear_skill_rally_0	Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_rally_1	Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_spear_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_spear_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_spear_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_spear_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_spear_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_spear_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_spear_skill_stand_firm_0	Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_spear_skill_stand_firm_1	Hold Firm Ability. \n \n When active, boosts melee defence of the unit and up to 3 adjacent units and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a spear specialism clan.	True
avatar_skills_description_stealth_skill_advanced_charge_0	Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 2 points in basic Charge Bonus. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_charge_1	Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_charge_2	Legendary Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_melee_attack_0	Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 2 points in basic Melee Attack. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_melee_attack_1	Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_melee_attack_2	Legendary Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_morale_0	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 1 point in basic Morale. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_morale_1	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_spot_distance_0	Greatly Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. \n \n Requires 1 point in basic Enemy Spotting. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_advanced_spot_distance_1	Greatly Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_stealth_skill_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_stealth_skill_armour_penetration_0	Armour Penetration. \n \n Melee attacks penetrate armour. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_stealth_skill_armour_penetration_1	Armour Penetration. \n \n Melee attacks penetrate armour. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_stealth_skill_blind_grenades_0	Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit.	True
avatar_skills_description_stealth_skill_blind_grenades_1	Blinding Grenades. \n \n Blinding grenades temporarily disable the target unit.	True
avatar_skills_description_stealth_skill_charge_0	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_stealth_skill_charge_1	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_stealth_skill_charge_2	Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_stealth_skill_melee_attack_0	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_stealth_skill_melee_attack_1	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_stealth_skill_melee_attack_2	Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_stealth_skill_melee_defence_0	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_stealth_skill_melee_defence_1	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_stealth_skill_melee_defence_2	Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_stealth_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_stealth_skill_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_stealth_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_stealth_skill_scare_enemies_0	Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_stealth_skill_scare_enemies_1	Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_stealth_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_stealth_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_stealth_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_stealth_skill_spot_distance_0	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_stealth_skill_spot_distance_1	Improved Enemy Spotting. \n \n The range at which this unit spot hidden enemies is increased.	True
avatar_skills_description_stealth_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_stealth_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_stealth_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_sword_skill_advanced_melee_attack_0	Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 2 points in basic Melee Attack. \n \n  Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_advanced_melee_attack_1	Elite Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_advanced_melee_attack_2	Legendary Melee Attack. \n \n Increases the melee attack skill of the unit. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_advanced_melee_defence_0	Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks.  \n \n Requires 1 point in basic Melee Defence. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_advanced_melee_defence_1	Greatly Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_advanced_morale_0	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 1 point in basic Morale. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_advanced_morale_1	Greatly Improved Morale. \n \n Units with high morale are less likely to rout in battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_armour_0	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_armour_1	Improved Armour. \n \n Increases defence against both melee and missile attacks. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_banzai_0	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_banzai_1	Banzai Ability. \n \n When activated, boosts the unit's melee attack and charge bonus, and gives them unbreakable morale for a short time. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_charge_0	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_sword_skill_charge_1	Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_sword_skill_charge_2	Greatly Improved Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_sword_skill_charge_3	Elite Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_sword_skill_charge_4	Legendary Charge Bonus. \n \n Increases the melee bonus received by the unit when charging an enemy.	True
avatar_skills_description_sword_skill_inspiration_0	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_inspiration_1	Inspire Ability. \n \n When activated, allows the unit to boost the morale, melee attack and accuracy of a single unit. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_melee_attack_0	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_sword_skill_melee_attack_1	Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_sword_skill_melee_attack_2	Greatly Improved Melee Attack. \n \n Increases the melee attack skill of the unit.	True
avatar_skills_description_sword_skill_melee_defence_0	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_sword_skill_melee_defence_1	Improved Melee Defence. \n \n Increases the unit's skill in defending against melee attacks. 	True
avatar_skills_description_sword_skill_morale_0	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_sword_skill_morale_1	Improved Morale. \n \n Units with high morale are less likely to rout in battle.	True
avatar_skills_description_sword_skill_rally_0	Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_rally_1	Rally Ability. \n \n When activated, the rally ability will restore nearby routing units to order (shattered units are not affected). \n \n Units nearby that aren't routing will receive a morale bonus whilst rally is active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_replenish_unit_0	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Unit must be level 5 and have learned 4 basic skills. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_replenish_unit_1	Replenish Unit Between Battles. \n \n Any casualties suffered in a previous battle will be restored before the next battle. \n \n Requires 10 clan tokens.	True
avatar_skills_description_sword_skill_scare_enemies_0	Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_scare_enemies_1	Scare Nearby Enemies. \n \n Enemies close to the unit will suffer a morale penalty. \n \n This effect is always active. \n \n Unit level requirement: level 9. \n \n Requires 20 clan tokens, 8 other skills to have been selected and membership of a sword specialism clan.	True
avatar_skills_description_sword_skill_speed_0	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_sword_skill_speed_1	Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_sword_skill_speed_2	Greatly Improved Speed. \n \n Increases the unit's movement speed.	True
avatar_skills_description_sword_skill_stamina_0	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_sword_skill_stamina_1	Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_description_sword_skill_stamina_2	Greatly Increased Fatigue Resistance. \n \n Reduces the rate at which the unit becomes fatigued. \n \n Fatigue impairs speed, morale and fighting ability. 	True
avatar_skills_onscreen_name_avatar_skill_ammo_quantity_0	近接攻撃	True
avatar_skills_onscreen_name_avatar_skill_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_avatar_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_avatar_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_avatar_skill_armour_2	甲冑	True
avatar_skills_onscreen_name_avatar_skill_armour_piercing_arrows_0	装甲貫通矢	True
avatar_skills_onscreen_name_avatar_skill_armour_piercing_arrows_1	装甲貫通矢	True
avatar_skills_onscreen_name_avatar_skill_army_morale_0	陸軍の士気増加	True
avatar_skills_onscreen_name_avatar_skill_army_morale_1	陸軍の士気増加	True
avatar_skills_onscreen_name_avatar_skill_army_morale_2	陸軍の士気増加	True
avatar_skills_onscreen_name_avatar_skill_aura_radius_0	指揮範囲拡大	True
avatar_skills_onscreen_name_avatar_skill_aura_radius_1	指揮範囲拡大	True
avatar_skills_onscreen_name_avatar_skill_aura_radius_2	指揮範囲拡大	True
avatar_skills_onscreen_name_avatar_skill_aura_radius_3	指揮範囲拡大	True
avatar_skills_onscreen_name_avatar_skill_banzai_0	万歳	True
avatar_skills_onscreen_name_avatar_skill_banzai_1	万歳	True
avatar_skills_onscreen_name_avatar_skill_bodyguard_unit_size_0	護衛部隊の増加	True
avatar_skills_onscreen_name_avatar_skill_bodyguard_unit_size_1	護衛部隊の増加	True
avatar_skills_onscreen_name_avatar_skill_bow_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_avatar_skill_bow_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_avatar_skill_bow_damage_2	弓のダメージ	True
avatar_skills_onscreen_name_avatar_skill_bow_damage_3	弓のダメージ	True
avatar_skills_onscreen_name_avatar_skill_charge_0	突撃	True
avatar_skills_onscreen_name_avatar_skill_charge_1	突撃	True
avatar_skills_onscreen_name_avatar_skill_charge_2	突撃	True
avatar_skills_onscreen_name_avatar_skill_enable_bow_0	弓の能力	True
avatar_skills_onscreen_name_avatar_skill_enable_bow_1	弓の能力	True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_0	疲労耐性オーラ	True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_1	疲労耐性オーラ	True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_2	疲労耐性オーラ	True
avatar_skills_onscreen_name_avatar_skill_fatigue_resistance_aura_3	疲労耐性オーラ	True
avatar_skills_onscreen_name_avatar_skill_fire_arrows_0	火矢	True
avatar_skills_onscreen_name_avatar_skill_fire_arrows_1	火矢	True
avatar_skills_onscreen_name_avatar_skill_hitpoint_0	体力ボーナス	True
avatar_skills_onscreen_name_avatar_skill_hitpoint_1	体力ボーナス	True
avatar_skills_onscreen_name_avatar_skill_inspire_0	鼓舞	True
avatar_skills_onscreen_name_avatar_skill_inspire_1	鼓舞	True
avatar_skills_onscreen_name_avatar_skill_inspire_2	鼓舞	True
avatar_skills_onscreen_name_avatar_skill_marksmanship_0	精度	True
avatar_skills_onscreen_name_avatar_skill_marksmanship_1	精度	True
avatar_skills_onscreen_name_avatar_skill_marksmanship_2	精度	True
avatar_skills_onscreen_name_avatar_skill_marksmanship_3	精度	True
avatar_skills_onscreen_name_avatar_skill_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_avatar_skill_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_avatar_skill_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_avatar_skill_melee_attack_3	近接攻撃	True
avatar_skills_onscreen_name_avatar_skill_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_avatar_skill_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_avatar_skill_melee_defence_2	近接防御	True
avatar_skills_onscreen_name_avatar_skill_melee_defence_3	近接防御	True
avatar_skills_onscreen_name_avatar_skill_morale_0	士気	True
avatar_skills_onscreen_name_avatar_skill_morale_1	士気	True
avatar_skills_onscreen_name_avatar_skill_morale_2	士気	True
avatar_skills_onscreen_name_avatar_skill_morale_3	士気	True
avatar_skills_onscreen_name_avatar_skill_no_spear_penalty_0	対槍兵ペナルティの無効化	True
avatar_skills_onscreen_name_avatar_skill_no_spear_penalty_1	対槍兵ペナルティの無効化	True
avatar_skills_onscreen_name_avatar_skill_rally_0	再集結	True
avatar_skills_onscreen_name_avatar_skill_rally_1	再集結	True
avatar_skills_onscreen_name_avatar_skill_rally_2	再集結	True
avatar_skills_onscreen_name_avatar_skill_rally_3	再集結	True
avatar_skills_onscreen_name_avatar_skill_range_0	射程増加	True
avatar_skills_onscreen_name_avatar_skill_range_1	射程増加	True
avatar_skills_onscreen_name_avatar_skill_range_2	射程増加	True
avatar_skills_onscreen_name_avatar_skill_reload_speed_0	装填速度	True
avatar_skills_onscreen_name_avatar_skill_reload_speed_1	装填速度	True
avatar_skills_onscreen_name_avatar_skill_reload_speed_2	装填速度	True
avatar_skills_onscreen_name_avatar_skill_scare_enemies_0	敵の恐怖	True
avatar_skills_onscreen_name_avatar_skill_scare_enemies_1	敵の恐怖	True
avatar_skills_onscreen_name_avatar_skill_scare_enemies_2	敵の恐怖	True
avatar_skills_onscreen_name_avatar_skill_snipe_0	狙撃	True
avatar_skills_onscreen_name_avatar_skill_snipe_1	狙撃	True
avatar_skills_onscreen_name_avatar_skill_speed_0	速度	True
avatar_skills_onscreen_name_avatar_skill_speed_1	速度	True
avatar_skills_onscreen_name_avatar_skill_speed_2	速度	True
avatar_skills_onscreen_name_avatar_skill_speed_3	速度	True
avatar_skills_onscreen_name_avatar_skill_speed_4	速度	True
avatar_skills_onscreen_name_avatar_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_avatar_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_avatar_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_avatar_skill_stamina_3	疲労耐性	True
avatar_skills_onscreen_name_avatar_skill_stand_and_fight_0	死守	True
avatar_skills_onscreen_name_avatar_skill_stand_and_fight_1	死守	True
avatar_skills_onscreen_name_avatar_skill_whistling_arrows_0	鏑矢	True
avatar_skills_onscreen_name_avatar_skill_whistling_arrows_1	鏑矢	True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_marksmanship_0	精度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_marksmanship_1	精度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_marksmanship_2	精度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_reload_0	装填速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_reload_1	装填速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_advanced_reload_2	装填速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_ammo_quantity_0	追加弾薬	True
avatar_skills_onscreen_name_bow_ashigaru_skill_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_bow_ashigaru_skill_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_bow_ashigaru_skill_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_bow_ashigaru_skill_fire_arrows_0	火矢	True
avatar_skills_onscreen_name_bow_ashigaru_skill_fire_arrows_1	火矢	True
avatar_skills_onscreen_name_bow_ashigaru_skill_guerilla_deployment_0	紀州式訓練	True
avatar_skills_onscreen_name_bow_ashigaru_skill_guerilla_deployment_1	紀州式訓練	True
avatar_skills_onscreen_name_bow_ashigaru_skill_marksmanship_0	精度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_marksmanship_1	精度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_marksmanship_2	精度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_morale_0	士気	True
avatar_skills_onscreen_name_bow_ashigaru_skill_morale_1	士気	True
avatar_skills_onscreen_name_bow_ashigaru_skill_range_0	射程増加	True
avatar_skills_onscreen_name_bow_ashigaru_skill_range_1	射程増加	True
avatar_skills_onscreen_name_bow_ashigaru_skill_reload_0	装填速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_reload_1	装填速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_reload_2	装填速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_bow_ashigaru_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_bow_ashigaru_skill_snipe_0	狙撃	True
avatar_skills_onscreen_name_bow_ashigaru_skill_snipe_1	狙撃	True
avatar_skills_onscreen_name_bow_ashigaru_skill_speed_0	速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_speed_1	速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_speed_2	速度	True
avatar_skills_onscreen_name_bow_ashigaru_skill_spot_range_0	視認	True
avatar_skills_onscreen_name_bow_ashigaru_skill_spot_range_1	視認	True
avatar_skills_onscreen_name_bow_ashigaru_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_bow_ashigaru_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_bow_ashigaru_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_clan_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_clan_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_marksmanship_0	精度	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_marksmanship_1	精度	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_marksmanship_2	精度	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_reload_0	装填速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_reload_1	装填速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_reload_2	装填速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_unit_spotting_0	視認	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_unit_spotting_1	視認	True
avatar_skills_onscreen_name_bow_cavalry_skill_advanced_unit_spotting_2	視認	True
avatar_skills_onscreen_name_bow_cavalry_skill_ammo_quantity_0	追加弾薬	True
avatar_skills_onscreen_name_bow_cavalry_skill_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_bow_cavalry_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_bow_cavalry_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_bow_cavalry_skill_cantabrian_circle_0	周回射撃	True
avatar_skills_onscreen_name_bow_cavalry_skill_cantabrian_circle_1	周回射撃	True
avatar_skills_onscreen_name_bow_cavalry_skill_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_bow_cavalry_skill_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_bow_cavalry_skill_marksmanship_0	精度	True
avatar_skills_onscreen_name_bow_cavalry_skill_marksmanship_1	精度	True
avatar_skills_onscreen_name_bow_cavalry_skill_marksmanship_2	精度	True
avatar_skills_onscreen_name_bow_cavalry_skill_range_0	射程増加	True
avatar_skills_onscreen_name_bow_cavalry_skill_range_1	射程増加	True
avatar_skills_onscreen_name_bow_cavalry_skill_reload_0	装填速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_reload_1	装填速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_reload_2	装填速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_bow_cavalry_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_bow_cavalry_skill_speed_0	速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_speed_1	速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_speed_2	速度	True
avatar_skills_onscreen_name_bow_cavalry_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_bow_cavalry_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_bow_cavalry_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_bow_cavalry_skill_unit_spotting_0	視認	True
avatar_skills_onscreen_name_bow_cavalry_skill_unit_spotting_1	視認	True
avatar_skills_onscreen_name_bow_skill_advanced_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_bow_skill_advanced_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_bow_skill_advanced_marksmanship_0	精度	True
avatar_skills_onscreen_name_bow_skill_advanced_marksmanship_1	精度	True
avatar_skills_onscreen_name_bow_skill_advanced_marksmanship_2	精度	True
avatar_skills_onscreen_name_bow_skill_advanced_reload_0	装填速度	True
avatar_skills_onscreen_name_bow_skill_advanced_reload_1	装填速度	True
avatar_skills_onscreen_name_bow_skill_advanced_reload_2	装填速度	True
avatar_skills_onscreen_name_bow_skill_ammo_quantity_0	追加弾薬	True
avatar_skills_onscreen_name_bow_skill_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_bow_skill_assassinate_0	隠密	True
avatar_skills_onscreen_name_bow_skill_assassinate_1	隠密	True
avatar_skills_onscreen_name_bow_skill_damage_0	弓のダメージ	True
avatar_skills_onscreen_name_bow_skill_damage_1	弓のダメージ	True
avatar_skills_onscreen_name_bow_skill_guerilla_deployment_0	紀州式訓練	True
avatar_skills_onscreen_name_bow_skill_guerilla_deployment_1	紀州式訓練	True
avatar_skills_onscreen_name_bow_skill_marksmanship_0	精度	True
avatar_skills_onscreen_name_bow_skill_marksmanship_1	精度	True
avatar_skills_onscreen_name_bow_skill_marksmanship_2	精度	True
avatar_skills_onscreen_name_bow_skill_rally_0	再集結	True
avatar_skills_onscreen_name_bow_skill_rally_1	再集結	True
avatar_skills_onscreen_name_bow_skill_range_0	射程増加	True
avatar_skills_onscreen_name_bow_skill_range_1	射程増加	True
avatar_skills_onscreen_name_bow_skill_reload_0	装填速度	True
avatar_skills_onscreen_name_bow_skill_reload_1	装填速度	True
avatar_skills_onscreen_name_bow_skill_reload_2	装填速度	True
avatar_skills_onscreen_name_bow_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_bow_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_bow_skill_snipe_0	狙撃	True
avatar_skills_onscreen_name_bow_skill_snipe_1	狙撃	True
avatar_skills_onscreen_name_bow_skill_speed_0	速度	True
avatar_skills_onscreen_name_bow_skill_speed_1	速度	True
avatar_skills_onscreen_name_bow_skill_speed_2	速度	True
avatar_skills_onscreen_name_bow_skill_spot_range_0	視認	True
avatar_skills_onscreen_name_bow_skill_spot_range_1	視認	True
avatar_skills_onscreen_name_bow_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_bow_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_bow_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_bow_skill_whistling_arrows_0	鏑矢	True
avatar_skills_onscreen_name_bow_skill_whistling_arrows_1	鏑矢	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_accuracy_0	精度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_accuracy_1	精度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_accuracy_2	精度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_ammo_quantity_0	追加弾薬	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_damage_0	飛び道具ダメージ	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_damage_1	飛び道具ダメージ	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_range_0	射程増加	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_range_1	射程増加	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_reload_0	装填速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_reload_1	装填速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_advanced_reload_2	装填速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_ammo_quantity_0	追加弾薬	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_blind_grenades_0	煙玉	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_blind_grenades_1	煙玉	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_damage_0	飛び道具ダメージ	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_damage_1	飛び道具ダメージ	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_guerilla_deployment_0	紀州式訓練	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_guerilla_deployment_1	紀州式訓練	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_morale_0	士気	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_morale_1	士気	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_morale_2	士気	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_range_0	射程増加	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_range_1	射程増加	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_reload_0	装填速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_reload_1	装填速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_reload_2	装填速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_speed_0	速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_speed_1	速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_speed_2	速度	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_cooking_pot_firebomb_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_firearms_skill_advanced_marksmanship_0	精度	True
avatar_skills_onscreen_name_firearms_skill_advanced_marksmanship_1	精度	True
avatar_skills_onscreen_name_firearms_skill_advanced_reload_0	装填速度	True
avatar_skills_onscreen_name_firearms_skill_advanced_reload_1	装填速度	True
avatar_skills_onscreen_name_firearms_skill_ammo_quantity_0	追加弾薬	True
avatar_skills_onscreen_name_firearms_skill_ammo_quantity_1	追加弾薬	True
avatar_skills_onscreen_name_firearms_skill_damage_0	飛び道具ダメージ	True
avatar_skills_onscreen_name_firearms_skill_damage_1	飛び道具ダメージ	True
avatar_skills_onscreen_name_firearms_skill_damage_2	飛び道具ダメージ	True
avatar_skills_onscreen_name_firearms_skill_fire_by_rank_0	Fire By Rank	True
avatar_skills_onscreen_name_firearms_skill_fire_by_rank_1	Fire By Rank	True
avatar_skills_onscreen_name_firearms_skill_marksmanship_0	精度	True
avatar_skills_onscreen_name_firearms_skill_marksmanship_1	精度	True
avatar_skills_onscreen_name_firearms_skill_marksmanship_2	精度	True
avatar_skills_onscreen_name_firearms_skill_range_0	射程増加	True
avatar_skills_onscreen_name_firearms_skill_range_1	射程増加	True
avatar_skills_onscreen_name_firearms_skill_rapid_volley_0	早撃ち	True
avatar_skills_onscreen_name_firearms_skill_rapid_volley_1	早撃ち	True
avatar_skills_onscreen_name_firearms_skill_reload_0	装填速度	True
avatar_skills_onscreen_name_firearms_skill_reload_1	装填速度	True
avatar_skills_onscreen_name_firearms_skill_reload_2	装填速度	True
avatar_skills_onscreen_name_firearms_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_firearms_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_firearms_skill_speed_0	速度	True
avatar_skills_onscreen_name_firearms_skill_speed_1	速度	True
avatar_skills_onscreen_name_firearms_skill_speed_2	速度	True
avatar_skills_onscreen_name_firearms_skill_spot_range_0	視認	True
avatar_skills_onscreen_name_firearms_skill_spot_range_1	視認	True
avatar_skills_onscreen_name_firearms_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_firearms_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_firearms_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_charge_0	突撃ボーナス	True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_charge_1	突撃ボーナス	True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_unit_spotting_0	視認	True
avatar_skills_onscreen_name_light_cavalry_advanced_skill_unit_spotting_1	視認	True
avatar_skills_onscreen_name_light_cavalry_armour_0	甲冑	True
avatar_skills_onscreen_name_light_cavalry_armour_1	甲冑	True
avatar_skills_onscreen_name_light_cavalry_banzai_0	万歳の能力	True
avatar_skills_onscreen_name_light_cavalry_banzai_1	万歳の能力	True
avatar_skills_onscreen_name_light_cavalry_charge_0	突撃ボーナス	True
avatar_skills_onscreen_name_light_cavalry_charge_1	突撃ボーナス	True
avatar_skills_onscreen_name_light_cavalry_inspire_0	鼓舞の能力	True
avatar_skills_onscreen_name_light_cavalry_inspire_1	鼓舞の能力	True
avatar_skills_onscreen_name_light_cavalry_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_light_cavalry_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_light_cavalry_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_light_cavalry_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_light_cavalry_morale_0	士気	True
avatar_skills_onscreen_name_light_cavalry_morale_1	士気	True
avatar_skills_onscreen_name_light_cavalry_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_light_cavalry_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_light_cavalry_speed_0	速度	True
avatar_skills_onscreen_name_light_cavalry_speed_1	速度	True
avatar_skills_onscreen_name_light_cavalry_speed_2	速度	True
avatar_skills_onscreen_name_light_cavalry_speed_3	速度	True
avatar_skills_onscreen_name_light_cavalry_speed_4	速度	True
avatar_skills_onscreen_name_light_cavalry_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_light_cavalry_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_light_cavalry_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_light_cavalry_stamina_3	疲労耐性	True
avatar_skills_onscreen_name_light_cavalry_stamina_4	疲労耐性	True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_0	視認	True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_1	視認	True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_2	視認	True
avatar_skills_onscreen_name_light_cavalry_unit_spotting_3	視認	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_charge_0	突撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_charge_1	突撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_charge_2	突撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_melee_cavalry_skill_advanced_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_melee_cavalry_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_melee_cavalry_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_melee_cavalry_skill_banzai_0	万歳	True
avatar_skills_onscreen_name_melee_cavalry_skill_banzai_1	万歳	True
avatar_skills_onscreen_name_melee_cavalry_skill_charge_0	突撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_charge_1	突撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_charge_2	突撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_inspiration_0	鼓舞	True
avatar_skills_onscreen_name_melee_cavalry_skill_inspiration_1	鼓舞	True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_melee_cavalry_skill_melee_defence_2	近接防御	True
avatar_skills_onscreen_name_melee_cavalry_skill_morale_0	士気	True
avatar_skills_onscreen_name_melee_cavalry_skill_morale_1	士気	True
avatar_skills_onscreen_name_melee_cavalry_skill_morale_2	士気	True
avatar_skills_onscreen_name_melee_cavalry_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_melee_cavalry_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_melee_cavalry_skill_scare_enemies_0	敵の恐怖	True
avatar_skills_onscreen_name_melee_cavalry_skill_scare_enemies_1	敵の恐怖	True
avatar_skills_onscreen_name_melee_cavalry_skill_speed_0	速度	True
avatar_skills_onscreen_name_melee_cavalry_skill_speed_1	速度	True
avatar_skills_onscreen_name_melee_cavalry_skill_speed_2	速度	True
avatar_skills_onscreen_name_melee_cavalry_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_melee_cavalry_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_melee_cavalry_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_armour_0	Armour	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_armour_1	Armour	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_bonus_vs_cav_0	対騎馬ボーナス	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_bonus_vs_cav_1	対騎馬ボーナス	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_bonus_vs_cav_2	対騎馬ボーナス	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_morale_0	士気	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_morale_1	士気	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_replenish_0	補充部隊	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_replenish_1	補充部隊	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_warcry_0	鬨の声	True
avatar_skills_onscreen_name_monk_cav_advanced_skill_warcry_1	鬨の声	True
avatar_skills_onscreen_name_monk_cav_clan_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_monk_cav_clan_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_monk_cav_clan_skill_hold_firm_0	固守	True
avatar_skills_onscreen_name_monk_cav_clan_skill_hold_firm_1	固守	True
avatar_skills_onscreen_name_monk_cav_clan_skill_second_wind_0	気力回復	True
avatar_skills_onscreen_name_monk_cav_clan_skill_second_wind_1	気力回復	True
avatar_skills_onscreen_name_monk_cav_skill_attack_0	近接攻撃	True
avatar_skills_onscreen_name_monk_cav_skill_attack_1	近接攻撃	True
avatar_skills_onscreen_name_monk_cav_skill_charge_0	突撃ボーナス	True
avatar_skills_onscreen_name_monk_cav_skill_charge_1	突撃ボーナス	True
avatar_skills_onscreen_name_monk_cav_skill_defence_0	近接防御	True
avatar_skills_onscreen_name_monk_cav_skill_defence_1	近接防御	True
avatar_skills_onscreen_name_monk_cav_skill_defence_2	近接防御	True
avatar_skills_onscreen_name_monk_cav_skill_defence_3	近接防御	True
avatar_skills_onscreen_name_monk_cav_skill_defence_4	近接防御	True
avatar_skills_onscreen_name_monk_cav_skill_morale_0	士気	True
avatar_skills_onscreen_name_monk_cav_skill_morale_1	士気	True
avatar_skills_onscreen_name_monk_cav_skill_morale_2	士気	True
avatar_skills_onscreen_name_monk_cav_skill_morale_3	士気	True
avatar_skills_onscreen_name_monk_cav_skill_speed_0	速度	True
avatar_skills_onscreen_name_monk_cav_skill_speed_1	速度	True
avatar_skills_onscreen_name_monk_cav_skill_spotting_0	視認	True
avatar_skills_onscreen_name_monk_cav_skill_spotting_1	視認	True
avatar_skills_onscreen_name_monk_cav_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_monk_cav_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_monk_cav_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_monk_cav_skill_stamina_3	疲労耐性	True
avatar_skills_onscreen_name_siege_skill_advanced_marksmanship_0	精度	True
avatar_skills_onscreen_name_siege_skill_advanced_marksmanship_1	精度	True
avatar_skills_onscreen_name_siege_skill_advanced_reload_0	装填速度	True
avatar_skills_onscreen_name_siege_skill_advanced_reload_1	装填速度	True
avatar_skills_onscreen_name_siege_skill_damage_0	飛び道具ダメージ	True
avatar_skills_onscreen_name_siege_skill_damage_1	飛び道具ダメージ	True
avatar_skills_onscreen_name_siege_skill_damage_2	飛び道具ダメージ	True
avatar_skills_onscreen_name_siege_skill_damage_3	飛び道具ダメージ	True
avatar_skills_onscreen_name_siege_skill_marksmanship_0	精度	True
avatar_skills_onscreen_name_siege_skill_marksmanship_1	精度	True
avatar_skills_onscreen_name_siege_skill_marksmanship_2	精度	True
avatar_skills_onscreen_name_siege_skill_marksmanship_3	精度	True
avatar_skills_onscreen_name_siege_skill_range_0	射程増加	True
avatar_skills_onscreen_name_siege_skill_range_1	射程増加	True
avatar_skills_onscreen_name_siege_skill_range_2	射程増加	True
avatar_skills_onscreen_name_siege_skill_range_3	射程増加	True
avatar_skills_onscreen_name_siege_skill_reload_0	装填速度	True
avatar_skills_onscreen_name_siege_skill_reload_1	装填速度	True
avatar_skills_onscreen_name_siege_skill_reload_2	装填速度	True
avatar_skills_onscreen_name_siege_skill_reload_3	装填速度	True
avatar_skills_onscreen_name_siege_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_siege_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_spear_skill_advanced_bonus_vs_cavalry_0	対騎馬ボーナス	True
avatar_skills_onscreen_name_spear_skill_advanced_bonus_vs_cavalry_1	対騎馬ボーナス	True
avatar_skills_onscreen_name_spear_skill_advanced_bonus_vs_cavalry_2	対騎馬ボーナス	True
avatar_skills_onscreen_name_spear_skill_advanced_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_spear_skill_advanced_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_spear_skill_advanced_melee_defence_2	近接防御	True
avatar_skills_onscreen_name_spear_skill_advanced_morale_0	士気	True
avatar_skills_onscreen_name_spear_skill_advanced_morale_1	士気	True
avatar_skills_onscreen_name_spear_skill_advanced_morale_2	士気	True
avatar_skills_onscreen_name_spear_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_spear_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_spear_skill_banzai_0	万歳の能力	True
avatar_skills_onscreen_name_spear_skill_banzai_1	万歳の能力	True
avatar_skills_onscreen_name_spear_skill_bonus_vs_cavalry_0	対騎馬ボーナス	True
avatar_skills_onscreen_name_spear_skill_bonus_vs_cavalry_1	対騎馬ボーナス	True
avatar_skills_onscreen_name_spear_skill_bonus_vs_cavalry_2	対騎馬ボーナス	True
avatar_skills_onscreen_name_spear_skill_inspiration_0	鼓舞	True
avatar_skills_onscreen_name_spear_skill_inspiration_1	鼓舞	True
avatar_skills_onscreen_name_spear_skill_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_spear_skill_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_spear_skill_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_spear_skill_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_spear_skill_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_spear_skill_melee_defence_2	近接防御	True
avatar_skills_onscreen_name_spear_skill_morale_0	士気	True
avatar_skills_onscreen_name_spear_skill_morale_1	士気	True
avatar_skills_onscreen_name_spear_skill_rally_0	再集結	True
avatar_skills_onscreen_name_spear_skill_rally_1	再集結	True
avatar_skills_onscreen_name_spear_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_spear_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_spear_skill_speed_0	速度	True
avatar_skills_onscreen_name_spear_skill_speed_1	速度	True
avatar_skills_onscreen_name_spear_skill_speed_2	速度	True
avatar_skills_onscreen_name_spear_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_spear_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_spear_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_spear_skill_stand_firm_0	固守	True
avatar_skills_onscreen_name_spear_skill_stand_firm_1	固守	True
avatar_skills_onscreen_name_stealth_skill_advanced_charge_0	突撃ボーナス	True
avatar_skills_onscreen_name_stealth_skill_advanced_charge_1	突撃ボーナス	True
avatar_skills_onscreen_name_stealth_skill_advanced_charge_2	突撃ボーナス	True
avatar_skills_onscreen_name_stealth_skill_advanced_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_stealth_skill_advanced_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_stealth_skill_advanced_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_stealth_skill_advanced_morale_0	士気	True
avatar_skills_onscreen_name_stealth_skill_advanced_morale_1	士気	True
avatar_skills_onscreen_name_stealth_skill_advanced_spot_distance_0	視認	True
avatar_skills_onscreen_name_stealth_skill_advanced_spot_distance_1	視認	True
avatar_skills_onscreen_name_stealth_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_stealth_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_stealth_skill_armour_penetration_0	装甲貫通矢	True
avatar_skills_onscreen_name_stealth_skill_armour_penetration_1	装甲貫通矢	True
avatar_skills_onscreen_name_stealth_skill_blind_grenades_0	煙玉	True
avatar_skills_onscreen_name_stealth_skill_blind_grenades_1	煙玉	True
avatar_skills_onscreen_name_stealth_skill_charge_0	突撃ボーナス	True
avatar_skills_onscreen_name_stealth_skill_charge_1	突撃ボーナス	True
avatar_skills_onscreen_name_stealth_skill_charge_2	突撃ボーナス	True
avatar_skills_onscreen_name_stealth_skill_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_stealth_skill_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_stealth_skill_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_stealth_skill_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_stealth_skill_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_stealth_skill_melee_defence_2	近接防御	True
avatar_skills_onscreen_name_stealth_skill_morale_0	士気	True
avatar_skills_onscreen_name_stealth_skill_morale_1	士気	True
avatar_skills_onscreen_name_stealth_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_stealth_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_stealth_skill_scare_enemies_0	敵の恐怖	True
avatar_skills_onscreen_name_stealth_skill_scare_enemies_1	敵の恐怖	True
avatar_skills_onscreen_name_stealth_skill_speed_0	速度	True
avatar_skills_onscreen_name_stealth_skill_speed_1	速度	True
avatar_skills_onscreen_name_stealth_skill_speed_2	速度	True
avatar_skills_onscreen_name_stealth_skill_spot_distance_0	視認	True
avatar_skills_onscreen_name_stealth_skill_spot_distance_1	視認	True
avatar_skills_onscreen_name_stealth_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_stealth_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_stealth_skill_stamina_2	疲労耐性	True
avatar_skills_onscreen_name_sword_skill_advanced_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_sword_skill_advanced_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_sword_skill_advanced_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_sword_skill_advanced_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_sword_skill_advanced_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_sword_skill_advanced_morale_0	士気	True
avatar_skills_onscreen_name_sword_skill_advanced_morale_1	士気	True
avatar_skills_onscreen_name_sword_skill_armour_0	甲冑	True
avatar_skills_onscreen_name_sword_skill_armour_1	甲冑	True
avatar_skills_onscreen_name_sword_skill_banzai_0	万歳の能力	True
avatar_skills_onscreen_name_sword_skill_banzai_1	万歳の能力	True
avatar_skills_onscreen_name_sword_skill_charge_0	突撃	True
avatar_skills_onscreen_name_sword_skill_charge_1	突撃	True
avatar_skills_onscreen_name_sword_skill_charge_2	突撃	True
avatar_skills_onscreen_name_sword_skill_charge_3	突撃	True
avatar_skills_onscreen_name_sword_skill_charge_4	突撃	True
avatar_skills_onscreen_name_sword_skill_inspiration_0	鼓舞	True
avatar_skills_onscreen_name_sword_skill_inspiration_1	鼓舞	True
avatar_skills_onscreen_name_sword_skill_melee_attack_0	近接攻撃	True
avatar_skills_onscreen_name_sword_skill_melee_attack_1	近接攻撃	True
avatar_skills_onscreen_name_sword_skill_melee_attack_2	近接攻撃	True
avatar_skills_onscreen_name_sword_skill_melee_defence_0	近接防御	True
avatar_skills_onscreen_name_sword_skill_melee_defence_1	近接防御	True
avatar_skills_onscreen_name_sword_skill_morale_0	士気	True
avatar_skills_onscreen_name_sword_skill_morale_1	士気	True
avatar_skills_onscreen_name_sword_skill_rally_0	再集結	True
avatar_skills_onscreen_name_sword_skill_rally_1	再集結	True
avatar_skills_onscreen_name_sword_skill_replenish_unit_0	補充部隊	True
avatar_skills_onscreen_name_sword_skill_replenish_unit_1	補充部隊	True
avatar_skills_onscreen_name_sword_skill_scare_enemies_0	敵の恐怖	True
avatar_skills_onscreen_name_sword_skill_scare_enemies_1	敵の恐怖	True
avatar_skills_onscreen_name_sword_skill_speed_0	速度	True
avatar_skills_onscreen_name_sword_skill_speed_1	速度	True
avatar_skills_onscreen_name_sword_skill_speed_2	速度	True
avatar_skills_onscreen_name_sword_skill_stamina_0	疲労耐性	True
avatar_skills_onscreen_name_sword_skill_stamina_1	疲労耐性	True
avatar_skills_onscreen_name_sword_skill_stamina_2	疲労耐性	True