Level_8_Tooltip_30003a	特性レベル	True
Level_9_Tooltip_30003a	特性レベル	True
Level_Tooltip_100014	フェンシング技能||ピストルか剣のどちらで決闘を行うか選ぶことができます。||相手よりも優れている技能を持つものを選ぶべきです。	True
Level_Tooltip_26003d	挑戦者の射撃技能	True
Level_Tooltip_2b0017	挑戦者の射撃技能	True
Level_Tooltip_30003a	特性レベル	True
level_Tooltip_30003a	特性レベル	True
Level_Tooltip_30024	フェンシング技能||決闘で使用する武器を選ぶ前にこれを確認してください。||武器を選択できるのであれば、勝率を高めるより熟練した武器を選択しましょう。	True
Level_Tooltip_3b005e	射撃技能||ピストルか剣のどちらで決闘を行うか選ぶことができます。||相手よりも優れている技能を持つものを選ぶべきです。	True
level_Tooltip_74002a	各建物が発展段階に達しました。||ハイライトされたマークは、各建物が建築ツリーでどの程度にあるかを意味します。||どの段階で発展を終えるかを見るには、建物を左クリックして建築ツリーを見ることで確認できます。	True
level_tx_NewState_Text_41003b	建築レベル:	True
level_tx_NewState_Tooltip_300043	This shows how far along the development chain this building is.||The higher up the chain, the more effects a building will provide.||Damaged buildings will cease providing effects until they are repaired.||As a result, the more developed a building, the more disruption your sabotage will cause.	True
line_abreast_Tooltip_520077	Line abreast||This arranges your grouped ships into a single line abreast of each other.||Using this formation will deny the enemy any room to manoeuvre as they would have to run through your field of fire.||This formation particularly suits ships with guns in their noses, such as galleys.||This formation will still work with ships that fire broadside, but you will have to move them into position to fire.	True
line_astern_Tooltip_2a0023	Line astern||This arranges your grouped ships one behind the other.||As the ships sail past the enemy they will fire off a broadside one by one.||If any of the ships' sails are damaged in this formation that ship will be dropped rather than slow the formation down.	True
line_graph_window_Tooltip_1a006c	This displays the number of prestige points awarded in each area, depending on your filter view.	True
list_losing_teams_Tooltip_4f0068	敗北したチーム	True
list_winning_teams_Tooltip_90040	勝利したチーム	True
location_NewState_Text_40002e	現在地:	True
location_NewState_Text_9000e	所在地:	True
locked_NewState_Text_60006a	ロックされた	True
log_tab_Tooltip_76007f	これは任務記録タブパネルです。||This shows the missions that have finished, completed or not!||You can track your mission progress from this tab.	True
losing_tx_NewState_Text_6c007d	敗北した陣営:	True
losses_tx_NewState_Text_6f005a	敗北	True
lost_tx_NewState_Text_1b003f	損失数	True
lower_class_reaction_icon_Angry_Tooltip_37007c	下層階級: 怒っている||Your lower classes are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right.	True
lower_class_reaction_icon_Angry_Tooltip_79003a	怒り||This is the lowest class public order.||Your lowest class are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right.	True
lower_class_reaction_icon_Happy_Tooltip_32004f	下層階級:管理下||Your lower class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right.	True
lower_class_reaction_icon_Happy_Tooltip_430020	Under control||This is the lowest class public order.||Your lowest class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right.	True
lower_class_reaction_icon_Neutral_Tooltip_5b0036	Feeling neutral||This is the lowest class public order.||Your lowest class are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right.	True
lower_class_reaction_icon_Neutral_Tooltip_5e0066	下層階級: 無関心||Your lower classes are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right.	True
lower_class_tx_default_Text_740034	下層階級の税金	True
major_nations_bar_Tooltip_710003	These buttons are the filters for the major nations.||Click on a nation's button to toggle it's prestige results on or off.	True
Major_nations_bar_Tooltip_b0033	Major, or playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation.	True
maneuverability_NewState_Text_730028	操縦性能	True
maneuverability_Tooltip_5d005a	This determines the speed this ship can change course.||Different ships have different sailing characteristics.	True
Map panel_Tooltip_1a0015	税地図||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	True
Map panel_Tooltip_440022	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||Instead of lowering tax levels you could add more militia presence in problem regions to increase oppression.	True
Map panel_Tooltip_4e004e	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	True
Map panel_Tooltip_55000b	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting and yellow means they are wavering one way or the other.||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	True
map_description_Tooltip_f001e	This tab contains an overview of your selected map.||Here you can see a snapshot of the map and learn about any tactical advantages the land might have that you can exploit.||To see details for another map, select one from the panel on the left.	True
map_globe_Tooltip_70018	Travel destinations map||The three large rectangled areas are the different theatres you can visit.||The circled areas are the trade theatres you can occupy.||Both these areas are linked by grey lines. These are your travel routes.||Sometimes you will need to travel through more than one theatre to get to your destination.||Select your destination and click on the tick button at the bottom of the map to move.||Each move will take one turn.	True
map_label_NewState_Text_7004c	インド	True
map_label_NewState_Text_7c002c	アメリカ	True
map_label_NewState_Text_7f0047	ヨーロッパ	True
map_nap_egypt_Tooltip_c004e	エジプトにおけるあなたの領土を表示しています。||緑色の領土があなたのものです。	True
map_nap_europe_Tooltip_1e003b	ヨーロッパにおけるあなたの領土を表示しています。||緑色の領土があなたのものです。	True
map_nap_italy_Tooltip_30057	イタリアにおけるあなたの領土を表示しています。||緑色の領土があなたのものです。	True
map_nap_spain_Tooltip_2005a	スペインにおけるあなたの領土を表示しています。||緑色の領土があなたのものです。	True
map_overlay_Tooltip_1f007c	ヨーロッパ||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel.	True
map_overlay_Tooltip_3c002c	インド||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel.	True
map_overlay_Tooltip_47004c	アメリカ||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel.	True
map_panel_NewState_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
map_panel_NewState_Tooltip_3b004c	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
map_panel_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
map_panel_Tooltip_4d004d	Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
map_placeholder_Tooltip_62007d	Regions map||This depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Using this map you can see strategic positions more clearly.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons below.	True
map_Tooltip_1a0015	税地図||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	True
map_Tooltip_220050	イタリア||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	True
map_Tooltip_23005d	スペイン||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	True
map_Tooltip_2e007f	Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle.	True
map_Tooltip_4e004e	税地図||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	True
map_Tooltip_5e005d	ヨーロッパ|| Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	True
map_Tooltip_680012	Diplomatic relations map.||You can choose between two views: Other nation's attitudes towards selected nation, and selected nation's attitude towards others.||The regions are coloured according to this context. Green means friendly and red is unfriendly.||This is useful to see where your nation stands at a cursory glance.||It can also help to see what other nation's relationships towards each other are, as you may be able to use this to your advantage!	True
map_Tooltip_750012	Each game uses a template battle map for its location. || You can sort this list by clicking on the column title. || This is helpful to find your favourite location for engagements, be it an arid desert or humid jungle.	True
map_Tooltip_d0049	エジプト||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	True
map_Tooltip_e007f	Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle.	True
map_tx_NewState_Text_5b003d	マップ:	True
marble_bar_Tooltip_4e0045	徴集キュー||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
marble_bar_Tooltip_660016	徴集キュー||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
marble_bar_Tooltip_6e0041	オプション||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel.	True
markers_tx_NewState_Text_780029	マーカー	True
melee_attack_NewState_Text_5e0012	白兵攻撃	True
melee_attack_Tooltip_180076	このスキルは部隊が白兵戦に入った時の攻撃命中率を決定します。||歴戦の軍隊は白兵戦の経験を積み、このスキルが上昇します。||銃剣を研究すると攻撃時のボーナスが改善します。	True
men_tx_NewState_Text_14003e	展開	True
men_tx_NewState_Text_5f0023	人数:	True
men_tx_Tooltip_14005d	この部隊の人数です。||この部隊が持てる最大の人数は角括弧内に表示されます。||部隊に欠員が生じたら、補充ボタンを押すことで最大数まで回復させることができます。||新しい部隊は、部隊の全体的な経験を薄めます。	True
mid_text_NewState_Text_350048	衝突した相手:	True
mini_flag_Tooltip_e007c	このプレイヤーの国	True
minimised_tx_NewState_Text_660047	ユーザーインターフェースを最小化	True
Minor_nations_bar_Tooltip_410037	小さな、プレイ不可能な国。||旗をクリックして選択してください。||地図ビューの表示が選択した国に変わります。	True
minus_Tooltip_280035	悪影響||下層階級が不幸になると社会秩序が低下し、結果として暴動や革命が生じます。||下層階級は特別裕福ではないので、彼らへの税の追加は重荷になります。||下層階級向けの税率を下げることで重荷を減らし、彼らを怒った暴徒に変えてしまう見込みを下げてください!	True
minus_Tooltip_32000b	マイナスの人口成長	True
minus_Tooltip_3d0043	マイナスの人口成長||下層階級への高税率は人口の成長を鈍らせる最大の要因です。	True
minus_Tooltip_5c005a	マイナスの成長||この要因はターン毎の領土の成長に影響します。||アイコンにカーソルを重ねて、何が成長を隠しているのかを見ましょう。	True
minus_Tooltip_680017	悪影響||彼らが不幸になると社会秩序が低下し、結果として暴動や革命が生じます。||下層階級は特別裕福ではないので、彼らへの税の追加は重荷になります。||下層階級向けの税率を下げることで重荷を減らし、彼らを怒った暴徒に変えてしまう見込みを下げてください!	True
minus_Tooltip_720050	悪影響||上層階級が不幸になると社会秩序が低下し、結果として暴動や革命が生じます。||上層階級への高い税は彼らをイライラさせ、怨嗟の声を大きくさせます。||税を下げることは彼らの気分を改善させ、混乱へのあらゆるトラブルを止めます。	True
minus_Tooltip_7a004a	悪影響||支配階級が不幸になると社会秩序が低下し、結果として暴動や革命が生じます。||上層階級への高い税は彼らをイライラさせ、怨嗟の声を大きくさせます。||税を下げることは彼らの気分を改善させ、混乱へのあらゆるトラブルを止めます。	True
minus_Tooltip_7d0076	マイナスの人口成長||下層階級への高税率は人口の成長を鈍らせる最大の要因です。	True
mission_Tooltip_30063	発行された任務	True
mission_tx_Tooltip_30063	発行された任務	True
mission_tx_tx_Text_750039	任務	True
missionary_mission_Tooltip_460073	任務を見つけた||多数を国教に改宗するために、宣教師を派遣してください。||これを領土の社会秩序改善に利用したり、他国の領土を掻き乱すために利用してください。	True
missions_Tooltip_690068	これは任務詳細パネルです。||時々、あなたは帝国の発展を助ける任務を任せられます。それらの任務に関する全ての情報はここに保存されます。||このパネルは二つのタブで分割されています - アクティブな任務と、任務記録。これらのタブをクリックすることで、二つの間を切り替えできます。||異なるエリアにマウスを重ねると、下により多くの情報が表示されます。	True
morale_NewState_Text_6b0053	士気	True
morale_Tooltip_10011	高い士気を持つ部隊は困難に直面した時でも敗走しにくくなります。||戦場で経験を得ることでこの部隊の士気を改善できます。	True
morale_Tooltip_c0016	高い士気を持つ部隊は困難に直面した時でも敗走しにくくなります。||もし砲兵が敗走したら、彼らの手から離れた砲は無用のものになってしまいます!||戦場で経験を得ることでこの部隊の士気を改善できます。	True
mouse_middle_info_NewState_Text_320045	ポインターにズーム	True
mouse_middle_info_NewState_Text_320065	ポインターにズーム	True
mouse_wheel_info_NewState_Text_20035	ズーム	True
mp_down_Tooltip_200070	これは各陸軍の移動ポイントです。||各陸軍は各ターンこれだけ旅をすることができ、このコラムでまだ移動できる陸軍を表示します。||色の付いたバーが空になるとポイントを使い切ったことを意味します。||全ての陸軍の移動ポイントは次のターンになると完全に補充されます。||移動ポイントは各ターンごとにリセットされるので、溜めることはできません。||どれかの陸軍に移動ポイントが残っているのならば、ターンを終える前に彼らを移動させるべき場所がないか探すべきです。||左クリックでメイン地図上の彼らの位置にジャンプします。||右クリックでその陸軍の将軍や大佐の詳細を開きます。||コラムのタイトルをクリックすることで、移動ポイント分だけ彼らに命令することができます。	True