• 追加された行はこの色です。
  • 削除された行はこの色です。
unit_info_card_abilities_strings_bullet_text_active_hiding	Stealth	True
unit_info_card_abilities_strings_bullet_text_artillery_accuracy_boost	Increased Accuracy	True
unit_info_card_abilities_strings_bullet_text_artillery_rof_boost	Rate of Fire	True
unit_info_card_abilities_strings_bullet_text_bad_marksmanship	Poor Shots	True
unit_info_card_abilities_strings_bullet_text_bad_reload	Sloppy Reloaders	True
unit_info_card_abilities_strings_bullet_text_bamboo_wall	Bamboo Wall 	True
unit_info_card_abilities_strings_bullet_text_banzai	Banzai	True
unit_info_card_abilities_strings_bullet_text_blinding_grenade	Blinding Grenades	True
unit_info_card_abilities_strings_bullet_text_cadenced_marching	Cadenced Marching	True
unit_info_card_abilities_strings_bullet_text_campmap_stealth	Paths Seldom Trod	True
unit_info_card_abilities_strings_bullet_text_can_trade	Trade Ship	True
unit_info_card_abilities_strings_bullet_text_canister_shot	Canister Shot	True
unit_info_card_abilities_strings_bullet_text_cant_run	Cannot be Moved After Deployment	True
unit_info_card_abilities_strings_bullet_text_cantabrian_circle	Swooping Crane 	True
unit_info_card_abilities_strings_bullet_text_carcass_shot	Carcass Shot	True
unit_info_card_abilities_strings_bullet_text_cold_resistant	Resistant to Cold Fatigue	True
unit_info_card_abilities_strings_bullet_text_copper_bottoms	Copper Bottoms	True
unit_info_card_abilities_strings_bullet_text_diamond_formation	Diamond Formation	True
unit_info_card_abilities_strings_bullet_text_disciplined	Resistant to Morale Shocks	True
unit_info_card_abilities_strings_bullet_text_dismount	Can Dismount	True
unit_info_card_abilities_strings_bullet_text_drop_engines	Engage/Disengage Artillery	True
unit_info_card_abilities_strings_bullet_text_explosive_shells	Explosive Shells	True
unit_info_card_abilities_strings_bullet_text_fatigue_resistant	Good Stamina	True
unit_info_card_abilities_strings_bullet_text_fire_and_advance	Fire and Advance Drill	True
unit_info_card_abilities_strings_bullet_text_fire_volley	Fire Volley	True
unit_info_card_abilities_strings_bullet_text_flaming_arrows_ability	Flaming Arrows	True
unit_info_card_abilities_strings_bullet_text_fragile_hull	Fragile Hull	True
unit_info_card_abilities_strings_bullet_text_good_defence	Good Defence	True
unit_info_card_abilities_strings_bullet_text_good_firepower	Heavy Firepower	True
unit_info_card_abilities_strings_bullet_text_good_markmanship	Crack Shots	True
unit_info_card_abilities_strings_bullet_text_good_morale	High Morale	True
unit_info_card_abilities_strings_bullet_text_good_reload	Practiced Loading Drill	True
unit_info_card_abilities_strings_bullet_text_grappling_hook	Grappling Hook	True
unit_info_card_abilities_strings_bullet_text_grappling_hooks	Grappling Hooks	True
unit_info_card_abilities_strings_bullet_text_grenades	Can Throw Grenades	True
unit_info_card_abilities_strings_bullet_text_heat_resistant	Resistant to Heat Fatigue	True
unit_info_card_abilities_strings_bullet_text_hide_buildings	Can Hide in Buildings	True
unit_info_card_abilities_strings_bullet_text_hide_grass	Can Hide in Long Grass	True
unit_info_card_abilities_strings_bullet_text_hide_scrub	Can Hide in Light Scrub	True
unit_info_card_abilities_strings_bullet_text_hide_woods	Can Hide in Woodland	True
unit_info_card_abilities_strings_bullet_text_inspire	Encourages Nearby Units	True
unit_info_card_abilities_strings_bullet_text_inspire_unit	Inspire Unit	True
unit_info_card_abilities_strings_bullet_text_kisho_training	Kisho Training	True
unit_info_card_abilities_strings_bullet_text_light_infantry_behaviour	Light Infantry Tactics	True
unit_info_card_abilities_strings_bullet_text_long_range	Long Range Weapons	True
unit_info_card_abilities_strings_bullet_text_manoeuvrable	Manoeuvrable	True
unit_info_card_abilities_strings_bullet_text_melee_vs_cavalry	Melee Bonus Versus Cavalry	True
unit_info_card_abilities_strings_bullet_text_pavisse_deployable	Screens	True
unit_info_card_abilities_strings_bullet_text_percussion_shells	Percussion Shells	True
unit_info_card_abilities_strings_bullet_text_pike_square_formation	Spear Square Formation	True
unit_info_card_abilities_strings_bullet_text_pike_wall_formation	Spear Wall	True
unit_info_card_abilities_strings_bullet_text_platoon_fire	Platoon Firing Drill	True
unit_info_card_abilities_strings_bullet_text_plug_bayonet	Plug Bayonet	True
unit_info_card_abilities_strings_bullet_text_policing_bonus	Garrison Policing Bonus	True
unit_info_card_abilities_strings_bullet_text_quicklime_shells	Quicklime Shells	True
unit_info_card_abilities_strings_bullet_text_rally	Rally	True
unit_info_card_abilities_strings_bullet_text_rally_general	Can Rally 	True
unit_info_card_abilities_strings_bullet_text_rally_position	Rally Position 	True
unit_info_card_abilities_strings_bullet_text_rally_unit	Can Rally Routing Comrades	True
unit_info_card_abilities_strings_bullet_text_range_effect	Can Use Range Effect	True
unit_info_card_abilities_strings_bullet_text_rank_fire	Rank Firing Drill	True
unit_info_card_abilities_strings_bullet_text_rapid_advance	Can use rapid advance	True
unit_info_card_abilities_strings_bullet_text_rapid_volley	Rapid Volley	True
unit_info_card_abilities_strings_bullet_text_rifled_cannons	Rifled Cannons	True
unit_info_card_abilities_strings_bullet_text_ring_bayonet	Ring Bayonet	True
unit_info_card_abilities_strings_bullet_text_scares_enemies	Scares Enemies	True
unit_info_card_abilities_strings_bullet_text_scares_horses	Scares Horses	True
unit_info_card_abilities_strings_bullet_text_second_wind	Second Wind	True
unit_info_card_abilities_strings_bullet_text_shrapnel_shot	Shrapnel Shot	True
unit_info_card_abilities_strings_bullet_text_skirmish	Can Skirmish	True
unit_info_card_abilities_strings_bullet_text_snipe	Remains Hidden Whilst Firing	True
unit_info_card_abilities_strings_bullet_text_socket_bayonet	Socket Bayonet	True
unit_info_card_abilities_strings_bullet_text_square_formation	Can Adopt Square Formation	True
unit_info_card_abilities_strings_bullet_text_stalk	Remains Hidden Anywhere Whilst Walking	True
unit_info_card_abilities_strings_bullet_text_stand_firm	Hold Firm	True
unit_info_card_abilities_strings_bullet_text_top_gallants	Top Gallants	True
unit_info_card_abilities_strings_bullet_text_warcry	War Cry	True
unit_info_card_abilities_strings_bullet_text_we_stand_and_fight	Stand and Fight	True
unit_info_card_abilities_strings_bullet_text_wedge_formation	Wedge Formation	True
unit_info_card_abilities_strings_bullet_text_whistling_arrows_ability	Can Fire Whistling Arrows	True
unit_info_card_abilities_strings_bullet_text_wooden_stakes	Can Place Stakes	True
unit_info_card_abilities_strings_tooltip_text_active_hiding	This unit can become extremely stealthy for a short period of time, remaining hidden even when running. 	True
unit_info_card_abilities_strings_tooltip_text_artillery_accuracy_boost	This unit can increase its shooting accuracy for a short period of time.  	True
unit_info_card_abilities_strings_tooltip_text_artillery_rof_boost	This unit can increase its firing rate for a short period of time. 	True
unit_info_card_abilities_strings_tooltip_text_bad_marksmanship	There's only so much you can blame on the weapon…	True
unit_info_card_abilities_strings_tooltip_text_bad_reload	"Faster man! No, not like that, you've left the ramrod in!"	True
unit_info_card_abilities_strings_tooltip_text_bamboo_wall	A large wall that can be erected during the deployment phase. It blocks the movement of enemies and protects against cavalry charges. 	True
unit_info_card_abilities_strings_tooltip_text_banzai	This unit can enter into a frenzied state for a short period of time, increasing its speed, morale, charge and melee attacks. 	True
unit_info_card_abilities_strings_tooltip_text_blinding_grenade	This unit can use blinding grenades to disorientate the enemy, affecting their speed, combat abilities and missile accuracy. 	True
unit_info_card_abilities_strings_tooltip_text_cadenced_marching	Increases campaign map movement.	True
unit_info_card_abilities_strings_tooltip_text_campmap_stealth	These men use every fold of the land to conceal the route of their march, and are harder to spot on the campaign map.	True
unit_info_card_abilities_strings_tooltip_text_can_trade	Can exploit resources when placed at a trade post.	True
unit_info_card_abilities_strings_tooltip_text_canister_shot	A short range anti-personnel munition.	True
unit_info_card_abilities_strings_tooltip_text_cant_run	Siege equipment cannot be moved after deployment, but the men manning it can be ordered to drop the engines so they can move freely.	True
unit_info_card_abilities_strings_tooltip_text_cantabrian_circle	This unit can arrange itself into a moving circular formation, harrassing the enemy with a constant rate of fire.	True
unit_info_card_abilities_strings_tooltip_text_carcass_shot	An incendiary munition.	True
unit_info_card_abilities_strings_tooltip_text_cold_resistant	These men suffer less fatigue when fighting in a cold climate.	True
unit_info_card_abilities_strings_tooltip_text_copper_bottoms	Increases ship speed.	True
unit_info_card_abilities_strings_tooltip_text_diamond_formation	An evolution of the wedge formation, the diamond formation is even more effective at disrupting enemy formations.	True
unit_info_card_abilities_strings_tooltip_text_disciplined	These men are better able to resist the sudden shocks of combat without breaking and running.	True
unit_info_card_abilities_strings_tooltip_text_dismount	This unit can dismount to fight on foot then remount to quickly reposition.	True
unit_info_card_abilities_strings_tooltip_text_drop_engines	Drop Engines||Dropping your engines means your crew can move freely.||Usage of this is limited but may be useful if you have no other units to complete objectives or want to flee potential threats.	True
unit_info_card_abilities_strings_tooltip_text_explosive_shells	Explosive projectiles whose detonation is governed by a lit fuse.	True
unit_info_card_abilities_strings_tooltip_text_fatigue_resistant	Superb stamina makes these men tire less quickly.	True
unit_info_card_abilities_strings_tooltip_text_fire_and_advance	This unit can advance by rank, claiming ground whilst maintaining a steady rate of fire.	True
unit_info_card_abilities_strings_bullet_text_active_hiding	隠密	True
unit_info_card_abilities_strings_bullet_text_artillery_accuracy_boost	精度増加	True
unit_info_card_abilities_strings_bullet_text_artillery_rof_boost	射撃速度	True
unit_info_card_abilities_strings_bullet_text_bad_marksmanship	下手な射撃	True
unit_info_card_abilities_strings_bullet_text_bad_reload	適当な装填者	True
unit_info_card_abilities_strings_bullet_text_bamboo_wall	竹柵	True
unit_info_card_abilities_strings_bullet_text_banzai	万歳	True
unit_info_card_abilities_strings_bullet_text_blinding_grenade	煙玉	True
unit_info_card_abilities_strings_bullet_text_cadenced_marching	律動的な行進	True
unit_info_card_abilities_strings_bullet_text_campmap_stealth	足跡を残さない	True
unit_info_card_abilities_strings_bullet_text_can_trade	交易船	True
unit_info_card_abilities_strings_bullet_text_canister_shot	キャニスター弾	True
unit_info_card_abilities_strings_bullet_text_cant_run	配置後移動できない	True
unit_info_card_abilities_strings_bullet_text_cantabrian_circle	周回射撃 	True
unit_info_card_abilities_strings_bullet_text_carcass_shot	カーカス弾	True
unit_info_card_abilities_strings_bullet_text_cold_resistant	寒さに抵抗力	True
unit_info_card_abilities_strings_bullet_text_copper_bottoms	銅底	True
unit_info_card_abilities_strings_bullet_text_diamond_formation	菱形隊形	True
unit_info_card_abilities_strings_bullet_text_disciplined	動揺抵抗	True
unit_info_card_abilities_strings_bullet_text_dismount	下馬可能	True
unit_info_card_abilities_strings_bullet_text_drop_engines	攻城兵器に就く/離脱	True
unit_info_card_abilities_strings_bullet_text_explosive_shells	炸裂弾	True
unit_info_card_abilities_strings_bullet_text_fatigue_resistant	高い体力	True
unit_info_card_abilities_strings_bullet_text_fire_and_advance	漸進射撃教練	True
unit_info_card_abilities_strings_bullet_text_fire_volley	一斉射撃	True
unit_info_card_abilities_strings_bullet_text_flaming_arrows_ability	火矢	True
unit_info_card_abilities_strings_bullet_text_fragile_hull	脆い船体	True
unit_info_card_abilities_strings_bullet_text_good_defence	高い防御力	True
unit_info_card_abilities_strings_bullet_text_good_firepower	重火力	True
unit_info_card_abilities_strings_bullet_text_good_markmanship	射撃の名手	True
unit_info_card_abilities_strings_bullet_text_good_morale	高い士気	True
unit_info_card_abilities_strings_bullet_text_good_reload	熟練した装填	True
unit_info_card_abilities_strings_bullet_text_grappling_hook	引っ掛けフック	True
unit_info_card_abilities_strings_bullet_text_grappling_hooks	引っ掛けフック	True
unit_info_card_abilities_strings_bullet_text_grenades	擲弾を投擲可能	True
unit_info_card_abilities_strings_bullet_text_heat_resistant	暑さに抵抗力	True
unit_info_card_abilities_strings_bullet_text_hide_buildings	建物に潜伏可能	True
unit_info_card_abilities_strings_bullet_text_hide_grass	長い草に潜伏可能	True
unit_info_card_abilities_strings_bullet_text_hide_scrub	低木に潜伏可能	True
unit_info_card_abilities_strings_bullet_text_hide_woods	森林地帯で潜伏可能	True
unit_info_card_abilities_strings_bullet_text_immune_to_spears	No Penalty Against Spears	True
unit_info_card_abilities_strings_bullet_text_inspire	近接する部隊を鼓舞	True
unit_info_card_abilities_strings_bullet_text_inspire_unit	部隊鼓舞	True
unit_info_card_abilities_strings_bullet_text_kisho_training	紀州式訓練	True
unit_info_card_abilities_strings_bullet_text_light_infantry_behaviour	軽歩兵戦術	True
unit_info_card_abilities_strings_bullet_text_long_range	長射程兵器	True
unit_info_card_abilities_strings_bullet_text_manoeuvrable	操縦しやすい	True
unit_info_card_abilities_strings_bullet_text_melee_vs_cavalry	対騎兵に白兵ボーナス	True
unit_info_card_abilities_strings_bullet_text_pavisse_deployable	掻盾	True
unit_info_card_abilities_strings_bullet_text_percussion_shells	着発弾	True
unit_info_card_abilities_strings_bullet_text_pike_square_formation	槍方陣	True
unit_info_card_abilities_strings_bullet_text_pike_wall_formation	槍衾	True
unit_info_card_abilities_strings_bullet_text_platoon_fire	分隊射撃教練	True
unit_info_card_abilities_strings_bullet_text_plug_bayonet	プラグ式銃剣	True
unit_info_card_abilities_strings_bullet_text_policing_bonus	駐屯時に抑圧ボーナス	True
unit_info_card_abilities_strings_bullet_text_quicklime_shells	生石灰弾	True
unit_info_card_abilities_strings_bullet_text_rally	再集結	True
unit_info_card_abilities_strings_bullet_text_rally_general	再集結可能	True
unit_info_card_abilities_strings_bullet_text_rally_position	再集結位置 	True
unit_info_card_abilities_strings_bullet_text_rally_unit	敗走中の仲間を再集結できる	True
unit_info_card_abilities_strings_bullet_text_range_effect	射程効果を使用可能	True
unit_info_card_abilities_strings_bullet_text_rank_fire	三段撃ち教練	True
unit_info_card_abilities_strings_bullet_text_rapid_advance	駆け足前進を使用可能	True
unit_info_card_abilities_strings_bullet_text_rapid_volley	早撃ち	True
unit_info_card_abilities_strings_bullet_text_rifled_cannons	施条砲	True
unit_info_card_abilities_strings_bullet_text_ring_bayonet	リング式銃剣	True
unit_info_card_abilities_strings_bullet_text_scares_enemies	敵を恐怖させる	True
unit_info_card_abilities_strings_bullet_text_scares_horses	馬を恐怖させる	True
unit_info_card_abilities_strings_bullet_text_second_wind	気力復活	True
unit_info_card_abilities_strings_bullet_text_shrapnel_shot	榴散弾	True
unit_info_card_abilities_strings_bullet_text_skirmish	小戦闘が可能	True
unit_info_card_abilities_strings_bullet_text_snipe	射撃中でも潜伏維持	True
unit_info_card_abilities_strings_bullet_text_socket_bayonet	ソケット式銃剣	True
unit_info_card_abilities_strings_bullet_text_square_formation	方陣を組める	True
unit_info_card_abilities_strings_bullet_text_stalk	歩行中でも潜伏維持	True
unit_info_card_abilities_strings_bullet_text_stand_firm	固守	True
unit_info_card_abilities_strings_bullet_text_top_gallants	トップゲルンセイル	True
unit_info_card_abilities_strings_bullet_text_warcry	鬨の声	True
unit_info_card_abilities_strings_bullet_text_we_stand_and_fight	死守	True
unit_info_card_abilities_strings_bullet_text_wedge_formation	楔形隊形	True
unit_info_card_abilities_strings_bullet_text_whistling_arrows_ability	鏑矢を射る事が可能	True
unit_info_card_abilities_strings_bullet_text_wooden_stakes	杭を設置できる	True
unit_info_card_abilities_strings_tooltip_text_active_hiding	この部隊は一定時間、極めて隠密的になることができます。疾走している間さえ潜伏中のままであるのです。	True
unit_info_card_abilities_strings_tooltip_text_artillery_accuracy_boost	この部隊は一定時間、射撃精度を上昇させる事が出来ます。	True
unit_info_card_abilities_strings_tooltip_text_artillery_rof_boost	この部隊は一定時間、射撃速度を上昇させる事が出来ます。 	True
unit_info_card_abilities_strings_tooltip_text_bad_marksmanship	君が武器の所為に出来る所は余りにも少ないよ・・・	True
unit_info_card_abilities_strings_tooltip_text_bad_reload	「もっと早く!違う、そうじゃない。槊杖(かるか)が中に残っているぞ!」	True
unit_info_card_abilities_strings_tooltip_text_bamboo_wall	布陣フェイズ中に設置する事が出来る大きな壁。敵の移動を妨害し、騎馬隊の突撃から兵を守ります。	True
unit_info_card_abilities_strings_tooltip_text_banzai	この部隊は一定時間、熱狂した状態になる事が出来ます。これは移動速度、士気、突撃、近接攻撃を増加させます。	True
unit_info_card_abilities_strings_tooltip_text_blinding_grenade	この部隊は敵を混乱させる煙玉を使う事が出来ます。これは敵の移動速度、戦闘能力、そして射撃精度に影響を及ぼします。	True
unit_info_card_abilities_strings_tooltip_text_cadenced_marching	キャンペーンマップ上での移動量が増加。	True
unit_info_card_abilities_strings_tooltip_text_campmap_stealth	この能力を持つ部隊はあらゆる地形を利用して隠密裏に進軍するので、 キャンペーンマップの全ての場所で潜伏できる。	True
unit_info_card_abilities_strings_tooltip_text_can_trade	交易所に配置すれば資源を利用できる。	True
unit_info_card_abilities_strings_tooltip_text_canister_shot	短距離用の対人弾。	True
unit_info_card_abilities_strings_tooltip_text_cant_run	攻城設備は配置後移動させる事が出来ませんが、それに配置されている兵員には兵器から離れるよう命ずる事が出来ます。そうすれば彼等は自由に移動できます。	True
unit_info_card_abilities_strings_tooltip_text_cantabrian_circle	この部隊は移動し続ける円形の隊形へと整列する事が出来ます。絶え間なく矢を浴びせ敵を苦しめるのです。	True
unit_info_card_abilities_strings_tooltip_text_carcass_shot	焼夷性の弾。	True
unit_info_card_abilities_strings_tooltip_text_cold_resistant	この兵士達は極寒地での戦闘時に受ける疲労が軽減します。	True
unit_info_card_abilities_strings_tooltip_text_copper_bottoms	船の速度が上昇します。	True
unit_info_card_abilities_strings_tooltip_text_diamond_formation	楔形隊形の発展である菱形隊形は敵の隊形を破壊する事に更に効果的です。	True
unit_info_card_abilities_strings_tooltip_text_disciplined	この兵士達は戦闘の衝撃に抵抗があり、士気崩壊や敗走し難いです。	True
unit_info_card_abilities_strings_tooltip_text_dismount	この部隊は下馬して戦闘した後に別の場所へと素早く移動する為に乗馬することができます。	True
unit_info_card_abilities_strings_tooltip_text_drop_engines	砲手解放||砲手を解放すれば、彼等は自由に移動する事が出来ます。||これの使い道は限られていますが、目標を完了するための部隊が他になかったり、潜在的な脅威から逃げる際には役立ちます。	True
unit_info_card_abilities_strings_tooltip_text_explosive_shells	導火線によって爆発する爆発性砲弾。	True
unit_info_card_abilities_strings_tooltip_text_fatigue_resistant	素晴らしい体力により疲労が溜まり難いです。	True
unit_info_card_abilities_strings_tooltip_text_fire_and_advance	この部隊は列ごとに進み、射撃を継続しつつ地を前進していきます。	True
unit_info_card_abilities_strings_tooltip_text_fire_volley	PLACEHOLDER	True
unit_info_card_abilities_strings_tooltip_text_flaming_arrows_ability	This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. The effect of flaming arrows is reduced in wet weather.	True
unit_info_card_abilities_strings_tooltip_text_fragile_hull	A thin-timbered hull provides little protection against a sustained cannonade.	True
unit_info_card_abilities_strings_tooltip_text_good_defence	These men are better than average at staying in one piece.	True
unit_info_card_abilities_strings_tooltip_text_good_firepower	Packs sufficient firepower to trouble the heaviest opponent.	True
unit_info_card_abilities_strings_tooltip_text_good_markmanship	Steady hands and sharp eyes make for fine shots.	True
unit_info_card_abilities_strings_tooltip_text_good_morale	A strong esprit de corps unites these men, giving them high morale.	True
unit_info_card_abilities_strings_tooltip_text_good_reload	Constant repetition shaves fractions from loading times and helps to eliminate misfires.	True
unit_info_card_abilities_strings_tooltip_text_flaming_arrows_ability	この部隊は一定時間、火矢を射る事が出来ます。火矢はより優れた損害効果を持ち、可燃性の目標に火をつけることも出来ます。雨天では火矢の効果は減少します。	True
unit_info_card_abilities_strings_tooltip_text_fragile_hull	細い木材で作られた船殻は連続した砲撃からの保護をほとんど提供しません。	True
unit_info_card_abilities_strings_tooltip_text_good_defence	この兵士達は平均より軽症で留まり続ける事が出来る。	True
unit_info_card_abilities_strings_tooltip_text_good_firepower	重防備の相手でも痛めつけれるほどの火力を擁しています。	True
unit_info_card_abilities_strings_tooltip_text_good_markmanship	震えぬ手と鋭い眼光は優れた射手を作り出す。	True
unit_info_card_abilities_strings_tooltip_text_good_morale	強い結束で結ばれたこの兵士達は高い士気を誇ります。	True
unit_info_card_abilities_strings_tooltip_text_good_reload	装填作業の一定の繰り返しは不発を除くのを助けます。	True
unit_info_card_abilities_strings_tooltip_text_grappling_hook	placeholder	True
unit_info_card_abilities_strings_tooltip_text_grappling_hooks	These men are practiced in the use of grappling hooks to scale fort walls.	True
unit_info_card_abilities_strings_tooltip_text_grenades	Can throw crude grenades to clear entrenchments and occupied buildings.	True
unit_info_card_abilities_strings_tooltip_text_heat_resistant	These men suffer less fatigue when fighting in a hot climate.	True
unit_info_card_abilities_strings_tooltip_text_hide_buildings	Once they have garrisoned a building, these men will lie low until the time is right to spring their ambush.	True
unit_info_card_abilities_strings_tooltip_text_hide_grass	When stationary in long grass, these men will position themselves so as to be invisible to the enemy.	True
unit_info_card_abilities_strings_tooltip_text_hide_scrub	When stationary in light scrub, these men will position themselves so as to be invisible to the enemy.	True
unit_info_card_abilities_strings_tooltip_text_hide_woods	When moving through wooded areas, units are hidden from enemy view.	True
unit_info_card_abilities_strings_tooltip_text_grappling_hooks	この者たちは訓練され引っ掛けフックで城壁を登ることができます。	True
unit_info_card_abilities_strings_tooltip_text_grenades	塹壕の一掃や建物の掃討のために擲弾を投げることができます。	True
unit_info_card_abilities_strings_tooltip_text_heat_resistant	この兵士達は酷暑地での戦闘時に受ける疲労が軽減します。	True
unit_info_card_abilities_strings_tooltip_text_hide_buildings	建物の守備に就くと、これらの兵士達は奇襲を仕掛けるのに相応しいその時まで身を潜めます。	True
unit_info_card_abilities_strings_tooltip_text_hide_grass	長い草に留まった時、この兵士達は敵から見えないように自らを配置します。	True
unit_info_card_abilities_strings_tooltip_text_hide_scrub	低木に留まった時、この兵士達は敵から見えないように自らを配置します。	True
unit_info_card_abilities_strings_tooltip_text_hide_woods	森林地帯に入ったとき、この兵士達は敵から見えなくなります。	True
unit_info_card_abilities_strings_tooltip_text_immune_to_spears	This unit does not suffer a penalty against spear units.	True
unit_info_card_abilities_strings_tooltip_text_inspire	This heroic body of men set an encouraging example to comrades nearby, making them less likely to rout.	True
unit_info_card_abilities_strings_tooltip_text_inspire_unit	placeholder	True
unit_info_card_abilities_strings_tooltip_text_kisho_training	This unit can be deployed outside of the deployment zone.	True
unit_info_card_abilities_strings_tooltip_text_light_infantry_behaviour	Spreading out to find cover helps to reduce casualties.	True
unit_info_card_abilities_strings_tooltip_text_long_range	This unit employs long range weaponry.	True
unit_info_card_abilities_strings_tooltip_text_manoeuvrable	Able to turn almost in its own length, this ship handles like a dream.	True
unit_info_card_abilities_strings_tooltip_text_melee_vs_cavalry	These men are effective at countering mounted opponents.	True
unit_info_card_abilities_strings_tooltip_text_pavisse_deployable	A defensive shield that can be erected during the deployment phase. It blocks the movement of enemies.	True
unit_info_card_abilities_strings_tooltip_text_percussion_shells	Explode on impact, thus less error-prone than conventional explosive shells.	True
unit_info_card_abilities_strings_tooltip_text_pike_square_formation	The spear square is an immobile solid square of men presenting a wall of spears on all sides to deter cavalry attack.	True
unit_info_card_abilities_strings_tooltip_text_pike_wall_formation	A tight-packed formation presenting a wall of spears to the front to deter enemy cavalry attack.	True
unit_info_card_abilities_strings_tooltip_text_platoon_fire	Trained to fire in groups, or platoons, so as to maintain an unceasing fire on the enemy.	True
unit_info_card_abilities_strings_tooltip_text_plug_bayonet	Provide melee bonuses, particularly against charging units, but prevent further firing once fixed.	True
unit_info_card_abilities_strings_tooltip_text_policing_bonus	The draconian techniques employed by these men when on garrison duty are highly effective at maintaining public order.	True
unit_info_card_abilities_strings_tooltip_text_quicklime_shells	These projectiles burst to shower the target with caustic quicklime.	True
unit_info_card_abilities_strings_tooltip_text_rally	placeholder	True
unit_info_card_abilities_strings_tooltip_text_rally_general	This general can rally nearby routing troops, returning them to the fray while boosting the morale of others. 	True
unit_info_card_abilities_strings_tooltip_text_rally_position	This general can declare a rally position for withdrawing and routing units. 	True
unit_info_card_abilities_strings_tooltip_text_rally_unit	These men command sufficient respect to be able to rally their routing comrades.	True
unit_info_card_abilities_strings_tooltip_text_range_effect	This temporarily increases a unit's firing range. 	True
unit_info_card_abilities_strings_tooltip_text_rank_fire	Will fire by rank from front to rear, each rank kneeling to reload and allowing those behind a clear field of fire.	True
unit_info_card_abilities_strings_tooltip_text_rapid_advance	Increases a unit's movement speed for a short period of time. 	True
unit_info_card_abilities_strings_tooltip_text_rapid_volley	placeholder	True
unit_info_card_abilities_strings_tooltip_text_rifled_cannons	Range and accuracy of cannons is improved.	True
unit_info_card_abilities_strings_tooltip_text_ring_bayonet	Provide melee bonuses, particularly against charging units, but cause slower reloading when fixed.	True
unit_info_card_abilities_strings_tooltip_text_scares_enemies	The fierce appearance of these warriors is unnerving for those who must face them in battle.	True
unit_info_card_abilities_strings_tooltip_text_scares_horses	The unfamiliar sight, sound and smell of a camel or elephant can unsettle enemy horses.	True
unit_info_card_abilities_strings_tooltip_text_second_wind	This restores a unit's stamina for a short period, allowing them to fight as if they were fresh to battle. 	True
unit_info_card_abilities_strings_tooltip_text_shrapnel_shot	An air-burst munition which showers targets with metal fragments.	True
unit_info_card_abilities_strings_tooltip_text_skirmish	A skirmishing unit will retreat from enemies threatening their position.	True
unit_info_card_abilities_strings_tooltip_text_snipe	These units are highly skilled and deadly bowmen, allowing them to fire off arrows whilst remaining hidden.	True
unit_info_card_abilities_strings_tooltip_text_socket_bayonet	Provide melee bonuses, particularly against charging units.	True
unit_info_card_abilities_strings_tooltip_text_square_formation	Can adopt a square formation to repel cavalry attacks at the cost of unit mobility.	True
unit_info_card_abilities_strings_tooltip_text_stalk	These men can slowly stalk a target anywhere without giving away their position, though running or firing will draw attention.	True
unit_info_card_abilities_strings_tooltip_text_stand_firm	This temporarily increases defence ability and stops morale from dropping, making the unit, and up to two nearby units, unbreakable for a short time. 	True
unit_info_card_abilities_strings_tooltip_text_top_gallants	Increased ship speed.	True
unit_info_card_abilities_strings_tooltip_text_warcry	Warcry heavily demoralises nearby enemies, slowing them down and affecting their defence ability for a short time. 	True
unit_info_card_abilities_strings_tooltip_text_we_stand_and_fight	The general dismounts and forms up with his bodyguard around him. All friendly units within a large area have their melee attack, firing rate and morale greatly increased, but the general himself is left immobile and vulnerable until the ability is deacti	True
unit_info_card_abilities_strings_tooltip_text_wedge_formation	Trained to charge in a wedge formation in order to better penetrate enemy formations.	True
unit_info_card_abilities_strings_tooltip_text_whistling_arrows_ability	As well as having normal arrow damage, whistling arrows have an unsettling effect on enemies they hit or fly over, reducing their combat ability for a short period. 	True
unit_info_card_abilities_strings_tooltip_text_wooden_stakes	Sharpened stakes can be used to deter enemy cavalry charges.	True