title_NewState_Text_b0043 Diplomacy True
tx_government_NewState_Text_75007a Government: True
agent_Tooltip_35001d This column shows the agents names. The type of agent they are is shown underneath.||Right-click on each agent to jump to their location on the campaign map.||Left-clicking on an agent will bring up their details panel. True
difficulty_settings_Tooltip_5f0009 This is the Difficulty Panel.||Here you can see the overall difficulty of your faction and set the individual difficulty settings for your campaign and battle maps. True
advisor_tx_Tooltip_5a0048 Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on. True
bar_Tooltip_69003e Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value. True
bg_title_frame_Tooltip_3b004f This is the unit exchange panel.||If this has appeared, it True
east_africa_Tooltip_6f0029 Straits of Madagaskar||This is the trade theatre for East Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here,these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.Trade is a cutthroat business and your competitors will take what is not defended! True
marble_bar_Tooltip_5d0028 This is the recruitment queue panel.||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital. True
tx_income_annual_Tooltip_780014 This is the sum that will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. True
emblem_mil_Tooltip_42002b This is the military technologies tab.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||If you wish to improve your armies and navies you will want to steal something from here.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them. True
string_NewState_Text_2d0006 Game Settings True
bg_title_frame_Tooltip_570029 Travel destinations panel.||This panel helps you to move between True
Level_Tooltip_26003d Challenger's shooting skill True
positive_bar_Tooltip_5b0060 These are the positive influences effecting your region's population growth.||The most important influence for growing your population is farming. Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the Lowest Classes will also promote population growth. True
Banner_1_Tooltip_370070 Men in unit True
"Effects"_NewState_Text_770033 Effects True
label_txt_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! True
navy_promote_inactive_Tooltip_47004f You cannot promote an admiral at this time.||This may be because you have insufficient funds.||You can raise funds by raising taxes or disbanding unwanted units. True
reward_NewState_Text_60006d Reward: True
tab_trade_Tooltip_590016 From here you can examine your imports and exports and the nations you have trade agreements with.||Mouse over the different areas to see more information. True
year_txt_NewState_Text_310044 Start Year: True
button_pay_ransom_selected_rolloff_Tooltip_71005b Click to cancel payment of demanded ransom True
tab_title_Tooltip_100000 These are your selected ministers for your government.||Like your head of state, they add bonuses to various areas of your faction depending on their management skill.||If a minister's skill is particularly low and you are in an absolute monarchy you can choose to kick them from the cabinet.||If you are not in an absolute monarchy, you may have to be content with swapping them with another minister and hope they do less damage in their new position!||Move your cursor over the ministers for more information. True
total_Tooltip_2d0016 You can increase this number by gaining more trade partners.||Negotiating a trade agreement with a nation will open up a trade route between you.||You can do this in the Diplomacy panel.||Trade income will contribute to your overall national funds. True
dy_other_Tooltip_610008 Income gained from other sources such as payments from diplomacy negotiations. True
tx_nations_filter_tx_enemies_Tooltip_7e0005 This filter shows only the prestige results for your enemy nations.||Click on the arrows to the left and right to switch to a new filter. True
treasury_text_Tooltip_24007f Total treasury income||The amount that this region contributes to your funds every year.||It is calculated using your region wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth. True
radar arrow R_Tooltip_110043 Next theatre. True
label_tx_NewState_Tooltip_2b0062 Vertical Synchronisation True
tab_title_NewState_Text_2d0076 Missions Log True
CharacterAttribute_secondary_land_command_Tooltip_65002d Colonel True
once_tx_Tooltip_40002a Select this option if you want the payment to occur once.||Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money. However, if it is too large it may be beyond the other faction's means. True
cartouche_Tooltip_3b0045 Both player's selected nations, turn number and multiplayer campaign start year.||To select another nation select one of the other flags above. True
tx_commodities_Tooltip_33000b Supplies you are receiving.||These depend on the resource slots and industrial buildings you have throughout your regions.||Some regions have more resource slots than others, you can see these on the map.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you receive. True
tx_EconomicsIndustry_Tooltip_390016 This is based on your wealth, level of industrial development and your research into industrial technologies. True
heading_tx_NewState_Text_79004a Difficulty True
txt_function_strat_recruit_queue_Text_320066 Left click to cancel recruitment order. True
assassination_entry_Tooltip_c004d This panel holds information on your potential targets.||Move your cursor over the different areas below for more details. True
heading_tx_NewState_Text_65005c Camera True
charge_bonus_Tooltip_290074 Charge bonus for this unit.||This increases a unit's melee attack when charging in.||Rather than putting its best foot forward, a unit would fare better with a nice pointy bayonet. Researching a new model bayonet in the military technology will improve this bonus. True
heading_tx_NewState_Text_56006b Advanced Options True
vslider_Tooltip_7f0034 Use this slider to scroll up and down this section. True
heading_tx_NewState_Text_67005b Master True
heading_exports_NewState_Text_630034 Exports True
waiting_tx_NewState_Text_1d0069 Waiting for other players to finish loading. True
effect2_Tooltip_6e0064 Garrison effect True
heading_tx_NewState_Text_3a0003 Battle Difficulty True
heading_tx_NewState_Text_3f0004 Campaign Settings True
leader_name_tx_Tooltip_48007f This is the leader of the faction you are negotiating with.||Right clicking on his portrait will bring up his character scroll, which will provide you with more specific details about him.||Much like your leader, his diplomatic skills may affect negotiations and the deals you are able to make. True
year_tx_Tooltip_4e0044 This is the year you were issued the mission. True
rogue_sabotage_Tooltip_7a0043 Sabotage||A chance to wreak some havoc!||Clicking on this button will bring up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue. True
TX_new_capital_yours_Text_13006a Your new capital is now: True
tx_taxes_tooltip_amanage_on_Text_4005f Taxes True
grand_campaign_Tooltip_16001a This is the Grand Campaign Screen.||On this screen you can select your faction, battle and campaign difficulty and see victory conditions vital to winning the campaign.||Move your cursor over the different areas below to see more information. True
txt_function_frontend_recruit_options_Text_6e004f Left click to add. True
button_close_Tooltip_560070 Close this panel True
bottom_Tooltip_11003a Use this slider to scroll up and down the panel. True
effects_icons2_land_upkeep_cost_Tooltip_4b000a Army upkeep costs True
post_governor_north_america_Tooltip_2b006a Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. True
nav_UC_button_sails_HalfSail_Tooltip_220016 Sails are at half sail||At half sail your ship is moving at half speed.||Select the plus and minus buttons to the right and left to increase and decrease speed. True
effects_icons3_land_upkeep_cost_Tooltip_4b000a Army upkeep costs True
title_frame_Tooltip_7b001b You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. True
title_frame_Tooltip_180079 This shows your selected character's name and title. True
banner_tx_monarch_Text_6d0039 Monarch True
handle_Tooltip_7d0059 Use this slider to scroll up and down. True
tx_header_NewState_Text_76004a Objectives True
firepower_Tooltip_69005a Firepower level for this unit.||This determines the amount of damage your guns will inflict on an enemy target. True
LandBanner_1_Tooltip_370070 Men in unit True
arrow R_Tooltip_630069 Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. True
arrow R_Tooltip_570052 Click this to cycle to the previous theatre. True
slider_bg_Tooltip_11001a Use this slider to scroll up and down the panel. True
player_rank_Tooltip_b001f Host's command rating True
title_frame_Tooltip_170079 Currently selected item. True
button_group_Tooltip_580073 Toggle unit grouping True
handle_Tooltip_11003a Use this slider to scroll up and down the panel. True
title_tx_type_Text_a0042 Defending True
total_Tooltip_50054 Total upper class public order.||This is based on the preceeding positive and negative influences. True
season_icon_summer_Tooltip_d0079 Summer||Each year lasts two turns, one turn for the season of summer and one turn for winter. True
declare_war_tx_declare_war_Text_3a0006 Declare War True
selector arrow R_Tooltip_610073 Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on. True
selector arrow L_Tooltip_770065 Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on. True
entities_title_Gentlemen_Text_110046 Gentlemen True
arrow L_Tooltip_720071 Click this arrow to switch to your next region. True
general_Tooltip_57006b This is your generals column.||Generals each have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best generals where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map. True
bottom_Tooltip_7d0059 Use this slider to scroll up and down. True
selector arrow R_Tooltip_170006 Click on this button to switch the review panel and map view to the previous target.||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your next town or city and so on. True
guns_Tooltip_400070 This is the amount of guns this unit has.||Damaged guns can be repaired at sea or in ports. True
button_tx_access_Tooltip_62001e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. True
button_classic_battle_Tooltip_550001 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
cpu_moves_tx_NewState_Text_410066 Show CPU Moves True
title_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
your_allies_tx_Tooltip_2d0053 You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances. True
tab_agents_Tooltip_130068 This is the agents tab.||Select the agent you want to move True
sum_tx_default_Text_30034 Total tax percentage True
button_txt_land_Text_1b003f Lost True
TX_Protectorates_Protectorate of_Tooltip_46002a This shows your protector.||You are under this factions protection and they receive half your income.||They also have full military access to your region. True
visit_Tooltip_290079 A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation. True
button_gun_Tooltip_e0018 Select this button to fell your foe using firepower!|| Before deciding on a weapon check your marksmanship skill against your challengers.||There is courage and there is recklessness. Unless you like living dangerously it is best to pick the weapon you are strongest in. True
east_indies_Tooltip_420017 East Indies||This is the trade theatre for the East Indies.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here,these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.Trade is a cutthroat business and your competitors will take what is not defended! True